*00{2over1 04-03-2021 09:38:33}=NYYYYYYTwo over One System
(Washington Standard; 2nd ed; 1996; by Steve Robinson)
Last update:11-23-08. 601C=NYYYYYY30812+ HCP; 3+!C 601CP1D=NYYYYYY5084+cards; Forcing 1 round;\\occ. 6-7 HCP; Balanced. \\Usually denies 4 card Majors. 601CP1DP1H=NYYYYYY2084 cards; Non forcing. 601CP1DP1HP1S=NYYYYYY308Natural or 4SGF 601CP1DP1HP1SP1N=NYYYYYY212-14 HCP. 601CP1DP1HP1SP1NP2C=NYYYYYY208weak. 601CP1DP1HP1SP1NP2D=NYYYYYY208weak. 601CP1DP1HP1SP1NP2H=NYYYYYY508Game Forcing. 601CP1DP1HP1SP1NP2S=NYYYYYY508Game Forcing. 601CP1DP1HP1SP1NP2N=NYYYYYY4Invitational 601CP1DP1HP1SP1NP3C=NYYYYYY408Invitational 601CP1DP1HP1SP1NP3D=NYYYYYY408Invitational 601CP1DP1HP1SP1NP3H=NYYYYYY608Game Forcing. 601CP1DP1HP1SP1NP3S=NYYYYYY608Game Forcing. 601CP1DP1HP1SP1NP3N=NYYYYYY1To Play. 601CP1DP1HP1SP2C=NYYYYYY2085+!C; Unbalanced. 601CP1DP1HP1SP2D=NYYYYYY2083+!D; Unbalanced. 601CP1DP1HP1SP2H=NYYYYYY308Like a double-raise in !S; 15+ HCP 4!S 601CP1DP1HP1SP2HP2S=NYYYYYY108To Play. 601CP1DP1HP1SP2HP3C=NYYYYYY508Game Forcing. May not have 4 card !S. 601CP1DP1HP1SP2HP3D=NYYYYYY508Game Forcing. May not have 4 card !S. 601CP1DP1HP1SP2HP3H=NYYYYYY508Game Forcing. May not have 4 card !S. 601CP1DP1HP1SP2HP3S=NYYYYYY30811+ HCP and 4!S. 601CP1DP1HP1SP2HP3N=NYYYYYY1To Play. 601CP1DP1HP1SP2HP4S=NYYYYYY108To Play. 601CP1DP1HP1SP2S=NYYYYYY208Like normal 1!C-1!S-2!S. 601CP1DP1HP1SP2N=NYYYYYY318-19 HCP. 601CP1DP1HP1N=NYYYYYY2Non forcing 601CP1DP1HP2C=NYYYYYY208Non forcing. 601CP1DP1HP2D=NYYYYYY208Non forcing. 601CP1DP1HP2H=NYYYYYY208Non forcing. 601CP1DP1HP2S=NYYYYYY508Natural; 4+!D-4+!S; 15+ HCP 601CP1DP1HP2N=NYYYYYY4Invitational. 601CP1DP1HP3C=NYYYYYY408Invitational. 601CP1DP1HP3D=NYYYYYY408Invitational. 601CP1DP1S=NYYYYYY2084 cards; Non forcing. 601CP1DP1SP2H=NYYYYYYD084th suit forcing. 601CP1DP1SP2HP2N=NYYYYYY2Non forcing. 601CP1DP1SP2HP3C=NYYYYYY208Non forcing. 601CP1DP1SP2HP3D=NYYYYYY408Invitational. 601CP1DP1SP2HP3N=NYYYYYY3To Play. 601CP1DP1N=NYYYYYY212-14 HCP. No 4 card Majors. 601CP1DP2C=NYYYYYY2086+!C. 601CP1DP2D=NYYYYYY2084+!D Fit; or 3 card Fit with a stiff Major. Denies 4 card Major. 601CP1DP2H=NYYYYYY508Game Forcing. Unbalanced. 601CP1DP2S=NYYYYYY608Game Forcing. Unbalanced. 601CP1DP2N=NYYYYYY318-19 HCP. Balanced No 4 card major. 601CP1DP2NP3C=NYYYYYY508Game Forcing. 601CP1DP2NP3D=NYYYYYY508Game Forcing. 601CP1DP2NP3H=NYYYYYY308Game Forcing. 601CP1DP2NP3S=NYYYYYY508Game Forcing. 601CP1DP2NP3N=NYYYYYY1To Play. 601CP1DP3C=NYYYYYY3086+!C; 16-18 HCP. 601CP1DP3D=NYYYYYY3084+!D; 15-17 HCP. Unbalanced. No 4 card Majors. 601CP1DP3H=NYYYYYY808Splinter; 18+ HCP. 4+!D; Denies 4 card Majors. 601CP1DP3S=NYYYYYY808Splinter; 18+ HCP. 4+!D; Denies 4 card Majors. 601CP1DP3N=NYYYYYY3Solid !C suit; at least partial side stops 601CP1DP3NP4C=NYYYYYY308Sets !C as trumps. 601CP1DP4C=NYYYYYY6086+ Nice !C; 4 good !D; Slam try. 601CP1DP4D=NYYYYYY2087!C-4!D freak; but minimum. 601CP1H=NYYYYYY5084+ cards. May bypass bad 4card !D suit. 601CP1HP1S=NYYYYYY2084 Cards. 601CP1HP1SP1N=NYYYYYY1To Play. 601CP1HP1SP2C=NYYYYYY108To Play. 601CP1HP1SP2D=NYYYYYY6084th suit forcing to game. 601CP1HP1SP2H=NYYYYYY108To Play. 601CP1HP1SP2S=NYYYYYY308!S support. 601CP1HP1SP2N=NYYYYYY4Invitational 601CP1HP1SP3C=NYYYYYY408Invitational 601CP1HP1SP3D=NYYYYYY408Invitational 601CP1HP1N=NYYYYYY012-14 HCP. Denies 4!S. 601CP1HP1NP2C=NYYYYYYA08Transfer to 2!D. Sign off or invite. 601CP1HP1NP2CP2D=NYYYYYYE08Forced to bid 2!D. 601CP1HP1NP2CP2DP2H=NYYYYYY408Unbalanced. 5+!H 601CP1HP1NP2CP2DP2N=NYYYYYY4Balanced 5!H. 601CP1HP1NP2CP2DP3H=NYYYYYY408Mild distributional. 601CP1HP1NP2D=NYYYYYYD08Artificical; Game Forcing. checkback. 601CP1HP1NP2DP2H=NYYYYYY3083!H. 601CP1HP1NP2DP2HP2S=NYYYYYY5084!S. 601CP1HP1NP2DP2HP2N=NYYYYYY5waiting; 5!H. 601CP1HP1NP2DP2HP3C=NYYYYYY508Natural. may have 4 card !H. 601CP1HP1NP2DP2HP3D=NYYYYYY508Natural. may have 4 card !H. 601CP1HP1NP2DP2HP3H=NYYYYYY508Sets !H as trumps. 601CP1HP1NP2DP2HP3S=NYYYYYY808Splinter. 601CP1HP1NP2DP2S=NYYYYYY3084!S. 601CP1HP1NP2DP2N=NYYYYYY2Natural. 601CP1HP1NP2DP3C=NYYYYYY308Natural. 601CP1HP1NP2DP3D=NYYYYYY308Natural. 601CP1HP1NP2H=NYYYYYY108To Play. 601CP1HP1NP2N=NYYYYYY44!H and Invitational. 601CP1HP1NP3C=NYYYYYY408Distributional; Invitational. 601CP1HP1NP3D=NYYYYYY408Distributional; Invitational. 601CP1HP1NP3H=NYYYYYY408Distributional; Invitational. 601CP1HP2C=NYYYYYY3086+!C or 5!C-4!D. 601CP1HP2CP2D=NYYYYYYD08New minor forcing. Asks !H support. 601CP1HP2CP2S=NYYYYYY608forcing to game. 601CP1HP2D=NYYYYYY508Reverse; 17+ HCP. 601CP1HP2DP2H=NYYYYYY208Weak. 601CP1HP2DP2HP2S=NYYYYYY608Game Forcing.; 4th suit forcing. 601CP1HP2DP2HP2N=NYYYYYY2minimum; Non forcing. 601CP1HP2DP2HP3C=NYYYYYY208minimum; Non forcing. 601CP1HP2DP2HP3D=NYYYYYY4085+!D; Invitational 601CP1HP2DP2HP3H=NYYYYYY608Game Forcing; doubleton no side stop. 601CP1HP2DP2HP4H=NYYYYYY1083!H; minimum. 601CP1HP2DP2S=NYYYYYY508Forcing one round. 4th suit forcing. 601CP1HP2DP2SP2N=NYYYYYY222(45) or !S stopper. 601CP1HP2DP2SP2NP3C=NYYYYYY208weak. 601CP1HP2DP2SP2NP3D=NYYYYYY608Game Forcing. 601CP1HP2DP2SP2NP3H=NYYYYYY608Game Forcing. 601CP1HP2DP2SP3C=NYYYYYY308minimum. No !S/!H support. 601CP1HP2DP2SP3CP3D=NYYYYYY608Game Forcing. 601CP1HP2DP2SP3CP3H=NYYYYYY608Game Forcing. 601CP1HP2DP2SP3CP3S=NYYYYYY208weak. 601CP1HP2DP2SP3D=NYYYYYY608Game Forcing. 601CP1HP2DP2SP3H=NYYYYYY608Game Forcing. 601CP1HP2DP2SP3S=NYYYYYY6083!S. 601CP1HP2DP2SP4H=NYYYYYY2083!H; minimum. 601CP1HP2DP2N=NYYYYYY56-12 HCP; 4!H; Forcing one round. 601CP1HP2DP2NP3C=NYYYYYY208Non forcing. 601CP1HP2DP2NP3CP3N=NYYYYYY28-12. 601CP1HP2DP2NP3D=NYYYYYY208Non forcing. 601CP1HP2DP2NP3DP3N=NYYYYYY28-12. 601CP1HP2DP2NP3H=NYYYYYY608Game Forcing. 601CP1HP2DP2NP3S=NYYYYYY608Game Forcing. 4th suit forcing. 601CP1HP2DP3C=NYYYYYY608Game Forcing. usually 4!H 601CP1HP2DP3D=NYYYYYY608Game Forcing. usually 4!H; Artificical 4th forcing to game. 601CP1HP2DP3H=NYYYYYY3086+!H; constructive. 601CP1HP2DP3S=NYYYYYY508Natural. 601CP1HP2DP3N=NYYYYYY313-14; HCP. 601CP1HP2H=NYYYYYY3084!H; or 3!H with singleton or void.\\or bad doubleton without 4!S. 601CP1HP2HP2S=NYYYYYYD08seminatural game/slamtry 601CP1HP2HP2SP2N=NYYYYYY23!H Fit; minimum; !D stopper or length 601CP1HP2HP2SP3C=NYYYYYY2083!H Fit min; 5!C; \\No !D stopper or length 601CP1HP2HP2SP3D=NYYYYYY2083!H Fit; min; No !D stopper; Non forcing 601CP1HP2HP2SP3H=NYYYYYY3084!H; minimum. 601CP1HP2HP2SP3S=NYYYYYY3084!S-4!H; max 601CP1HP2HP2SP3N=NYYYYYY33!H Fit; max; !D stopper 601CP1HP2HP2SP4C=NYYYYYY6084!H Fit; good for slam; Artificical. 601CP1HP2HP2SP4H=NYYYYYY2084!H Fit; bad for slam 601CP1HP2HP2N=NYYYYYY3Descriptive invite; NF; just 4!H 601CP1HP2HP2NP3D=NYYYYYY408Descriptive invite; NF; just 4!H 601CP1HP2HP3C=NYYYYYY208Descriptive invite; NF; just 4!H. 601CP1HP2HP3D=NYYYYYY508seminatural game/slamtry 601CP1HP2HP3DP3H=NYYYYYY208other minimums. 601CP1HP2HP3DP3S=NYYYYYY3083!H Fit; max; \\No !S stopper/length 601CP1HP2HP3DP3N=NYYYYYY33!H Fit; max; !S stopper/length 601CP1HP2HP3DP4C=NYYYYYY6084!H Fit; good for slam; Artificical. 601CP1HP2HP3DP4D=NYYYYYY3083!H; max; No !S stopper; 1345 601CP1HP2HP3DP4H=NYYYYYY3084!H Fit; max; bad for slam. 601CP1HP2HP3H=NYYYYYY0085+!H; Invitational. 601CP1HP2HP3N=NYYYYYY3Choice of game; just 4!H. 601CP1HP2HP3NPP=NYYYYYYpasses with 3fit or some 4333's. 601CP1HP2S=NYYYYYY608jump shift; Game Forcing. 4!S. 601CP1HP2N=NYYYYYY318-19; Balanced; may have 4!S. 601CP1HP2NP3C=NYYYYYY108Artificical signoff signal.\\or choice of game at 5 minor. 601CP1HP2NP3CP3D=NYYYYYYE08Denies 3 !H. 601CP1HP2NP3CP3DPP=NYYYYYYTo Play. 601CP1HP2NP3CP3DP3H=NYYYYYY108To Play. 601CP1HP2NP3CP3DP3S=NYYYYYY6085+!H+4!S; Game Forcing. 601CP1HP2NP3CP3DP3N=NYYYYYY1To Play. 601CP1HP2NP3CP3H=NYYYYYYE083!H. 601CP1HP2NP3CP3HPP=NYYYYYYTo Play. 601CP1HP2NP3CP3HP3S=NYYYYYY3085!H+4!S; Game Forcing. choice of game. 601CP1HP2NP3CP3HP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry. 601CP1HP2NP3CP3HP3NPP=NYYYYYYTo Play. 601CP1HP2NP3CP3HP3NP4C=NYYYYYY708Artificical; slammish max 601CP1HP2NP3CP3HP3NP4H=NYYYYYY108To Play. 601CP1HP2NP3CP3HP4H=NYYYYYY108To Play. 601CP1HP2NP3CP3S=NYYYYYYE084!S. 601CP1HP2NP3CP3SPP=NYYYYYYTo Play. 601CP1HP2NP3CP3SP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry. 601CP1HP2NP3CP3SP3NPP=NYYYYYYTo Play. 601CP1HP2NP3CP3SP3NP4C=NYYYYYY708Artificical; slammish max 601CP1HP2NP3CP3SP3NP4H=NYYYYYY108To Play. 601CP1HP2NP3CP3SP4H=NYYYYYY108To Play. 601CP1HP2NP3CP3SP4S=NYYYYYY308To Play. 601CP1HP2NP3D=NYYYYYY608New minor forcing.\\checkback; checking other 4!S. 601CP1HP2NP3DP3H=NYYYYYY3083!H 601CP1HP2NP3DP3HP3N=NYYYYYY2Non forcing; interest in minor. 601CP1HP2NP3DP3HP4C=NYYYYYY308Natural. Slammish. 601CP1HP2NP3DP3HP4D=NYYYYYY308Natural. Slammish. 601CP1HP2NP3DP3S=NYYYYYY308Denies 3!H.\\4!S. 601CP1HP2NP3DP3SP3N=NYYYYYY2Non forcing. 601CP1HP2NP3DP3SP4C=NYYYYYY308Sets !C suit. 601CP1HP2NP3DP3SP4D=NYYYYYY308Natural. Slammish. 601CP1HP2NP3DP3N=NYYYYYY3Default. 601CP1HP2NP3DP3NP4C=NYYYYYY508Natural. Slam try. 601CP1HP2NP3DP3NP4N=NYYYYYY2Quantitative. 601CP1HP2NP3H=NYYYYYY6086+; Game Forcing. 601CP1HP2NP3HP4C=NYYYYYYE08Artificical; flag for !H; slammish. 601CP1HP2NP3HP4H=NYYYYYY108Bad for slam. 601CP1HP2NP3S=NYYYYYY6084-4 Majors Game Forcing. 601CP1HP2NP3SP3N=NYYYYYY1To Play. 601CP1HP2NP3SP4C=NYYYYYY308Artificical; flag for !S. 601CP1HP2NP3SP4S=NYYYYYY108To Play. 601CP1HP3C=NYYYYYY3086+!C; 16-18 HCP. 601CP1HP3CP3D=NYYYYYY308Waiting; looking for 3!H fit \\or 4th suit !S stopper usually. 601CP1HP3CP3H=NYYYYYY2086+!H or can play opp a doubleton 601CP1HP3CP3S=NYYYYYY3085+!H-4!S. 601CP1HP3CP3N=NYYYYYY1To Play. 601CP1HP3CP4C=NYYYYYY3085+!C 601CP1HP3CP4D=NYYYYYY3084+!D. 601CP1HP3CP4N=NYYYYYY3Quantitative. 601CP1HP3D=NYYYYYY308Any 15+ HCP. 601CP1HP3DP3H=NYYYYYY208Double negative. \\(Pass and 4!H are the only options). 601CP1HP3DP3S=NYYYYYYD08Asking bid 601CP1HP3DP3SP3N=NYYYYYYE1!H; 18+ 601CP1HP3DP3SP4C=NYYYYYYE081!H; 15-17 HCP. 601CP1HP3DP3SP4D=NYYYYYYE08Splinter !D. 601CP1HP3H=NYYYYYY30814-15 HCP. 2425 601CP1HP3S=NYYYYYYE0818+HCP. 2425 601CP1HP3N=NYYYYYY3Solid !C suit; at least partial side stops. 601CP1HP3NP4D=NYYYYYY208Sets !D suit as trump. 601CP1HP4C=NYYYYYY6086+!C; 4!H; Slam try. GF 601CP1HP4D=NYYYYYY70818-19HCP; 4card raise 4432/4333 601CP1HP4H=NYYYYYY208minimum 7!C-4!H gamble; honors only in the 2 suits (!H!C). 601CP1H1SD=NYYYYYY 3 card !H support. forcng bid. 601CP1H1S2S=NYYYYYY508Forcing bid. 601CP1S=NYYYYYY5084+ cards. May bypass bad 4card !D suit. 601CP1SP1N=NYYYYYY212-14 HCP. Balanced. 601CP1SP1NP2C=NYYYYYYA08Transfer to 2!D. Sign off or invite. 601CP1SP1NP2CP2D=NYYYYYYE08Forced to bid 2!D. 601CP1SP1NP2CP2DP2S=NYYYYYY408Unbalanced. 5+!S 601CP1SP1NP2CP2DP2N=NYYYYYY4Balanced 5!S. 601CP1SP1NP2CP2DP3S=NYYYYYY408Mild distributional. 601CP1SP1NP2D=NYYYYYYD08Artificical; Game Forcing. checkback. 601CP1SP1NP2DP2H=NYYYYYY3084!H. 601CP1SP1NP2DP2HP2S=NYYYYYY5084!S. 601CP1SP1NP2DP2HP2N=NYYYYYY5waiting; 5!H. 601CP1SP1NP2DP2HP3C=NYYYYYY508Natural. may have 4 card !H. 601CP1SP1NP2DP2HP3D=NYYYYYY508Natural. may have 4 card !H. 601CP1SP1NP2DP2HP3H=NYYYYYY508Sets !H as trumps. 601CP1SP1NP2DP2HP3S=NYYYYYY808Splinter. 601CP1SP1NP2DP2S=NYYYYYY3083!S. 601CP1SP1NP2DP2N=NYYYYYY2Natural. 601CP1SP1NP2DP3C=NYYYYYY308Natural. 601CP1SP1NP2DP3D=NYYYYYY308Natural. 601CP1SP1NP2H=NYYYYYY108To Play. 601CP1SP1NP2S=NYYYYYY108To Play. 601CP1SP1NP2N=NYYYYYY44!S and Invitational. 601CP1SP1NP3C=NYYYYYY408Distributional; Invitational. 601CP1SP1NP3D=NYYYYYY408Distributional; Invitational. 601CP1SP1NP3H=NYYYYYY408Distributional; Invitational. 601CP1SP2C=NYYYYYY2086+!C or \\5!C with singleton !S sometimes. 601CP1SP2CP2D=NYYYYYY508New minor forcing. 601CP1SP2CP2H=NYYYYYY208weak 601CP1SP2CP2S=NYYYYYY208weak. 601CP1SP2D=NYYYYYY508Reverse; 17+; occasionally a good 3card suit or 1444 601CP1SP2DP2H=NYYYYYY508Natural. Forcing one round. 601CP1SP2DP2S=NYYYYYY208Weak. 601CP1SP2DP2SP2N=NYYYYYY2minimum; Non forcing. 601CP1SP2DP2SP2NP3C=NYYYYYY208weak. 601CP1SP2DP2SP2NP3D=NYYYYYY608Game Forcing. 601CP1SP2DP2SP2NP3H=NYYYYYY608Game Forcing. 601CP1SP2DP2SP3C=NYYYYYY208minimum; Non forcing. 601CP1SP2DP2SP3CP3D=NYYYYYY608Game Forcing. 601CP1SP2DP2SP3CP3H=NYYYYYY608Game Forcing. 601CP1SP2DP2SP3CP3S=NYYYYYY208weak. 601CP1SP2DP2SP3D=NYYYYYY608Game Forcing. 601CP1SP2DP2SP3H=NYYYYYY608Game Forcing. 601CP1SP2DP2SP3S=NYYYYYY608Game Forcing.\\Doubleton and no side stop. 601CP1SP2DP2SP4S=NYYYYYY1083!S minimum; 601CP1SP2DP2N=NYYYYYY56-12 HCP; 4!S; Forcing one round. 601CP1SP2DP2NP3C=NYYYYYY208Non forcing. 601CP1SP2DP2NP3CP3N=NYYYYYY28-12. 601CP1SP2DP2NP3D=NYYYYYY208Non forcing. 601CP1SP2DP2NP3DP3N=NYYYYYY28-12. 601CP1SP2DP2NP3H=NYYYYYY608Game Forcing. 4th suit forcing. 601CP1SP2DP2NP3S=NYYYYYY608Game Forcing. 601CP1SP2DP3C=NYYYYYY608Game Forcing. usually 4!S 601CP1SP2DP3D=NYYYYYY608Game Forcing. usually 4!S; Artificical 4th forcing to game. 601CP1SP2DP3H=NYYYYYY3084+!H; constructive. 601CP1SP2DP3S=NYYYYYY508constructive. 601CP1SP2DP3N=NYYYYYY313-14; HCP. 601CP1SP2H=NYYYYYY508Reverse; 17+HCP; occasionally; 1444 601CP1SP2HP2S=NYYYYYY208Weak. 601CP1SP2HP2SP2N=NYYYYYY2minimum; Non forcing. 601CP1SP2HP2SP2NP3C=NYYYYYY208weak. 601CP1SP2HP2SP2NP3D=NYYYYYY608Game Forcing. 601CP1SP2HP2SP2NP3H=NYYYYYY608Game Forcing. 601CP1SP2HP2SP3C=NYYYYYY208minimum; Non forcing. 601CP1SP2HP2SP3CP3D=NYYYYYY608Game Forcing. 601CP1SP2HP2SP3CP3H=NYYYYYY608Game Forcing. 601CP1SP2HP2SP3CP3S=NYYYYYY208weak. 601CP1SP2HP2SP3D=NYYYYYY608Game Forcing. 601CP1SP2HP2SP3S=NYYYYYY608Game Forcing.\\Doubleton and no side stop. 601CP1SP2HP2SP4S=NYYYYYY1083!S minimum; 601CP1SP2HP2N=NYYYYYY56-12 HCP; 4!S; Forcing one round. 601CP1SP2HP3C=NYYYYYY608Game Forcing. usually 4!S 601CP1SP2HP3D=NYYYYYY608Game Forcing. usually 4!S; Artificical 4th forcing to game. 601CP1SP2HP3H=NYYYYYY3084+!H; constructive. 601CP1SP2HP3S=NYYYYYY308constructive. 601CP1SP2HP3N=NYYYYYY313-14. HCP. 601CP1SP2S=NYYYYYY3084!S Fit; or 3!S Fit with singleton/void or bad doubleton. 601CP1SP2SP2N=NYYYYYY4Descriptive invite; NF; just 4!S 601CP1SP2SP3C=NYYYYYY408Descriptive invite; NF; just 4!S 601CP1SP2SP3D=NYYYYYY408seminatural game/slamtry 601CP1SP2SP3DP3H=NYYYYYY3083!S Fit; max; \\No !H stopper/length. 601CP1SP2SP3DP3S=NYYYYYY308Any minimum. 601CP1SP2SP3DP3N=NYYYYYY33!S Fit; max; !H stopper/length 601CP1SP2SP3DP4C=NYYYYYY6084!S Fit; good for slam; Artificical. 601CP1SP2SP3DP4D=NYYYYYY3084!D; 3!S; max; 3145 601CP1SP2SP3DP4S=NYYYYYY2084!S Fit; max; bad for slam. 601CP1SP2SP3H=NYYYYYY508seminatural game/slamtry 601CP1SP2SP3HP3S=NYYYYYY308minimum. 601CP1SP2SP3HP3N=NYYYYYY33!S Fit; max; at least some !D length. 601CP1SP2SP3HP4C=NYYYYYY6084!S Fit; good for slam; Artificical. 601CP1SP2SP3HP4H=NYYYYYY3083!S4!H1!D5!C; max 601CP1SP2SP3HP4S=NYYYYYY2084!S Fit; max; bad for slam. 601CP1SP2SP3S=NYYYYYY4085+!S; Invitational. 601CP1SP2SP3N=NYYYYYY3choice of game; just 4!S; 601CP1SP2SP3NPP=NYYYYYYopener passes with 3!Sfit or some 4333's. 601CP1SP2SP3NP4S=NYYYYYY108To Play. 601CP1SP2N=NYYYYYY218-19 HCP; Balanced. 601CP1SP2NP3C=NYYYYYY108Artificical signoff signal.\\or choice of game at 5 minor. 601CP1SP2NP3CP3D=NYYYYYYE08Denies 3 !S. 601CP1SP2NP3CP3DPP=NYYYYYYTo Play. 601CP1SP2NP3CP3DP3H=NYYYYYY1085!S + 4+!H. 601CP1SP2NP3CP3DP3S=NYYYYYY108To Play. 601CP1SP2NP3CP3DP3N=NYYYYYY1To Play. 601CP1SP2NP3CP3H=NYYYYYYE083!C. 601CP1SP2NP3CP3HPP=NYYYYYYTo Play. 601CP1SP2NP3CP3HP3S=NYYYYYY3085!H+4!S; Game Forcing. choice of game. 601CP1SP2NP3CP3HP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry. 601CP1SP2NP3CP3HP3NPP=NYYYYYYTo Play. 601CP1SP2NP3CP3HP3NP4C=NYYYYYY708Artificical; slammish max 601CP1SP2NP3CP3HP3NP4H=NYYYYYY108To Play. 601CP1SP2NP3CP3HP4H=NYYYYYY108To Play. 601CP1SP2NP3CP3S=NYYYYYYE083!S. 601CP1SP2NP3CP3SPP=NYYYYYYTo Play. 601CP1SP2NP3CP3SP3N=NYYYYYY3Choice of game. with 5card !S; may have mild slamtry. 601CP1SP2NP3CP3SP3NPP=NYYYYYYTo Play. 601CP1SP2NP3CP3SP3NP4C=NYYYYYY708Artificical; slammish max 601CP1SP2NP3CP3SP3NP4CP4S=NYYYYYY108To Play. 601CP1SP2NP3CP3SP3NP4S=NYYYYYY108To Play. 601CP1SP2NP3CP3SP4S=NYYYYYY308To Play. 601CP1SP2NP3D=NYYYYYYD08New minor forcing.\\checkback; checking other 4!H or 3!S. 601CP1SP2NP3DP3H=NYYYYYY3084!H 601CP1SP2NP3DP3HP3N=NYYYYYY2Non forcing. 601CP1SP2NP3DP3HP4C=NYYYYYY308Natural. Slammish. 601CP1SP2NP3DP3HP4D=NYYYYYY308Natural. Slammish. 601CP1SP2NP3DP3S=NYYYYYY3083!S. 601CP1SP2NP3DP3SP3N=NYYYYYY2Non forcing. 601CP1SP2NP3DP3SP4C=NYYYYYY308Natural. Slammish. 601CP1SP2NP3DP3SP4D=NYYYYYY308Natural. Slammish. 601CP1SP2NP3DP3N=NYYYYYY3Default. 601CP1SP2NP3DP3NP4C=NYYYYYY508Natural. Slam try. 601CP1SP2NP3DP3NP4N=NYYYYYY2Quantitative. 601CP1SP2NP3H=NYYYYYY6085+!S+4!H; Game Forcing. 601CP1SP2NP3HP3S=NYYYYYYE083!H exactly. 601CP1SP2NP3HP3N=NYYYYYYE2-2!S!H; To Play. 601CP1SP2NP3HP4C=NYYYYYYE08Artificical; flag for !H; slammish. 601CP1SP2NP3HP4CP4H=NYYYYYY108To Play. 601CP1SP2NP3HP4CP4S=NYYYYYY108To Play. 601CP1SP2NP3HP4D=NYYYYYY308Artificical; flag for !S; slammish. 601CP1SP2NP3HP4H=NYYYYYY108minimum. 601CP1SP2NP3HP4S=NYYYYYY108minimum. 601CP1SP2NP3S=NYYYYYY6086+; Game Forcing. 601CP1SP2NP3SP3N=NYYYYYY1To Play. 601CP1SP2NP3SP4C=NYYYYYY308Artificical; flag for !S. slammish. 601CP1SP2NP3SP4CP4S=NYYYYYY108Bad for slam. 601CP1SP2NP3SP4S=NYYYYYY108To Play. 601CP1SP3C=NYYYYYY3086+!C; 16-18 HCP. 601CP1SP3D=NYYYYYY308Bad 18-HCP balanced raise 601CP1SP3DP3S=NYYYYYY108To Play. 601CP1SP3H=NYYYYYY508Any 15+ HCP; Splinter raise. 601CP1SP3HP3S=NYYYYYY208Double negative. \\Pass or 4!S are the only options. 601CP1SP3HP3SPP=NYYYYYYTo Play. 601CP1SP3HP3SP4S=NYYYYYY108To Play. 601CP1SP3HP3N=NYYYYYYDAsks for further clarification. 601CP1SP3HP3NP4C=NYYYYYYE081!H; 18+ HCP. 601CP1SP3HP3NP4D=NYYYYYYE081!H; 17 HCP. 601CP1SP3S=NYYYYYY3084225; Good 14-15 HCP. 601CP1SP3N=NYYYYYY3Solid !C suit; at least partial stops; 601CP1SP3NP4C=NYYYYYY308Sets !C as trumps. Unbalanced. 601CP1SP4C=NYYYYYY608Great !C; 4!S; Slam try. 601CP1SP4D=NYYYYYY60818-19 HCP. 4225 601CP1SP4H=NYYYYYY30818-19 HCP. 4333/4432 raise 601CP1SP4S=NYYYYYY208min 7!C-4!S gamble; honors only in these 2 suits. 601CP1N=NYYYYYY28-10 HCP. No 4 card Majors. \\May have 4!D. 601CP1NP2C=NYYYYYY2086(5)+!C 601CP1NP2D=NYYYYYY208Reverse; 17+; may be (41)44 601CP1NP2H=NYYYYYY508Reverse; 17+; occ. a good 3card suit. 601CP1NP2S=NYYYYYY508Reverse; 17+; occ. a good 3card suit. 601CP1NP2N=NYYYYYY315-16 usually 5!C or 4441's 601CP1NP3C=NYYYYYY3086+!C; 16-18 HCP. 601CP1NP3N=NYYYYYY3Solid !C; at least major stops. 601CP1NP3NP4C=NYYYYYY308Sets !C as trumps. 601CP2C=NYYYYYY208simple raise. 601CP2CP2D=NYYYYYY308Game Forcing. Natural. Unbalanced. Artificical Balanced. 601CP2CP2DP2N=NYYYYYY25!C; 11 HCP. nonforcing. 601CP2CP2DP3N=NYYYYYY015-17 HCP. 601CP2CP2H=NYYYYYY608Natural. Unbalanced. Game Forcing. 601CP2CP2HP3N=NYYYYYY315-17 HCP. 601CP2CP2S=NYYYYYY608Natural. Unbalanced. Game Forcing. 601CP2CP2SP3N=NYYYYYY315-17 HCP. 601CP2CP2N=NYYYYYY2Non forcing; bad Balanced hand; say nothing about stoppers. 601CP2CP2NP3C=NYYYYYY108To Play. 601CP2CP3C=NYYYYYY208Non forcing; bad unbalanced hand. 601CP2CP3D=NYYYYYY808Splinter; solid opening hand. 601CP2CP3H=NYYYYYY808Splinter; 4+!C; sound opening bid. 601CP2CP3S=NYYYYYY808Splinter; 4+!C; sound opening bid. 601CP2CP3N=NYYYYYY318-19 HCP. 601CP2D=NYYYYYY308Limit raise. 601CP2DP2H=NYYYYYY608Game forcing. Natural. Unbalanced. 601CP2DP2HP2S=NYYYYYYE08stopper 601CP2DP2HP2N=NYYYYYY310-12; Balanced or semi Balanced. 601CP2DP2S=NYYYYYY608Game forcing. Natural. Unbalanced. 601CP2DP2SP2N=NYYYYYY3minimum. 601CP2DP2SP3H=NYYYYYYE08stopper. 601CP2DP2SP3N=NYYYYYY310-11; Balanced. 601CP2DP2N=NYYYYYY2NF; bad balanced hand; says nothing about stoppers 601CP2DP2NP3D=NYYYYYY108To Play. 601CP2DP3C=NYYYYYY608Game Forcing. Natural-Unbalanced. Artificical-Balanced. \\(if opps does not bid; 3NT next bid; it shows !C natural).\\ 601CP2DP3D=NYYYYYY208Non forcing; bad Unbalanced hand. 601CP2DP3H=NYYYYYY808Splinter; solid opening hand. 601CP2DP3S=NYYYYYY808Splinter; solid opening hand. 601CP2DP3N=NYYYYYY218-19 HCP. Balanced. 601CP2H=NYYYYYY308!C fit and !H showing. 601CP2S=NYYYYYY308!C fit and !S showing. 601CP2N=NYYYYYY310-11 HCP. 601CP2NP3C=NYYYYYY208Natural. 601CP2NP3D=NYYYYYY208Natural.\\4cards conc. usually; short in Majors. 601CP2NP3H=NYYYYYY3084cards conc. usually; short in !S. 601CP2NP3S=NYYYYYY3084cards conc. usually; short in !H. 601CP3C=NYYYYYY9085+!C; ~4-6 HCP; NF 601CP3CP3H=NYYYYYY508Game Forcing. 601CP3CP3S=NYYYYYY508Game Forcing. 601CP3D=NYYYYYY608Splinter; 5+!C; denies 4 Majors; some game/Slam try. 601CP3DP3N=NYYYYYY2!D stopper; No slam interest. 601CP3DP4C=NYYYYYY308 may be minimum no !D stopper; or cue 601CP3DDR=NYYYYYYAce and Slam interest. 601CP3DD3N=NYYYYYY32 !D stoppers; no slam interest. 601CP3H=NYYYYYY808Splinter; 5+!C; denies 4 Majors; some game/Slam try. 601CP3HP3N=NYYYYYY2!H stopper; No slam interest. 601CP3HP4C=NYYYYYY308 may be minimum no !H stopper; or cue 601CP3HDR=NYYYYYYAce and Slam try. 601CP3HD3N=NYYYYYY32 !H stoppers; no slam interest. 601CP3S=NYYYYYY808Splinter; 5+!C; denies 4 Majors; some game/Slam try. 601CP3SP3N=NYYYYYY2!S stopper; No slam interest. 601CP3SP4C=NYYYYYY308 may be minimum no !S stopper; or cue 601CP3SDR=NYYYYYYAce and Slam try. 601CP3SD3N=NYYYYYY32 !S stoppers; no slam interest. 601CP3N=NYYYYYY310-11 HCP. Balanced; GF;\\No 4 Majors. 601CP3NP4D=NYYYYYY308Sets !D. unbalanced. 601CP4C=NYYYYYY9086+!C; Preemptive. 601CP4D=NYYYYYYD08RKC for !C. 601CP4DP4H=NYYYYYYE080 or 3 key cards. 601CP4DP4HP4S=NYYYYYYD08Asks for Q of trump? 601CP4DP4HP4SP4N=NYYYYYYEK!S+Q!C. 601CP4DP4HP4SP5C=NYYYYYYE08No trump Q. 601CP4DP4HP4SP5D=NYYYYYYE08K!D+Q!C. 601CP4DP4HP4SP5H=NYYYYYYE08K!H+Q!C. 601CP4DP4HP5D=NYYYYYYD08Confirms all keycards and Q!C. \\Asks for specific King? 601CP4DP4HP5DP5H=NYYYYYYE08K!H. 601CP4DP4HP5DP5S=NYYYYYYE08K!S. 601CP4DP4HP5DP5N=NYYYYYYEK!D. 601CP4DP4HP5DP6C=NYYYYYYE08No king. 601CP4DP4S=NYYYYYYE081 or 4 key cards. 601CP4DP4SP4N=NYYYYYYDAsks for trump Q!C? 601CP4DP4SP4NP5C=NYYYYYYE08No trump Q. 601CP4DP4SP4NP5D=NYYYYYYE08K!D+Q!C. 601CP4DP4SP4NP5H=NYYYYYYE08K!H+Q!C. 601CP4DP4SP4NP5S=NYYYYYYE08K!S+Q!C. 601CP4DP4SP5D=NYYYYYYD08Confirms all keycards and Q!C. \\Asks for specific King? 601CP4DP4SP5DP5H=NYYYYYYE08K!H. 601CP4DP4SP5DP5S=NYYYYYYE08K!S. 601CP4DP4SP5DP5N=NYYYYYYEK!D. 601CP4DP4SP5DP6C=NYYYYYYE08No king. 601CP4DP4N=NYYYYYYE2 key cards. without Q of trumps 601CP4DP5C=NYYYYYYE082 key cards. + Q of trumps 601CP4H=NYYYYYY308Long suit. Weak. 601CP4S=NYYYYYY308Long suit. Weak. 601CD1D=NYYYYYY508Natural. 601CD1H=NYYYYYY508Natural. 601CD1S=NYYYYYY508Natural. 601CD1N=NYYYYYY2Non forcing. 601CD2C=NYYYYYY208Non forcing simple raise. 601CD2D=NYYYYYY908weak jump shift; 2-5 HCP. 601CD2H=NYYYYYY908weak jump shift; 2-5 HCP. 601CD2S=NYYYYYY908weak jump shift; 2-5 HCP. 601CD2N=NYYYYYY2Limit+ raise; 5+cards usually. 601CD3C=NYYYYYY908Preemptive. 5+!C 601CD3D=NYYYYYY808Splinter; serious slam interest. 601CD3H=NYYYYYY808Splinter; serious slam interest. 601CD3S=NYYYYYY808Splinter; serious slam interest. 601CD3N=NYYYYYY1To Play. 601C1D2H=NYYYYYY908Jumpshifts to the 2-level show 0-5 HCP with a 6+card suit; usually all in suit if Vul. 601C1D2S=NYYYYYY908Jumpshifts to the 2-level show 0-5 HCP with a 6+card suit; usually all in suit if Vul. 601C1D3H=NYYYYYY308Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP. 601C1D3S=NYYYYYY308Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP. 601C1H1S=NYYYYYY3085+!S. 601C1H2S=NYYYYYY908Jumpshifts to the 2-level show 0-5 HCP with a 6+card suit; usually all in suit if Vul. 601C1H3S=NYYYYYY908Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP. 601C1S3D=NYYYYYY908Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP. 601C1S3H=NYYYYYY908Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP. 601C1ND=NYYYYYYCards. 601C1N2C=NYYYYYY008Any 1 suitor. 601C1N2D=NYYYYYYD08Majors? 601C1N2H=NYYYYYY3085!H+5 minors 601C1N2S=NYYYYYY3085!S+5 minors 601C2CP=NYYYYYYPass then X 601C2NP=NYYYYYYPass then X 601C2N3C=NYYYYYY208competitive only. 601C2N3D=NYYYYYY408Invitational !C+ !H. 601C2N3H=NYYYYYY308Invitational !C+ !S. 601C2N3S=NYYYYYY208Natural. 601D=NYYYYYY30812+ HCP; 4(3)+!D; 4D-4C can choose to open either minor 601DP1H=NYYYYYY5084+ cards. 601DP1HP1S=NYYYYYY2084 Cards. 601DP1HP1SP1N=NYYYYYY1To Play. 601DP1HP1SP2C=NYYYYYY6084th suit forcing to game. 601DP1HP1SP2D=NYYYYYY208To Play. 601DP1HP1SP2N=NYYYYYY4Invitational 601DP1HP1SP3D=NYYYYYY408Invitational 601DP1HP1N=NYYYYYY012-14 HCP. Denies 4!S. 601DP1HP1NP2C=NYYYYYYA08Transfer to 2!D. Sign off or invite. 601DP1HP1NP2CP2D=NYYYYYYE08Forced to bid 2!D. 601DP1HP1NP2CP2DP2H=NYYYYYY408Unbalanced. 5+!H 601DP1HP1NP2CP2DP2N=NYYYYYY4Balanced 5!H. 601DP1HP1NP2CP2DP3H=NYYYYYY408Mild distributional. 601DP1HP1NP2D=NYYYYYYD08Artificical; Game Forcing. checkback. 601DP1HP1NP2DP2H=NYYYYYY3083!H. 601DP1HP1NP2DP2HP2S=NYYYYYY5084!S. 601DP1HP1NP2DP2HP2N=NYYYYYY5waiting; 5!H. 601DP1HP1NP2DP2HP3C=NYYYYYY508Natural. may have 4 card !H. 601DP1HP1NP2DP2HP3D=NYYYYYY508Natural. may have 4 card !H. 601DP1HP1NP2DP2HP3H=NYYYYYY508Sets !H as trumps. 601DP1HP1NP2DP2HP3S=NYYYYYY808Splinter. 601DP1HP1NP2DP2S=NYYYYYY3084!S. 601DP1HP1NP2DP2N=NYYYYYY2Natural. 601DP1HP1NP2DP3C=NYYYYYY308Natural. 601DP1HP1NP2DP3D=NYYYYYY308Natural. 601DP1HP1NP2H=NYYYYYY108To Play. 601DP1HP1NP2N=NYYYYYY44!H and Invitational. 601DP1HP1NP3C=NYYYYYY408Distributional; Invitational. 601DP1HP1NP3D=NYYYYYY408Distributional; Invitational. 601DP1HP1NP3H=NYYYYYY408Distributional; Invitational. 601DP1HP2C=NYYYYYY3085+!D-4+!C 601DP1HP2CP2S=NYYYYYY6084th suit forcing to game. 601DP1HP2D=NYYYYYY3086+!D. 601DP1HP2H=NYYYYYY3084!H; or 3!H with singleton or void.\\or bad doubleton without 4!S. 601DP1HP2HP2S=NYYYYYYD08seminatural game/slamtry 601DP1HP2HP2SP2N=NYYYYYY33!H Fit; minimum; !C stopper or length 601DP1HP2HP2SP3C=NYYYYYY3083!H Fit min; no !C stopper or length 601DP1HP2HP2SP3D=NYYYYYY2083!H Fit; min; 5+!D; Non forcing 601DP1HP2HP2SP3H=NYYYYYY3084!H; minimum. 601DP1HP2HP2SP3S=NYYYYYY3083!H Fit; max; no !C stopper or length 601DP1HP2HP2SP3N=NYYYYYY33!H Fit; max; !C stopper 601DP1HP2HP2SP4C=NYYYYYY6084!H Fit; good for slam 601DP1HP2HP2SP4H=NYYYYYY2084!H Fit; bad for slam 601DP1HP2HP2N=NYYYYYY3Descriptive invite; NF; just 4!H 601DP1HP2HP2NP3D=NYYYYYY408Descriptive invite; NF; just 4!H 601DP1HP2HP3C=NYYYYYY508seminatural game/slamtry 601DP1HP2HP3CP3D=NYYYYYY2083!H Fit; min; 5+D NF 601DP1HP2HP3CP3H=NYYYYYY208other minimums. 601DP1HP2HP3CP3S=NYYYYYY3083!H Fit; max; \\No !S stopper/length 601DP1HP2HP3CP3N=NYYYYYY33!H Fit; max; !S stopper/length 601DP1HP2HP3CP4C=NYYYYYY6084!H Fit; good for slam; Artificical. 601DP1HP2HP3CP4D=NYYYYYY3086!D; 3!H; max; No !S stopper. 601DP1HP2HP3CP4H=NYYYYYY3084!H Fit; max; bad for slam. 601DP1HP2HP3D=NYYYYYY208Descriptive invite; NF; just 4!H 601DP1HP2HP3H=NYYYYYY0085+!H; Invitational. 601DP1HP2HP3N=NYYYYYY3Choice of game; just 4!H. 601DP1HP2HP3NPP=NYYYYYYpasses with 3fit or some 4333's. 601DP1HP2S=NYYYYYY5084!S. Unbalanced. 601DP1HP2N=NYYYYYY318-19; Balanced; may have 4!S. 601DP1HP2NP3C=NYYYYYY108Artificical signoff signal.\\or choice of game at 5 minor. 601DP1HP2NP3CP3D=NYYYYYYE08Denies 3 !H. 601DP1HP2NP3CP3DPP=NYYYYYYTo Play. 601DP1HP2NP3CP3DP3H=NYYYYYY108To Play. 601DP1HP2NP3CP3DP3S=NYYYYYY6085+!H+4!S; Game Forcing. 601DP1HP2NP3CP3DP3N=NYYYYYY1To Play. 601DP1HP2NP3CP3H=NYYYYYYE083!H. 601DP1HP2NP3CP3HPP=NYYYYYYTo Play. 601DP1HP2NP3CP3HP3S=NYYYYYY3085!H+4!S; Game Forcing. choice of game. 601DP1HP2NP3CP3HP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry. 601DP1HP2NP3CP3HP3NPP=NYYYYYYTo Play. 601DP1HP2NP3CP3HP3NP4C=NYYYYYY708Artificical; slammish max 601DP1HP2NP3CP3HP3NP4H=NYYYYYY108To Play. 601DP1HP2NP3CP3HP4H=NYYYYYY108To Play. 601DP1HP2NP3CP3S=NYYYYYYE084!S. 601DP1HP2NP3CP3SPP=NYYYYYYTo Play. 601DP1HP2NP3CP3SP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry. 601DP1HP2NP3CP3SP3NPP=NYYYYYYTo Play. 601DP1HP2NP3CP3SP3NP4C=NYYYYYY708Artificical; slammish max 601DP1HP2NP3CP3SP3NP4H=NYYYYYY108To Play. 601DP1HP2NP3CP3SP4H=NYYYYYY108To Play. 601DP1HP2NP3CP3SP4S=NYYYYYY308To Play. 601DP1HP2NP3D=NYYYYYY608New minor forcing.\\checkback; checking other 4!S. 601DP1HP2NP3DP3H=NYYYYYY3083!H 601DP1HP2NP3DP3HP3N=NYYYYYY2Non forcing; interest in minor. 601DP1HP2NP3DP3HP4C=NYYYYYY308Natural. Slammish. 601DP1HP2NP3DP3HP4D=NYYYYYY308Natural. Slammish. 601DP1HP2NP3DP3S=NYYYYYY308Denies 3!H.\\4!S. 601DP1HP2NP3DP3SP3N=NYYYYYY2Non forcing. 601DP1HP2NP3DP3SP4C=NYYYYYY308Sets !C suit. 601DP1HP2NP3DP3SP4D=NYYYYYY308Natural. Slammish. 601DP1HP2NP3DP3N=NYYYYYY3Default. 601DP1HP2NP3DP3NP4C=NYYYYYY508Natural. Slam try. 601DP1HP2NP3DP3NP4N=NYYYYYY2Quantitative. 601DP1HP2NP3H=NYYYYYY6086+; Game Forcing. 601DP1HP2NP3HP4C=NYYYYYYE08Artificical; flag for !H; slammish. 601DP1HP2NP3HP4H=NYYYYYY108Bad for slam. 601DP1HP2NP3S=NYYYYYY6084-4 Majors Game Forcing. 601DP1HP2NP3SP3N=NYYYYYY1To Play. 601DP1HP2NP3SP4C=NYYYYYY308Artificical; flag for !S. 601DP1HP2NP3SP4S=NYYYYYY108To Play. 601DP1HP3C=NYYYYYY6084(3)+!C. 601DP1HP3CP3D=NYYYYYY308Waiting; looking for 3!H fit \\or 4th suit !S stopper usually. 601DP1HP3CP3H=NYYYYYY2086+!H or can play opp a doubleton 601DP1HP3CP3S=NYYYYYY3085+!H-4!S. 601DP1HP3CP3N=NYYYYYY1To Play. 601DP1HP3CP4C=NYYYYYY3085+!C 601DP1HP3CP4D=NYYYYYY3084+!D. 601DP1HP3CP4N=NYYYYYY3Quantitative. 601DP1HP3D=NYYYYYY3086+!D; 16-18 HCP. 601DP1HP3H=NYYYYYY30815-17HCP. 4!H; splinter raise or \\good 14-15 hcp; 2452 601DP1HP3HP3S=NYYYYYYD08Balanced or Splinter ? 601DP1HP3HP3SP3N=NYYYYYY2Balanced. 601DP1HP3HP3SP4C=NYYYYYYE08Splinter; !H raise. 601DP1HP3HP3SP4D=NYYYYYYE08Splinter; !H raise. 601DP1HP3HP3SP4H=NYYYYYYE08Splinter in !S; !H raise. 601DP1HP3S=NYYYYYYE0818+HCP. Splinter raise 601DP1HP3SP3N=NYYYYYYDAsk for Splinter? 601DP1HP3SP3NP4C=NYYYYYYE08Splinter; !H raise. 601DP1HP3SP3NP4D=NYYYYYYE08Splinter; !H raise. 601DP1HP3SP3NP4H=NYYYYYYE08Splinter in !S; !H raise. 601DP1HP3N=NYYYYYY3Solid !D suit; at least partial side stops. 601DP1HP3NP4D=NYYYYYY208Sets !D suit as trump. 601DP1HP4C=NYYYYYY30818-19HCP; 4card raise 4432/4333 601DP1HP4D=NYYYYYY7086+!D; 4!H; Slam try. GF 601DP1HP4H=NYYYYYY208minimum 7!D-4!H gamble; honors only in the 2 suits (!H!D). 601DP1S=NYYYYYY5084+ cards. 601DP1SP1N=NYYYYYY212-14 HCP. Balanced. 601DP1SP1NP2C=NYYYYYYA08Transfer to 2!D. Sign off or invite. 601DP1SP1NP2CP2D=NYYYYYYE08Forced to bid 2!D. 601DP1SP1NP2CP2DP2S=NYYYYYY408Unbalanced. 5+!S 601DP1SP1NP2CP2DP2N=NYYYYYY4Balanced 5!S. 601DP1SP1NP2CP2DP3S=NYYYYYY408Mild distributional. 601DP1SP1NP2D=NYYYYYYD08Artificical; Game Forcing. checkback. 601DP1SP1NP2DP2H=NYYYYYY3084!H. 601DP1SP1NP2DP2HP2S=NYYYYYY5084!S. 601DP1SP1NP2DP2HP2N=NYYYYYY5waiting; 5!H. 601DP1SP1NP2DP2HP3C=NYYYYYY508Natural. may have 4 card !H. 601DP1SP1NP2DP2HP3D=NYYYYYY508Natural. may have 4 card !H. 601DP1SP1NP2DP2HP3H=NYYYYYY508Sets !H as trumps. 601DP1SP1NP2DP2HP3S=NYYYYYY808Splinter. 601DP1SP1NP2DP2S=NYYYYYY3083!S. 601DP1SP1NP2DP2N=NYYYYYY2Natural. 601DP1SP1NP2DP3C=NYYYYYY308Natural. 601DP1SP1NP2DP3D=NYYYYYY308Natural. 601DP1SP1NP2H=NYYYYYY108To Play. 601DP1SP1NP2S=NYYYYYY108To Play. 601DP1SP1NP2N=NYYYYYY44!S and Invitational. 601DP1SP1NP3C=NYYYYYY408Distributional; Invitational. 601DP1SP1NP3D=NYYYYYY408Distributional; Invitational. 601DP1SP1NP3H=NYYYYYY408Distributional; Invitational. 601DP1SP2C=NYYYYYY2085+!D;4+!C or 1!S(444) 601DP1SP2CP2H=NYYYYYY6084th suit forcing to game. 601DP1SP2D=NYYYYYY2086(5)+!D. 601DP1SP2DP2H=NYYYYYY508Natural. Forcing one round. 601DP1SP2DP3C=NYYYYYY608Game Forcing. 601DP1SP2H=NYYYYYY508Reverse; 17+HCP; occasionally; 1444 601DP1SP2S=NYYYYYY3084!S Fit; or 3!S Fit with singleton/void or bad doubleton. 601DP1SP2SP2N=NYYYYYY4Descriptive invite; NF; just 4!S 601DP1SP2SP3C=NYYYYYY508seminatural game/slamtry 601DP1SP2SP3CP3D=NYYYYYY2083!S Fit; min; 5+D NF 601DP1SP2SP3CP3H=NYYYYYY3083!S Fit; max; \\No !H stopper/length. 601DP1SP2SP3CP3S=NYYYYYY308other minimums. 601DP1SP2SP3CP3N=NYYYYYY33!S Fit; max; !H stopper/length 601DP1SP2SP3CP4C=NYYYYYY6084!S Fit; good for slam; Artificical. 601DP1SP2SP3CP4D=NYYYYYY3086!D; 3!S; max; No !S stopper. 601DP1SP2SP3CP4H=NYYYYYY3083!S;1!H(54); max 601DP1SP2SP3CP4S=NYYYYYY2084!S Fit; max; bad for slam. 601DP1SP2SP3D=NYYYYYY408Descriptive invite; NF; just 4!S 601DP1SP2SP3H=NYYYYYY508seminatural game/slamtry 601DP1SP2SP3HP3S=NYYYYYY308minimum. 601DP1SP2SP3HP3N=NYYYYYY33!S Fit; max; !C stopper or length 601DP1SP2SP3HP4C=NYYYYYY6084!S Fit; good for slam; Artificical. 601DP1SP2SP3HP4D=NYYYYYY3085+!D; 3!S; max; No !C stopper. 601DP1SP2SP3HP4H=NYYYYYY3083!S4!H5!D1!C; max 601DP1SP2SP3HP4S=NYYYYYY2084!S Fit; max; bad for slam. 601DP1SP2SP3S=NYYYYYY4085+!S; Invitational. 601DP1SP2SP3N=NYYYYYY3choice of game; just 4!S; 601DP1SP2SP3NPP=NYYYYYYopener passes with 3!Sfit or some 4333's. 601DP1SP2SP3NP4S=NYYYYYY108To Play. 601DP1SP2N=NYYYYYY218-19 HCP; Balanced. 601DP1SP2NP3C=NYYYYYY108Artificical signoff signal.\\or choice of game at 5 minor. 601DP1SP2NP3CP3D=NYYYYYYE08Denies 3 !S. 601DP1SP2NP3CP3DPP=NYYYYYYTo Play. 601DP1SP2NP3CP3DP3H=NYYYYYY1085!S + 4+!H. 601DP1SP2NP3CP3DP3S=NYYYYYY108To Play. 601DP1SP2NP3CP3DP3N=NYYYYYY1To Play. 601DP1SP2NP3CP3H=NYYYYYYE083!C. 601DP1SP2NP3CP3HPP=NYYYYYYTo Play. 601DP1SP2NP3CP3HP3S=NYYYYYY3085!H+4!S; Game Forcing. choice of game. 601DP1SP2NP3CP3HP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry. 601DP1SP2NP3CP3HP3NPP=NYYYYYYTo Play. 601DP1SP2NP3CP3HP3NP4C=NYYYYYY708Artificical; slammish max 601DP1SP2NP3CP3HP3NP4H=NYYYYYY108To Play. 601DP1SP2NP3CP3HP4H=NYYYYYY108To Play. 601DP1SP2NP3CP3S=NYYYYYYE083!S. 601DP1SP2NP3CP3SPP=NYYYYYYTo Play. 601DP1SP2NP3CP3SP3N=NYYYYYY3Choice of game. with 5card !S; may have mild slamtry. 601DP1SP2NP3CP3SP3NPP=NYYYYYYTo Play. 601DP1SP2NP3CP3SP3NP4C=NYYYYYY708Artificical; slammish max 601DP1SP2NP3CP3SP3NP4CP4S=NYYYYYY108To Play. 601DP1SP2NP3CP3SP3NP4H=NYYYYYY108To Play. 601DP1SP2NP3CP3SP3NP4S=NYYYYYY108To Play. 601DP1SP2NP3CP3SP4H=NYYYYYY108To Play. 601DP1SP2NP3CP3SP4S=NYYYYYY308To Play. 601DP1SP2NP3D=NYYYYYYD08New minor forcing.\\checkback; checking other 4!H or 3!S. 601DP1SP2NP3DP3H=NYYYYYY3084!H 601DP1SP2NP3DP3HP3N=NYYYYYY2Non forcing. 601DP1SP2NP3DP3HP4C=NYYYYYY308Natural. Slammish. 601DP1SP2NP3DP3HP4D=NYYYYYY308Natural. Slammish. 601DP1SP2NP3DP3S=NYYYYYY3083!S. 601DP1SP2NP3DP3SP3N=NYYYYYY2Non forcing. 601DP1SP2NP3DP3SP4C=NYYYYYY308Natural. Slammish. 601DP1SP2NP3DP3SP4D=NYYYYYY308Natural. Slammish. 601DP1SP2NP3DP3N=NYYYYYY3Default. 601DP1SP2NP3DP3NP4C=NYYYYYY508Natural. Slam try. 601DP1SP2NP3DP3NP4N=NYYYYYY2Quantitative. 601DP1SP2NP3H=NYYYYYY6085+!S+4!H; Game Forcing. 601DP1SP2NP3HP3S=NYYYYYYE083!H exactly. 601DP1SP2NP3HP3N=NYYYYYYE2-2!S!H; To Play. 601DP1SP2NP3HP4C=NYYYYYYE08Artificical; flag for !H; slammish. 601DP1SP2NP3HP4CP4H=NYYYYYY108To Play. 601DP1SP2NP3HP4CP4S=NYYYYYY108To Play. 601DP1SP2NP3HP4D=NYYYYYY308Artificical; flag for !S; slammish. 601DP1SP2NP3HP4H=NYYYYYY108minimum. 601DP1SP2NP3HP4S=NYYYYYY108minimum. 601DP1SP2NP3S=NYYYYYY6086+; Game Forcing. 601DP1SP2NP3SP3N=NYYYYYY1To Play. 601DP1SP2NP3SP4C=NYYYYYY308Artificical; flag for !S. slammish. 601DP1SP2NP3SP4CP4S=NYYYYYY108Bad for slam. 601DP1SP2NP3SP4S=NYYYYYY108To Play. 601DP1SP3C=NYYYYYY608Game Forcing. 4(3) + !C. 601DP1SP3CP3D=NYYYYYY308Waiting; Looking for 3!S fit \\or 4th suit !H stopper usually. 601DP1SP3CP3H=NYYYYYY2085+!S 601DP1SP3CP3S=NYYYYYY3086+!S or can play opp a doubleton 601DP1SP3CP3N=NYYYYYY1To Play. 601DP1SP3CP4C=NYYYYYY3085+!C 601DP1SP3CP4D=NYYYYYY3084+!D. 601DP1SP3CP4N=NYYYYYY3Quantitative. 601DP1SP3D=NYYYYYY3086+!D; 16-18 HCP. 601DP1SP3H=NYYYYYY508Any 15+ HCP; Splinter raise. 601DP1SP3HP3S=NYYYYYY208Double negative. \\Pass or 4!S are the only options. 601DP1SP3HP3SPP=NYYYYYYTo Play. 601DP1SP3HP3SP4S=NYYYYYY108To Play. 601DP1SP3HP3N=NYYYYYYDAsks for further clarification. 601DP1SP3HP3NP4C=NYYYYYYE081!H; 18+ HCP. 601DP1SP3HP3NP4D=NYYYYYYE081!H; 17 HCP. 601DP1SP3S=NYYYYYY3084252; Good 14-15 HCP. 601DP1SP3N=NYYYYYY3solid !D suit; at least partial stop; 601DP1SP3NP4D=NYYYYYY308Sets !D; Unbalanced. 601DP1SP4C=NYYYYYY30818-19 HCP. 4225 601DP1SP4D=NYYYYYY6086 great !D; 4!S; Slam try. 601DP1SP4H=NYYYYYY30818-19 HCP. 4333/4432 raise 601DP1SP4S=NYYYYYY208min 7-4 gamble; honors only in these 2 suits 601DP1N=NYYYYYY26-10 HCP. No 4 card Majors. 601DP1NP2C=NYYYYYY2084+!C; Unbalanced. 601DP1NP2D=NYYYYYY2086(5)+ !D 601DP1NP2H=NYYYYYY508Reverse; 17+; occ. a good 3card suit. 601DP1NP2S=NYYYYYY508Reverse; 17+; occ. a good 3card suit. 601DP1NP2N=NYYYYYY315-16 usu. 5!D or 4441's 601DP1NP3C=NYYYYYY608Game Forcing.; 4+!C. 601DP1NP3D=NYYYYYY3086+!D; 16-18 HCP. 601DP1NP3N=NYYYYYY3Solid !D; at least major stops. 601DP1NP3NP4D=NYYYYYY308Sets !D as trumps. 601DP2C=NYYYYYY608GF; or 5!C 11 HCP. Balanced. 601DP2CP2D=NYYYYYY308Natural or very minimum balanced; no 4M unless very minimum 601DP2CP2DP2N=NYYYYYY25!C; 11 HCP. nonforcing. 601DP2CP2H=NYYYYYY6085+!D; 4 Major; ( or 4441 Exactly); 13+ HCP. GF 601DP2CP2S=NYYYYYY6085+!D; 4 Major; ( or 4441 Exactly); 13+ HCP. GF 601DP2CP2N=NYYYYYY613+-14 or 18-19 HCP. Balanced; GF 601DP2CP3C=NYYYYYY608Game Forcing. 4!C.\\13+; Unbalanced with 3+!C 601DP2CP3H=NYYYYYYE08Splinter; 4+!C; sound opening bid. 601DP2CP3S=NYYYYYYE08Splinter; 4+!C; sound opening bid. 601DP2D=NYYYYYY208simple raise. 601DP2DP2H=NYYYYYY608Game forcing. Natural. Unbalanced. 601DP2DP2HP2S=NYYYYYYE08stopper 601DP2DP2HP2N=NYYYYYY2weak; minimum. 601DP2DP2HP3N=NYYYYYY310-11; Balanced. 601DP2DP2S=NYYYYYY608Game forcing. Natural. Unbalanced. 601DP2DP2SP2N=NYYYYYY2weak; minimum. 601DP2DP2SP3H=NYYYYYYE08stopper. 601DP2DP2SP3N=NYYYYYY310-11; Balanced. 601DP2DP2N=NYYYYYY2NF; bad balanced hand; says nothing about stoppers 601DP2DP2NP3D=NYYYYYY108To Play. 601DP2DP3C=NYYYYYY608Game Forcing. Natural-Unbalanced. Artificical-Balanced. \\(if opps does not bid; 3NT next bid; it shows !C natural).\\ 601DP2DP3D=NYYYYYY208Non forcing; bad Unbalanced hand. 601DP2DP3H=NYYYYYY808Splinter; solid opening hand. 601DP2DP3S=NYYYYYY808Splinter; solid opening hand. 601DP2DP3N=NYYYYYY218-19 HCP. Balanced. 601DP2DP4C=NYYYYYY808Splinter; solid opening hand. 601DP2H=NYYYYYY308!D fit; !H showing. 601DP2S=NYYYYYY308!D fit; !S showing. 601DP2N=NYYYYYY210-11 HCP. Balanced. 601DP2NP3C=NYYYYYY208Natural. 601DP2NP3D=NYYYYYY208Natural. 601DP2NP3H=NYYYYYY3084cards conc. usually; short in !S. 601DP2NP3S=NYYYYYY3084cards conc. usually; short in !H. 601DP3C=NYYYYYY208Limit raise in !D. ~10-12 HCP; NF 601DP3CP3H=NYYYYYY508Game Forcing. 601DP3CP3S=NYYYYYY508Game Forcing. 601DP3D=NYYYYYY9084-6 HCP. 5+!D; NF 601DP3H=NYYYYYY308Splinter; 5+!D; denies 4 Majors; some Slam try. 601DP3HP3N=NYYYYYY2!H stopper; No slam interest. 601DP3HP4C=NYYYYYY308 may be minimum no !H stopper; or cue 601DP3HDR=NYYYYYYAce and Slam try. 601DP3HD3N=NYYYYYY32 !H stoppers; no slam interest. 601DP3S=NYYYYYY308Splinter; 5+!D; denies 4 Majors; some Slam try. 601DP3SP3N=NYYYYYY2!S stopper; No slam interest. 601DP3SP4C=NYYYYYY308 may be minimum no !S stopper; or cue 601DP3SDR=NYYYYYYAce and Slam try. 601DP3SD3N=NYYYYYY32 !S stoppers; no slam interest. 601DP3N=NYYYYYY310-11 HCP. Balanced; GF; no 4 Majors. 601DP3NP4D=NYYYYYY308Sets !D. unbalanced. 601DP4C=NYYYYYYD08RKC !D. 601DP4D=NYYYYYY9086+!D; Preemptive. 601DP4H=NYYYYYY308Long suit. Weak. 601DP4S=NYYYYYY308Long suit. Weak. 601DDR=NYYYYYY10+ HCP. \\later: simple raise 601DD1H=NYYYYYY508Natural. forcing. 601DD1S=NYYYYYY508Natural. forcing. 601DD1N=NYYYYYY2non force. 601DD2C=NYYYYYY208Natural. Non force. 601DD2D=NYYYYYY208simple raise; NF; usually 4cards 601DD2H=NYYYYYY908weak jump shift. 2-5 HCP. 601DD2S=NYYYYYY908weak jump shift. 2-5 HCP. 601DD2N=NYYYYYY2limit+ raise; 5+cards usually. 601DD3C=NYYYYYY3087-10 HCP. good 6+card suit; constructive; Non forcing. 601DD3D=NYYYYYY9085+!D; Preemptive. 601DD3H=NYYYYYY708Splinter; serious Slam try. 601DD3S=NYYYYYY708Splinter; serious Slam try. 601DD3N=NYYYYYY1To Play. 601DD4C=NYYYYYY708Splinter; serious Slam try. 601D1H1S=NYYYYYY3085+!S. 601D1H2S=NYYYYYY908Jumpshifts to the 2-level show 0-5 HCP with a 6+card suit; usually all in suit if Vul. 601D1H3C=NYYYYYY908Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP. 601D1H3S=NYYYYYY908Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP. 601D1SD=NYYYYYY4!H; any strength or minimum with 5!H. 601D1S3H=NYYYYYY908weak jump shift. 601D1N2C=NYYYYYYC081 suitor. 601D1N2D=NYYYYYYD08majors 601D1N2H=NYYYYYY3085!H; 5 some minor. 601D1N2S=NYYYYYY3085!S; 5 some minor. 601D2DP=NYYYYYYPass then X 601D2NP=NYYYYYYPass then X 601D2N3C=NYYYYYY308Invitational !D + !H. 601D2N3D=NYYYYYY208competitive only; 4+ 601D2N3H=NYYYYYY508Invitational !D+ !S. 601D2N3S=NYYYYYY208Natural. 601H=NYYYYYY30812+ HCP; 5+M; may have a longer minor\\3rd hand 1!H ~strong 4 card suit 601HP1S=NYYYYYY308usually. 5+cards; less than 3!H.\\May be if 4144 less than invite;\\If 3+H; then later GF. 601HP1SP1N=NYYYYYY212-15; NF; doubleton !S 601HP1SP2C=NYYYYYY3084+cards; or 6!H-3!C 16-17 wrong for jump rebid 601HP1SP2CP2D=NYYYYYY6084th suit game forcing 601HP1SP2D=NYYYYYY3084+cards; or 6!H-3!D 16-17 wrong for jump rebid 601HP1SP2DP3C=NYYYYYY6084th suit game forcing. 601HP1SP2H=NYYYYYY3086+!H 601HP1SP2S=NYYYYYY3083 cards; 12-14 HCP. Balanced. \\(Temporize with 2minor if 15-17 HCP Unbalanced.) 601HP1SP2SP2N=NYYYYYY44!S-1!H; Invitational 601HP1SP2SP3C=NYYYYYY508Invite to game/slam; natural; Forcing. 601HP1SP2SP3D=NYYYYYY508Invite to game/slam; natural; Forcing. 601HP1SP2SP3H=NYYYYYY6083+!H; Slam try. 601HP1SP2SP3S=NYYYYYY408Invitational 5+!S 601HP1SP2SP3N=NYYYYYY1just 4!S; To Play. even opposite to Unbalanced. 601HP1SP2SP4C=NYYYYYY8085+!S; Splinter 601HP1SP2SP4D=NYYYYYY8085+!S; Splinter 601HP1SP2SP4H=NYYYYYY1083+!H; no slam. 601HP1SP2N=NYYYYYY318-19 HCP; Balanced. 601HP1SP3S=NYYYYYY3084522; 16-18 HCP 601HP1SP3SP3N=NYYYYYY1To Play. 601HP1SP3SP4C=NYYYYYYE08Cue-bid 601HP1SP3SP4D=NYYYYYYE08Cue-bid 601HP1SP3N=NYYYYYY2Artificical; Game Forcing. 3!S; 5!H 601HP1SP4C=NYYYYYY8084+!S; Splinter 16+ HCP. 601HP1SP4D=NYYYYYY8084+!S; Splinter 16+ HCP. 601HP1SP4H=NYYYYYY108To Play. 601HP1SP4S=NYYYYYY3084522; 19+ HCP. 601HP1N=NYYYYYY2Non forcing. 601HP1NP2C=NYYYYYY3083+cards; may be 6-3; 16-17 wrong for jump rebid 601HP1NP2CPP=NYYYYYYShort !H or weak with doubleton !H 601HP1NP2CP2D=NYYYYYY108To Play. 601HP1NP2CP2H=NYYYYYY208weak raise; or \\8-10 with doubleton usually 601HP1NP2CP2S=NYYYYYY3085+!C; 9+ HCP \\(Later new suit 601HP1NP2CP2N=NYYYYYY4~11 HCP; invite 601HP1NP2CP2NP3C=NYYYYYY108To Play. 601HP1NP2CP2NP3D=NYYYYYY308Game Forcing. 601HP1NP2CP2NP3H=NYYYYYY6086+!H; 3+!C; Game Forcing. 601HP1NP2CP2NP3S=NYYYYYY608Game Forcing. 601HP1NP2CP3C=NYYYYYY2085+!C; 7-8 HCP 601HP1NP2CP3D=NYYYYYY308Long !D; more trick-based 601HP1NP2CP3H=NYYYYYY308Balanced; 3!H; ~11 HCP. 601HP1NP2D=NYYYYYY3083+cards; may be 6-3; 16-17 wrong for jump rebid 601HP1NP2DPP=NYYYYYYShort !H or \\weak with doubleton !H 601HP1NP2DP2H=NYYYYYY208weak raise; or \\8-10 with doubleton usually 601HP1NP2DP2S=NYYYYYY3085+!D; 9+ HCP \\(Later new suit 601HP1NP2DP2N=NYYYYYY4~11 HCP; invite 601HP1NP2DP2NP3C=NYYYYYY108To Play. 601HP1NP2DP2NP3D=NYYYYYY308Game Forcing. 601HP1NP2DP2NP3H=NYYYYYY6086+!H; 3+!C; Game Forcing. 601HP1NP2DP2NP3S=NYYYYYY608Game Forcing. 601HP1NP2DP3C=NYYYYYY208Long weak !C. 601HP1NP2DP3D=NYYYYYY3085+ !D; 7-8 HCP 601HP1NP2DP3H=NYYYYYY308Balanced; 3!H; ~11 HCP. 601HP1NP2H=NYYYYYY3086+!H 601HP1NP2HPP=NYYYYYYShort !H or \\weak with doubleton !H 601HP1NP2HP2N=NYYYYYY4~11 HCP; Invitational; \\usually short in !H 601HP1NP2HP2NP3H=NYYYYYY108To Play. 601HP1NP2HP3C=NYYYYYY208Long weak !C. 601HP1NP2HP3D=NYYYYYY208Long weak !D. 601HP1NP2HP3H=NYYYYYY308Balanced; 2!H; ~11 HCP. 601HP1NP2HP4H=NYYYYYY208Balanced; 3!H; Limit raise. 601HP1NP2S=NYYYYYY308Reverse; 17(16)+ 601HP1NP2N=NYYYYYY317(+)-20; semiforcing 601HP1NP2NP3C=NYYYYYY3085+!D; forces 3!D (later bids GF with 5+!D) 601HP1NP2NP3D=NYYYYYYA083!H 3-5 HCP; or limit 3fit; or Hx!H; forces 3!H 601HP1NP2NP3DP3H=NYYYYYY208Forced to bid 3!H. 601HP1NP2NP3DP3HPP=NYYYYYYminiraise. 601HP1NP2NP3DP3HP3S=NYYYYYY308Good suit with limit raise. 601HP1NP2NP3DP3HP3N=NYYYYYY3choice of game; Hx in !H. 601HP1NP2NP3DP3HP4C=NYYYYYY308Good suit with limit raise. 601HP1NP2NP3DP3HP4D=NYYYYYY308Good suit with limit raise. 601HP1NP2NP3DP3HP4H=NYYYYYY3083!H fit limit raise. 601HP1NP2NP3H=NYYYYYY3086-7 HCP; 3!Hfit; invite 601HP1NP2NP3S=NYYYYYYE086(5)+!C; weak; forces 4!C unless pd sees game. 601HP1NP2NP3N=NYYYYYY1To Play. 601HP1NP3C=NYYYYYY008GF; may be 6-3(2) occ. 601HP1NP3CP3D=NYYYYYY3085+!D 601HP1NP3CP3DP4H=NYYYYYY208self-sufficient suit 601HP1NP3CP3H=NYYYYYY208doubleton; or weak raise 601HP1NP3CP3S=NYYYYYY3084!C; short !H 601HP1NP3CP3SP4H=NYYYYYY208self-sufficient suit 601HP1NP3CP3N=NYYYYYY2No !C-!H interest. 601HP1NP3CP4C=NYYYYYY5085+!C; forcing. 601HP1NP3CP4CP4D=NYYYYYYD08RKC for !C. 601HP1NP3CP4CP4H=NYYYYYY208self-sufficient suit 601HP1NP3CP4D=NYYYYYYD08RKC in !C. 601HP1NP3CP4H=NYYYYYY308Limit raise 3!H fit. 601HP1NP3CP4N=NYYYYYY0Quantitative. No !C!H interest. 601HP1NP3D=NYYYYYY308GF; may be 6-3(2) occ.\\ 601HP1NP3DP3H=NYYYYYY208doubleton; or weak raise 601HP1NP3DP3S=NYYYYYY3084!D; short !H 601HP1NP3DP3N=NYYYYYY2No !D-!H interest. 601HP1NP3DP4C=NYYYYYY3087+!C; short !H. 601HP1NP3DP4D=NYYYYYY3085+!D 601HP1NP3DP4H=NYYYYYY308Limit raise 3!H fit. 601HP1NP3DP4N=NYYYYYY0Quantitative. No !D!H interest. 601HP1NP3H=NYYYYYY30816-18; 6+ good crds 601HP1NP3N=NYYYYYY3SOL 6+!H; !S stopper; some extras but not much 601HP2C=NYYYYYYD083 !H; Reverse Drury. limit raise. 601HP2CP2D=NYYYYYY508Artificial game try. 601HP2CP2DP2H=NYYYYYY308most hands with 3card support; (cues) 601HP2CP2DP2S=NYYYYYYE08No !S stopper 601HP2CP2DP2N=NYYYYYY3waiting; !S stopper. 601HP2CP2DP3H=NYYYYYY308Picture - 5+!C-4!H most strength in suits 601HP2CP2DP3S=NYYYYYY808!S Splinter; 4+!D; 3+!H; sound opening bid; an honor in unbid suit 601HP2CP2DP3N=NYYYYYY315-17 Balanced; 2!Hfit; !S+side stoppers 601HP2CP2DP4C=NYYYYYY308sets !C as trumps 601HP2CP2DP4H=NYYYYYY108Hxx support; no Aces; at most 2 Kings 601HP2CP2H=NYYYYYY3085+cards or no other bid 601HP2CP2HP2N=NYYYYYY3waiting; may have 2fit; does not promise both side stops 601HP2CP2HP3H=NYYYYYY3083+!H 601HP2CP2HP3S=NYYYYYY808Splinter 3+!H; sound opening bid; an honor in unbid suit 601HP2CP2HP3N=NYYYYYY315-17 Balanced; 2!Hfit; side stoppers 601HP2CP2HP4C=NYYYYYY308sets !C as trumps 601HP2CP2HP4H=NYYYYYY108Hxx support; no Aces; at most 2 Kings 601HP2CP2S=NYYYYYY3084 Cards. 601HP2CP2SP2N=NYYYYYY3waiting; promises !D stopper. 601HP2CP2SP3D=NYYYYYYD08No !D stopper. 601HP2CP2SP3H=NYYYYYY3083+!H 601HP2CP2SP3S=NYYYYYY3084!S 601HP2CP2SP3N=NYYYYYY315-17 Balanced; 2!Hfit; side stoppers 601HP2CP2SP4C=NYYYYYY308sets !C as trumps 601HP2CP2SP4D=NYYYYYY808splinter; 4S; sound opening bid; an honor in unbid suit 601HP2CP2SP4H=NYYYYYY108Hxx !H support; no Aces; at most 2 Kings 601HP2CP2SP4S=NYYYYYY308Hxxx !S support; no Aces; at most 2 Kings 601HP2CP2N=NYYYYYY35!H332 usually; 12-14 or 18+; side stoppers 601HP2CP2NP3H=NYYYYYY3083+!H 601HP2CP2NP3N=NYYYYYY315-17 Balanced; 2!Hfit; side stoppers 601HP2CP2NP4C=NYYYYYY308sets !C as trumps 601HP2CP2NP4D=NYYYYYY808splinter; 4!H; sound opening bid; an honor in unbid suit 601HP2CP2NP4H=NYYYYYY108Hxx !H support; no Aces; at most 2 Kings 601HP2CP3C=NYYYYYY5084+!C; sound opening hand. 601HP2CP3CP3D=NYYYYYY308values; may be interested in slam in !C or just 3NT 601HP2CP3CP3H=NYYYYYY3083+!H 601HP2CP3CP3S=NYYYYYY308values; may be interested in slam in !C or just 3NT 601HP2CP3CP3N=NYYYYYY315-17 Balanced; 2!Hfit; side stoppers 601HP2CP3CP4C=NYYYYYY308sets !C as trumps 601HP2CP3CP4D=NYYYYYY808splinter; 4!H; sound opening bid; an honor in unbid suit 601HP2CP3CP4H=NYYYYYY108Hxx !H support; no Aces; at most 2 Kings 601HP2CP3D=NYYYYYY808splinter; 4+!C; sound opening bid; an honor in unbid suit 601HP2CP3H=NYYYYYY708Sets !H as trumps; Slam try. 601HP2CP3S=NYYYYYY808splinter; 4+!C; sound opening bid; an honor in unbid suit 601HP2CP3N=NYYYYYY315-17; 5!H(332); side stoppers 601HP2CP4C=NYYYYYY3085!H-5!C; sound opening bid; denies 2 fast losers in either side suit 601HP2CP4D=NYYYYYYD08RKC in !C. 601HP2D=NYYYYYY3084+ !H; Reverse Drury. limit raise. 601HP2DP2H=NYYYYYY3085+cards or no other bid 601HP2DP2HP2N=NYYYYYY3waiting; may have 2fit; does not promise both side stops 601HP2DP2HP3H=NYYYYYY3083+!H 601HP2DP2HP3S=NYYYYYY808Splinter 3+!H; sound opening bid; an honor in unbid suit 601HP2DP2HP3N=NYYYYYY315-17 Balanced; 2!Hfit; side stoppers 601HP2DP2HP4C=NYYYYYY808Splinter 3+!H; sound opening bid; an honor in unbid suit 601HP2DP2HP4D=NYYYYYY308Sets !D as trumps. 601HP2DP2HP4H=NYYYYYY108Hxx support; no Aces; at most 2 Kings 601HP2DP2S=NYYYYYY3084 cards. 601HP2DP2SP2N=NYYYYYY3waiting 601HP2DP2SP3H=NYYYYYY3083+!H 601HP2DP2SP3S=NYYYYYY3084!S 601HP2DP2SP3N=NYYYYYY315-17 balanced; !C stopper 601HP2DP2SP4C=NYYYYYY808splinter; 4!S; sound opening bid; an honor in unbid suit 601HP2DP2SP4D=NYYYYYY308Sets !D as trumps. 601HP2DP2SP4H=NYYYYYY308Honorxx !H support; \\no Aces; at most 2 Kings 601HP2DP2SP4S=NYYYYYY308Honorxxx !S support; \\no Aces; at most 2 Kings 601HP2DP2N=NYYYYYY35332; usually; 12-14 or 18+; side stoppers. 601HP2DP2NP3H=NYYYYYY3083+!H 601HP2DP2NP3S=NYYYYYY3084!S 601HP2DP2NP3N=NYYYYYY315-17 balanced; !C stopper 601HP2DP2NP4C=NYYYYYY808splinter; 4!H; sound opening bid; an honor in unbid suit 601HP2DP2NP4D=NYYYYYY308Sets !D as trumps. 601HP2DP2NP4H=NYYYYYY308Honorxx !H support; \\no Aces; at most 2 Kings 601HP2DP3C=NYYYYYY5084!C; 15+ HCP; or 5!C 13+ HCP 601HP2DP3CP3H=NYYYYYY3083+!H 601HP2DP3CP3S=NYYYYYY308No !S stopper; or advance cue for !C 601HP2DP3CP3N=NYYYYYY1To Play. 601HP2DP3CP4D=NYYYYYY308Sets !D as trumps. 601HP2DP3CP4H=NYYYYYY308Honorxx !H support; \\no Aces; at most 2 Kings 601HP2DP3D=NYYYYYY5083+!D; sound opening bid 601HP2DP3DP3H=NYYYYYY3083+!H 601HP2DP3DP3S=NYYYYYY308Last train to chattanooga! - interest in slam or avoiding NT 601HP2DP3DP3N=NYYYYYY1To Play. 601HP2DP3DP4D=NYYYYYY308Sets !D as trumps. 601HP2DP3DP4H=NYYYYYY308Honorxx !H support; \\no Aces; at most 2 Kings 601HP2DP3H=NYYYYYY308sets !H as trumps; can play opp. a void; does not promise extras 601HP2DP3S=NYYYYYY808splinter; 4+!D; sound opening bid; an honor in unbid suit 601HP2DP3N=NYYYYYY33523 exactly; 15-17 HCP; side stoppers. 601HP2DP4C=NYYYYYY808splinter; 4+!D; 16+ HCP; an honor in unbid suit 601HP2DP4D=NYYYYYY3085!H-5!D; sound opening bid; denies 2 fast losers in either side suit 601HP2H=NYYYYYY208constructive raise; 7-10(-) 3!Hfit or 5-8 4!Hfit 601HP2HP2S=NYYYYYYD08any short suit game/slamtry 601HP2HP2SP2N=NYYYYYYDAsking bid 601HP2HP2SP2NP3C=NYYYYYYE08!C short suit game try. 601HP2HP2SP2NP3D=NYYYYYYE08!D short suit game try. 601HP2HP2SP2NP3H=NYYYYYYE08!S short suit game try. 601HP2HP2SP2NP3S=NYYYYYYE08!C short suit Slam try. 601HP2HP2SP2NP3N=NYYYYYYE!D short suit Slam try. 601HP2HP2SP2NP4C=NYYYYYYE08!S short suit Slam try. 601HP2HP2SP3H=NYYYYYY208very bad hand; does not care. 601HP2HP2N=NYYYYYYD!S help suit; game/slam try 601HP2HP2NP3S=NYYYYYYE08Headed by at most 1 honor. 601HP2HP3C=NYYYYYYD08!C help suit; game/slam try 601HP2HP3CP4C=NYYYYYYE08Headed by at most 1 honor. 601HP2HP3D=NYYYYYYD08!D help suit; game/slam try 601HP2HP3DP4D=NYYYYYYE08Headed by at most 1 honor. 601HP2HP3H=NYYYYYY908Preemptive. 601HP2HP4C=NYYYYYY7085!H-5!C good suit; Slam try. 601HP2HP4CP4D=NYYYYYYE081-2 cover card. 601HP2HP4CP4H=NYYYYYYE080-1 cover card. 601HP2HP4CP4S=NYYYYYYD08RKC in !H; 2-3 cover cards. 601HP2HP4CP4SP4N=NYYYYYYE0-3 key cards. 601HP2HP4CP4SP4NP5C=NYYYYYYD08Asks for Q!H? 601HP2HP4CP4SP4NP5CP5D=NYYYYYYE08K!D+Q!H. 601HP2HP4CP4SP4NP5CP5DP5S=NYYYYYYD08Confirms all keycards and Q!H and ask for specific king? 601HP2HP4CP4SP4NP5CP5DP5SP5N=NYYYYYYEK!S. 601HP2HP4CP4SP4NP5CP5DP5SP6C=NYYYYYYE08K!C. 601HP2HP4CP4SP4NP5CP5H=NYYYYYYE08No Q!H. 601HP2HP4CP4SP4NP5CP5S=NYYYYYYE08K!S+Q!H. 601HP2HP4CP4SP4NP5CP5N=NYYYYYYEK!C+Q!H. 601HP2HP4CP4SP4NP5CP6H=NYYYYYYE08No side K; shows Q!H. 601HP2HP4CP4SP5C=NYYYYYYE081-4 key cards. 601HP2HP4CP4SP5D=NYYYYYYE082 keycards with out Q!H. 601HP2HP4CP4SP5H=NYYYYYYE082 keycards + Q!H. 601HP2HP4D=NYYYYYY7085!H-5!D good suit; Slam try. 601HP2HP4DP4H=NYYYYYYE080-1 cover card. 601HP2HP4DP4S=NYYYYYYD08RKC in !H; 2-3 cover cards. 601HP2S=NYYYYYY308!S+!H; Fit showing raise. 601HP2N=NYYYYYYDAny mini Splinter.4+!H; 10-11 HCP. 601HP2NP3C=NYYYYYYD08Asks for stiff? 601HP2NP3CP3D=NYYYYYYE08singleton !D . 601HP2NP3CP3DP3H=NYYYYYYE085!H; Balanced. 601HP2NP3CP3DP3S=NYYYYYYE08!C shortage. 601HP2NP3CP3DP3N=NYYYYYYE!D shortage. 601HP2NP3CP3DP4C=NYYYYYYE08!S shortage. 601HP2NP3CP3DP4D=NYYYYYYE085!C- 5!H 601HP2NP3CP3DP4H=NYYYYYYE085!D- 5!H 601HP2NP3CP3H=NYYYYYYE08singleton !C. 601HP2NP3CP3S=NYYYYYYE08singleton !S. 601HP2NP3D=NYYYYYYE0815+ Balanced 601HP2NP3H=NYYYYYY208weak. 601HP2NP3S=NYYYYYYE0814+ Unbalanced. 601HP2NP3N=NYYYYYYE14+ Unbalanced. 601HP2NP4C=NYYYYYY30814+ 5!H-5!C 601HP2NP4D=NYYYYYY30814+ 5!H-5!D 601HP2NP4H=NYYYYYY0086322/7222; 11-13 HCP. 601HP3C=NYYYYYY408Invite; 6+cards; ~11 HCP; \\denies 3+!H; NF 601HP3CP3H=NYYYYYY208Invitational; Non forcing. 601HP3D=NYYYYYY408Invite; 6+cards; ~11 HCP; \\denies 3+!H; NF 601HP3DP3H=NYYYYYY208Invitational; Non forcing. 601HP3H=NYYYYYY908Preemptive. 5+!H 601HP3S=NYYYYYY5088-11 HCP; Any void splinter; 4+!H 601HP3SP3N=NYYYYYYDAsk; where is the void? 601HP3SP3NP4C=NYYYYYYE08!C void. 601HP3SP3NP4D=NYYYYYYE08!D void. 601HP3SP3NP4H=NYYYYYYE08!S void. 601HP4H=NYYYYYY9085+!H 601HP4S=NYYYYYY208Weak Long !S. 601HDP=NYYYYYYPass then \\Later X 601HD1S=NYYYYYY508Natural. forcing. 601HD1N=NYYYYYY2Natural. ; Non forcing. 601HD2C=NYYYYYY3087-9 HCP; 3!H 601HD2D=NYYYYYY3087-9 HCP; 4!H 601HD2H=NYYYYYY2080-6 HCP; 3!H. 601HD2S=NYYYYYY908weak jump shift. 601HD2N=NYYYYYY6Artificical; 10+ HCP 4!Hfit; may have minimum; Game Forcing; splinter 601HD3C=NYYYYYY2087-10; good 6+card suit; Non forcing; constructive 601HD3D=NYYYYYY2087-10; good 6+card suit; Non forcing; constructive 601HD3H=NYYYYYY908Preemptive. 601HD3S=NYYYYYY808Splinter; serious slam interst. 601HD4C=NYYYYYY808splinter; serious slam interest 601HD4D=NYYYYYY808splinter; serious slam interest 601H1S2S=NYYYYYY508limit raise; or GF 3card raise 601H1S2N=NYYYYYY3Jacoby 2NT. 4!H fit. 601H1S3H=NYYYYYY908Preemptive. 601H1S3S=NYYYYYY808Splinter. 601H1S4C=NYYYYYY808Splinter. 601H1S4D=NYYYYYY808Splinter. 601H2C2N=NYYYYYY3Jacoby 2NT. 4!H fit. 601H2C3C=NYYYYYY508Limit raise; or GF 3card raise 601H2C3H=NYYYYYY908Preemptive. 601H2C3S=NYYYYYY808Splinter. 601H2C4C=NYYYYYY808Splinter. 601H2C4D=NYYYYYY808Splinter. 601H2D2N=NYYYYYY3Jacoby 2NT. 4!H fit. 601H2D3D=NYYYYYY508Limit raise; or GF 3card raise 601H2D3H=NYYYYYY908Preemptive. 601H2D3S=NYYYYYY808Splinter. 601H2D4C=NYYYYYY808Splinter. 601H2D4D=NYYYYYY808Splinter. 601H2HD=NYYYYYY10+ HCP; can penalize at least one side suit \\(later X's by both sides show 4+cards usually) 601H2H2N=NYYYYYY3Jacoby 2NT; 4!H. 601H2H3S=NYYYYYY808Splinter. 601H2H4C=NYYYYYY808Splinter. 601H2H4D=NYYYYYY808Splinter. 601H2S2N=NYYYYYY3Limit raise; Artificical. 601H2S3H=NYYYYYY208simple raise; competitive. 601H2S3S=NYYYYYY508Game Forcing raise. Artificical 601H2S4C=NYYYYYY808Splinter. 601H2S4D=NYYYYYY808Splinter. 601H2NP=NYYYYYYPass then \\Later X 601H2N3C=NYYYYYY308Invitational !H + !D 601H2N3D=NYYYYYY308Invitational !H + !S. 601H2N3H=NYYYYYY208competitive only. 601H2N3S=NYYYYYY208Natural. 601H2N4C=NYYYYYY808Splinter. 601H2N4D=NYYYYYY808Splinter. 601H3SD=NYYYYYYshows long !C hand. 601H3S4D=NYYYYYY308Natural. 601H3S4H=NYYYYYY108To Play. 601H3S5C=NYYYYYY308To Play. 601H4CD=NYYYYYYshows long !D hand. 601H4C4H=NYYYYYY108To Play. 601S=NYYYYYY30812+ HCP; 5+M; may have a longer minor\\3rd hand 1!S ~strong 4 card suit 601SP1N=NYYYYYY5Forcing. 601SP1NP2C=NYYYYYY3082+cards; may be 1-suiter wrong for any other rebid 601SP1NP2CP2D=NYYYYYY508Bart Convention:\\5H exactly or \\9-10 HCP !S preference or \\serious !C Invitational. 601SP1NP2CP2DP2H=NYYYYYY308To Play. opposite to 5card !H. 601SP1NP2CP2DP2HP2S=NYYYYYY3089-10 HCP; doubleton !S 601SP1NP2CP2DP2HP3C=NYYYYYY408Serious !C Invitational. 601SP1NP2CP2H=NYYYYYY1086+!H; To Play. 601SP1NP2CP2S=NYYYYYY908weak preference; very weak raise \\or 7-8 HCP doubleton !S.\\ 601SP1NP2CP2N=NYYYYYY4~11 HCP; invite 601SP1NP2CP2NP3C=NYYYYYY108To Play. 601SP1NP2CP2NP3D=NYYYYYY608Descriptive Game Forcing. 601SP1NP2CP2NP3H=NYYYYYY608Descriptive Game Forcing. 601SP1NP2CP2NP3S=NYYYYYY6086+!S; 3+!C; Game Forcing. 601SP1NP2CP3C=NYYYYYY2085+!C; courtesy raise. 7-9 HCP. 601SP1NP2CP3D=NYYYYYY1086+!D; (2!D Natural is not available). 601SP1NP2CP3H=NYYYYYY4086+!H; 2!S; Invitational. 601SP1NP2CP3S=NYYYYYY308Balanced 3 card !S raise; ~11 HCP. 601SP1NP2D=NYYYYYY3084+cards; may be 16-17 wrong for jump rebid. 601SP1NP2DPP=NYYYYYYShort S; or weak with doubleton !S. 601SP1NP2DP2H=NYYYYYY3085+!H; To Play. 601SP1NP2DP2S=NYYYYYY308To Play. Weak raise; or \\8-10 doubleton !S. 601SP1NP2DP2N=NYYYYYY4~11 HCP; Invitational. 601SP1NP2DP2NP3C=NYYYYYY508Forcing 1 round. 601SP1NP2DP2NP3D=NYYYYYY108To Play. 601SP1NP2DP2NP3H=NYYYYYY608Descriptive Game Forcing. 601SP1NP2DP2NP3S=NYYYYYY6086+!S; 3+!D; Game Forcing. 601SP1NP2DP3C=NYYYYYY208long suit weak !C. 601SP1NP2DP3D=NYYYYYY4084+!D; Invitational 601SP1NP2DP3H=NYYYYYY4086+!H; -2!S; Invitational. 601SP1NP2DP3S=NYYYYYY408Balanced 3card raise; ~11 HCP 601SP1NP2H=NYYYYYY3084+!H. 601SP1NP2HPP=NYYYYYYShort S; or weak with doubleton !S. 601SP1NP2HP2S=NYYYYYY308To Play. Weak raise; or \\8-10 doubleton !S. 601SP1NP2HP2N=NYYYYYY4~11 HCP; Invitational. 601SP1NP2HP2NP3C=NYYYYYY508Forcing 1 round.\\May be 5-5 Majors. 601SP1NP2HP2NP3D=NYYYYYY508Forcing 1 round.\\May be 5-5 Majors. 601SP1NP2HP2NP3H=NYYYYYY3085-5 Majors; \\Pass or coreect to 3!S to play. 601SP1NP2HP2NP3S=NYYYYYY6086+!S; 4!H; Game Forcing. 601SP1NP2HP3C=NYYYYYY908Long suit weak !C. 601SP1NP2HP3D=NYYYYYY908Long suit weak !D. 601SP1NP2HP3H=NYYYYYY308courtesy raise; 4+!H 601SP1NP2HP3S=NYYYYYY408Balanced 3card !S raise; ~11 HCP 601SP1NP2HP4H=NYYYYYY30810+ HCP; 4+!H. 601SP1NP2S=NYYYYYY3086+!S; \\Denies 4!H unless !H are very weak 601SP1NP2SP2N=NYYYYYY4~11 HCP; invite; usually short !S 601SP1NP2SP3C=NYYYYYY908Long suit; weak; short !S 601SP1NP2SP3D=NYYYYYY908Long suit; weak; short !S 601SP1NP2SP3S=NYYYYYY308~11 HCP; doubleton !S 601SP1NP2SP4H=NYYYYYY0086+!H; 2!S; orginal Invitational. 601SP1NP2SP4S=NYYYYYY008Balanced 3card raise; ~11 HCP. 601SP1NP2N=NYYYYYY417(+)-20; semiforcing 601SP1NP3C=NYYYYYY608Game Forcing. may be 6!S-3(2)!C occasionally. 601SP1NP3CP3D=NYYYYYY3085+!D. 601SP1NP3CP3DP4S=NYYYYYY308self suffficient suit. 601SP1NP3CP3H=NYYYYYY3085+!H 601SP1NP3CP3S=NYYYYYY208doubleton !S; or weak raise 601SP1NP3CP3N=NYYYYYY3No !S-!C interest. 601SP1NP3CP4C=NYYYYYY5085+!C; forcing. 601SP1NP3CP4CP4D=NYYYYYYD08RKC in !C. 601SP1NP3CP4CP4S=NYYYYYY308Self sufficient suit. 601SP1NP3CP4D=NYYYYYYD08RKC in !C 601SP1NP3CP4S=NYYYYYY308Limit; Balanced; 3!S fit 601SP1NP3CP4N=NYYYYYY3Quantitative. No fit. 601SP1NP3D=NYYYYYY608Game Forcing. may be 6!S-3!D occasionally. 601SP1NP3DP3H=NYYYYYY3085+!H 601SP1NP3DP3S=NYYYYYY208Doubleton !S; or weak raise 601SP1NP3DP3N=NYYYYYY3No !S-!D interest. 601SP1NP3DP4C=NYYYYYY3087+cards; short !S 601SP1NP3DP4CP4D=NYYYYYYD08RKC in !C. 601SP1NP3DP4CP4S=NYYYYYY308Self sufficient suit. 601SP1NP3DP4D=NYYYYYY3085+!D. 601SP1NP3DP4H=NYYYYYY008RKC in !D. 601SP1NP3DP4S=NYYYYYY308Limit; Balanced; 3!S fit 601SP1NP3DP4N=NYYYYYY3Quantitative. No fit. 601SP1NP3H=NYYYYYY608Game Forcing. 4+!H. 601SP1NP3HP3S=NYYYYYYD08Artificical; waiting; interest in extra card in partner's majors. 601SP1NP3HP3SP3N=NYYYYYYE5!S; 4/5!H. 601SP1NP3HP3SP4C=NYYYYYYE085!S4!H4!C 601SP1NP3HP3SP4D=NYYYYYYE085!S4!H4!D 601SP1NP3HP3SP4H=NYYYYYY308wants to play 4M opposite doubleton 601SP1NP3HP3SP4S=NYYYYYY3086+!S-4!H. 601SP1NP3HP3N=NYYYYYY3Willing to play opposite 5-5 Majors; may have 2!S or 3!H 601SP1NP3HP4C=NYYYYYY2087+cards; short !S\\ 601SP1NP3HP4D=NYYYYYY2087+cards; short !S 601SP1NP3HP4H=NYYYYYY3084+!H. 601SP1NP3HP4S=NYYYYYY308Balanced; 3!S fit Invitational. 601SP1NP3HP4N=NYYYYYYDRKC in !H. 601SP1NP3S=NYYYYYY30816-18 HCP; 6+good !S. 601SP1NP3N=NYYYYYY3Solid !S; 6+!S; some extras but not much. 601SP2C=NYYYYYY4083 card !S; Reverse drury. 601SP2CP2D=NYYYYYY308Artificical. Game Forcing/Slam try. 601SP2CP2DP2H=NYYYYYYE08No !H stopper. 601SP2CP2DP2S=NYYYYYY308Most hands with 3card support\\Follow-ups (Cue-bid) 601SP2CP2DP2N=NYYYYYY3Waiting !H stopper. 601SP2CP2DP3H=NYYYYYY808Splinter; 4+!D; sound opening bid; an honor in unbid suit 601SP2CP2DP3S=NYYYYYY308Picture-bid; 5+!C-4!S; most strength in suits 601SP2CP2DP3N=NYYYYYY311-12 Balanced; !H stopper 601SP2CP2DP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 601SP2CP2H=NYYYYYY5084+!H and 5+!S. 601SP2CP2HP2S=NYYYYYY308Most hands with 3card support\\Follow-ups (Cue-bid) 601SP2CP2HP2N=NYYYYYY3Waiting !D stopper. 601SP2CP2HP3D=NYYYYYYE08No !D stopper. 601SP2CP2HP3S=NYYYYYY308Picture-bid; 5+!D-4!S; most strength in suits 601SP2CP2HP3N=NYYYYYY315-17 Balanced; !D stopper. 601SP2CP2HP4D=NYYYYYY808splinter; 4+H; sound opening bid; an honor in unbid suit 601SP2CP2HP4H=NYYYYYY308Hxxx support; no Aces; at msot 2 Kings. 601SP2CP2HP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 601SP2CP2S=NYYYYYY2085+!S or no other bid. 601SP2CP2SP2N=NYYYYYY3Waiting; may have 2!Sfit; does not promise both side stoppers. 601SP2CP2SP3H=NYYYYYY808Splinter; 4+!D; sound opening bid; an honor in unbid suit 601SP2CP2SP3S=NYYYYYY3083!S support. 601SP2CP2SP3N=NYYYYYY315-17 Balanced; side stoppers 601SP2CP2SP4D=NYYYYYY808splinter; 3+!S; sound opening bid; an honor in unbid suit 601SP2CP2SP4H=NYYYYYY808splinter; 3+!S; sound opening bid; an honor in unbid suit 601SP2CP2SP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 601SP2CP2N=NYYYYYY35332 usually; 12-14 HCP; or 18+; side stoppers. 601SP2CP2NP3S=NYYYYYY3083+!S support. 601SP2CP2NP4D=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit 601SP2CP2NP4H=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit 601SP2CP2NP4S=NYYYYYY308Hxx support; no Aces; at most 2 Kings 601SP2CP3C=NYYYYYY3084+!C. sound opening hand. 601SP2CP3CP4S=NYYYYYY308Hxx support; no Aces; at most 2 Kings 601SP2CP3D=NYYYYYY808Splinter; 4+!C; sound opening bid; an honor in unbid suit 601SP2CP3H=NYYYYYY808Splinter; 4+!C; sound opening bid; an honor in unbid suit 601SP2CP3S=NYYYYYY308Sets !S as trumps; Game Forcing. Slam try. 601SP2CP3N=NYYYYYY315-17; 5332; side stoppers. 601SP2CP4C=NYYYYYY3085!S-5!C; sound opening bid; denies 2 fast losers in either side suit 601SP2CP4D=NYYYYYYD08RKC in !D. 601SP2CP4S=NYYYYYY308Jumps to game shows less than 4 controls 601SP2D=NYYYYYY4084 card !S; Reverse drury. 601SP2DP2H=NYYYYYY3084!H. 601SP2DP2HP2S=NYYYYYY308Most hands with 3card support\\Follow-ups (Cue-bid) 601SP2DP2HP2N=NYYYYYY3Waiting !C stopper. 601SP2DP2HP3C=NYYYYYYE08No !C stopper. 601SP2DP2HP3S=NYYYYYY308Picture-bid; 5+!D-4!S; most strength in suits 601SP2DP2HP3N=NYYYYYY315-17 Balanced; !C stopper. 601SP2DP2HP4C=NYYYYYY808Splinter; 4+H; sound opening bid; an honor in unbid suit 601SP2DP2HP4D=NYYYYYY308Sets !D as trumps. 601SP2DP2HP4H=NYYYYYY308Hxxx support; no Aces; at msot 2 Kings. 601SP2DP2HP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 601SP2DP2S=NYYYYYY2085+!S or no other bid. 601SP2DP2SP2N=NYYYYYY3Waiting; may have 2!S fit; does not promise both side stops. 601SP2DP2SP3S=NYYYYYY3083+!S support. 601SP2DP2SP3N=NYYYYYY315-17 Balanced; both side stops. 601SP2DP2SP4C=NYYYYYY808Splinter; 3+!S; sound opening bid; an honor in unbid suit 601SP2DP2SP4D=NYYYYYY308Sets !D as trumps. 601SP2DP2SP4H=NYYYYYY808Splinter; 3+!S; sound opening bid; an honor in unbid suit 601SP2DP2SP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 601SP2DP2N=NYYYYYY35332 usually; 12-14 HCP; or 18+; side stoppers. 601SP2DP2NP3S=NYYYYYY3083+!S support. 601SP2DP2NP4C=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit 601SP2DP2NP4D=NYYYYYY308Sets !D as trumps. 601SP2DP2NP4H=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit 601SP2DP2NP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 601SP2DP3C=NYYYYYY3084!C; 15+HCP; or 5!C with 13 HCP. 601SP2DP3CP3H=NYYYYYYE08No !H stopper or advance to !H Cue-bid for !C. 601SP2DP3CP3S=NYYYYYY3083+!S support. 601SP2DP3CP4D=NYYYYYY308Sets !D as trumps. 601SP2DP3CP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 601SP2DP3D=NYYYYYY3083+!D; sound opening bid. 601SP2DP3DP3H=NYYYYYYE08Last train to chattanooga:\\either interest in slam in !D; or \\interest in not playing 3NT 601SP2DP3DP3S=NYYYYYY3083+!S support. 601SP2DP3DP4D=NYYYYYY308Sets !D as trumps. 601SP2DP3DP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 601SP2DP3H=NYYYYYY808Splinter; 4+!D; sound opening bid; an honor in unbid suit 601SP2DP3HP4S=NYYYYYY308Hxx support; no Aces; at most 2 Kings 601SP2DP3S=NYYYYYY308Sets S as trumps; can play opp. a void; does not promise extras \\Follow-ups (now Cue-bid). 601SP2DP3N=NYYYYYY05323 exactly (usually); 15-17 HCP; side stoppers. 601SP2DP4C=NYYYYYY808Splinter; 4+!D; 16+ HCP; an honor in unbid suit. 601SP2DP4D=NYYYYYY3085!S-5!D; sound opening bid; denies 2 fast losers in either side suit 601SP2DP4H=NYYYYYYD08RKC in !D. 601SP2DP4HP4S=NYYYYYYE080 or 3 keycards. 601SP2DP4HP4SP4N=NYYYYYYEAsks for Q!D? 601SP2DP4HP4SP4NP5C=NYYYYYYE08K!C+Q!D 601SP2DP4HP4SP4NP5D=NYYYYYYE08No Q!D. 601SP2DP4HP4SP4NP5H=NYYYYYYE08K!H+Q!D. 601SP2DP4HP4SP4NP5S=NYYYYYYE08K!S+Q!D. 601SP2DP4HP4SP4NP6D=NYYYYYYE08No side King. 601SP2DP4HP4SP5H=NYYYYYYD08Confirms all Keycards and Q!D; \\asks for specific King? 601SP2DP4HP4SP5HP5S=NYYYYYYE08K!S 601SP2DP4HP4SP5HP6C=NYYYYYYE08K!C. 601SP2DP4HP4SP5HP6D=NYYYYYYE08K!H. 601SP2DP4HP4N=NYYYYYYE1 or 4 key cards. 601SP2DP4HP4NP5C=NYYYYYYD08Asks for Q!D? 601SP2DP4HP4NP5CP5D=NYYYYYYE08No Q!D. 601SP2DP4HP4NP5CP5H=NYYYYYYE08K!H+Q!D. 601SP2DP4HP4NP5CP5S=NYYYYYYE08K!S+Q!D. 601SP2DP4HP4NP5CP5N=NYYYYYYEK!C+Q!D. 601SP2DP4HP4NP5CP6D=NYYYYYYE08No side King. 601SP2DP4HP4NP5H=NYYYYYYD08Confirms all Keycards and Q!D; \\asks for specific King? 601SP2DP4HP4NP5HP5S=NYYYYYYE08K!S 601SP2DP4HP4NP5HP6C=NYYYYYYE08K!C. 601SP2DP4HP4NP5HP6D=NYYYYYYE08K!H. 601SP2DP4HP5C=NYYYYYYE082 key cards without Q!D. 601SP2DP4HP5CP5H=NYYYYYYD08Confirms all Keycards and Q!D; \\asks for specific King? 601SP2DP4HP5CP5HP5S=NYYYYYYE08K!S 601SP2DP4HP5CP5HP6C=NYYYYYYE08K!C. 601SP2DP4HP5CP5HP6D=NYYYYYYE08K!H. 601SP2DP4HP5D=NYYYYYYE082 key cards + Q!D. 601SP2DP4HP5DP5H=NYYYYYYD08Confirms all Keycards and Q!D; \\asks for specific King? 601SP2DP4HP5DP5HP5S=NYYYYYYE08K!S 601SP2DP4HP5DP5HP6C=NYYYYYYE08K!C. 601SP2DP4HP5DP5HP6D=NYYYYYYE08K!H. 601SP2DP4HP5H=NYYYYYYE080 or 3 keycards and useful void. 601SP2DP4HP5S=NYYYYYYE081 or 4 keycards and useful void. 601SP2DP4HP5N=NYYYYYYE2 key cards with out Q!D and useful void. 601SP2DP4HP6C=NYYYYYYE082 key cards with Q!D and useful void. 601SP2DP4S=NYYYYYY308Jumps to game show less than 4 controls. 601SP2H=NYYYYYY208Natural.; 8-11 HCP; Good 5 card suit or imperfect weak two; Non forcing. 601SP2HP2S=NYYYYYY3086+!S or no other bid. 601SP2HP2SP2N=NYYYYYY3Waiting; may have 2!S fit; does not promise both side stops. 601SP2HP2SP3S=NYYYYYY3083+!S support. 601SP2HP2SP3N=NYYYYYY315-17 Balanced; both side stops. 601SP2HP2SP4C=NYYYYYY808Splinter; 3+!S; sound opening bid; an honor in unbid suit 601SP2HP2SP4D=NYYYYYY808Splinter; 3+!S; sound opening bid; an honor in unbid suit 601SP2HP2SP4H=NYYYYYY208No slam interest; long suit little else. 601SP2HP2SP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 601SP2HP2N=NYYYYYY35233 or 51(43) usually; 12-14 HCP; or 18+; side stoppers. 601SP2HP2NP3S=NYYYYYY3083+!S support. 601SP2HP2NP4C=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit 601SP2HP2NP4D=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit 601SP2HP2NP4H=NYYYYYY208To Play. 601SP2HP2NP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 601SP2HP3C=NYYYYYY3084!C; 15+HCP; or 5!C with 13 HCP. 601SP2HP3CP3D=NYYYYYYE08No !D stopper or advance Cue-bid for !C. 601SP2HP3CP3S=NYYYYYY3083+!S support. 601SP2HP3CP4H=NYYYYYY208No slam interest; long suit little else. 601SP2HP3CP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 601SP2HP3D=NYYYYYY3083+!D; sound opening bid. 601SP2HP3DP3S=NYYYYYY3083+!S support. 601SP2HP3DP4C=NYYYYYY308Natural. 6!H-5!C. 601SP2HP3DP4H=NYYYYYY208No slam interest; long suit little else. 601SP2HP3DP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 601SP2HP3H=NYYYYYY3083+!H support. any strength. 601SP2HP3HP4S=NYYYYYY308Hxx support; no Aces; at most 2 Kings 601SP2HP3S=NYYYYYY308Sets !S as trumps; can play opp. a void; does not promise extras \\Follow-ups (now Cue-bid). 601SP2HP3N=NYYYYYY35233 exactly (usually); 15-17 HCP; side stoppers. 601SP2HP4C=NYYYYYY808Splinter; 4+!H; 16+ HCP; an honor in unbid suit. 601SP2HP4D=NYYYYYY808Splinter; 4+!H; sound opening bid; an honor in unbid suit 601SP2HP4H=NYYYYYY3085422 minimum No minors A/K. 601SP2HP4S=NYYYYYY308Jumps to game show less than 4 controls. 601SP2S=NYYYYYY308constructive raise; 7-10(-) 3!Sfit or \\5-8 HCP; 4!Sfit 601SP2SP2N=NYYYYYY5any short suit game/slamtry 601SP2SP2NP3C=NYYYYYYD08Asks for shortness. 601SP2SP2NP3S=NYYYYYY208very bad hand; does not care 601SP2SP3C=NYYYYYY508help suit game/slam try 601SP2SP3CP3H=NYYYYYYE08No help in the suit. 601SP2SP3CP3HP4H=NYYYYYY308choice of game. 601SP2SP3CP4C=NYYYYYYE08shows 3/4 card suit headed by at most one honor 601SP2SP3D=NYYYYYY508help suit game/slam try 601SP2SP3DP3H=NYYYYYYE08No help in the suit. 601SP2SP3DP3HP4H=NYYYYYY308choice of game. 601SP2SP3DP4D=NYYYYYYE08shows 3/4 card suit headed by at most one honor 601SP2SP3H=NYYYYYY508help suit game/slam try 601SP2SP3HP3S=NYYYYYYE08No help in the suit. 601SP2SP3HP3SP4H=NYYYYYY3085-5 in Majors; choice of game. 601SP2SP3HP4H=NYYYYYYE08shows 3/4 card suit headed by at most one honor 601SP2SP3S=NYYYYYY908Preemptive. 601SP2SP4C=NYYYYYY6085!S-5!C good suits slamtry 601SP2SP4CP4D=NYYYYYYE081-2 cover cards. 601SP2SP4CP4S=NYYYYYYE080-1 cover card. 601SP2SP4CP4N=NYYYYYYDRKC in !S; 3 cover cards. 601SP2SP4D=NYYYYYY6085!S-5!D good suits slamtry 601SP2SP4DP4H=NYYYYYYE080-1 cover cards. 601SP2SP4DP4S=NYYYYYYE080-1 cover card. 601SP2SP4DP4N=NYYYYYYDRKC in !S; 3 cover cards. 601SP2N=NYYYYYY3Any mini Splinter. 4+!S; 10-11 HCP. 601SP2NP3C=NYYYYYY308Where is the singleton? 601SP2NP3CP3D=NYYYYYYE08singleton !D. 601SP2NP3CP3H=NYYYYYYE08singleton !H 601SP2NP3CP3S=NYYYYYYE08singleton !C. 601SP2NP3CP4S=NYYYYYY108To Play. 601SP2NP3D=NYYYYYY30815+ Balanced; followups Cue-bid. 601SP2NP3H=NYYYYYYE0814+ Unbalanced. 601SP2NP3S=NYYYYYYE0814+ Unbalanced. 601SP2NP3N=NYYYYYYE14+ Unbalanced. 601SP2NP4C=NYYYYYY50814+ 5!S-5!C; then follow-ups Cue-bid. 601SP2NP4D=NYYYYYY50814+ 5!S-5!D; then follow-ups Cue-bid. 601SP2NP4H=NYYYYYY50814+ 5!S-5!H; then follow-ups Cue-bid. 601SP2NP4S=NYYYYYY2086322/7222; 11-13 HCP. 601SP3C=NYYYYYY408Invite; 6+!C; ~11 HCP; denies 3+S; Non forcing. 601SP3CP3S=NYYYYYY208Invitational ; Non forcing. 601SP3D=NYYYYYY408Invite; 6+!D; ~11 HCP; denies 3+S; Non forcing. 601SP3DP3S=NYYYYYY208Invitational; Non forcing. 601SP3H=NYYYYYY408Invite; ~11 HCP; \\!S Fit and !H showing. 601SP3S=NYYYYYY9085!S raise. 601SP3N=NYYYYYY38-11 HCP and any void splinter; 4+S 601SP3NP4C=NYYYYYYD08Where is the void? 601SP3NP4CP4D=NYYYYYYE08!D void. 601SP3NP4CP4H=NYYYYYY808!H Void. 601SP3NP4CP4S=NYYYYYYE08!C Void. 601SP4S=NYYYYYY9085+!S; Preemptive. 601SDP=NYYYYYYPass then \\Later X 601SD1N=NYYYYYY2Natural. ; Non forcing. 601SD2C=NYYYYYY3087-9 HCP; 3!S 601SD2D=NYYYYYY3087-9 HCP; 4!S 601SD2H=NYYYYYY208Natural; 6-9 HCP; NF; usually 6cards 601SD2S=NYYYYYY208Artificical; 0-6 HCP; 3!S fit. 601SD2N=NYYYYYY6Artificical; 10+ HCP 4!Sfit; may have minimum; Game Forcing; splinter 601SD3C=NYYYYYY2087-10; good 6+!C suit; Non forcing; constructive 601SD3D=NYYYYYY2087-10; good 6+!D suit; Non forcing; constructive 601SD3H=NYYYYYY908weak jump shift; 4-6 HCP; 601SD3S=NYYYYYY908Preemptive. 601SD4C=NYYYYYY808splinter; serious slam interest 601SD4D=NYYYYYY808splinter; serious slam interest 601SD4H=NYYYYYY808splinter; serious slam interest 601S2C2N=NYYYYYY3Jacoby 2NT. 4!S fit. 601S2C3C=NYYYYYY508Limit raise; or GF 3card raise 601S2C3H=NYYYYYY808Splinter. 601S2C3S=NYYYYYY908Preemptive. 601S2C4C=NYYYYYY808Splinter. 601S2C4D=NYYYYYY808Splinter. 601S2D2N=NYYYYYY3Jacoby 2NT. 4!S fit. 601S2D3D=NYYYYYY508Limit raise; or GF 3card raise 601S2D3H=NYYYYYY808Splinter. 601S2D3S=NYYYYYY908Preemptive. 601S2D4C=NYYYYYY808Splinter. 601S2D4D=NYYYYYY808Splinter. 601S2H2N=NYYYYYY3Jacoby 2NT. 4!S fit. 601S2H3H=NYYYYYY508Limit raise; or GF 3card raise 601S2H3S=NYYYYYY908Preemptive. 601S2H4C=NYYYYYY808Splinter. 601S2H4D=NYYYYYY808Splinter. 601S2H4H=NYYYYYY808Splinter. 601S2SD=NYYYYYY10+ HCP; can penalize at least one side suit \\(later X's by both sides show 4+cards usually) 601S2S2N=NYYYYYY3Jacoby 2NT; 4!S. 601S2S3S=NYYYYYY208competitive raise. 601S2S4C=NYYYYYY808Splinter. 601S2S4D=NYYYYYY808Splinter. 601S2S4H=NYYYYYY808Splinter. 601S2NP=NYYYYYYPass then \\Later X 601S2ND=NYYYYYY10+ HCP; can penalize at least one of their suits.\\(Later X's by both sides show 4+cards usually) 601S2N3D=NYYYYYY308Invitational !S + !H 601S2N3H=NYYYYYY208Natural. 601S2N3S=NYYYYYY208competitive only. 501C=NYYYYYY30812+ HCP; 3+!C 501CP1D=NYYYYYY5084+cards; Forcing 1 round;\\occ. 6-7 HCP; Balanced. \\Usually denies 4 card Majors. 501CP1DP1H=NYYYYYY2084 cards; Non forcing. 501CP1DP1HP1S=NYYYYYY308Natural or 4SGF 501CP1DP1HP1SP1N=NYYYYYY212-14 HCP. 501CP1DP1HP1SP1NP2C=NYYYYYY208weak. 501CP1DP1HP1SP1NP2D=NYYYYYY208weak. 501CP1DP1HP1SP1NP2H=NYYYYYY508Game Forcing. 501CP1DP1HP1SP1NP2S=NYYYYYY508Game Forcing. 501CP1DP1HP1SP1NP2N=NYYYYYY4Invitational 501CP1DP1HP1SP1NP3C=NYYYYYY408Invitational 501CP1DP1HP1SP1NP3D=NYYYYYY408Invitational 501CP1DP1HP1SP1NP3H=NYYYYYY608Game Forcing. 501CP1DP1HP1SP1NP3S=NYYYYYY608Game Forcing. 501CP1DP1HP1SP1NP3N=NYYYYYY1To Play. 501CP1DP1HP1SP2C=NYYYYYY2085+!C; Unbalanced. 501CP1DP1HP1SP2D=NYYYYYY2083+!D; Unbalanced. 501CP1DP1HP1SP2H=NYYYYYY308Like a double-raise in !S; 15+ HCP 4!S 501CP1DP1HP1SP2HP2S=NYYYYYY108To Play. 501CP1DP1HP1SP2HP3C=NYYYYYY508Game Forcing. May not have 4 card !S. 501CP1DP1HP1SP2HP3D=NYYYYYY508Game Forcing. May not have 4 card !S. 501CP1DP1HP1SP2HP3H=NYYYYYY508Game Forcing. May not have 4 card !S. 501CP1DP1HP1SP2HP3S=NYYYYYY30811+ HCP and 4!S. 501CP1DP1HP1SP2HP3N=NYYYYYY1To Play. 501CP1DP1HP1SP2HP4S=NYYYYYY108To Play. 501CP1DP1HP1SP2S=NYYYYYY208Like normal 1!C-1!S-2!S. 501CP1DP1HP1SP2N=NYYYYYY318-19 HCP. 501CP1DP1HP1N=NYYYYYY2Non forcing 501CP1DP1HP2C=NYYYYYY208Non forcing. 501CP1DP1HP2D=NYYYYYY208Non forcing. 501CP1DP1HP2H=NYYYYYY208Non forcing. 501CP1DP1HP2S=NYYYYYY508Natural; 4+!D-4+!S; 15+ HCP 501CP1DP1HP2N=NYYYYYY4Invitational. 501CP1DP1HP3C=NYYYYYY408Invitational. 501CP1DP1HP3D=NYYYYYY408Invitational. 501CP1DP1S=NYYYYYY2084 cards; Non forcing. 501CP1DP1SP2H=NYYYYYYD084th suit forcing. 501CP1DP1SP2HP2N=NYYYYYY2Non forcing. 501CP1DP1SP2HP3C=NYYYYYY208Non forcing. 501CP1DP1SP2HP3D=NYYYYYY408Invitational. 501CP1DP1SP2HP3N=NYYYYYY3To Play. 501CP1DP1N=NYYYYYY212-14 HCP. No 4 card Majors. 501CP1DP2C=NYYYYYY2086+!C. 501CP1DP2D=NYYYYYY2084+!D Fit; or 3 card Fit with a stiff Major. Denies 4 card Major. 501CP1DP2H=NYYYYYY508Game Forcing. Unbalanced. 501CP1DP2S=NYYYYYY608Game Forcing. Unbalanced. 501CP1DP2N=NYYYYYY318-19 HCP. Balanced No 4 card major. 501CP1DP2NP3C=NYYYYYY508Game Forcing. 501CP1DP2NP3D=NYYYYYY508Game Forcing. 501CP1DP2NP3H=NYYYYYY308Game Forcing. 501CP1DP2NP3S=NYYYYYY508Game Forcing. 501CP1DP2NP3N=NYYYYYY1To Play. 501CP1DP3C=NYYYYYY3086+!C; 16-18 HCP. 501CP1DP3D=NYYYYYY3084+!D; 15-17 HCP. Unbalanced. No 4 card Majors. 501CP1DP3H=NYYYYYY808Splinter; 18+ HCP. 4+!D; Denies 4 card Majors. 501CP1DP3S=NYYYYYY808Splinter; 18+ HCP. 4+!D; Denies 4 card Majors. 501CP1DP3N=NYYYYYY3Solid !C suit; at least partial side stops 501CP1DP3NP4C=NYYYYYY308Sets !C as trumps. 501CP1DP4C=NYYYYYY6086+ Nice !C; 4 good !D; Slam try. 501CP1DP4D=NYYYYYY2087!C-4!D freak; but minimum. 501CP1H=NYYYYYY5084+ cards. May bypass bad 4card !D suit. 501CP1HP1S=NYYYYYY2084 Cards. 501CP1HP1SP1N=NYYYYYY1To Play. 501CP1HP1SP2C=NYYYYYY108To Play. 501CP1HP1SP2D=NYYYYYY6084th suit forcing to game. 501CP1HP1SP2H=NYYYYYY108To Play. 501CP1HP1SP2S=NYYYYYY308!S support. 501CP1HP1SP2N=NYYYYYY4Invitational 501CP1HP1SP3C=NYYYYYY408Invitational 501CP1HP1SP3D=NYYYYYY408Invitational 501CP1HP1N=NYYYYYY012-14 HCP. Denies 4!S. 501CP1HP1NP2C=NYYYYYYA08Transfer to 2!D. Sign off or invite. 501CP1HP1NP2CP2D=NYYYYYYE08Forced to bid 2!D. 501CP1HP1NP2CP2DP2H=NYYYYYY408Unbalanced. 5+!H 501CP1HP1NP2CP2DP2N=NYYYYYY4Balanced 5!H. 501CP1HP1NP2CP2DP3H=NYYYYYY408Mild distributional. 501CP1HP1NP2D=NYYYYYYD08Artificical; Game Forcing. checkback. 501CP1HP1NP2DP2H=NYYYYYY3083!H. 501CP1HP1NP2DP2HP2S=NYYYYYY5084!S. 501CP1HP1NP2DP2HP2N=NYYYYYY5waiting; 5!H. 501CP1HP1NP2DP2HP3C=NYYYYYY508Natural. may have 4 card !H. 501CP1HP1NP2DP2HP3D=NYYYYYY508Natural. may have 4 card !H. 501CP1HP1NP2DP2HP3H=NYYYYYY508Sets !H as trumps. 501CP1HP1NP2DP2HP3S=NYYYYYY808Splinter. 501CP1HP1NP2DP2S=NYYYYYY3084!S. 501CP1HP1NP2DP2N=NYYYYYY2Natural. 501CP1HP1NP2DP3C=NYYYYYY308Natural. 501CP1HP1NP2DP3D=NYYYYYY308Natural. 501CP1HP1NP2H=NYYYYYY108To Play. 501CP1HP1NP2N=NYYYYYY44!H and Invitational. 501CP1HP1NP3C=NYYYYYY408Distributional; Invitational. 501CP1HP1NP3D=NYYYYYY408Distributional; Invitational. 501CP1HP1NP3H=NYYYYYY408Distributional; Invitational. 501CP1HP2C=NYYYYYY3086+!C or 5!C-4!D. 501CP1HP2CP2D=NYYYYYYD08New minor forcing. Asks !H support. 501CP1HP2CP2S=NYYYYYY608forcing to game. 501CP1HP2D=NYYYYYY508Reverse; 17+ HCP. 501CP1HP2DP2H=NYYYYYY208Weak. 501CP1HP2DP2HP2S=NYYYYYY608Game Forcing.; 4th suit forcing. 501CP1HP2DP2HP2N=NYYYYYY2minimum; Non forcing. 501CP1HP2DP2HP3C=NYYYYYY208minimum; Non forcing. 501CP1HP2DP2HP3D=NYYYYYY4085+!D; Invitational 501CP1HP2DP2HP3H=NYYYYYY608Game Forcing; doubleton no side stop. 501CP1HP2DP2HP4H=NYYYYYY1083!H; minimum. 501CP1HP2DP2S=NYYYYYY508Forcing one round. 4th suit forcing. 501CP1HP2DP2SP2N=NYYYYYY222(45) or !S stopper. 501CP1HP2DP2SP2NP3C=NYYYYYY208weak. 501CP1HP2DP2SP2NP3D=NYYYYYY608Game Forcing. 501CP1HP2DP2SP2NP3H=NYYYYYY608Game Forcing. 501CP1HP2DP2SP3C=NYYYYYY308minimum. No !S/!H support. 501CP1HP2DP2SP3CP3D=NYYYYYY608Game Forcing. 501CP1HP2DP2SP3CP3H=NYYYYYY608Game Forcing. 501CP1HP2DP2SP3CP3S=NYYYYYY208weak. 501CP1HP2DP2SP3D=NYYYYYY608Game Forcing. 501CP1HP2DP2SP3H=NYYYYYY608Game Forcing. 501CP1HP2DP2SP3S=NYYYYYY6083!S. 501CP1HP2DP2SP4H=NYYYYYY2083!H; minimum. 501CP1HP2DP2N=NYYYYYY56-12 HCP; 4!H; Forcing one round. 501CP1HP2DP2NP3C=NYYYYYY208Non forcing. 501CP1HP2DP2NP3CP3N=NYYYYYY28-12. 501CP1HP2DP2NP3D=NYYYYYY208Non forcing. 501CP1HP2DP2NP3DP3N=NYYYYYY28-12. 501CP1HP2DP2NP3H=NYYYYYY608Game Forcing. 501CP1HP2DP2NP3S=NYYYYYY608Game Forcing. 4th suit forcing. 501CP1HP2DP3C=NYYYYYY608Game Forcing. usually 4!H 501CP1HP2DP3D=NYYYYYY608Game Forcing. usually 4!H; Artificical 4th forcing to game. 501CP1HP2DP3H=NYYYYYY3086+!H; constructive. 501CP1HP2DP3S=NYYYYYY508Natural. 501CP1HP2DP3N=NYYYYYY313-14; HCP. 501CP1HP2H=NYYYYYY3084!H; or 3!H with singleton or void.\\or bad doubleton without 4!S. 501CP1HP2HP2S=NYYYYYYD08seminatural game/slamtry 501CP1HP2HP2SP2N=NYYYYYY23!H Fit; minimum; !D stopper or length 501CP1HP2HP2SP3C=NYYYYYY2083!H Fit min; 5!C; \\No !D stopper or length 501CP1HP2HP2SP3D=NYYYYYY2083!H Fit; min; No !D stopper; Non forcing 501CP1HP2HP2SP3H=NYYYYYY3084!H; minimum. 501CP1HP2HP2SP3S=NYYYYYY3084!S-4!H; max 501CP1HP2HP2SP3N=NYYYYYY33!H Fit; max; !D stopper 501CP1HP2HP2SP4C=NYYYYYY6084!H Fit; good for slam; Artificical. 501CP1HP2HP2SP4H=NYYYYYY2084!H Fit; bad for slam 501CP1HP2HP2N=NYYYYYY3Descriptive invite; NF; just 4!H 501CP1HP2HP2NP3D=NYYYYYY408Descriptive invite; NF; just 4!H 501CP1HP2HP3C=NYYYYYY208Descriptive invite; NF; just 4!H. 501CP1HP2HP3D=NYYYYYY508seminatural game/slamtry 501CP1HP2HP3DP3H=NYYYYYY208other minimums. 501CP1HP2HP3DP3S=NYYYYYY3083!H Fit; max; \\No !S stopper/length 501CP1HP2HP3DP3N=NYYYYYY33!H Fit; max; !S stopper/length 501CP1HP2HP3DP4C=NYYYYYY6084!H Fit; good for slam; Artificical. 501CP1HP2HP3DP4D=NYYYYYY3083!H; max; No !S stopper; 1345 501CP1HP2HP3DP4H=NYYYYYY3084!H Fit; max; bad for slam. 501CP1HP2HP3H=NYYYYYY0085+!H; Invitational. 501CP1HP2HP3N=NYYYYYY3Choice of game; just 4!H. 501CP1HP2HP3NPP=NYYYYYYpasses with 3fit or some 4333's. 501CP1HP2S=NYYYYYY608jump shift; Game Forcing. 4!S. 501CP1HP2N=NYYYYYY318-19; Balanced; may have 4!S. 501CP1HP2NP3C=NYYYYYY108Artificical signoff signal.\\or choice of game at 5 minor. 501CP1HP2NP3CP3D=NYYYYYYE08Denies 3 !H. 501CP1HP2NP3CP3DPP=NYYYYYYTo Play. 501CP1HP2NP3CP3DP3H=NYYYYYY108To Play. 501CP1HP2NP3CP3DP3S=NYYYYYY6085+!H+4!S; Game Forcing. 501CP1HP2NP3CP3DP3N=NYYYYYY1To Play. 501CP1HP2NP3CP3H=NYYYYYYE083!H. 501CP1HP2NP3CP3HPP=NYYYYYYTo Play. 501CP1HP2NP3CP3HP3S=NYYYYYY3085!H+4!S; Game Forcing. choice of game. 501CP1HP2NP3CP3HP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry. 501CP1HP2NP3CP3HP3NPP=NYYYYYYTo Play. 501CP1HP2NP3CP3HP3NP4C=NYYYYYY708Artificical; slammish max 501CP1HP2NP3CP3HP3NP4H=NYYYYYY108To Play. 501CP1HP2NP3CP3HP4H=NYYYYYY108To Play. 501CP1HP2NP3CP3S=NYYYYYYE084!S. 501CP1HP2NP3CP3SPP=NYYYYYYTo Play. 501CP1HP2NP3CP3SP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry. 501CP1HP2NP3CP3SP3NPP=NYYYYYYTo Play. 501CP1HP2NP3CP3SP3NP4C=NYYYYYY708Artificical; slammish max 501CP1HP2NP3CP3SP3NP4H=NYYYYYY108To Play. 501CP1HP2NP3CP3SP4H=NYYYYYY108To Play. 501CP1HP2NP3CP3SP4S=NYYYYYY308To Play. 501CP1HP2NP3D=NYYYYYY608New minor forcing.\\checkback; checking other 4!S. 501CP1HP2NP3DP3H=NYYYYYY3083!H 501CP1HP2NP3DP3HP3N=NYYYYYY2Non forcing; interest in minor. 501CP1HP2NP3DP3HP4C=NYYYYYY308Natural. Slammish. 501CP1HP2NP3DP3HP4D=NYYYYYY308Natural. Slammish. 501CP1HP2NP3DP3S=NYYYYYY308Denies 3!H.\\4!S. 501CP1HP2NP3DP3SP3N=NYYYYYY2Non forcing. 501CP1HP2NP3DP3SP4C=NYYYYYY308Sets !C suit. 501CP1HP2NP3DP3SP4D=NYYYYYY308Natural. Slammish. 501CP1HP2NP3DP3N=NYYYYYY3Default. 501CP1HP2NP3DP3NP4C=NYYYYYY508Natural. Slam try. 501CP1HP2NP3DP3NP4N=NYYYYYY2Quantitative. 501CP1HP2NP3H=NYYYYYY6086+; Game Forcing. 501CP1HP2NP3HP4C=NYYYYYYE08Artificical; flag for !H; slammish. 501CP1HP2NP3HP4H=NYYYYYY108Bad for slam. 501CP1HP2NP3S=NYYYYYY6084-4 Majors Game Forcing. 501CP1HP2NP3SP3N=NYYYYYY1To Play. 501CP1HP2NP3SP4C=NYYYYYY308Artificical; flag for !S. 501CP1HP2NP3SP4S=NYYYYYY108To Play. 501CP1HP3C=NYYYYYY3086+!C; 16-18 HCP. 501CP1HP3CP3D=NYYYYYY308Waiting; looking for 3!H fit \\or 4th suit !S stopper usually. 501CP1HP3CP3H=NYYYYYY2086+!H or can play opp a doubleton 501CP1HP3CP3S=NYYYYYY3085+!H-4!S. 501CP1HP3CP3N=NYYYYYY1To Play. 501CP1HP3CP4C=NYYYYYY3085+!C 501CP1HP3CP4D=NYYYYYY3084+!D. 501CP1HP3CP4N=NYYYYYY3Quantitative. 501CP1HP3D=NYYYYYY308Any 15+ HCP. 501CP1HP3DP3H=NYYYYYY208Double negative. \\(Pass and 4!H are the only options). 501CP1HP3DP3S=NYYYYYYD08Asking bid 501CP1HP3DP3SP3N=NYYYYYYE1!H; 18+ 501CP1HP3DP3SP4C=NYYYYYYE081!H; 15-17 HCP. 501CP1HP3DP3SP4D=NYYYYYYE08Splinter !D. 501CP1HP3H=NYYYYYY30814-15 HCP. 2425 501CP1HP3S=NYYYYYYE0818+HCP. 2425 501CP1HP3N=NYYYYYY3Solid !C suit; at least partial side stops. 501CP1HP3NP4D=NYYYYYY208Sets !D suit as trump. 501CP1HP4C=NYYYYYY6086+!C; 4!H; Slam try. GF 501CP1HP4D=NYYYYYY70818-19HCP; 4card raise 4432/4333 501CP1HP4H=NYYYYYY208minimum 7!C-4!H gamble; honors only in the 2 suits (!H!C). 501CP1H1SD=NYYYYYY 3 card !H support. forcng bid. 501CP1H1S2S=NYYYYYY508Forcing bid. 501CP1S=NYYYYYY5084+ cards. May bypass bad 4card !D suit. 501CP1SP1N=NYYYYYY212-14 HCP. Balanced. 501CP1SP1NP2C=NYYYYYYA08Transfer to 2!D. Sign off or invite. 501CP1SP1NP2CP2D=NYYYYYYE08Forced to bid 2!D. 501CP1SP1NP2CP2DP2S=NYYYYYY408Unbalanced. 5+!S 501CP1SP1NP2CP2DP2N=NYYYYYY4Balanced 5!S. 501CP1SP1NP2CP2DP3S=NYYYYYY408Mild distributional. 501CP1SP1NP2D=NYYYYYYD08Artificical; Game Forcing. checkback. 501CP1SP1NP2DP2H=NYYYYYY3084!H. 501CP1SP1NP2DP2HP2S=NYYYYYY5084!S. 501CP1SP1NP2DP2HP2N=NYYYYYY5waiting; 5!H. 501CP1SP1NP2DP2HP3C=NYYYYYY508Natural. may have 4 card !H. 501CP1SP1NP2DP2HP3D=NYYYYYY508Natural. may have 4 card !H. 501CP1SP1NP2DP2HP3H=NYYYYYY508Sets !H as trumps. 501CP1SP1NP2DP2HP3S=NYYYYYY808Splinter. 501CP1SP1NP2DP2S=NYYYYYY3083!S. 501CP1SP1NP2DP2N=NYYYYYY2Natural. 501CP1SP1NP2DP3C=NYYYYYY308Natural. 501CP1SP1NP2DP3D=NYYYYYY308Natural. 501CP1SP1NP2H=NYYYYYY108To Play. 501CP1SP1NP2S=NYYYYYY108To Play. 501CP1SP1NP2N=NYYYYYY44!S and Invitational. 501CP1SP1NP3C=NYYYYYY408Distributional; Invitational. 501CP1SP1NP3D=NYYYYYY408Distributional; Invitational. 501CP1SP1NP3H=NYYYYYY408Distributional; Invitational. 501CP1SP2C=NYYYYYY2086+!C or \\5!C with singleton !S sometimes. 501CP1SP2CP2D=NYYYYYY508New minor forcing. 501CP1SP2CP2H=NYYYYYY208weak 501CP1SP2CP2S=NYYYYYY208weak. 501CP1SP2D=NYYYYYY508Reverse; 17+; occasionally a good 3card suit or 1444 501CP1SP2DP2H=NYYYYYY508Natural. Forcing one round. 501CP1SP2DP2S=NYYYYYY208Weak. 501CP1SP2DP2SP2N=NYYYYYY2minimum; Non forcing. 501CP1SP2DP2SP2NP3C=NYYYYYY208weak. 501CP1SP2DP2SP2NP3D=NYYYYYY608Game Forcing. 501CP1SP2DP2SP2NP3H=NYYYYYY608Game Forcing. 501CP1SP2DP2SP3C=NYYYYYY208minimum; Non forcing. 501CP1SP2DP2SP3CP3D=NYYYYYY608Game Forcing. 501CP1SP2DP2SP3CP3H=NYYYYYY608Game Forcing. 501CP1SP2DP2SP3CP3S=NYYYYYY208weak. 501CP1SP2DP2SP3D=NYYYYYY608Game Forcing. 501CP1SP2DP2SP3H=NYYYYYY608Game Forcing. 501CP1SP2DP2SP3S=NYYYYYY608Game Forcing.\\Doubleton and no side stop. 501CP1SP2DP2SP4S=NYYYYYY1083!S minimum; 501CP1SP2DP2N=NYYYYYY56-12 HCP; 4!S; Forcing one round. 501CP1SP2DP2NP3C=NYYYYYY208Non forcing. 501CP1SP2DP2NP3CP3N=NYYYYYY28-12. 501CP1SP2DP2NP3D=NYYYYYY208Non forcing. 501CP1SP2DP2NP3DP3N=NYYYYYY28-12. 501CP1SP2DP2NP3H=NYYYYYY608Game Forcing. 4th suit forcing. 501CP1SP2DP2NP3S=NYYYYYY608Game Forcing. 501CP1SP2DP3C=NYYYYYY608Game Forcing. usually 4!S 501CP1SP2DP3D=NYYYYYY608Game Forcing. usually 4!S; Artificical 4th forcing to game. 501CP1SP2DP3H=NYYYYYY3084+!H; constructive. 501CP1SP2DP3S=NYYYYYY508constructive. 501CP1SP2DP3N=NYYYYYY313-14; HCP. 501CP1SP2H=NYYYYYY508Reverse; 17+HCP; occasionally; 1444 501CP1SP2HP2S=NYYYYYY208Weak. 501CP1SP2HP2SP2N=NYYYYYY2minimum; Non forcing. 501CP1SP2HP2SP2NP3C=NYYYYYY208weak. 501CP1SP2HP2SP2NP3D=NYYYYYY608Game Forcing. 501CP1SP2HP2SP2NP3H=NYYYYYY608Game Forcing. 501CP1SP2HP2SP3C=NYYYYYY208minimum; Non forcing. 501CP1SP2HP2SP3CP3D=NYYYYYY608Game Forcing. 501CP1SP2HP2SP3CP3H=NYYYYYY608Game Forcing. 501CP1SP2HP2SP3CP3S=NYYYYYY208weak. 501CP1SP2HP2SP3D=NYYYYYY608Game Forcing. 501CP1SP2HP2SP3S=NYYYYYY608Game Forcing.\\Doubleton and no side stop. 501CP1SP2HP2SP4S=NYYYYYY1083!S minimum; 501CP1SP2HP2N=NYYYYYY56-12 HCP; 4!S; Forcing one round. 501CP1SP2HP3C=NYYYYYY608Game Forcing. usually 4!S 501CP1SP2HP3D=NYYYYYY608Game Forcing. usually 4!S; Artificical 4th forcing to game. 501CP1SP2HP3H=NYYYYYY3084+!H; constructive. 501CP1SP2HP3S=NYYYYYY308constructive. 501CP1SP2HP3N=NYYYYYY313-14. HCP. 501CP1SP2S=NYYYYYY3084!S Fit; or 3!S Fit with singleton/void or bad doubleton. 501CP1SP2SP2N=NYYYYYY4Descriptive invite; NF; just 4!S 501CP1SP2SP3C=NYYYYYY408Descriptive invite; NF; just 4!S 501CP1SP2SP3D=NYYYYYY408seminatural game/slamtry 501CP1SP2SP3DP3H=NYYYYYY3083!S Fit; max; \\No !H stopper/length. 501CP1SP2SP3DP3S=NYYYYYY308Any minimum. 501CP1SP2SP3DP3N=NYYYYYY33!S Fit; max; !H stopper/length 501CP1SP2SP3DP4C=NYYYYYY6084!S Fit; good for slam; Artificical. 501CP1SP2SP3DP4D=NYYYYYY3084!D; 3!S; max; 3145 501CP1SP2SP3DP4S=NYYYYYY2084!S Fit; max; bad for slam. 501CP1SP2SP3H=NYYYYYY508seminatural game/slamtry 501CP1SP2SP3HP3S=NYYYYYY308minimum. 501CP1SP2SP3HP3N=NYYYYYY33!S Fit; max; at least some !D length. 501CP1SP2SP3HP4C=NYYYYYY6084!S Fit; good for slam; Artificical. 501CP1SP2SP3HP4H=NYYYYYY3083!S4!H1!D5!C; max 501CP1SP2SP3HP4S=NYYYYYY2084!S Fit; max; bad for slam. 501CP1SP2SP3S=NYYYYYY4085+!S; Invitational. 501CP1SP2SP3N=NYYYYYY3choice of game; just 4!S; 501CP1SP2SP3NPP=NYYYYYYopener passes with 3!Sfit or some 4333's. 501CP1SP2SP3NP4S=NYYYYYY108To Play. 501CP1SP2N=NYYYYYY218-19 HCP; Balanced. 501CP1SP2NP3C=NYYYYYY108Artificical signoff signal.\\or choice of game at 5 minor. 501CP1SP2NP3CP3D=NYYYYYYE08Denies 3 !S. 501CP1SP2NP3CP3DPP=NYYYYYYTo Play. 501CP1SP2NP3CP3DP3H=NYYYYYY1085!S + 4+!H. 501CP1SP2NP3CP3DP3S=NYYYYYY108To Play. 501CP1SP2NP3CP3DP3N=NYYYYYY1To Play. 501CP1SP2NP3CP3H=NYYYYYYE083!C. 501CP1SP2NP3CP3HPP=NYYYYYYTo Play. 501CP1SP2NP3CP3HP3S=NYYYYYY3085!H+4!S; Game Forcing. choice of game. 501CP1SP2NP3CP3HP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry. 501CP1SP2NP3CP3HP3NPP=NYYYYYYTo Play. 501CP1SP2NP3CP3HP3NP4C=NYYYYYY708Artificical; slammish max 501CP1SP2NP3CP3HP3NP4H=NYYYYYY108To Play. 501CP1SP2NP3CP3HP4H=NYYYYYY108To Play. 501CP1SP2NP3CP3S=NYYYYYYE083!S. 501CP1SP2NP3CP3SPP=NYYYYYYTo Play. 501CP1SP2NP3CP3SP3N=NYYYYYY3Choice of game. with 5card !S; may have mild slamtry. 501CP1SP2NP3CP3SP3NPP=NYYYYYYTo Play. 501CP1SP2NP3CP3SP3NP4C=NYYYYYY708Artificical; slammish max 501CP1SP2NP3CP3SP3NP4CP4S=NYYYYYY108To Play. 501CP1SP2NP3CP3SP3NP4S=NYYYYYY108To Play. 501CP1SP2NP3CP3SP4S=NYYYYYY308To Play. 501CP1SP2NP3D=NYYYYYYD08New minor forcing.\\checkback; checking other 4!H or 3!S. 501CP1SP2NP3DP3H=NYYYYYY3084!H 501CP1SP2NP3DP3HP3N=NYYYYYY2Non forcing. 501CP1SP2NP3DP3HP4C=NYYYYYY308Natural. Slammish. 501CP1SP2NP3DP3HP4D=NYYYYYY308Natural. Slammish. 501CP1SP2NP3DP3S=NYYYYYY3083!S. 501CP1SP2NP3DP3SP3N=NYYYYYY2Non forcing. 501CP1SP2NP3DP3SP4C=NYYYYYY308Natural. Slammish. 501CP1SP2NP3DP3SP4D=NYYYYYY308Natural. Slammish. 501CP1SP2NP3DP3N=NYYYYYY3Default. 501CP1SP2NP3DP3NP4C=NYYYYYY508Natural. Slam try. 501CP1SP2NP3DP3NP4N=NYYYYYY2Quantitative. 501CP1SP2NP3H=NYYYYYY6085+!S+4!H; Game Forcing. 501CP1SP2NP3HP3S=NYYYYYYE083!H exactly. 501CP1SP2NP3HP3N=NYYYYYYE2-2!S!H; To Play. 501CP1SP2NP3HP4C=NYYYYYYE08Artificical; flag for !H; slammish. 501CP1SP2NP3HP4CP4H=NYYYYYY108To Play. 501CP1SP2NP3HP4CP4S=NYYYYYY108To Play. 501CP1SP2NP3HP4D=NYYYYYY308Artificical; flag for !S; slammish. 501CP1SP2NP3HP4H=NYYYYYY108minimum. 501CP1SP2NP3HP4S=NYYYYYY108minimum. 501CP1SP2NP3S=NYYYYYY6086+; Game Forcing. 501CP1SP2NP3SP3N=NYYYYYY1To Play. 501CP1SP2NP3SP4C=NYYYYYY308Artificical; flag for !S. slammish. 501CP1SP2NP3SP4CP4S=NYYYYYY108Bad for slam. 501CP1SP2NP3SP4S=NYYYYYY108To Play. 501CP1SP3C=NYYYYYY3086+!C; 16-18 HCP. 501CP1SP3D=NYYYYYY308Bad 18-HCP balanced raise 501CP1SP3DP3S=NYYYYYY108To Play. 501CP1SP3H=NYYYYYY508Any 15+ HCP; Splinter raise. 501CP1SP3HP3S=NYYYYYY208Double negative. \\Pass or 4!S are the only options. 501CP1SP3HP3SPP=NYYYYYYTo Play. 501CP1SP3HP3SP4S=NYYYYYY108To Play. 501CP1SP3HP3N=NYYYYYYDAsks for further clarification. 501CP1SP3HP3NP4C=NYYYYYYE081!H; 18+ HCP. 501CP1SP3HP3NP4D=NYYYYYYE081!H; 17 HCP. 501CP1SP3S=NYYYYYY3084225; Good 14-15 HCP. 501CP1SP3N=NYYYYYY3Solid !C suit; at least partial stops; 501CP1SP3NP4C=NYYYYYY308Sets !C as trumps. Unbalanced. 501CP1SP4C=NYYYYYY608Great !C; 4!S; Slam try. 501CP1SP4D=NYYYYYY60818-19 HCP. 4225 501CP1SP4H=NYYYYYY30818-19 HCP. 4333/4432 raise 501CP1SP4S=NYYYYYY208min 7!C-4!S gamble; honors only in these 2 suits. 501CP1N=NYYYYYY28-10 HCP. No 4 card Majors. \\May have 4!D. 501CP1NP2C=NYYYYYY2086(5)+!C 501CP1NP2D=NYYYYYY208Reverse; 17+; may be (41)44 501CP1NP2H=NYYYYYY508Reverse; 17+; occ. a good 3card suit. 501CP1NP2S=NYYYYYY508Reverse; 17+; occ. a good 3card suit. 501CP1NP2N=NYYYYYY315-16 usually 5!C or 4441's 501CP1NP3C=NYYYYYY3086+!C; 16-18 HCP. 501CP1NP3N=NYYYYYY3Solid !C; at least major stops. 501CP1NP3NP4C=NYYYYYY308Sets !C as trumps. 501CP2C=NYYYYYY508Forcing 1 round; or 4+!C; 10+ HCP. Balanced.\\(Later 3 Majors are stoppers only) 501CP2CP2D=NYYYYYY308Game Forcing. Natural. Unbalanced. Artificical Balanced. 001CP2CP2DP2H=NYYYYYY308Natural. 001CP2CP2DP2S=NYYYYYY308Natural. 501CP2CP2DP2N=NYYYYYY25!C; 11 HCP. nonforcing. 001CP2CP2DP3H=NYYYYYY308stopper 001CP2CP2DP3S=NYYYYYY308stopper 501CP2CP2DP3N=NYYYYYY015-17 HCP. 501CP2CP2H=NYYYYYY608Natural. Unbalanced. Game Forcing. 001CP2CP2HP2S=NYYYYYY308Natural. 001CP2CP2HP3D=NYYYYYY508stopper or Natural. 001CP2CP2HP3S=NYYYYYY308stopper. 501CP2CP2HP3N=NYYYYYY315-17 HCP. 501CP2CP2S=NYYYYYY608Natural. Unbalanced. Game Forcing. 001CP2CP2SP3H=NYYYYYY308Stopper. 501CP2CP2SP3N=NYYYYYY315-17 HCP. 501CP2CP2N=NYYYYYY2Non forcing; bad Balanced hand; say nothing about stoppers. 501CP2CP2NP3C=NYYYYYY108To Play. 501CP2CP3C=NYYYYYY208Non forcing; bad unbalanced hand. 501CP2CP3D=NYYYYYY808Splinter; solid opening hand. 501CP2CP3H=NYYYYYY808Splinter; 4+!C; sound opening bid. 501CP2CP3S=NYYYYYY808Splinter; 4+!C; sound opening bid. 501CP2CP3N=NYYYYYY318-19 HCP. 501CP2D=NYYYYYY608Strong jump shift.\\\\If passed earlier; Limit raise. 501CP2DP2H=NYYYYYY608Game forcing. Natural. Unbalanced. 501CP2DP2HP2S=NYYYYYYE08stopper 001CP2DP2HP3N=NYYYYYY315-17; Balanced. 501CP2DP2S=NYYYYYY608Game forcing. Natural. Unbalanced. 501CP2DP2SP3H=NYYYYYYE08stopper. 501CP2DP2SP3N=NYYYYYY315-17; Balanced. 501CP2DP2N=NYYYYYY2NF; bad balanced hand; says nothing about stoppers 501CP2DP2NP3D=NYYYYYY108To Play. 501CP2DP3C=NYYYYYY608Game Forcing. Natural-Unbalanced. Artificical-Balanced. \\(if opps does not bid; 3NT next bid; it shows !C natural).\\ 501CP2DP3D=NYYYYYY208Non forcing; bad Unbalanced hand. 501CP2DP3H=NYYYYYY808Splinter; solid opening hand. 501CP2DP3S=NYYYYYY808Splinter; solid opening hand. 501CP2DP3N=NYYYYYY218-19 HCP. Balanced. 501CP2H=NYYYYYYE083 way. \\(a) invite to 3N; \\(b) strong jumpshift in !H; \\(c) mixed 7-9 HCP !C raise.\\ 001CP2HP2S=NYYYYYYD08Asks for further description of the bid. 001CP2HP2SP2N=NYYYYYY44!C and Invitational to 3NT. 001CP2HP2SP3C=NYYYYYY508mixed with 7-9 HCP. !C raise. 001CP2HP2SP3D=NYYYYYY508strong jump shift !H. 001CP2HP2SP3H=NYYYYYY508strong jump shift !H. 001CP2HP2N=NYYYYYY3same but accepts an invite to 3N and wants to declare 001CP2HP2NP3N=NYYYYYY4Invitational to 3N but just 4!C 001CP2HP2NP4H=NYYYYYY308strong jumpshift in !H. 501CP2S=NYYYYYY608strong jump shift.\\\\If passed earlier; !D fit showing. 501CP2N=NYYYYYY313-15 or 18+ bal GF; no 4M\\\\If passed earlier; 10-11 HCP. 501CP2NP3C=NYYYYYY208Natural. 501CP2NP3D=NYYYYYY208Natural.\\4cards conc. usually; short in Majors. 501CP2NP3H=NYYYYYY3084cards conc. usually; short in !S. 501CP2NP3S=NYYYYYY3084cards conc. usually; short in !H. 501CP3C=NYYYYYY9085+!C; ~4-6 HCP; NF 501CP3CP3H=NYYYYYY508Game Forcing. 501CP3CP3S=NYYYYYY508Game Forcing. 501CP3D=NYYYYYY608Splinter; 5+!C; denies 4 Majors; some Slam try. 501CP3DP3N=NYYYYYY2!D stopper; No slam interest. 501CP3DP4C=NYYYYYY308 may be minimum no !D stopper; or cue 501CP3DDR=NYYYYYYAce and Slam interest. 501CP3DD3N=NYYYYYY32 !D stoppers; no slam interest. 501CP3H=NYYYYYY308Splinter; 5+!C; denies 4 Majors; some Slam try. 501CP3HP3N=NYYYYYY2!H stopper; No slam interest. 501CP3HP4C=NYYYYYY308 may be minimum no !H stopper; or cue 501CP3HDR=NYYYYYYAce and Slam try. 501CP3HD3N=NYYYYYY32 !H stoppers; no slam interest. 501CP3S=NYYYYYY308Splinter; 5+!C; denies 4 Majors; some Slam try. 501CP3SP3N=NYYYYYY2!S stopper; No slam interest. 501CP3SP4C=NYYYYYY308 may be minimum no !S stopper; or cue 501CP3SDR=NYYYYYYAce and Slam try. 501CP3SD3N=NYYYYYY32 !S stoppers; no slam interest. 501CP3N=NYYYYYY616-17 HCP. Balanced; GF;\\No 4 Majors. 501CP3NP4D=NYYYYYY308Sets !D. unbalanced. 501CP4C=NYYYYYY9086+!C; Preemptive. 501CP4D=NYYYYYYD08RKC for !C. 501CP4DP4H=NYYYYYYE080 or 3 key cards. 501CP4DP4HP4S=NYYYYYYD08Asks for Q of trump? 501CP4DP4HP4SP4N=NYYYYYYEK!S+Q!C. 501CP4DP4HP4SP5C=NYYYYYYE08No trump Q. 501CP4DP4HP4SP5D=NYYYYYYE08K!D+Q!C. 501CP4DP4HP4SP5H=NYYYYYYE08K!H+Q!C. 501CP4DP4HP5D=NYYYYYYD08Confirms all keycards and Q!C. \\Asks for specific King? 501CP4DP4HP5DP5H=NYYYYYYE08K!H. 501CP4DP4HP5DP5S=NYYYYYYE08K!S. 501CP4DP4HP5DP5N=NYYYYYYEK!D. 501CP4DP4HP5DP6C=NYYYYYYE08No king. 501CP4DP4S=NYYYYYYE081 or 4 key cards. 501CP4DP4SP4N=NYYYYYYDAsks for trump Q!C? 501CP4DP4SP4NP5C=NYYYYYYE08No trump Q. 501CP4DP4SP4NP5D=NYYYYYYE08K!D+Q!C. 501CP4DP4SP4NP5H=NYYYYYYE08K!H+Q!C. 501CP4DP4SP4NP5S=NYYYYYYE08K!S+Q!C. 501CP4DP4SP5D=NYYYYYYD08Confirms all keycards and Q!C. \\Asks for specific King? 501CP4DP4SP5DP5H=NYYYYYYE08K!H. 501CP4DP4SP5DP5S=NYYYYYYE08K!S. 501CP4DP4SP5DP5N=NYYYYYYEK!D. 501CP4DP4SP5DP6C=NYYYYYYE08No king. 501CP4DP4N=NYYYYYYE2 key cards. without Q of trumps 501CP4DP5C=NYYYYYYE082 key cards. + Q of trumps 501CP4H=NYYYYYY308Long suit. Weak. 501CP4S=NYYYYYY308Long suit. Weak. 501CD1D=NYYYYYY508Natural. 501CD1H=NYYYYYY508Natural. 501CD1S=NYYYYYY508Natural. 501CD1N=NYYYYYY2Non forcing. 501CD2C=NYYYYYY208Non forcing simple raise. 501CD2D=NYYYYYY908weak jump shift; 2-5 HCP. 501CD2H=NYYYYYY908weak jump shift; 2-5 HCP. 501CD2S=NYYYYYY908weak jump shift; 2-5 HCP. 501CD2N=NYYYYYY2Limit+ raise; 5+cards usually. 501CD3C=NYYYYYY908Preemptive. 5+!C 501CD3D=NYYYYYY808Splinter; serious slam interest. 501CD3H=NYYYYYY808Splinter; serious slam interest. 501CD3S=NYYYYYY808Splinter; serious slam interest. 501CD3N=NYYYYYY1To Play. 501C1D2H=NYYYYYY908Jumpshifts to the 2-level show 0-5 HCP with a 6+card suit; usually all in suit if Vul. 501C1D2S=NYYYYYY908Jumpshifts to the 2-level show 0-5 HCP with a 6+card suit; usually all in suit if Vul. 501C1D3H=NYYYYYY308Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP. 501C1D3S=NYYYYYY308Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP. 501C1H1S=NYYYYYY3085+!S. 501C1H2S=NYYYYYY908Jumpshifts to the 2-level show 0-5 HCP with a 6+card suit; usually all in suit if Vul. 501C1H3S=NYYYYYY908Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP. 501C1S3D=NYYYYYY908Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP. 501C1S3H=NYYYYYY908Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP. 501C1ND=NYYYYYYCards. 501C1N2C=NYYYYYY008Any 1 suitor. 501C1N2D=NYYYYYYD08Majors? 501C1N2H=NYYYYYY3085!H+5 minors 501C1N2S=NYYYYYY3085!S+5 minors 501C2CP=NYYYYYYPass then X 501C2NP=NYYYYYYPass then X 501C2N3C=NYYYYYY208competitive only. 501C2N3D=NYYYYYY408Invitational !C+ !H. 501C2N3H=NYYYYYY308Invitational !C+ !S. 501C2N3S=NYYYYYY208Natural. 501D=NYYYYYY30812+ HCP; 4(3)+!D; 4!D-4!C can choose to open either minor 501DP1H=NYYYYYY5084+ cards. 501DP1HP1S=NYYYYYY2084 Cards. 501DP1HP1SP1N=NYYYYYY1To Play. 501DP1HP1SP2C=NYYYYYY6084th suit forcing to game. 501DP1HP1SP2D=NYYYYYY208To Play. 501DP1HP1SP2N=NYYYYYY4Invitational 501DP1HP1SP3D=NYYYYYY408Invitational 501DP1HP1N=NYYYYYY012-14 HCP. Denies 4!S. 501DP1HP1NP2C=NYYYYYYA08Transfer to 2!D. Sign off or invite. 501DP1HP1NP2CP2D=NYYYYYYE08Forced to bid 2!D. 501DP1HP1NP2CP2DP2H=NYYYYYY408Unbalanced. 5+!H 501DP1HP1NP2CP2DP2N=NYYYYYY4Balanced 5!H. 501DP1HP1NP2CP2DP3H=NYYYYYY408Mild distributional. 501DP1HP1NP2D=NYYYYYYD08Artificical; Game Forcing. checkback. 501DP1HP1NP2DP2H=NYYYYYY3083!H. 501DP1HP1NP2DP2HP2S=NYYYYYY5084!S. 501DP1HP1NP2DP2HP2N=NYYYYYY5waiting; 5!H. 501DP1HP1NP2DP2HP3C=NYYYYYY508Natural. may have 4 card !H. 501DP1HP1NP2DP2HP3D=NYYYYYY508Natural. may have 4 card !H. 501DP1HP1NP2DP2HP3H=NYYYYYY508Sets !H as trumps. 501DP1HP1NP2DP2HP3S=NYYYYYY808Splinter. 501DP1HP1NP2DP2S=NYYYYYY3084!S. 501DP1HP1NP2DP2N=NYYYYYY2Natural. 501DP1HP1NP2DP3C=NYYYYYY308Natural. 501DP1HP1NP2DP3D=NYYYYYY308Natural. 501DP1HP1NP2H=NYYYYYY108To Play. 501DP1HP1NP2N=NYYYYYY44!H and Invitational. 501DP1HP1NP3C=NYYYYYY408Distributional; Invitational. 501DP1HP1NP3D=NYYYYYY408Distributional; Invitational. 501DP1HP1NP3H=NYYYYYY408Distributional; Invitational. 501DP1HP2C=NYYYYYY3085+!D-4+!C 501DP1HP2CP2S=NYYYYYY6084th suit forcing to game. 501DP1HP2D=NYYYYYY3086+!D. 501DP1HP2H=NYYYYYY3084!H; or 3!H with singleton or void.\\or bad doubleton without 4!S. 501DP1HP2HP2S=NYYYYYYD08seminatural game/slamtry 501DP1HP2HP2SP2N=NYYYYYY33!H Fit; minimum; !C stopper or length 501DP1HP2HP2SP3C=NYYYYYY3083!H Fit min; no !C stopper or length 501DP1HP2HP2SP3D=NYYYYYY2083!H Fit; min; 5+!D; Non forcing 501DP1HP2HP2SP3H=NYYYYYY3084!H; minimum. 501DP1HP2HP2SP3S=NYYYYYY3083!H Fit; max; no !C stopper or length 501DP1HP2HP2SP3N=NYYYYYY33!H Fit; max; !C stopper 501DP1HP2HP2SP4C=NYYYYYY6084!H Fit; good for slam 501DP1HP2HP2SP4H=NYYYYYY2084!H Fit; bad for slam 501DP1HP2HP2N=NYYYYYY3Descriptive invite; NF; just 4!H 501DP1HP2HP2NP3D=NYYYYYY408Descriptive invite; NF; just 4!H 501DP1HP2HP3C=NYYYYYY508seminatural game/slamtry 501DP1HP2HP3CP3D=NYYYYYY2083!H Fit; min; 5+D NF 501DP1HP2HP3CP3H=NYYYYYY208other minimums. 501DP1HP2HP3CP3S=NYYYYYY3083!H Fit; max; \\No !S stopper/length 501DP1HP2HP3CP3N=NYYYYYY33!H Fit; max; !S stopper/length 501DP1HP2HP3CP4C=NYYYYYY6084!H Fit; good for slam; Artificical. 501DP1HP2HP3CP4D=NYYYYYY3086!D; 3!H; max; No !S stopper. 501DP1HP2HP3CP4H=NYYYYYY3084!H Fit; max; bad for slam. 501DP1HP2HP3D=NYYYYYY208Descriptive invite; NF; just 4!H 501DP1HP2HP3H=NYYYYYY0085+!H; Invitational. 501DP1HP2HP3N=NYYYYYY3Choice of game; just 4!H. 501DP1HP2HP3NPP=NYYYYYYpasses with 3fit or some 4333's. 501DP1HP2S=NYYYYYY5084!S. Unbalanced. 501DP1HP2N=NYYYYYY318-19; Balanced; may have 4!S. 501DP1HP2NP3C=NYYYYYY108Artificical signoff signal.\\or choice of game at 5 minor. 501DP1HP2NP3CP3D=NYYYYYYE08Denies 3 !H. 501DP1HP2NP3CP3DPP=NYYYYYYTo Play. 501DP1HP2NP3CP3DP3H=NYYYYYY108To Play. 501DP1HP2NP3CP3DP3S=NYYYYYY6085+!H+4!S; Game Forcing. 501DP1HP2NP3CP3DP3N=NYYYYYY1To Play. 501DP1HP2NP3CP3H=NYYYYYYE083!H. 501DP1HP2NP3CP3HPP=NYYYYYYTo Play. 501DP1HP2NP3CP3HP3S=NYYYYYY3085!H+4!S; Game Forcing. choice of game. 501DP1HP2NP3CP3HP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry. 501DP1HP2NP3CP3HP3NPP=NYYYYYYTo Play. 501DP1HP2NP3CP3HP3NP4C=NYYYYYY708Artificical; slammish max 501DP1HP2NP3CP3HP3NP4H=NYYYYYY108To Play. 501DP1HP2NP3CP3HP4H=NYYYYYY108To Play. 501DP1HP2NP3CP3S=NYYYYYYE084!S. 501DP1HP2NP3CP3SPP=NYYYYYYTo Play. 501DP1HP2NP3CP3SP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry. 501DP1HP2NP3CP3SP3NPP=NYYYYYYTo Play. 501DP1HP2NP3CP3SP3NP4C=NYYYYYY708Artificical; slammish max 501DP1HP2NP3CP3SP3NP4H=NYYYYYY108To Play. 501DP1HP2NP3CP3SP4H=NYYYYYY108To Play. 501DP1HP2NP3CP3SP4S=NYYYYYY308To Play. 501DP1HP2NP3D=NYYYYYY608New minor forcing.\\checkback; checking other 4!S. 501DP1HP2NP3DP3H=NYYYYYY3083!H 501DP1HP2NP3DP3HP3N=NYYYYYY2Non forcing; interest in minor. 501DP1HP2NP3DP3HP4C=NYYYYYY308Natural. Slammish. 501DP1HP2NP3DP3HP4D=NYYYYYY308Natural. Slammish. 501DP1HP2NP3DP3S=NYYYYYY308Denies 3!H.\\4!S. 501DP1HP2NP3DP3SP3N=NYYYYYY2Non forcing. 501DP1HP2NP3DP3SP4C=NYYYYYY308Sets !C suit. 501DP1HP2NP3DP3SP4D=NYYYYYY308Natural. Slammish. 501DP1HP2NP3DP3N=NYYYYYY3Default. 501DP1HP2NP3DP3NP4C=NYYYYYY508Natural. Slam try. 501DP1HP2NP3DP3NP4N=NYYYYYY2Quantitative. 501DP1HP2NP3H=NYYYYYY6086+; Game Forcing. 501DP1HP2NP3HP4C=NYYYYYYE08Artificical; flag for !H; slammish. 501DP1HP2NP3HP4H=NYYYYYY108Bad for slam. 501DP1HP2NP3S=NYYYYYY6084-4 Majors Game Forcing. 501DP1HP2NP3SP3N=NYYYYYY1To Play. 501DP1HP2NP3SP4C=NYYYYYY308Artificical; flag for !S. 501DP1HP2NP3SP4S=NYYYYYY108To Play. 501DP1HP3C=NYYYYYY6084(3)+!C. 501DP1HP3CP3D=NYYYYYY308Waiting; looking for 3!H fit \\or 4th suit !S stopper usually. 501DP1HP3CP3H=NYYYYYY2086+!H or can play opp a doubleton 501DP1HP3CP3S=NYYYYYY3085+!H-4!S. 501DP1HP3CP3N=NYYYYYY1To Play. 501DP1HP3CP4C=NYYYYYY3085+!C 501DP1HP3CP4D=NYYYYYY3084+!D. 501DP1HP3CP4N=NYYYYYY3Quantitative. 501DP1HP3D=NYYYYYY3086+!D; 16-18 HCP. 501DP1HP3H=NYYYYYY30815-17HCP. 4!H; splinter raise or \\good 14-15 hcp; 2452 501DP1HP3HP3S=NYYYYYYD08Balanced or Splinter ? 501DP1HP3HP3SP3N=NYYYYYY2Balanced. 501DP1HP3HP3SP4C=NYYYYYYE08Splinter; !H raise. 501DP1HP3HP3SP4D=NYYYYYYE08Splinter; !H raise. 501DP1HP3HP3SP4H=NYYYYYYE08Splinter in !S; !H raise. 501DP1HP3S=NYYYYYYE0818+HCP. Splinter raise 501DP1HP3SP3N=NYYYYYYDAsk for Splinter? 501DP1HP3SP3NP4C=NYYYYYYE08Splinter; !H raise. 501DP1HP3SP3NP4D=NYYYYYYE08Splinter; !H raise. 501DP1HP3SP3NP4H=NYYYYYYE08Splinter in !S; !H raise. 501DP1HP3N=NYYYYYY3Solid !D suit; at least partial side stops. 501DP1HP3NP4D=NYYYYYY208Sets !D suit as trump. 501DP1HP4C=NYYYYYY30818-19HCP; 4card raise 4432/4333 501DP1HP4D=NYYYYYY7086+!D; 4!H; Slam try. GF 501DP1HP4H=NYYYYYY208minimum 7!D-4!H gamble; honors only in the 2 suits (!H!D). 501DP1S=NYYYYYY5084+ cards. 501DP1SP1N=NYYYYYY212-14 HCP. Balanced. 501DP1SP1NP2C=NYYYYYYA08Transfer to 2!D. Sign off or invite. 501DP1SP1NP2CP2D=NYYYYYYE08Forced to bid 2!D. 501DP1SP1NP2CP2DP2S=NYYYYYY408Unbalanced. 5+!S 501DP1SP1NP2CP2DP2N=NYYYYYY4Balanced 5!S. 501DP1SP1NP2CP2DP3S=NYYYYYY408Mild distributional. 501DP1SP1NP2D=NYYYYYYD08Artificical; Game Forcing. checkback. 501DP1SP1NP2DP2H=NYYYYYY3084!H. 501DP1SP1NP2DP2HP2S=NYYYYYY5084!S. 501DP1SP1NP2DP2HP2N=NYYYYYY5waiting; 5!H. 501DP1SP1NP2DP2HP3C=NYYYYYY508Natural. may have 4 card !H. 501DP1SP1NP2DP2HP3D=NYYYYYY508Natural. may have 4 card !H. 501DP1SP1NP2DP2HP3H=NYYYYYY508Sets !H as trumps. 501DP1SP1NP2DP2HP3S=NYYYYYY808Splinter. 501DP1SP1NP2DP2S=NYYYYYY3083!S. 501DP1SP1NP2DP2N=NYYYYYY2Natural. 501DP1SP1NP2DP3C=NYYYYYY308Natural. 501DP1SP1NP2DP3D=NYYYYYY308Natural. 501DP1SP1NP2H=NYYYYYY108To Play. 501DP1SP1NP2S=NYYYYYY108To Play. 501DP1SP1NP2N=NYYYYYY44!S and Invitational. 501DP1SP1NP3C=NYYYYYY408Distributional; Invitational. 501DP1SP1NP3D=NYYYYYY408Distributional; Invitational. 501DP1SP1NP3H=NYYYYYY408Distributional; Invitational. 501DP1SP2C=NYYYYYY2085+!D;4+!C or 1!S(444) 501DP1SP2CP2H=NYYYYYY6084th suit forcing to game. 501DP1SP2D=NYYYYYY2086(5)+!D. 501DP1SP2DP2H=NYYYYYY508Natural. Forcing one round. 501DP1SP2DP3C=NYYYYYY608Game Forcing. 501DP1SP2H=NYYYYYY508Reverse; 17+HCP; occasionally; 1444 501DP1SP2S=NYYYYYY3084!S Fit; or 3!S Fit with singleton/void or bad doubleton. 501DP1SP2SP2N=NYYYYYY4Descriptive invite; NF; just 4!S 501DP1SP2SP3C=NYYYYYY508seminatural game/slamtry 501DP1SP2SP3CP3D=NYYYYYY2083!S Fit; min; 5+D NF 501DP1SP2SP3CP3H=NYYYYYY3083!S Fit; max; \\No !H stopper/length. 501DP1SP2SP3CP3S=NYYYYYY308other minimums. 501DP1SP2SP3CP3N=NYYYYYY33!S Fit; max; !H stopper/length 501DP1SP2SP3CP4C=NYYYYYY6084!S Fit; good for slam; Artificical. 501DP1SP2SP3CP4D=NYYYYYY3086!D; 3!S; max; No !S stopper. 501DP1SP2SP3CP4H=NYYYYYY3083!S;1!H(54); max 501DP1SP2SP3CP4S=NYYYYYY2084!S Fit; max; bad for slam. 501DP1SP2SP3D=NYYYYYY408Descriptive invite; NF; just 4!S 501DP1SP2SP3H=NYYYYYY508seminatural game/slamtry 501DP1SP2SP3HP3S=NYYYYYY308minimum. 501DP1SP2SP3HP3N=NYYYYYY33!S Fit; max; !C stopper or length 501DP1SP2SP3HP4C=NYYYYYY6084!S Fit; good for slam; Artificical. 501DP1SP2SP3HP4D=NYYYYYY3085+!D; 3!S; max; No !C stopper. 501DP1SP2SP3HP4H=NYYYYYY3083!S4!H5!D1!C; max 501DP1SP2SP3HP4S=NYYYYYY2084!S Fit; max; bad for slam. 501DP1SP2SP3S=NYYYYYY4085+!S; Invitational. 501DP1SP2SP3N=NYYYYYY3choice of game; just 4!S; 501DP1SP2SP3NPP=NYYYYYYopener passes with 3!Sfit or some 4333's. 501DP1SP2SP3NP4S=NYYYYYY108To Play. 501DP1SP2N=NYYYYYY218-19 HCP; Balanced. 501DP1SP2NP3C=NYYYYYY108Artificical signoff signal.\\or choice of game at 5 minor. 501DP1SP2NP3CP3D=NYYYYYYE08Denies 3 !S. 501DP1SP2NP3CP3DPP=NYYYYYYTo Play. 501DP1SP2NP3CP3DP3H=NYYYYYY1085!S + 4+!H. 501DP1SP2NP3CP3DP3S=NYYYYYY108To Play. 501DP1SP2NP3CP3DP3N=NYYYYYY1To Play. 501DP1SP2NP3CP3H=NYYYYYYE083!C. 501DP1SP2NP3CP3HPP=NYYYYYYTo Play. 501DP1SP2NP3CP3HP3S=NYYYYYY3085!H+4!S; Game Forcing. choice of game. 501DP1SP2NP3CP3HP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry. 501DP1SP2NP3CP3HP3NPP=NYYYYYYTo Play. 501DP1SP2NP3CP3HP3NP4C=NYYYYYY708Artificical; slammish max 501DP1SP2NP3CP3HP3NP4H=NYYYYYY108To Play. 501DP1SP2NP3CP3HP4H=NYYYYYY108To Play. 501DP1SP2NP3CP3S=NYYYYYYE083!S. 501DP1SP2NP3CP3SPP=NYYYYYYTo Play. 501DP1SP2NP3CP3SP3N=NYYYYYY3Choice of game. with 5card !S; may have mild slamtry. 501DP1SP2NP3CP3SP3NPP=NYYYYYYTo Play. 501DP1SP2NP3CP3SP3NP4C=NYYYYYY708Artificical; slammish max 501DP1SP2NP3CP3SP3NP4CP4S=NYYYYYY108To Play. 501DP1SP2NP3CP3SP3NP4H=NYYYYYY108To Play. 501DP1SP2NP3CP3SP3NP4S=NYYYYYY108To Play. 501DP1SP2NP3CP3SP4H=NYYYYYY108To Play. 501DP1SP2NP3CP3SP4S=NYYYYYY308To Play. 501DP1SP2NP3D=NYYYYYYD08New minor forcing.\\checkback; checking other 4!H or 3!S. 501DP1SP2NP3DP3H=NYYYYYY3084!H 501DP1SP2NP3DP3HP3N=NYYYYYY2Non forcing. 501DP1SP2NP3DP3HP4C=NYYYYYY308Natural. Slammish. 501DP1SP2NP3DP3HP4D=NYYYYYY308Natural. Slammish. 501DP1SP2NP3DP3S=NYYYYYY3083!S. 501DP1SP2NP3DP3SP3N=NYYYYYY2Non forcing. 501DP1SP2NP3DP3SP4C=NYYYYYY308Natural. Slammish. 501DP1SP2NP3DP3SP4D=NYYYYYY308Natural. Slammish. 501DP1SP2NP3DP3N=NYYYYYY3Default. 501DP1SP2NP3DP3NP4C=NYYYYYY508Natural. Slam try. 501DP1SP2NP3DP3NP4N=NYYYYYY2Quantitative. 501DP1SP2NP3H=NYYYYYY6085+!S+4!H; Game Forcing. 501DP1SP2NP3HP3S=NYYYYYYE083!H exactly. 501DP1SP2NP3HP3N=NYYYYYYE2-2!S!H; To Play. 501DP1SP2NP3HP4C=NYYYYYYE08Artificical; flag for !H; slammish. 501DP1SP2NP3HP4CP4H=NYYYYYY108To Play. 501DP1SP2NP3HP4CP4S=NYYYYYY108To Play. 501DP1SP2NP3HP4D=NYYYYYY308Artificical; flag for !S; slammish. 501DP1SP2NP3HP4H=NYYYYYY108minimum. 501DP1SP2NP3HP4S=NYYYYYY108minimum. 501DP1SP2NP3S=NYYYYYY6086+; Game Forcing. 501DP1SP2NP3SP3N=NYYYYYY1To Play. 501DP1SP2NP3SP4C=NYYYYYY308Artificical; flag for !S. slammish. 501DP1SP2NP3SP4CP4S=NYYYYYY108Bad for slam. 501DP1SP2NP3SP4S=NYYYYYY108To Play. 501DP1SP3C=NYYYYYY608Game Forcing. 4(3) + !C. 501DP1SP3CP3D=NYYYYYY308Waiting; Looking for 3!S fit \\or 4th suit !H stopper usually. 501DP1SP3CP3H=NYYYYYY2085+!S 501DP1SP3CP3S=NYYYYYY3086+!S or can play opp a doubleton 501DP1SP3CP3N=NYYYYYY1To Play. 501DP1SP3CP4C=NYYYYYY3085+!C 501DP1SP3CP4D=NYYYYYY3084+!D. 501DP1SP3CP4N=NYYYYYY3Quantitative. 501DP1SP3D=NYYYYYY3086+!D; 16-18 HCP. 501DP1SP3H=NYYYYYY508Any 15+ HCP; Splinter raise. 501DP1SP3HP3S=NYYYYYY208Double negative. \\Pass or 4!S are the only options. 501DP1SP3HP3SPP=NYYYYYYTo Play. 501DP1SP3HP3SP4S=NYYYYYY108To Play. 501DP1SP3HP3N=NYYYYYYDAsks for further clarification. 501DP1SP3HP3NP4C=NYYYYYYE081!H; 18+ HCP. 501DP1SP3HP3NP4D=NYYYYYYE081!H; 17 HCP. 501DP1SP3S=NYYYYYY3084252; Good 14-15 HCP. 501DP1SP3N=NYYYYYY3solid !D suit; at least partial stop; 501DP1SP3NP4D=NYYYYYY308Sets !D; Unbalanced. 501DP1SP4C=NYYYYYY30818-19 HCP. 4225 501DP1SP4D=NYYYYYY6086 great !D; 4!S; Slam try. 501DP1SP4H=NYYYYYY30818-19 HCP. 4333/4432 raise 501DP1SP4S=NYYYYYY208min 7-4 gamble; honors only in these 2 suits 501DP1N=NYYYYYY26-10 HCP. No 4 card Majors. 501DP1NP2C=NYYYYYY2084+!C; Unbalanced. 501DP1NP2D=NYYYYYY2086(5)+ !D 501DP1NP2H=NYYYYYY508Reverse; 17+; occ. a good 3card suit. 501DP1NP2S=NYYYYYY508Reverse; 17+; occ. a good 3card suit. 501DP1NP2N=NYYYYYY315-16 usu. 5!D or 4441's 501DP1NP3C=NYYYYYY608Game Forcing.; 4+!C. 501DP1NP3D=NYYYYYY3086+!D; 16-18 HCP. 501DP1NP3N=NYYYYYY3Solid !D; at least major stops. 501DP1NP3NP4D=NYYYYYY308Sets !D as trumps. 501DP2C=NYYYYYY608GF; or 5!C 11 HCP. Balanced. 501DP2CP2D=NYYYYYY308Natural or very minimum balanced; no 4M unless very minimum 501DP2CP2DP2N=NYYYYYY25!C; 11 HCP. nonforcing. 501DP2CP2H=NYYYYYY6085+!D; 4 Major; ( or 4441 Exactly); 13+ HCP. GF 501DP2CP2S=NYYYYYY6085+!D; 4 Major; ( or 4441 Exactly); 13+ HCP. GF 501DP2CP2N=NYYYYYY613+-14 or 18-19 HCP. Balanced; GF 501DP2CP3C=NYYYYYY608Game Forcing. 4!C.\\13+; Unbalanced with 3+!C 501DP2CP3H=NYYYYYYE08Splinter; 4+!C; sound opening bid. 501DP2CP3S=NYYYYYYE08Splinter; 4+!C; sound opening bid. 501DP2D=NYYYYYY50810+ HCP; 4+!D; no 4M; F1;\\Later 3 lever Majors bids are stoppers.\\\\If passed earlier; simple raise. 501DP2DP2H=NYYYYYY608Game forcing. Natural. Unbalanced. 501DP2DP2HP2S=NYYYYYYE08stopper 501DP2DP2HP3N=NYYYYYY315-17; Balanced. 501DP2DP2S=NYYYYYY608Game forcing. Natural. Unbalanced. 501DP2DP2SP3H=NYYYYYYE08stopper. 501DP2DP2SP3N=NYYYYYY315-17; Balanced. 501DP2DP2N=NYYYYYY2NF; bad balanced hand; says nothing about stoppers 501DP2DP2NP3D=NYYYYYY108To Play. 501DP2DP3C=NYYYYYY608Game Forcing. Natural-Unbalanced. Artificical-Balanced. \\(if opps does not bid; 3NT next bid; it shows !C natural).\\ 501DP2DP3D=NYYYYYY208Non forcing; bad Unbalanced hand. 501DP2DP3H=NYYYYYY808Splinter; solid opening hand. 501DP2DP3S=NYYYYYY808Splinter; solid opening hand. 501DP2DP3N=NYYYYYY218-19 HCP. Balanced. 501DP2DP4C=NYYYYYY808Splinter; solid opening hand. 501DP2H=NYYYYYYE083 way. \\(a) invite to 3N but just 4!C; \\(b) strong jumpshift in !H; \\(c) mixed 7-9 HCP !D raise.\\ 001DP2HP2S=NYYYYYYD08Asks for further description of the bid. 001DP2HP2SP2N=NYYYYYY44!C and Invitational to 3NT. 001DP2HP2SP3C=NYYYYYY508strong jump shift !H. 001DP2HP2SP3D=NYYYYYY308mixed with 7-9 HCP. !D raise. 001DP2HP2SP3H=NYYYYYY508strong jump shift !H. 001DP2HP2N=NYYYYYY3same but accepts an invite to 3N and wants to declare 001DP2HP2NP3N=NYYYYYY4Invitational to 3N but just 4!C 001DP2HP2NP4H=NYYYYYY308strong jumpshift in !H. 501DP2S=NYYYYYY608strong jump shift.\\\\If passed earlier; !D fit showing. 501DP2N=NYYYYYY313-15 or 18+ bal GF; no 4M\\If passed earlier; 10-11 HCP. 501DP2NP3C=NYYYYYY208Natural. 501DP2NP3D=NYYYYYY208Natural. 501DP2NP3H=NYYYYYY3084cards conc. usually; short in !S. 501DP2NP3S=NYYYYYY3084cards conc. usually; short in !H. 501DP3C=NYYYYYY2086+!C; ~10-12 HCP; NF 501DP3CP3H=NYYYYYY508Game Forcing. 501DP3CP3S=NYYYYYY508Game Forcing. 501DP3D=NYYYYYY9084-6 HCP. 5+!D; NF 501DP3H=NYYYYYY308Splinter; 5+!D; denies 4 Majors; some Slam try. 501DP3HP3N=NYYYYYY2!H stopper; No slam interest. 501DP3HP4C=NYYYYYY308 may be minimum no !H stopper; or cue 501DP3HDR=NYYYYYYAce and Slam try. 501DP3HD3N=NYYYYYY32 !H stoppers; no slam interest. 501DP3S=NYYYYYY308Splinter; 5+!D; denies 4 Majors; some Slam try. 501DP3SP3N=NYYYYYY2!S stopper; No slam interest. 501DP3SP4C=NYYYYYY308 may be minimum no !S stopper; or cue 501DP3SDR=NYYYYYYAce and Slam try. 501DP3SD3N=NYYYYYY32 !S stoppers; no slam interest. 501DP3N=NYYYYYY616-17 HCP. Balanced; GF; no 4 Majors. 501DP3NP4D=NYYYYYY308Sets !D. unbalanced. 501DP4C=NYYYYYYD08RKC !D. 501DP4D=NYYYYYY9086+!D; Preemptive. 501DP4H=NYYYYYY308Long suit. Weak. 501DP4S=NYYYYYY308Long suit. Weak. 501DDR=NYYYYYY10+ HCP. \\later: simple raise 501DD1H=NYYYYYY508Natural. forcing. 501DD1S=NYYYYYY508Natural. forcing. 501DD1N=NYYYYYY2non force. 501DD2C=NYYYYYY208Natural. Non force. 501DD2D=NYYYYYY208simple raise; NF; usually 4cards 501DD2H=NYYYYYY908weak jump shift. 2-5 HCP. 501DD2S=NYYYYYY908weak jump shift. 2-5 HCP. 501DD2N=NYYYYYY2limit+ raise; 5+cards usually. 501DD3C=NYYYYYY3087-10 HCP. good 6+card suit; constructive; Non forcing. 501DD3D=NYYYYYY9085+!D; Preemptive. 501DD3H=NYYYYYY708Splinter; serious Slam try. 501DD3S=NYYYYYY708Splinter; serious Slam try. 501DD3N=NYYYYYY1To Play. 501DD4C=NYYYYYY708Splinter; serious Slam try. 501D1H1S=NYYYYYY3085+!S. 501D1H2S=NYYYYYY908Jumpshifts to the 2-level show 0-5 HCP with a 6+card suit; usually all in suit if Vul. 501D1H3C=NYYYYYY908Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP. 501D1H3S=NYYYYYY908Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP. 501D1SD=NYYYYYY4!H; any strength or minimum with 5!H. 501D1S3H=NYYYYYY908weak jump shift. 501D1N2C=NYYYYYYC081 suitor. 501D1N2D=NYYYYYYD08majors 501D1N2H=NYYYYYY3085!H; 5 some minor. 501D1N2S=NYYYYYY3085!S; 5 some minor. 501D2DP=NYYYYYYPass then X 501D2NP=NYYYYYYPass then X 501D2N3C=NYYYYYY308Invitational !D + !H. 501D2N3D=NYYYYYY208competitive only; 4+ 501D2N3H=NYYYYYY508Invitational !D+ !S. 501D2N3S=NYYYYYY208Natural. 501H=NYYYYYY30812+ HCP; 5+M; may have a longer minor\\3rd hand 1!H ~strong 4 card suit 501HP1S=NYYYYYY308usually. 5+cards; less than 3!H.\\May be if 4144 less than invite;\\If 3+H; then later GF. 501HP1SP1N=NYYYYYY212-15; NF; doubleton !S 501HP1SP2C=NYYYYYY3084+cards; or 6!H-3!C 16-17 wrong for jump rebid 501HP1SP2CP2D=NYYYYYY6084th suit game forcing 501HP1SP2D=NYYYYYY3084+cards; or 6!H-3!D 16-17 wrong for jump rebid 501HP1SP2DP3C=NYYYYYY6084th suit game forcing. 501HP1SP2H=NYYYYYY3086+!H 501HP1SP2S=NYYYYYY3083 cards; 12-14 HCP. Balanced. \\(Temporize with 2minor if 15-17 HCP Unbalanced.) 501HP1SP2SP2N=NYYYYYY44!S-1!H; Invitational 501HP1SP2SP3C=NYYYYYY508Invite to game/slam; natural; Forcing. 501HP1SP2SP3D=NYYYYYY508Invite to game/slam; natural; Forcing. 501HP1SP2SP3H=NYYYYYY6083+!H; Slam try. 501HP1SP2SP3S=NYYYYYY408Invitational 5+!S 501HP1SP2SP3N=NYYYYYY1just 4!S; To Play. even opposite to Unbalanced. 501HP1SP2SP4C=NYYYYYY8085+!S; Splinter 501HP1SP2SP4D=NYYYYYY8085+!S; Splinter 501HP1SP2SP4H=NYYYYYY1083+!H; no slam. 501HP1SP2N=NYYYYYY318-19 HCP; Balanced. 501HP1SP3S=NYYYYYY3084522; 16-18 HCP 501HP1SP3SP3N=NYYYYYY1To Play. 501HP1SP3SP4C=NYYYYYYE08Cue-bid 501HP1SP3SP4D=NYYYYYYE08Cue-bid 501HP1SP3N=NYYYYYY2Artificical; Game Forcing. 3!S; 5!H 501HP1SP4C=NYYYYYY8084+!S; Splinter 16+ HCP. 501HP1SP4D=NYYYYYY8084+!S; Splinter 16+ HCP. 501HP1SP4H=NYYYYYY108To Play. 501HP1SP4S=NYYYYYY3084522; 19+ HCP. 501HP1N=NYYYYYY5May have 4!S. Forcing. 501HP1NP2C=NYYYYYY3083+cards; may be 6-3; 16-17 wrong for jump rebid 501HP1NP2CPP=NYYYYYYShort !H or weak with doubleton !H 501HP1NP2CP2D=NYYYYYY108To Play. 501HP1NP2CP2H=NYYYYYY208weak raise; or \\8-10 with doubleton usually 501HP1NP2CP2S=NYYYYYY3085+!C; 9+ HCP \\(Later new suit 501HP1NP2CP2N=NYYYYYY4~11 HCP; invite 501HP1NP2CP2NP3C=NYYYYYY108To Play. 501HP1NP2CP2NP3D=NYYYYYY308Game Forcing. 501HP1NP2CP2NP3H=NYYYYYY6086+!H; 3+!C; Game Forcing. 501HP1NP2CP2NP3S=NYYYYYY608Game Forcing. 501HP1NP2CP3C=NYYYYYY2085+!C; 7-8 HCP 501HP1NP2CP3D=NYYYYYY308Long !D; more trick-based 501HP1NP2CP3H=NYYYYYY308Balanced; 3!H; ~11 HCP. 501HP1NP2D=NYYYYYY3083+cards; may be 6-3; 16-17 wrong for jump rebid 501HP1NP2DPP=NYYYYYYShort !H or \\weak with doubleton !H 501HP1NP2DP2H=NYYYYYY208weak raise; or \\8-10 with doubleton usually 501HP1NP2DP2S=NYYYYYY3085+!D; 9+ HCP \\(Later new suit 501HP1NP2DP2N=NYYYYYY4~11 HCP; invite 501HP1NP2DP2NP3C=NYYYYYY108To Play. 501HP1NP2DP2NP3D=NYYYYYY308Game Forcing. 501HP1NP2DP2NP3H=NYYYYYY6086+!H; 3+!C; Game Forcing. 501HP1NP2DP2NP3S=NYYYYYY608Game Forcing. 501HP1NP2DP3C=NYYYYYY208Long weak !C. 501HP1NP2DP3D=NYYYYYY3085+ !D; 7-8 HCP 501HP1NP2DP3H=NYYYYYY308Balanced; 3!H; ~11 HCP. 501HP1NP2H=NYYYYYY3086+!H 501HP1NP2HPP=NYYYYYYShort !H or \\weak with doubleton !H 501HP1NP2HP2N=NYYYYYY4~11 HCP; Invitational; \\usually short in !H 501HP1NP2HP2NP3H=NYYYYYY108To Play. 501HP1NP2HP3C=NYYYYYY208Long weak !C. 501HP1NP2HP3D=NYYYYYY208Long weak !D. 501HP1NP2HP3H=NYYYYYY308Balanced; 2!H; ~11 HCP. 501HP1NP2HP4H=NYYYYYY208Balanced; 3!H; Limit raise. 501HP1NP2S=NYYYYYY308Reverse; 17(16)+ 501HP1NP2N=NYYYYYY317(+)-20; semiforcing 501HP1NP2NP3C=NYYYYYY3085+!D; forces 3!D (later bids GF with 5+!D) 501HP1NP2NP3D=NYYYYYYA083!H 3-5 HCP; or limit 3fit; or Hx!H; forces 3!H 501HP1NP2NP3DP3H=NYYYYYY208Forced to bid 3!H. 501HP1NP2NP3DP3HPP=NYYYYYYminiraise. 501HP1NP2NP3DP3HP3S=NYYYYYY308Good suit with limit raise. 501HP1NP2NP3DP3HP3N=NYYYYYY3choice of game; Hx in !H. 501HP1NP2NP3DP3HP4C=NYYYYYY308Good suit with limit raise. 501HP1NP2NP3DP3HP4D=NYYYYYY308Good suit with limit raise. 501HP1NP2NP3DP3HP4H=NYYYYYY3083!H fit limit raise. 501HP1NP2NP3H=NYYYYYY3086-7 HCP; 3!Hfit; invite 501HP1NP2NP3S=NYYYYYYE086(5)+!C; weak; forces 4!C unless pd sees game. 501HP1NP2NP3N=NYYYYYY1To Play. 501HP1NP3C=NYYYYYY008GF; may be 6-3(2) occ. 501HP1NP3CP3D=NYYYYYY3085+!D 501HP1NP3CP3DP4H=NYYYYYY208self-sufficient suit 501HP1NP3CP3H=NYYYYYY208doubleton; or weak raise 501HP1NP3CP3S=NYYYYYY3084!C; short !H 501HP1NP3CP3SP4H=NYYYYYY208self-sufficient suit 501HP1NP3CP3N=NYYYYYY2No !C-!H interest. 501HP1NP3CP4C=NYYYYYY5085+!C; forcing. 501HP1NP3CP4CP4D=NYYYYYYD08RKC for !C. 501HP1NP3CP4CP4H=NYYYYYY208self-sufficient suit 501HP1NP3CP4D=NYYYYYYD08RKC in !C. 501HP1NP3CP4H=NYYYYYY308Limit raise 3!H fit. 501HP1NP3CP4N=NYYYYYY0Quantitative. No !C!H interest. 501HP1NP3D=NYYYYYY308GF; may be 6-3(2) occ.\\ 501HP1NP3DP3H=NYYYYYY208doubleton; or weak raise 501HP1NP3DP3S=NYYYYYY3084!D; short !H 501HP1NP3DP3N=NYYYYYY2No !D-!H interest. 501HP1NP3DP4C=NYYYYYY3087+!C; short !H. 501HP1NP3DP4D=NYYYYYY3085+!D 501HP1NP3DP4H=NYYYYYY308Limit raise 3!H fit. 501HP1NP3DP4N=NYYYYYY0Quantitative. No !D!H interest. 501HP1NP3H=NYYYYYY30816-18; 6+ good crds 501HP1NP3N=NYYYYYY3SOL 6+!H; !S stopper; some extras but not much 501HP2C=NYYYYYY608GF; 2+cards; \\may have avg 4card !D suit 501HP2CP2D=NYYYYYY3084 cards. 501HP2CP2DP2H=NYYYYYY308most hands with 3card support; (cues) 501HP2CP2DP2S=NYYYYYYE08No !S stopper 501HP2CP2DP2N=NYYYYYY3waiting; !S stopper. 501HP2CP2DP3H=NYYYYYY308Picture - 5+!C-4!H most strength in suits 501HP2CP2DP3S=NYYYYYY808!S Splinter; 4+!D; 3+!H; sound opening bid; an honor in unbid suit 501HP2CP2DP3N=NYYYYYY315-17 Balanced; 2!Hfit; !S+side stoppers 501HP2CP2DP4C=NYYYYYY308sets !C as trumps 501HP2CP2DP4H=NYYYYYY108Hxx support; no Aces; at most 2 Kings 501HP2CP2H=NYYYYYY3086+crds or no other bid 501HP2CP2HP2N=NYYYYYY3waiting; may have 2fit; does not promise both side stops 501HP2CP2HP3H=NYYYYYY3083+!H 501HP2CP2HP3S=NYYYYYY808Splinter 3+!H; sound opening bid; an honor in unbid suit 501HP2CP2HP3N=NYYYYYY315-17 Balanced; 2!Hfit; side stoppers 501HP2CP2HP4C=NYYYYYY308sets !C as trumps 501HP2CP2HP4H=NYYYYYY108Hxx support; no Aces; at most 2 Kings 501HP2CP2S=NYYYYYY3084 Cards. 501HP2CP2SP2N=NYYYYYY3waiting; promises !D stopper. 501HP2CP2SP3D=NYYYYYYD08No !D stopper. 501HP2CP2SP3H=NYYYYYY3083+!H 501HP2CP2SP3S=NYYYYYY3084!S 501HP2CP2SP3N=NYYYYYY315-17 Balanced; 2!Hfit; side stoppers 501HP2CP2SP4C=NYYYYYY308sets !C as trumps 501HP2CP2SP4D=NYYYYYY808splinter; 4S; sound opening bid; an honor in unbid suit 501HP2CP2SP4H=NYYYYYY108Hxx !H support; no Aces; at most 2 Kings 501HP2CP2SP4S=NYYYYYY308Hxxx !S support; no Aces; at most 2 Kings 501HP2CP2N=NYYYYYY35!H332 usually; 12-14 or 18+; side stoppers 501HP2CP2NP3H=NYYYYYY3083+!H 501HP2CP2NP3N=NYYYYYY315-17 Balanced; 2!Hfit; side stoppers 501HP2CP2NP4C=NYYYYYY308sets !C as trumps 501HP2CP2NP4D=NYYYYYY808splinter; 4!H; sound opening bid; an honor in unbid suit 501HP2CP2NP4H=NYYYYYY108Hxx !H support; no Aces; at most 2 Kings 501HP2CP3C=NYYYYYY5084+!C; sound opening hand. 501HP2CP3CP3D=NYYYYYY308values; may be interested in slam in !C or just 3NT 501HP2CP3CP3H=NYYYYYY3083+!H 501HP2CP3CP3S=NYYYYYY308values; may be interested in slam in !C or just 3NT 501HP2CP3CP3N=NYYYYYY315-17 Balanced; 2!Hfit; side stoppers 501HP2CP3CP4C=NYYYYYY308sets !C as trumps 501HP2CP3CP4D=NYYYYYY808splinter; 4!H; sound opening bid; an honor in unbid suit 501HP2CP3CP4H=NYYYYYY108Hxx !H support; no Aces; at most 2 Kings 501HP2CP3D=NYYYYYY808splinter; 4+!C; sound opening bid; an honor in unbid suit 501HP2CP3H=NYYYYYY308Sets H as trumps; can play opp. a void; does not promise extras (now cues) 501HP2CP3S=NYYYYYY808splinter; 4+!C; sound opening bid; an honor in unbid suit 501HP2CP3N=NYYYYYY315-17; 5!H(332); side stoppers 501HP2CP4C=NYYYYYY3085!H-5!C; sound opening bid; denies 2 fast losers in either side suit 501HP2CP4D=NYYYYYYD08RKC in !C. 501HP2D=NYYYYYY608Game Forcing. 5+cards or great 4 501HP2DP2H=NYYYYYY3086+cards or no other bid 501HP2DP2HP2N=NYYYYYY3waiting; may have 2fit; does not promise both side stops 501HP2DP2HP3H=NYYYYYY3083+!H 501HP2DP2HP3S=NYYYYYY808Splinter 3+!H; sound opening bid; an honor in unbid suit 501HP2DP2HP3N=NYYYYYY315-17 Balanced; 2!Hfit; side stoppers 501HP2DP2HP4C=NYYYYYY808Splinter 3+!H; sound opening bid; an honor in unbid suit 501HP2DP2HP4D=NYYYYYY308Sets !D as trumps. 501HP2DP2HP4H=NYYYYYY108Hxx support; no Aces; at most 2 Kings 501HP2DP2S=NYYYYYY3084 cards. 501HP2DP2SP2N=NYYYYYY3waiting 501HP2DP2SP3H=NYYYYYY3083+!H 501HP2DP2SP3S=NYYYYYY3084!S 501HP2DP2SP3N=NYYYYYY315-17 balanced; !C stopper 501HP2DP2SP4C=NYYYYYY808splinter; 4!S; sound opening bid; an honor in unbid suit 501HP2DP2SP4D=NYYYYYY308Sets !D as trumps. 501HP2DP2SP4H=NYYYYYY308Honorxx !H support; \\no Aces; at most 2 Kings 501HP2DP2SP4S=NYYYYYY308Honorxxx !S support; \\no Aces; at most 2 Kings 501HP2DP2N=NYYYYYY35332; usually; 12-14 or 18+; side stoppers. 501HP2DP2NP3H=NYYYYYY3083+!H 501HP2DP2NP3S=NYYYYYY3084!S 501HP2DP2NP3N=NYYYYYY315-17 balanced; !C stopper 501HP2DP2NP4C=NYYYYYY808splinter; 4!H; sound opening bid; an honor in unbid suit 501HP2DP2NP4D=NYYYYYY308Sets !D as trumps. 501HP2DP2NP4H=NYYYYYY308Honorxx !H support; \\no Aces; at most 2 Kings 501HP2DP3C=NYYYYYY5084!C; 15+ HCP; or 5!C 13+ HCP 501HP2DP3CP3H=NYYYYYY3083+!H 501HP2DP3CP3S=NYYYYYY308No !S stopper; or advance cue for !C 501HP2DP3CP3N=NYYYYYY1To Play. 501HP2DP3CP4D=NYYYYYY308Sets !D as trumps. 501HP2DP3CP4H=NYYYYYY308Honorxx !H support; \\no Aces; at most 2 Kings 501HP2DP3D=NYYYYYY5083+!D; sound opening bid 501HP2DP3DP3H=NYYYYYY3083+!H 501HP2DP3DP3S=NYYYYYY308Last train to chattanooga! - interest in slam or avoiding NT 501HP2DP3DP3N=NYYYYYY1To Play. 501HP2DP3DP4D=NYYYYYY308Sets !D as trumps. 501HP2DP3DP4H=NYYYYYY308Honorxx !H support; \\no Aces; at most 2 Kings 501HP2DP3H=NYYYYYY308sets !H as trumps; can play opp. a void; does not promise extras 501HP2DP3S=NYYYYYY808splinter; 4+!D; sound opening bid; an honor in unbid suit 501HP2DP3N=NYYYYYY33523 exactly; 15-17 HCP; side stoppers. 501HP2DP4C=NYYYYYY808splinter; 4+!D; 16+ HCP; an honor in unbid suit 501HP2DP4D=NYYYYYY3085!H-5!D; sound opening bid; denies 2 fast losers in either side suit 501HP2H=NYYYYYY308constructive raise; 7-10(-) 3!Hfit or 5-8 4!Hfit 501HP2HP2S=NYYYYYYD08any short suit game/slamtry 501HP2HP2SP2N=NYYYYYYDAsking bid 501HP2HP2SP2NP3C=NYYYYYYE08!C short suit game try. 501HP2HP2SP2NP3D=NYYYYYYE08!D short suit game try. 501HP2HP2SP2NP3H=NYYYYYYE08!S short suit game try. 501HP2HP2SP2NP3S=NYYYYYYE08!C short suit Slam try. 501HP2HP2SP2NP3N=NYYYYYYE!D short suit Slam try. 501HP2HP2SP2NP4C=NYYYYYYE08!S short suit Slam try. 501HP2HP2SP3H=NYYYYYY208very bad hand; does not care. 501HP2HP2N=NYYYYYYD!S help suit; game/slam try 501HP2HP2NP3S=NYYYYYYE08Headed by at most 1 honor. 501HP2HP3C=NYYYYYYD08!C help suit; game/slam try 501HP2HP3CP4C=NYYYYYYE08Headed by at most 1 honor. 501HP2HP3D=NYYYYYYD08!D help suit; game/slam try 501HP2HP3DP4D=NYYYYYYE08Headed by at most 1 honor. 501HP2HP3H=NYYYYYY908Preemptive. 501HP2HP4C=NYYYYYY7085!H-5!C good suit; Slam try. 501HP2HP4CP4D=NYYYYYYE081-2 cover card. 501HP2HP4CP4H=NYYYYYYE080-1 cover card. 501HP2HP4CP4S=NYYYYYYD08RKC in !H; 2-3 cover cards. 501HP2HP4CP4SP4N=NYYYYYYE0-3 key cards. 501HP2HP4CP4SP4NP5C=NYYYYYYD08Asks for Q!H? 501HP2HP4CP4SP4NP5CP5D=NYYYYYYE08K!D+Q!H. 501HP2HP4CP4SP4NP5CP5DP5S=NYYYYYYD08Confirms all keycards and Q!H and ask for specific king? 501HP2HP4CP4SP4NP5CP5DP5SP5N=NYYYYYYEK!S. 501HP2HP4CP4SP4NP5CP5DP5SP6C=NYYYYYYE08K!C. 501HP2HP4CP4SP4NP5CP5H=NYYYYYYE08No Q!H. 501HP2HP4CP4SP4NP5CP5S=NYYYYYYE08K!S+Q!H. 501HP2HP4CP4SP4NP5CP5N=NYYYYYYEK!C+Q!H. 501HP2HP4CP4SP4NP5CP6H=NYYYYYYE08No side K; shows Q!H. 501HP2HP4CP4SP5C=NYYYYYYE081-4 key cards. 501HP2HP4CP4SP5D=NYYYYYYE082 keycards with out Q!H. 501HP2HP4CP4SP5H=NYYYYYYE082 keycards + Q!H. 501HP2HP4D=NYYYYYY7085!H-5!D good suit; Slam try. 501HP2HP4DP4H=NYYYYYYE080-1 cover card. 501HP2HP4DP4S=NYYYYYYD08RKC in !H; 2-3 cover cards. 501HP2S=NYYYYYY608Strong jump shift.\\If passed earlier; Fit showing raise. 501HP2N=NYYYYYY6Jacoby; Balanced Game Forcing. 4+!Hfit 501HP2NP3C=NYYYYYYE08Any minimum; 11-14 Balanced.\\11-13 Unbalanced. 501HP2NP3CP3D=NYYYYYYD08Asks shortage? 501HP2NP3CP3DP3H=NYYYYYYE085!H; Balanced. 501HP2NP3CP3DP3S=NYYYYYYE08!C shortage. 501HP2NP3CP3DP3N=NYYYYYYE!D shortage. 501HP2NP3CP3DP4C=NYYYYYYE08!S shortage. 501HP2NP3CP3DP4D=NYYYYYYE085!C- 5!H 501HP2NP3CP3DP4H=NYYYYYYE085!D- 5!H 501HP2NP3D=NYYYYYYE0815+ Balanced 501HP2NP3H=NYYYYYYE0814+ Unbalanced. 501HP2NP3S=NYYYYYYE0814+ Unbalanced. 501HP2NP3N=NYYYYYYE14+ Unbalanced. 501HP2NP4C=NYYYYYY30814+ 5!H-5!C 501HP2NP4D=NYYYYYY30814+ 5!H-5!D 501HP2NP4H=NYYYYYY0086322/7222; 11-13 HCP. 501HP3C=NYYYYYY408Invite; 6+cards; ~11 HCP; \\denies 3+H; NF 501HP3D=NYYYYYY408Invite; 6+cards; ~11 HCP; \\denies 3+H; NF 501HP3H=NYYYYYY408Invite; 4cards; or\\Unbalanced; 3!H. 501HP3S=NYYYYYY508Any 9-12 HCP splinter; 4+!H 501HP3SP3N=NYYYYYYDAsk; where is the short? 501HP3SP3NP4C=NYYYYYYE08!C shortage. 501HP3SP3NP4D=NYYYYYYE08!D shortage. 501HP3SP3NP4H=NYYYYYYE08!S shortage. 001HP3N=NYYYYYY813+ HCP; (0-1)!S Splinter; 4+!H. 001HP4C=NYYYYYY80813+ HCP; (0-1)!C Splinter; 4+!H. 001HP4D=NYYYYYY80813+ HCP; (0-1)!D Splinter; 4+!H. 501HP4H=NYYYYYY9085+!H 501HP4S=NYYYYYY208Weak Long !S. 501HDP=NYYYYYYPass then \\Later X 501HD1S=NYYYYYY508Natural. forcing. 501HD1N=NYYYYYY2Natural. ; Non forcing. 501HD2C=NYYYYYY3087-9 HCP; 3!H 501HD2D=NYYYYYY3087-9 HCP; 4!H 501HD2H=NYYYYYY2080-6 HCP; 3!H. 501HD2S=NYYYYYY908weak jump shift. 501HD2N=NYYYYYY6Artificical; 10+ HCP 4!Hfit; may have minimum; Game Forcing; splinter 501HD3C=NYYYYYY2087-10; good 6+card suit; Non forcing; constructive 501HD3D=NYYYYYY2087-10; good 6+card suit; Non forcing; constructive 501HD3H=NYYYYYY908Preemptive. 501HD3S=NYYYYYY808Splinter; serious slam interst. 501HD4C=NYYYYYY808splinter; serious slam interest 501HD4D=NYYYYYY808splinter; serious slam interest 501H1S2S=NYYYYYY508limit raise; or GF 3card raise 501H1S2N=NYYYYYY3Jacoby 2NT. 4!H fit. 501H1S3H=NYYYYYY908Preemptive. 501H1S3S=NYYYYYY808Splinter. 501H1S4C=NYYYYYY808Splinter. 501H1S4D=NYYYYYY808Splinter. 501H2C2N=NYYYYYY3Jacoby 2NT. 4!H fit. 501H2C3C=NYYYYYY508Limit raise; or GF 3card raise 501H2C3H=NYYYYYY908Preemptive. 501H2C3S=NYYYYYY808Splinter. 501H2C4C=NYYYYYY808Splinter. 501H2C4D=NYYYYYY808Splinter. 501H2D2N=NYYYYYY3Jacoby 2NT. 4!H fit. 501H2D3D=NYYYYYY508Limit raise; or GF 3card raise 501H2D3H=NYYYYYY908Preemptive. 501H2D3S=NYYYYYY808Splinter. 501H2D4C=NYYYYYY808Splinter. 501H2D4D=NYYYYYY808Splinter. 501H2HD=NYYYYYY10+ HCP; can penalize at least one side suit \\(later X's by both sides show 4+cards usually) 501H2H2N=NYYYYYY3Jacoby 2NT; 4!H. 501H2H3S=NYYYYYY808Splinter. 501H2H4C=NYYYYYY808Splinter. 501H2H4D=NYYYYYY808Splinter. 501H2S2N=NYYYYYY3Limit raise; Artificical. 501H2S3H=NYYYYYY208simple raise; competitive. 501H2S3S=NYYYYYY508Game Forcing raise. Artificical 501H2S4C=NYYYYYY808Splinter. 501H2S4D=NYYYYYY808Splinter. 501H2NP=NYYYYYYPass then \\Later X 501H2N3C=NYYYYYY308Invitational !H + !D 501H2N3D=NYYYYYY308Invitational !H + !S. 501H2N3H=NYYYYYY208competitive only. 501H2N3S=NYYYYYY208Natural. 501H2N4C=NYYYYYY808Splinter. 501H2N4D=NYYYYYY808Splinter. 501H3SD=NYYYYYYshows long !C hand. 501H3S4D=NYYYYYY308Natural. 501H3S4H=NYYYYYY108To Play. 501H3S5C=NYYYYYY308To Play. 501H4CD=NYYYYYYshows long !D hand. 501H4C4H=NYYYYYY108To Play. 001H4C4S=NYYYYYY108To Play. 501S=NYYYYYY30812+ HCP; 5+M; may have a longer minor 501SP1N=NYYYYYY5Forcing. 501SP1NP2C=NYYYYYY3082+cards; may be 1-suiter wrong for any other rebid 501SP1NP2CP2D=NYYYYYY508Bart Convention:\\5H exactly or \\9-10 HCP !S preference or \\serious !C Invitational. 501SP1NP2CP2DP2H=NYYYYYY308To Play. opposite to 5card !H. 501SP1NP2CP2DP2HP2S=NYYYYYY3089-10 HCP; doubleton !S 501SP1NP2CP2DP2HP3C=NYYYYYY408Serious !C Invitational. 501SP1NP2CP2H=NYYYYYY1086+!H; To Play. 501SP1NP2CP2S=NYYYYYY908weak preference; very weak raise \\or 7-8 HCP doubleton !S.\\ 501SP1NP2CP2N=NYYYYYY4~11 HCP; invite 501SP1NP2CP2NP3C=NYYYYYY108To Play. 501SP1NP2CP2NP3D=NYYYYYY608Descriptive Game Forcing. 501SP1NP2CP2NP3H=NYYYYYY608Descriptive Game Forcing. 501SP1NP2CP2NP3S=NYYYYYY6086+!S; 3+!C; Game Forcing. 501SP1NP2CP3C=NYYYYYY2085+!C; courtesy raise. 7-9 HCP. 501SP1NP2CP3D=NYYYYYY1086+!D; (2!D Natural is not available). 501SP1NP2CP3H=NYYYYYY4086+!H; 2!S; Invitational. 501SP1NP2CP3S=NYYYYYY308Balanced 3 card !S raise; ~11 HCP. 501SP1NP2D=NYYYYYY3084+cards; may be 16-17 wrong for jump rebid. 501SP1NP2DPP=NYYYYYYShort S; or weak with doubleton !S. 501SP1NP2DP2H=NYYYYYY3085+!H; To Play. 501SP1NP2DP2S=NYYYYYY308To Play. Weak raise; or \\8-10 doubleton !S. 501SP1NP2DP2N=NYYYYYY4~11 HCP; Invitational. 501SP1NP2DP2NP3C=NYYYYYY508Forcing 1 round. 501SP1NP2DP2NP3D=NYYYYYY108To Play. 501SP1NP2DP2NP3H=NYYYYYY608Descriptive Game Forcing. 501SP1NP2DP2NP3S=NYYYYYY6086+!S; 3+!D; Game Forcing. 501SP1NP2DP3C=NYYYYYY208long suit weak !C. 501SP1NP2DP3D=NYYYYYY4084+!D; Invitational 501SP1NP2DP3H=NYYYYYY4086+!H; -2!S; Invitational. 501SP1NP2DP3S=NYYYYYY408Balanced 3card raise; ~11 HCP 501SP1NP2H=NYYYYYY3084+!H. 501SP1NP2HPP=NYYYYYYShort S; or weak with doubleton !S. 501SP1NP2HP2S=NYYYYYY308To Play. Weak raise; or \\8-10 doubleton !S. 501SP1NP2HP2N=NYYYYYY4~11 HCP; Invitational. 501SP1NP2HP2NP3C=NYYYYYY508Forcing 1 round.\\May be 5-5 Majors. 501SP1NP2HP2NP3D=NYYYYYY508Forcing 1 round.\\May be 5-5 Majors. 501SP1NP2HP2NP3H=NYYYYYY3085-5 Majors; \\Pass or coreect to 3!S to play. 501SP1NP2HP2NP3S=NYYYYYY6086+!S; 4!H; Game Forcing. 501SP1NP2HP3C=NYYYYYY908Long suit weak !C. 501SP1NP2HP3D=NYYYYYY908Long suit weak !D. 501SP1NP2HP3H=NYYYYYY308courtesy raise; 4+!H 501SP1NP2HP3S=NYYYYYY408Balanced 3card !S raise; ~11 HCP 501SP1NP2HP4H=NYYYYYY30810+ HCP; 4+!H. 501SP1NP2S=NYYYYYY3086+!S; \\Denies 4!H unless !H are very weak 501SP1NP2SP2N=NYYYYYY4~11 HCP; invite; usually short !S 501SP1NP2SP3C=NYYYYYY908Long suit; weak; short !S 501SP1NP2SP3D=NYYYYYY908Long suit; weak; short !S 501SP1NP2SP3S=NYYYYYY308~11 HCP; doubleton !S 501SP1NP2SP4H=NYYYYYY0086+!H; 2!S; orginal Invitational. 501SP1NP2SP4S=NYYYYYY008Balanced 3card raise; ~11 HCP. 501SP1NP2N=NYYYYYY417(+)-20; semiforcing 501SP1NP3C=NYYYYYY608Game Forcing. may be 6!S-3(2)!C occasionally. 501SP1NP3CP3D=NYYYYYY3085+!D. 501SP1NP3CP3DP4S=NYYYYYY308self suffficient suit. 501SP1NP3CP3H=NYYYYYY3085+!H 501SP1NP3CP3S=NYYYYYY208doubleton !S; or weak raise 501SP1NP3CP3N=NYYYYYY3No !S-!C interest. 501SP1NP3CP4C=NYYYYYY5085+!C; forcing. 501SP1NP3CP4CP4D=NYYYYYYD08RKC in !C. 501SP1NP3CP4CP4S=NYYYYYY308Self sufficient suit. 501SP1NP3CP4D=NYYYYYYD08RKC in !C 501SP1NP3CP4S=NYYYYYY308Limit; Balanced; 3!S fit 501SP1NP3CP4N=NYYYYYY3Quantitative. No fit. 501SP1NP3D=NYYYYYY608Game Forcing. may be 6!S-3!D occasionally. 501SP1NP3DP3H=NYYYYYY3085+!H 501SP1NP3DP3S=NYYYYYY208Doubleton !S; or weak raise 501SP1NP3DP3N=NYYYYYY3No !S-!D interest. 501SP1NP3DP4C=NYYYYYY3087+cards; short !S 501SP1NP3DP4CP4D=NYYYYYYD08RKC in !C. 501SP1NP3DP4CP4S=NYYYYYY308Self sufficient suit. 501SP1NP3DP4D=NYYYYYY3085+!D. 501SP1NP3DP4H=NYYYYYY008RKC in !D. 501SP1NP3DP4S=NYYYYYY308Limit; Balanced; 3!S fit 501SP1NP3DP4N=NYYYYYY3Quantitative. No fit. 501SP1NP3H=NYYYYYY608Game Forcing. 4+!H. 501SP1NP3HP3S=NYYYYYYD08Artificical; waiting; interest in extra card in partner's majors. 501SP1NP3HP3SP3N=NYYYYYYE5!S; 4/5!H. 501SP1NP3HP3SP4C=NYYYYYYE085!S4!H4!C 501SP1NP3HP3SP4D=NYYYYYYE085!S4!H4!D 501SP1NP3HP3SP4H=NYYYYYY308wants to play 4M opposite doubleton 501SP1NP3HP3SP4S=NYYYYYY3086+!S-4!H. 501SP1NP3HP3N=NYYYYYY3Willing to play opposite 5-5 Majors; may have 2!S or 3!H 501SP1NP3HP4C=NYYYYYY2087+cards; short !S\\ 501SP1NP3HP4D=NYYYYYY2087+cards; short !S 501SP1NP3HP4H=NYYYYYY3084+!H. 501SP1NP3HP4S=NYYYYYY308Balanced; 3!S fit Invitational. 501SP1NP3HP4N=NYYYYYYDRKC in !H. 501SP1NP3S=NYYYYYY30816-18 HCP; 6+good !S. 501SP1NP3N=NYYYYYY3Solid !S; 6+!S; some extras but not much. 501SP2C=NYYYYYY608GF; 2+cards; \\may have avg 4card !D suit. 501SP2CP2D=NYYYYYY3084+!D. 501SP2CP2DP2H=NYYYYYYE08No !H stopper. 501SP2CP2DP2S=NYYYYYY308Most hands with 3card support\\Follow-ups (Cue-bid) 501SP2CP2DP2N=NYYYYYY3Waiting !H stopper. 501SP2CP2DP3H=NYYYYYY808Splinter; 4+!D; sound opening bid; an honor in unbid suit 501SP2CP2DP3S=NYYYYYY308Picture-bid; 5+!C-4!S; most strength in suits 501SP2CP2DP3N=NYYYYYY315-17 Balanced; !H stopper 501SP2CP2DP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 501SP2CP2H=NYYYYYY3084+!H. 501SP2CP2HP2S=NYYYYYY308Most hands with 3card support\\Follow-ups (Cue-bid) 501SP2CP2HP2N=NYYYYYY3Waiting !D stopper. 501SP2CP2HP3D=NYYYYYYE08No !D stopper. 501SP2CP2HP3S=NYYYYYY308Picture-bid; 5+!D-4!S; most strength in suits 501SP2CP2HP3N=NYYYYYY315-17 Balanced; !D stopper. 501SP2CP2HP4D=NYYYYYY808splinter; 4+H; sound opening bid; an honor in unbid suit 501SP2CP2HP4H=NYYYYYY308Hxxx support; no Aces; at msot 2 Kings. 501SP2CP2HP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 501SP2CP2S=NYYYYYY3086+!S or no other bid. 501SP2CP2SP2N=NYYYYYY3Waiting; may have 2!Sfit; does not promise both side stoppers. 501SP2CP2SP3H=NYYYYYY808Splinter; 4+!D; sound opening bid; an honor in unbid suit 501SP2CP2SP3S=NYYYYYY3083!S support. 501SP2CP2SP3N=NYYYYYY315-17 Balanced; side stoppers 501SP2CP2SP4D=NYYYYYY808splinter; 3+!S; sound opening bid; an honor in unbid suit 501SP2CP2SP4H=NYYYYYY808splinter; 3+!S; sound opening bid; an honor in unbid suit 501SP2CP2SP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 501SP2CP2N=NYYYYYY35332 usually; 12-14 HCP; or 18+; side stoppers. 501SP2CP2NP3S=NYYYYYY3083+!S support. 501SP2CP2NP4D=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit 501SP2CP2NP4H=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit 501SP2CP2NP4S=NYYYYYY308Hxx support; no Aces; at most 2 Kings 501SP2CP3C=NYYYYYY3084+!C. sound opening hand. 501SP2CP3CP4S=NYYYYYY308Hxx support; no Aces; at most 2 Kings 501SP2CP3D=NYYYYYY808Splinter; 4+!C; sound opening bid; an honor in unbid suit 501SP2CP3H=NYYYYYY808Splinter; 4+!H; sound opening bid; an honor in unbid suit 501SP2CP3S=NYYYYYY308Sets !S as trumps; can play opposite to a void; does not promise extras Follow-ups (now cues) 501SP2CP3N=NYYYYYY315-17; 5332; side stoppers. 501SP2CP4C=NYYYYYY3085!S-5!C; sound opening bid; denies 2 fast losers in either side suit 501SP2CP4D=NYYYYYYD08RKC in !D. 501SP2CP4S=NYYYYYY308Jumps to game shows less than 4 controls 501SP2D=NYYYYYY608Game Forcing. 5+!D or great 4!D. 501SP2DP2H=NYYYYYY3084!H. 501SP2DP2HP2S=NYYYYYY308Most hands with 3card support\\Follow-ups (Cue-bid) 501SP2DP2HP2N=NYYYYYY3Waiting !C stopper. 501SP2DP2HP3C=NYYYYYYE08No !C stopper. 501SP2DP2HP3S=NYYYYYY308Picture-bid; 5+!D-4!S; most strength in suits 501SP2DP2HP3N=NYYYYYY315-17 Balanced; !C stopper. 501SP2DP2HP4C=NYYYYYY808Splinter; 4+H; sound opening bid; an honor in unbid suit 501SP2DP2HP4D=NYYYYYY308Sets !D as trumps. 501SP2DP2HP4H=NYYYYYY308Hxxx support; no Aces; at msot 2 Kings. 501SP2DP2HP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 501SP2DP2S=NYYYYYY3086+!S or no other bid. 501SP2DP2SP2N=NYYYYYY3Waiting; may have 2!S fit; does not promise both side stops. 501SP2DP2SP3S=NYYYYYY3083+!S support. 501SP2DP2SP3N=NYYYYYY315-17 Balanced; both side stops. 501SP2DP2SP4C=NYYYYYY808Splinter; 3+!S; sound opening bid; an honor in unbid suit 501SP2DP2SP4D=NYYYYYY308Sets !D as trumps. 501SP2DP2SP4H=NYYYYYY808Splinter; 3+!S; sound opening bid; an honor in unbid suit 501SP2DP2SP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 501SP2DP2N=NYYYYYY35332 usually; 12-14 HCP; or 18+; side stoppers. 501SP2DP2NP3S=NYYYYYY3083+!S support. 501SP2DP2NP4C=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit 501SP2DP2NP4D=NYYYYYY308Sets !D as trumps. 501SP2DP2NP4H=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit 501SP2DP2NP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 501SP2DP3C=NYYYYYY3084!C; 15+HCP; or 5!C with 13 HCP. 501SP2DP3CP3H=NYYYYYYE08No !H stopper or advance to !H Cue-bid for !C. 501SP2DP3CP3S=NYYYYYY3083+!S support. 501SP2DP3CP4D=NYYYYYY308Sets !D as trumps. 501SP2DP3CP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 501SP2DP3D=NYYYYYY3083+!D; sound opening bid. 501SP2DP3DP3H=NYYYYYYE08Last train to chattanooga:\\either interest in slam in !D; or \\interest in not playing 3NT 501SP2DP3DP3S=NYYYYYY3083+!S support. 501SP2DP3DP4D=NYYYYYY308Sets !D as trumps. 501SP2DP3DP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 501SP2DP3H=NYYYYYY808Splinter; 4+!D; sound opening bid; an honor in unbid suit 501SP2DP3HP4S=NYYYYYY308Hxx support; no Aces; at most 2 Kings 501SP2DP3S=NYYYYYY308Sets S as trumps; can play opp. a void; does not promise extras \\Follow-ups (now Cue-bid). 501SP2DP3N=NYYYYYY05323 exactly (usually); 15-17 HCP; side stoppers. 501SP2DP4C=NYYYYYY808Splinter; 4+!D; 16+ HCP; an honor in unbid suit. 501SP2DP4D=NYYYYYY3085!S-5!D; sound opening bid; denies 2 fast losers in either side suit 501SP2DP4H=NYYYYYYD08RKC in !D. 501SP2DP4HP4S=NYYYYYYE080 or 3 keycards. 501SP2DP4HP4SP4N=NYYYYYYEAsks for Q!D? 501SP2DP4HP4SP4NP5C=NYYYYYYE08K!C+Q!D 501SP2DP4HP4SP4NP5D=NYYYYYYE08No Q!D. 501SP2DP4HP4SP4NP5H=NYYYYYYE08K!H+Q!D. 501SP2DP4HP4SP4NP5S=NYYYYYYE08K!S+Q!D. 501SP2DP4HP4SP4NP6D=NYYYYYYE08No side King. 501SP2DP4HP4SP5H=NYYYYYYD08Confirms all Keycards and Q!D; \\asks for specific King? 501SP2DP4HP4SP5HP5S=NYYYYYYE08K!S 501SP2DP4HP4SP5HP6C=NYYYYYYE08K!C. 501SP2DP4HP4SP5HP6D=NYYYYYYE08K!H. 501SP2DP4HP4N=NYYYYYYE1 or 4 key cards. 501SP2DP4HP4NP5C=NYYYYYYD08Asks for Q!D? 501SP2DP4HP4NP5CP5D=NYYYYYYE08No Q!D. 501SP2DP4HP4NP5CP5H=NYYYYYYE08K!H+Q!D. 501SP2DP4HP4NP5CP5S=NYYYYYYE08K!S+Q!D. 501SP2DP4HP4NP5CP5N=NYYYYYYEK!C+Q!D. 501SP2DP4HP4NP5CP6D=NYYYYYYE08No side King. 501SP2DP4HP4NP5H=NYYYYYYD08Confirms all Keycards and Q!D; \\asks for specific King? 501SP2DP4HP4NP5HP5S=NYYYYYYE08K!S 501SP2DP4HP4NP5HP6C=NYYYYYYE08K!C. 501SP2DP4HP4NP5HP6D=NYYYYYYE08K!H. 501SP2DP4HP5C=NYYYYYYE082 key cards without Q!D. 501SP2DP4HP5CP5H=NYYYYYYD08Confirms all Keycards and Q!D; \\asks for specific King? 501SP2DP4HP5CP5HP5S=NYYYYYYE08K!S 501SP2DP4HP5CP5HP6C=NYYYYYYE08K!C. 501SP2DP4HP5CP5HP6D=NYYYYYYE08K!H. 501SP2DP4HP5D=NYYYYYYE082 key cards + Q!D. 501SP2DP4HP5DP5H=NYYYYYYD08Confirms all Keycards and Q!D; \\asks for specific King? 501SP2DP4HP5DP5HP5S=NYYYYYYE08K!S 501SP2DP4HP5DP5HP6C=NYYYYYYE08K!C. 501SP2DP4HP5DP5HP6D=NYYYYYYE08K!H. 501SP2DP4HP5H=NYYYYYYE080 or 3 keycards and useful void. 501SP2DP4HP5S=NYYYYYYE081 or 4 keycards and useful void. 501SP2DP4HP5N=NYYYYYYE2 key cards with out Q!D and useful void. 501SP2DP4HP6C=NYYYYYYE082 key cards with Q!D and useful void. 501SP2DP4S=NYYYYYY308Jumps to game show less than 4 controls. 501SP2H=NYYYYYY608Game Forcing. 5+!H 501SP2HP2S=NYYYYYY3086+!S or no other bid. 501SP2HP2SP2N=NYYYYYY3Waiting; may have 2!S fit; does not promise both side stops. 501SP2HP2SP3S=NYYYYYY3083+!S support. 501SP2HP2SP3N=NYYYYYY315-17 Balanced; both side stops. 501SP2HP2SP4C=NYYYYYY808Splinter; 3+!S; sound opening bid; an honor in unbid suit 501SP2HP2SP4D=NYYYYYY808Splinter; 3+!S; sound opening bid; an honor in unbid suit 501SP2HP2SP4H=NYYYYYY208No slam interest; long suit little else. 501SP2HP2SP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 501SP2HP2N=NYYYYYY35233 or 51(43) usually; 12-14 HCP; or 18+; side stoppers. 501SP2HP2NP3S=NYYYYYY3083+!S support. 501SP2HP2NP4C=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit 501SP2HP2NP4D=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit 501SP2HP2NP4H=NYYYYYY208To Play. 501SP2HP2NP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 501SP2HP3C=NYYYYYY3084!C; 15+HCP; or 5!C with 13 HCP. 501SP2HP3CP3D=NYYYYYYE08No !D stopper or advance Cue-bid for !C. 501SP2HP3CP3S=NYYYYYY3083+!S support. 501SP2HP3CP4H=NYYYYYY208No slam interest; long suit little else. 501SP2HP3CP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 501SP2HP3D=NYYYYYY3083+!D; sound opening bid. 501SP2HP3DP3S=NYYYYYY3083+!S support. 501SP2HP3DP4C=NYYYYYY308Natural. 6!H-5!C. 501SP2HP3DP4H=NYYYYYY208No slam interest; long suit little else. 501SP2HP3DP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings 501SP2HP3H=NYYYYYY3083+!H support. any strength. 501SP2HP3HP4S=NYYYYYY308Hxx support; no Aces; at most 2 Kings 501SP2HP3S=NYYYYYY308Sets !S as trumps; can play opp. a void; does not promise extras \\Follow-ups (now Cue-bid). 501SP2HP3N=NYYYYYY35233 exactly (usually); 15-17 HCP; side stoppers. 501SP2HP4C=NYYYYYY808Splinter; 4+!H; 16+ HCP; an honor in unbid suit. 501SP2HP4D=NYYYYYY808Splinter; 4+!H; sound opening bid; an honor in unbid suit 501SP2HP4H=NYYYYYY3085422 minimum No minors A/K. 501SP2HP4S=NYYYYYY308Jumps to game show less than 4 controls. 501SP2S=NYYYYYY308constructive raise; 7-10(-) 3!Sfit or \\5-8 HCP; 4!Sfit 501SP2SP2N=NYYYYYY5any short suit game/slamtry 501SP2SP2NP3C=NYYYYYYD08Asks for shortness. 501SP2SP2NP3S=NYYYYYY208very bad hand; does not care 501SP2SP3C=NYYYYYY508help suit game/slam try 501SP2SP3CP3H=NYYYYYYE08No help in the suit. 501SP2SP3CP3HP4H=NYYYYYY308choice of game. 501SP2SP3CP4C=NYYYYYYE08shows 3/4 card suit headed by at most one honor 501SP2SP3D=NYYYYYY508help suit game/slam try 501SP2SP3DP3H=NYYYYYYE08No help in the suit. 501SP2SP3DP3HP4H=NYYYYYY308choice of game. 501SP2SP3DP4D=NYYYYYYE08shows 3/4 card suit headed by at most one honor 501SP2SP3H=NYYYYYY508help suit game/slam try 501SP2SP3HP3S=NYYYYYYE08No help in the suit. 501SP2SP3HP3SP4H=NYYYYYY3085-5 in Majors; choice of game. 501SP2SP3HP4H=NYYYYYYE08shows 3/4 card suit headed by at most one honor 501SP2SP3S=NYYYYYY908Preemptive. 501SP2SP4C=NYYYYYY6085!S-5!C good suits slamtry 501SP2SP4CP4D=NYYYYYYE081-2 cover cards. 501SP2SP4CP4S=NYYYYYYE080-1 cover card. 501SP2SP4CP4N=NYYYYYYDRKC in !S; 3 cover cards. 501SP2SP4D=NYYYYYY6085!S-5!D good suits slamtry 501SP2SP4DP4H=NYYYYYYE080-1 cover cards. 501SP2SP4DP4S=NYYYYYYE080-1 cover card. 501SP2SP4DP4N=NYYYYYYDRKC in !S; 3 cover cards. 501SP2N=NYYYYYY3Jacoby; Balanced; Game Forcing; 4+!S fit 501SP2NP3C=NYYYYYY308Any minimum; 11-14 Balanced ;\\11-13 Unbalanced. 501SP2NP3CP3D=NYYYYYYD08Asks shortage? 001SP2NP3CP3DP3H=NYYYYYYE085!S Balanced. 001SP2NP3CP3DP3S=NYYYYYYE08!C shortage. 001SP2NP3CP3DP3N=NYYYYYYE!D shortage. 001SP2NP3CP3DP4C=NYYYYYYE08!H shortage. 001SP2NP3CP3DP4D=NYYYYYYE085!C 001SP2NP3CP3DP4H=NYYYYYYE085!D 001SP2NP3CP3DP4S=NYYYYYYE085!H 501SP2NP3CP4S=NYYYYYY108To Play. 501SP2NP3D=NYYYYYY30815+ Balanced; followups Cue-bid. 501SP2NP3H=NYYYYYYE0814+ Unbalanced. 501SP2NP3S=NYYYYYYE0814+ Unbalanced. 501SP2NP3N=NYYYYYYE14+ Unbalanced. 501SP2NP4C=NYYYYYY50814+ 5!S-5!C; then follow-ups Cue-bid. 501SP2NP4D=NYYYYYY50814+ 5!S-5!D; then follow-ups Cue-bid. 501SP2NP4H=NYYYYYY50814+ 5!S-5!H; then follow-ups Cue-bid. 501SP2NP4S=NYYYYYY2086322/7222; 11-13 HCP. 501SP3C=NYYYYYY408Invite; 6+!C; ~11 HCP; denies 3+S; Non forcing (any bid now GF) 501SP3D=NYYYYYY408Invite; 6+!D; ~11 HCP; denies 3+S; Non forcing (any bid now GF) 501SP3H=NYYYYYY408Invite; 6+!H; ~11 HCP; 0-1!S; Non forcing (any bid now GF) 501SP3S=NYYYYYY408Invite;4!S Balanced or Unbalanced 3!S 501SP3N=NYYYYYY3any 9-12 HCP splinter; 4+S 501SP3NP4C=NYYYYYYD08Asks bid shortage? 501SP3NP4CP4D=NYYYYYY808!D shortage. 501SP3NP4CP4H=NYYYYYY808!H shortage. 501SP3NP4CP4S=NYYYYYYE08!C shortage. 001SP4C=NYYYYYY80813+ HCP splinter 001SP4D=NYYYYYY80813+ HCP splinter 001SP4H=NYYYYYY80813+ HCP splinter 501SP4S=NYYYYYY9085+!S; Preemptive. 501SDP=NYYYYYYPass then \\Later X 501SD1N=NYYYYYY2Natural. ; Non forcing. 501SD2C=NYYYYYY3087-9 HCP; 3!S 501SD2D=NYYYYYY3087-9 HCP; 4!S 501SD2H=NYYYYYY208Natural; 6-9 HCP; NF; usually 6cards 501SD2S=NYYYYYY208Artificical; 0-6 HCP; 3!S fit. 501SD2N=NYYYYYY6Artificical; 10+ HCP 4!Sfit; may have minimum; Game Forcing; splinter 501SD3C=NYYYYYY2087-10; good 6+!C suit; Non forcing; constructive 501SD3D=NYYYYYY2087-10; good 6+!D suit; Non forcing; constructive 501SD3H=NYYYYYY908weak jump shift; 4-6 HCP; 501SD3S=NYYYYYY908Preemptive. 501SD4C=NYYYYYY808splinter; serious slam interest 501SD4D=NYYYYYY808splinter; serious slam interest 501SD4H=NYYYYYY808splinter; serious slam interest 501S2C2N=NYYYYYY3Jacoby 2NT. 4!S fit. 501S2C3C=NYYYYYY508Limit raise; or GF 3card raise 501S2C3H=NYYYYYY808Splinter. 501S2C3S=NYYYYYY908Preemptive. 501S2C4C=NYYYYYY808Splinter. 501S2C4D=NYYYYYY808Splinter. 501S2D2N=NYYYYYY3Jacoby 2NT. 4!S fit. 501S2D3D=NYYYYYY508Limit raise; or GF 3card raise 501S2D3H=NYYYYYY808Splinter. 501S2D3S=NYYYYYY908Preemptive. 501S2D4C=NYYYYYY808Splinter. 501S2D4D=NYYYYYY808Splinter. 501S2H2N=NYYYYYY3Jacoby 2NT. 4!S fit. 501S2H3H=NYYYYYY508Limit raise; or GF 3card raise 501S2H3S=NYYYYYY908Preemptive. 501S2H4C=NYYYYYY808Splinter. 501S2H4D=NYYYYYY808Splinter. 501S2H4H=NYYYYYY808Splinter. 501S2SD=NYYYYYY10+ HCP; can penalize at least one side suit \\(later X's by both sides show 4+cards usually) 501S2S2N=NYYYYYY3Jacoby 2NT; 4!S. 501S2S3S=NYYYYYY208competitive raise. 501S2S4C=NYYYYYY808Splinter. 501S2S4D=NYYYYYY808Splinter. 501S2S4H=NYYYYYY808Splinter. 501S2NP=NYYYYYYPass then \\Later X 501S2ND=NYYYYYY10+ HCP; can penalize at least one of their suits.\\(Later X's by both sides show 4+cards usually) 501S2N3D=NYYYYYY308Invitational !S + !H 501S2N3H=NYYYYYY208Natural. 501S2N3S=NYYYYYY208competitive only. 001N=NYYYYYY215-17; May have 5M\\1NT with 5H and 15-16 HCP or\\1NT with 5S and 16 HCP\\ 001NP2C=NYYYYYYD08Stayman; might not have a major 001NP2CP2D=NYYYYYYE08No 4 card Major 001NP2CP2DP2H=NYYYYYY208weak both majors \\!H at least as long as !S 001NP2CP2DP2S=NYYYYYY208Weak 5+!S and 4!H 001NP2CP2DP2N=NYYYYYY4Invite might not have 4M 001NP2CP2DP3C=NYYYYYY6085+cards with a 4M; GF; if no slam interest then unbalanced. 001NP2CP2DP3CP3D=NYYYYYY308concentrated. with worry about a bypassed suits. 001NP2CP2DP3CP3DP3N=NYYYYYY1No worries. To Play. 001NP2CP2DP3CP3DP4C=NYYYYYY2083N not good; does not promise slam interest or 6+cards 001NP2CP2DP3CP3DP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. 001NP2CP2DP3CP3DP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. 001NP2CP2DP3CP3DP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C 001NP2CP2DP3CP3H=NYYYYYY308concentrated. with worry about a bypassed suits. 001NP2CP2DP3CP3HP3N=NYYYYYY1No worries. To Play. 001NP2CP2DP3CP3HP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards 001NP2CP2DP3CP3HP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. 001NP2CP2DP3CP3HP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. 001NP2CP2DP3CP3HP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C 001NP2CP2DP3CP3S=NYYYYYY308concentrated. with worry about a bypassed suits. 001NP2CP2DP3CP3SP3N=NYYYYYY1No worries. To Play. 001NP2CP2DP3CP3SP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards 001NP2CP2DP3CP3SP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. 001NP2CP2DP3CP3SP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. 001NP2CP2DP3CP3SP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C 001NP2CP2DP3CP3N=NYYYYYY1To Play. 001NP2CP2DP3CP4C=NYYYYYY2083N not good; does not promise slam interest 001NP2CP2DP3D=NYYYYYY6085+cards with a 4M; GF; if no slam interest then unbalanced. 001NP2CP2DP3DP3H=NYYYYYY308concentrated. with worry about a bypassed suits. 001NP2CP2DP3DP3HP3N=NYYYYYY1No worries. To Play. 001NP2CP2DP3DP3HP4C=NYYYYYY808cue-bid with slam interest; only promises 5!D 001NP2CP2DP3DP3HP4D=NYYYYYY8083N not good; does not promise slam interest or 6+cards 001NP2CP2DP3DP3HP4DP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. 001NP2CP2DP3DP3HP4DP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. 001NP2CP2DP3DP3S=NYYYYYY308concentrated. with worry about a bypassed suits. 001NP2CP2DP3DP3SP3N=NYYYYYY1No worries. To Play. 001NP2CP2DP3DP3SP4C=NYYYYYY808cue-bid with slam interest; only promises 5!D 001NP2CP2DP3DP3SP4D=NYYYYYY8083N not good; does not promise slam interest or 6+cards 001NP2CP2DP3DP3SP4DP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. 001NP2CP2DP3DP3SP4DP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. 001NP2CP2DP3DP3N=NYYYYYY1To Play. 001NP2CP2DP3DP4D=NYYYYYY4083N not good; does not promise slam interest 001NP2CP2DP3H=NYYYYYY6084!H; 5+!S. Smolen 001NP2CP2DP3HP3S=NYYYYYY308Sets !S as trumps; Bad slam hand. 001NP2CP2DP3HP3N=NYYYYYY32!S 001NP2CP2DP3HP3NP4C=NYYYYYY708Natural. Slam try. 001NP2CP2DP3HP3NP4D=NYYYYYY308Natural. Slam try. 001NP2CP2DP3HP3NP4H=NYYYYYY3086!S; 4!H. 001NP2CP2DP3HP3NP4N=NYYYYYY3Quantitative. 001NP2CP2DP3HP4C=NYYYYYY308Sets !S as trumps; Good slam cards. 001NP2CP2DP3HP4CP4H=NYYYYYYA08Retransfer to 4!S. 001NP2CP2DP3S=NYYYYYY6084!S; 5+!H. Smolen 001NP2CP2DP3SP3N=NYYYYYY32!H 001NP2CP2DP3SP3NP4D=NYYYYYYA086+!H 001NP2CP2DP3SP3NP4N=NYYYYYY3Quantitative. 001NP2CP2DP3SP4C=NYYYYYY308Sets !H as trumps; Good slam cards. 001NP2CP2DP3SP4CP4D=NYYYYYY308Natural. Slam try. 001NP2CP2DP3SP4CP4H=NYYYYYY1086+!H. To Play. 001NP2CP2DP3SP4H=NYYYYYY308sets !H; bad slam cards. 001NP2CP2H=NYYYYYYE084H; might have 4S 001NP2CP2HP2S=NYYYYYY208Invite only with 4!S; NF 001NP2CP2HP2N=NYYYYYY4Invite no major 001NP2CP2HP3C=NYYYYYY6085+cards; 4!S; GF; if no slam interest then unbalanced. 001NP2CP2HP3CP3H=NYYYYYY308no stopper in the other minor; denies 4!S\\ 001NP2CP2HP3CP3HP3S=NYYYYYYE08Partial stopper in other minor. Denies 4!S 001NP2CP2HP3CP3HP3N=NYYYYYY1No worries. 001NP2CP2HP3CP3HP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards. 001NP2CP2HP3CP3HP4CP4S=NYYYYYY008Moysion 4-3 fit. 001NP2CP2HP3CP3HP4D=NYYYYYY808cue bid with slam interest; only promises 5minor. 001NP2CP2HP3CP3HP4H=NYYYYYY108To Play. 001NP2CP2HP3CP3HP4S=NYYYYYY808cue bid with slam interest; only promises 5minor. 001NP2CP2HP3CP3S=NYYYYYY3084!S; sets trump 001NP2CP2HP3CP3N=NYYYYYY3Stopper in other minor 001NP2CP2HP3CP4C=NYYYYYY308Great suit play. 001NP2CP2HP3D=NYYYYYY6085+cards; 4!S; GF; if no slam interest then unbalanced. 001NP2CP2HP3DP3H=NYYYYYY308No stopper in the other minor; denies 4!S\\ 001NP2CP2HP3DP3HP3S=NYYYYYYE08Partial stopper in other minor. 001NP2CP2HP3DP3HP3N=NYYYYYY1No worries. 001NP2CP2HP3DP3HP4C=NYYYYYY808cue bid with slam interest; only promises 5minor. 001NP2CP2HP3DP3HP4D=NYYYYYY3083N not good; does not promise slam interest or 6+cards. 001NP2CP2HP3DP3HP4DP4S=NYYYYYY308moysion (4-3) fit. 001NP2CP2HP3DP3HP4H=NYYYYYY108To Play. 001NP2CP2HP3DP3HP4S=NYYYYYY808cue bid with slam interest; only promises 5minor. 001NP2CP2HP3DP3S=NYYYYYY3084!S; sets trump 001NP2CP2HP3DP3N=NYYYYYY3Stopper in other minor 001NP2CP2HP3DP4D=NYYYYYY308Great suit play. 001NP2CP2HP3H=NYYYYYY408Invite. 001NP2CP2HP3S=NYYYYYYE08Sets !H as trump; unspecified splinter. 001NP2CP2HP3SP3N=NYYYYYYDAsking bid. 001NP2CP2HP3SP3NP4C=NYYYYYY808Singleton 001NP2CP2HP3SP3NP4D=NYYYYYYE08Singleton 001NP2CP2HP3SP3NP4H=NYYYYYYE08Singleton !S. 001NP2CP2HP3SP4H=NYYYYYY108To Play. 001NP2CP2HP3N=NYYYYYY1To Play. 001NP2CP2HP4C=NYYYYYYE08RKC for !H; promises at least 3 of (5KC and trump Q) or 17+ HCP\\ 001NP2CP2HP4D=NYYYYYY708Balanced slam try in !H 001NP2CP2HP4H=NYYYYYY108To Play. 001NP2CP2HP4S=NYYYYYY108To Play. 001NP2CP2HP4N=NYYYYYY2Quantitative promises 4S; NF 001NP2CP2S=NYYYYYYE084S; denies 4!H. 001NP2CP2SP2N=NYYYYYY4invite might not have 4!H. 001NP2CP2SP3C=NYYYYYY6085+cards; 4!H; GF; if no slam interest then unbalanced. 001NP2CP2SP3CP3H=NYYYYYY3083 card !H; No stopper in other minor. 001NP2CP2SP3CP3HP3S=NYYYYYY308Last train for 3NT. 001NP2CP2SP3CP3HP3N=NYYYYYY1To Play. 001NP2CP2SP3CP3HP4C=NYYYYYY2083NT bad; does not promise slam interest or 6+cards. 001NP2CP2SP3CP3HP4D=NYYYYYY808Cue-bid with slam interest; only promises 5 minor. 001NP2CP2SP3CP3S=NYYYYYY308Denies stopper in other minor; or 3!H's. 001NP2CP2SP3CP3SP3N=NYYYYYY1To Play. 001NP2CP2SP3CP3SP4C=NYYYYYY2083NT bad; does not promise slam interest or 6+cards. 001NP2CP2SP3CP3SP4D=NYYYYYY808Cue-bid with slam interest; only promises 5 minor. 001NP2CP2SP3CP3N=NYYYYYY3Stopper in other minor. 001NP2CP2SP3CP4C=NYYYYYY308Great suit play contract. 001NP2CP2SP3D=NYYYYYY6085+cards; 4!H; GF; if no slam interest then unbalanced. 001NP2CP2SP3DP3H=NYYYYYY3083 card !H; No stopper in other minor. 001NP2CP2SP3DP3HP3S=NYYYYYY308Last train for 3NT. 001NP2CP2SP3DP3HP3N=NYYYYYY1To Play. 001NP2CP2SP3DP3HP4C=NYYYYYY808Cue-bid with slam interest; only promises 5 minor. 001NP2CP2SP3DP3HP4D=NYYYYYY2083NT bad; does not promise slam interest or 6+cards. 001NP2CP2SP3DP3S=NYYYYYY308Denies stopper in other minor; or 3!H's. 001NP2CP2SP3DP3SP3N=NYYYYYY1To Play. 001NP2CP2SP3DP3SP4C=NYYYYYY808Cue-bid with slam interest; only promises 5 minor. 001NP2CP2SP3DP3SP4D=NYYYYYY2083NT bad; does not promise slam interest or 6+cards. 001NP2CP2SP3DP3N=NYYYYYY3Stopper in other minor. 001NP2CP2SP3DP4D=NYYYYYY308Great suit play contract. 001NP2CP2SP3H=NYYYYYY608Sets !S as trump; unspecified splinter 001NP2CP2SP3HP3S=NYYYYYYD08Ask for Natural suit? 001NP2CP2SP3HP3SP3N=NYYYYYYE!H length suit. 001NP2CP2SP3HP3SP4C=NYYYYYYE08!C length suit. 001NP2CP2SP3HP3SP4D=NYYYYYYE08!D length suit. 001NP2CP2SP3HP4S=NYYYYYY108To Play. 001NP2CP2SP3S=NYYYYYY408Invitational 001NP2CP2SP3N=NYYYYYY1To Play. 001NP2CP2SP4C=NYYYYYYD08RKC for !S. 001NP2CP2SP4D=NYYYYYY708Balanced Slam try in !S. 001NP2CP2SP4N=NYYYYYY3Quantitative. No fit. 001NP2CP3H=NYYYYYYE085!H; 15-16 HCP 001NP2CP3S=NYYYYYYE085!S; 16 HCP 001NP2CDR=NYYYYYY4+ Good C 001NP2CD2D=NYYYYYYE08No 4 card Major and No C stopper 001NP2CD2DP3H=NYYYYYY3084 card H + 5 card S. 001NP2CD2DP3S=NYYYYYY3084 card S + 5 card H. 001NP2CD2H=NYYYYYYE08!H 001NP2CD2S=NYYYYYYE08!S 001NP2CD3H=NYYYYYY3085!H and max 001NP2CD3S=NYYYYYY3085!S and max 001NP2D=NYYYYYYA08Transfer to 2!H. 001NP2DPP=NYYYYYYDoubleton !H. 001NP2DP2H=NYYYYYYE08Forced to bid 2!H. 001NP2DP2HP2S=NYYYYYY4085!H; 4!S invite exactly. 001NP2DP2HP2N=NYYYYYY4Invitational; may be unbalanced. 001NP2DP2HP3C=NYYYYYY3084+ cards; mild Slam try. 001NP2DP2HP3CP3D=NYYYYYY308No stopper in !D; denies !H fit. 001NP2DP2HP3CP3DP4C=NYYYYYY3085!H;5!C 001NP2DP2HP3CP3DP4CP4H=NYYYYYY308HonorX suggest 5-2 fit. 001NP2DP2HP3CP3H=NYYYYYY308All hands with 3+!H. 001NP2DP2HP3CP3S=NYYYYYY308No stopper in !S; denies !H fit. 001NP2DP2HP3CP3SP4C=NYYYYYY3085!H;5!C 001NP2DP2HP3CP3SP4CP4H=NYYYYYY308HonorX suggest 5-2 fit. 001NP2DP2HP3CP3N=NYYYYYY12!H. Both unbid suits well stopped. 001NP2DP2HP3CP4D=NYYYYYY808Cue-bid for !C. 001NP2DP2HP3CP4S=NYYYYYY808Cue-bid for !C. 001NP2DP2HP3D=NYYYYYY3084+ cards; mild Slam try. 001NP2DP2HP3DP3H=NYYYYYY308All hands with 3+!H. 001NP2DP2HP3DP3S=NYYYYYY308No stopper in !S; denies !H fit. 001NP2DP2HP3DP3SP4D=NYYYYYY3085!H; 5!D 001NP2DP2HP3DP3SP4DP4H=NYYYYYY308HonorX suggest 5-2 fit. 001NP2DP2HP3DP3N=NYYYYYY12!H. Both unbid suits well stopped. 001NP2DP2HP3DP4C=NYYYYYY808Cue-bid for !D. 001NP2DP2HP3DP4S=NYYYYYY808Cue-bid for !D. 001NP2DP2HP3H=NYYYYYY408Invitational 001NP2DP2HP3S=NYYYYYY808Splinter; Sets !H as trumps. 001NP2DP2HP3N=NYYYYYY3choice of game; may be unbalanced. 001NP2DP2HP4C=NYYYYYY808Splinter; Sets !H as trumps. 001NP2DP2HP4D=NYYYYYY808Splinter; Sets !H as trumps. 001NP2DP2HP4H=NYYYYYY308Mild balanced; Slam try. 001NP2DP2HP4N=NYYYYYY3Quantitative. 001NP2DP2S=NYYYYYYE08xx/Ax/Kx in a minor; 4+card !H. 001NP2DP2SP2N=NYYYYYYDAsking for doubleton suit? 001NP2DP2SP2NP3C=NYYYYYYE082!C 001NP2DP2SP2NP3H=NYYYYYYE082!D. 001NP2DP2SP3D=NYYYYYYA08Retransfer to 3!H. 001NP2DP2N=NYYYYYYExx/Ax/Kx in !S; 4+card !H. 001NP2DP2NP3D=NYYYYYYA08Retransfer to 3!H. 001NP2DP3C=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax. 001NP2DP3CP3D=NYYYYYYA08Retransfer to 3!H. 001NP2DP3H=NYYYYYY308Random average 4card !Hsupport; not max; not garbage 001NP2DDR=NYYYYYYmax 3!H. 001NP2DDRP2H=NYYYYYY108To Play. 001NP2DDRP3D=NYYYYYYA08Retransfer to !H. 001NP2DD2H=NYYYYYY3083 or 4 !H. minimum 001NP2DD2S=NYYYYYY3084+!H; superaccepts !H. 001NP2H=NYYYYYYA08Transfer to 2!S. 001NP2HPP=NYYYYYYMust bid 2!S. 001NP2HP2S=NYYYYYY208Most hands; forced to bid. 001NP2HP2SP2N=NYYYYYY4Invitational; may be unbalanced. 001NP2HP2SP3C=NYYYYYY3084+ cards; mild Slam try. 001NP2HP2SP3CP3D=NYYYYYY308No stopper in !D; denies !S fit. 001NP2HP2SP3CP3DP4C=NYYYYYY3085!S;5!C 001NP2HP2SP3CP3DP4CP4S=NYYYYYY308HonorX suggest 5-2 fit. 001NP2HP2SP3CP3H=NYYYYYY308No stopper in !D; denies !S fit. 001NP2HP2SP3CP3HP4C=NYYYYYY3085!S;5!C 001NP2HP2SP3CP3HP4CP4S=NYYYYYY308HonorX suggest 5-2 fit. 001NP2HP2SP3CP3S=NYYYYYY308All hands with 3+!S 001NP2HP2SP3CP3N=NYYYYYY12!S. Both unbid suits well stopped. 001NP2HP2SP3CP4D=NYYYYYY808Cue-bid for !C. 001NP2HP2SP3CP4H=NYYYYYY808Cue-bid for !C. 001NP2HP2SP3D=NYYYYYY3084+ cards; mild Slam try. 001NP2HP2SP3DP3H=NYYYYYY308No stopper in !C; denies !S fit. 001NP2HP2SP3DP3HP4D=NYYYYYY3085!S;5!D 001NP2HP2SP3DP3HP4DP4S=NYYYYYY308HonorX suggest 5-2 fit. 001NP2HP2SP3DP3S=NYYYYYY308All hands with 3+!S 001NP2HP2SP3DP3N=NYYYYYY12!S. Both unbid suits well stopped. 001NP2HP2SP3DP4C=NYYYYYY808Cue-bid for !D. 001NP2HP2SP3DP4H=NYYYYYY808Cue-bid for !D. 001NP2HP2SP3DP4S=NYYYYYY808To Play. 001NP2HP2SP3H=NYYYYYY6085+!H; Slam try. 001NP2HP2SP3HP3S=NYYYYYY308Sets !S as trumps. 001NP2HP2SP3HP3N=NYYYYYY32-2 Majors or No Major honors. 001NP2HP2SP3HP4C=NYYYYYY808Cue-bid for !H. 001NP2HP2SP3HP4D=NYYYYYY808Cue-bid for !H. 001NP2HP2SP3HP4H=NYYYYYY108Very bad. 001NP2HP2SP3HP4S=NYYYYYY108Very bad. 001NP2HP2SP3HP4N=NYYYYYYDRKC for !H. 001NP2HP2SP3S=NYYYYYY408Invitational; 6+!S 001NP2HP2SP3N=NYYYYYY3choice of game; may be unbalanced. 001NP2HP2SP4C=NYYYYYY808Splinter; Sets !S as trumps. 001NP2HP2SP4D=NYYYYYY808Splinter; Sets !S as trumps. 001NP2HP2SP4S=NYYYYYY308Mild balanced; Slam try. 001NP2HP2SP4N=NYYYYYY3Quantitative. 001NP2HP2N=NYYYYYYExx/Ax/Kx in a minor; 4+card !S. 001NP2HP2NP3C=NYYYYYYD08Asking bid for minor? 001NP2HP2NP3CP3D=NYYYYYYE08!D 001NP2HP2NP3CP3S=NYYYYYYE08!C 001NP2HP2NP3H=NYYYYYYA08Retransfer to 3!S. 001NP2HP3C=NYYYYYY308xx/Ax/Kx in !H; 4+card !S. 001NP2HP3CP3H=NYYYYYYA08Retransfer to 3!S. 001NP2HP3D=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax. 001NP2HP3DP3H=NYYYYYYA08Retransfer to !S. 001NP2HP3S=NYYYYYY308Random average 4card !Ssupport; not max; not garbage 001NP2HDR=NYYYYYYmax HCP. 3!S. 001NP2HDRP2H=NYYYYYY108To Play. 001NP2HDRP3D=NYYYYYYA08Retransfer to !H. 001NP2HD2H=NYYYYYY3083 or 4 !H. minimum 001NP2HD2S=NYYYYYY208minimum; 3-4 !S. 001NP2S=NYYYYYYA085+!C transfer. Denies 4 Majors. 001NP2SP2N=NYYYYYYEAccepts !C invite.\\(Honorxx and side stoppers) 001NP2SP2NP3C=NYYYYYY108To Play. 001NP2SP2NP3D=NYYYYYY6085+!C-4!D (not 5431shape); GF 001NP2SP2NP3H=NYYYYYYE08Slam try. shortness in !H 001NP2SP2NP3S=NYYYYYYE08Slam try. shortness in !S 001NP2SP2NP3N=NYYYYYY3Light game try. Invitational. 001NP2SP2NP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !C. 001NP2SP3C=NYYYYYY308Declines !C invite. 001NP2SP3CPP=NYYYYYYTo Play. 001NP2SP3CP3D=NYYYYYY6085!C4!D22 or 6!C-4!D; GF 001NP2SP3CP3H=NYYYYYY708shortness; Slam try. 001NP2SP3CP3S=NYYYYYY708shortness; Slam try. 001NP2SP3CP3N=NYYYYYY715 HCP; Balanced slamtry with !C. 001NP2SP3CP4N=NYYYYYY716-17 HCP; Balanced slamtry with !C\\ 001NP2N=NYYYYYYA5+!D transfer. Denies 4 Majors.\\May be 5!C; 5!D. 001NP2NP3C=NYYYYYY308Bad! !D. 001NP2NP3CPP=NYYYYYY5-5 in minors; weak. 001NP2NP3CP3D=NYYYYYY108To Play. 001NP2NP3D=NYYYYYY308Good !D. 001NP2NP3DPP=NYYYYYYTo Play. weak with !D or 5-5 in minors. 001NP2NP3DP3H=NYYYYYYE08Slam try. shortness in !H 001NP2NP3DP3S=NYYYYYYE08Slam try. shortness in !S 001NP2NP3DP3N=NYYYYYY3Light game try. Invitational. 001NP2NP3DP4C=NYYYYYY6084!C-5!D22 or 4!C-6+!D; GF 001NP2NP3DP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !D. 001NP3C=NYYYYYYB08GF balanced Puppet Stayman; \\Not 44 Majors. 001NP3CP3D=NYYYYYYE08at least one 4card major; not 4333. 001NP3CP3DP3H=NYYYYYYE084 card !S. 001NP3CP3DP3S=NYYYYYYE084 card !H. 001NP3CP3DP3N=NYYYYYY1No interest in 4 Majors. 001NP3CP3H=NYYYYYYE085!H 001NP3CP3S=NYYYYYYE085!S 001NP3CP3N=NYYYYYYENo 4 card Majors or any 4333. 001NP3D=NYYYYYY6085+;5+ minors 001NP3DP3H=NYYYYYYE08Sets !C as trumps 001NP3DP3HP3N=NYYYYYYEBad for slam. 001NP3DP3HP4C=NYYYYYYE08Bad for slam. 001NP3DP3HP4D=NYYYYYYE08Bad for slam. 001NP3DP3HP4H=NYYYYYYE08Slammish. 001NP3DP3HP4S=NYYYYYYE08Slammish. 001NP3DP3S=NYYYYYYE08Sets !D as trumps 001NP3DP3SP3N=NYYYYYYEBad for slam. 001NP3DP3SP4C=NYYYYYYE08Bad for slam. 001NP3DP3SP4D=NYYYYYYE08Bad for slam. 001NP3DP3SP4H=NYYYYYYE08Slammish. 001NP3DP3SP4S=NYYYYYYE08Slammish. 001NP3DP3N=NYYYYYY1Bad for slam. 001NP3DP4N=NYYYYYY3super max; No good fit. 001NP3H=NYYYYYY30831(54); 9+HCP. 001NP3HP3S=NYYYYYYD083-3 minors; asks which longer 001NP3HP3SP3N=NYYYYYY35!C 001NP3HP3SP3NP4C=NYYYYYY208Non forcing 001NP3HP3SP3NP4D=NYYYYYYD08RKC in !C. 001NP3HP3SP3NP4H=NYYYYYYE08Cue-bid. 001NP3HP3SP3NP4S=NYYYYYYE08Cue-bid. 001NP3HP3SP4C=NYYYYYY3085!D 001NP3HP3SP4CP4D=NYYYYYY208Non forcing. 001NP3HP3SP4CP4H=NYYYYYYD08RKC in !D. 001NP3HP3SP4CP4S=NYYYYYYE08Cue-bid. 001NP3HP3N=NYYYYYY1Good or 4 !H's. To Play. 001NP3HP3NP4C=NYYYYYY3084!C-5!D; slam try 001NP3HP3NP4CP4H=NYYYYYYD08RKC in other minor!D 001NP3HP3NP4CP4S=NYYYYYY808cue bid for !D. 001NP3HP3NP4CP4N=NYYYYYY1To Play. 001NP3HP3NP4D=NYYYYYY3084!D-5!C. slam try 001NP3HP3NP4DP4H=NYYYYYYD08RKC in other minor !C. 001NP3HP3NP4DP4S=NYYYYYY808cue bid for !C. 001NP3HP3NP4DP4N=NYYYYYY1To Play. 001NP3HP4C=NYYYYYY2084+cards; but NF; not very good H holding. 001NP3HP4CPP=NYYYYYYNon forcing. 001NP3HP4CP4D=NYYYYYYD08RKC for !C. 001NP3HP4CP4H=NYYYYYYE08Cue-bid 001NP3HP4CP4HP4S=NYYYYYYD08RKC for !C. 001NP3HP4CP4S=NYYYYYYE08Cue-bid 001NP3HP4CP4SP4N=NYYYYYYDRKC for !D. 001NP3HP4D=NYYYYYY2084+cards; but NF; not very good H holding. 001NP3HP4DPP=NYYYYYYNon forcing. 001NP3HP4DP4H=NYYYYYYE08RKC for !D. 001NP3HP4DP4HP4S=NYYYYYYD08RKC for !C. 001NP3HP4DP4S=NYYYYYYE08Cue-bid 001NP3HP4DP4SP4N=NYYYYYYDRKC for !D. 001NP3HP4H=NYYYYYY108RKC for !C. 001NP3HP4HP4S=NYYYYYYD08RKC for !H. 001NP3HP4HP4N=NYYYYYY35 very good !C. 001NP3HP4HP5C=NYYYYYY3085 very good !D. 001NP3HP4S=NYYYYYYD085 (good 4) cards; to play 001NP3HP4SP4N=NYYYYYY3RKC for !S. 001NP3HP4SP5C=NYYYYYY7085 very good !C. slam try. 001NP3HP4SP5D=NYYYYYY7085 very good !D. Slam try. 001NP3HP4N=NYYYYYYDRKC for !D. 001NP3S=NYYYYYY50813(54); 9+HCP. 001NP3SP3N=NYYYYYY1Good or 4 !S's. To Play. 001NP3SP3NP4C=NYYYYYY3084!C-5!D; slam try 001NP3SP3NP4CP4H=NYYYYYYD08RKC in other minor!D 001NP3SP3NP4CP4S=NYYYYYY808cue bid !D. 001NP3SP3NP4CP4N=NYYYYYY1To Play. 001NP3SP3NP4D=NYYYYYY3084!D-5!C. slam try 001NP3SP3NP4DP4H=NYYYYYYD08RKC in other minor !C. 001NP3SP3NP4DP4S=NYYYYYY808cue bid for !C. 001NP3SP3NP4DP4N=NYYYYYY1To Play. 001NP3SP4C=NYYYYYY208seminatural; forcing to responder's 5m; NF. 001NP3SP4CPP=NYYYYYYNon forcing. 001NP3SP4CP4D=NYYYYYY208NF 001NP3SP4CP4H=NYYYYYY6085!C. 001NP3SP4CP4HP4S=NYYYYYYD08RKC for !C. 001NP3SP4CP4S=NYYYYYY6085!D. 001NP3SP4CP4SP4N=NYYYYYYDRKC for !D. 001NP3SP4D=NYYYYYY2084+!D; no !C fit; NF 001NP3SP4DP4H=NYYYYYYD08RKC for !D. 001NP3SP4H=NYYYYYY1085 (good 4) cards; to play 001NP3SP4HP4S=NYYYYYYD08RKC for !H. 001NP3SP4HP4N=NYYYYYY35 very good !C. 001NP3SP4HP5C=NYYYYYY3085 very good !D. 001NP3SP4S=NYYYYYYD08RKC for !C. 001NP3SP4N=NYYYYYYDRKC for !D. 001NP3N=NYYYYYY1To Play. 001NP4C=NYYYYYYD08Ask aces 001NP4CP4D=NYYYYYYE080 Aces or 4 Aces. 001NP4CP4H=NYYYYYYE081 Ace 001NP4CP4S=NYYYYYYE082 Aces 001NP4CP4N=NYYYYYYE3 Aces 001NP4D=NYYYYYYA08Texas Transfer to 4!H 001NP4DP4H=NYYYYYY308Transfer accepted. 001NP4DP4HP4N=NYYYYYYDRKC in !H. 001NP4H=NYYYYYYA08Texas Transfer to 4!S 001NP4HP4S=NYYYYYY308Transfer accepted. 001NP4HP4SP4N=NYYYYYYDRKC in !S. 001NDP=NYYYYYYTo Play. Any strength. 001ND2C=NYYYYYYD08Stayman; might not have a major 001ND2CP2D=NYYYYYYE08No 4 card Major 001ND2CP2DP2H=NYYYYYY208weak both majors \\!H at least as long as !S 001ND2CP2DP2S=NYYYYYY208Weak 5+!S and 4!H 001ND2CP2DP2N=NYYYYYY4Invite might not have 4M 001ND2CP2DP3C=NYYYYYY6085+cards with a 4M; GF; if no slam interest then unbalanced. 001ND2CP2DP3CP3D=NYYYYYY308concentrated. with worry about a bypassed suits. 001ND2CP2DP3CP3DP3N=NYYYYYY1No worries. To Play. 001ND2CP2DP3CP3DP4C=NYYYYYY2083N not good; does not promise slam interest or 6+cards 001ND2CP2DP3CP3DP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. 001ND2CP2DP3CP3DP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. 001ND2CP2DP3CP3DP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C 001ND2CP2DP3CP3H=NYYYYYY308concentrated. with worry about a bypassed suits. 001ND2CP2DP3CP3HP3N=NYYYYYY1No worries. To Play. 001ND2CP2DP3CP3HP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards 001ND2CP2DP3CP3HP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. 001ND2CP2DP3CP3HP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. 001ND2CP2DP3CP3HP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C 001ND2CP2DP3CP3S=NYYYYYY308concentrated. with worry about a bypassed suits. 001ND2CP2DP3CP3SP3N=NYYYYYY1No worries. To Play. 001ND2CP2DP3CP3SP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards 001ND2CP2DP3CP3SP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. 001ND2CP2DP3CP3SP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. 001ND2CP2DP3CP3SP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C 001ND2CP2DP3CP3N=NYYYYYY1To Play. 001ND2CP2DP3CP4C=NYYYYYY2083N not good; does not promise slam interest 001ND2CP2DP3D=NYYYYYY6085+cards with a 4M; GF; if no slam interest then unbalanced. 001ND2CP2DP3DP3H=NYYYYYY308concentrated. with worry about a bypassed suits. 001ND2CP2DP3DP3HP3N=NYYYYYY1No worries. To Play. 001ND2CP2DP3DP3HP4C=NYYYYYY808cue-bid with slam interest; only promises 5!D 001ND2CP2DP3DP3HP4D=NYYYYYY8083N not good; does not promise slam interest or 6+cards 001ND2CP2DP3DP3HP4DP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. 001ND2CP2DP3DP3HP4DP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. 001ND2CP2DP3DP3S=NYYYYYY308concentrated. with worry about a bypassed suits. 001ND2CP2DP3DP3SP3N=NYYYYYY1No worries. To Play. 001ND2CP2DP3DP3SP4C=NYYYYYY808cue-bid with slam interest; only promises 5!D 001ND2CP2DP3DP3SP4D=NYYYYYY8083N not good; does not promise slam interest or 6+cards 001ND2CP2DP3DP3SP4DP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. 001ND2CP2DP3DP3SP4DP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. 001ND2CP2DP3DP3N=NYYYYYY1To Play. 001ND2CP2DP3DP4D=NYYYYYY4083N not good; does not promise slam interest 001ND2CP2DP3H=NYYYYYY6084!H; 5+!S. Smolen 001ND2CP2DP3HP3S=NYYYYYY308Sets !S as trumps; Bad slam hand. 001ND2CP2DP3HP3N=NYYYYYY32!S 001ND2CP2DP3HP3NP4C=NYYYYYY708Natural. Slam try. 001ND2CP2DP3HP3NP4D=NYYYYYY308Natural. Slam try. 001ND2CP2DP3HP3NP4H=NYYYYYY3086!S; 4!H. 001ND2CP2DP3HP3NP4N=NYYYYYY3Quantitative. 001ND2CP2DP3HP4C=NYYYYYY308Sets !S as trumps; Good slam cards. 001ND2CP2DP3HP4CP4H=NYYYYYYA08Retransfer to 4!S. 001ND2CP2DP3S=NYYYYYY6084!S; 5+!H. Smolen 001ND2CP2DP3SP3N=NYYYYYY32!H 001ND2CP2DP3SP3NP4D=NYYYYYYA086+!H 001ND2CP2DP3SP3NP4N=NYYYYYY3Quantitative. 001ND2CP2DP3SP4C=NYYYYYY308Sets !H as trumps; Good slam cards. 001ND2CP2DP3SP4CP4D=NYYYYYY308Natural. Slam try. 001ND2CP2DP3SP4CP4H=NYYYYYY1086+!H. To Play. 001ND2CP2DP3SP4H=NYYYYYY308sets !H; bad slam cards. 001ND2CP2H=NYYYYYYE084H; might have 4S 001ND2CP2HP2S=NYYYYYY208Invite only with 4!S; NF 001ND2CP2HP2N=NYYYYYY4Invite no major 001ND2CP2HP3C=NYYYYYY6085+cards; 4!S; GF; if no slam interest then unbalanced. 001ND2CP2HP3CP3H=NYYYYYY308no stopper in the other minor; denies 4!S\\ 001ND2CP2HP3CP3HP3S=NYYYYYYE08Partial stopper in other minor. Denies 4!S 001ND2CP2HP3CP3HP3N=NYYYYYY1No worries. 001ND2CP2HP3CP3HP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards. 001ND2CP2HP3CP3HP4CP4S=NYYYYYY008Moysion 4-3 fit. 001ND2CP2HP3CP3HP4D=NYYYYYY808cue bid with slam interest; only promises 5minor. 001ND2CP2HP3CP3HP4H=NYYYYYY108To Play. 001ND2CP2HP3CP3HP4S=NYYYYYY808cue bid with slam interest; only promises 5minor. 001ND2CP2HP3CP3S=NYYYYYY3084!S; sets trump 001ND2CP2HP3CP3N=NYYYYYY3Stopper in other minor 001ND2CP2HP3CP4C=NYYYYYY308Great suit play. 001ND2CP2HP3D=NYYYYYY6085+cards; 4!S; GF; if no slam interest then unbalanced. 001ND2CP2HP3DP3H=NYYYYYY308No stopper in the other minor; denies 4!S\\ 001ND2CP2HP3DP3HP3S=NYYYYYYE08Partial stopper in other minor. 001ND2CP2HP3DP3HP3N=NYYYYYY1No worries. 001ND2CP2HP3DP3HP4C=NYYYYYY808cue bid with slam interest; only promises 5minor. 001ND2CP2HP3DP3HP4D=NYYYYYY3083N not good; does not promise slam interest or 6+cards. 001ND2CP2HP3DP3HP4DP4S=NYYYYYY308moysion (4-3) fit. 001ND2CP2HP3DP3HP4H=NYYYYYY108To Play. 001ND2CP2HP3DP3HP4S=NYYYYYY808cue bid with slam interest; only promises 5minor. 001ND2CP2HP3DP3S=NYYYYYY3084!S; sets trump 001ND2CP2HP3DP3N=NYYYYYY3Stopper in other minor 001ND2CP2HP3DP4D=NYYYYYY308Great suit play. 001ND2CP2HP3H=NYYYYYY408Invite. 001ND2CP2HP3S=NYYYYYYE08Sets !H as trump; unspecified splinter. 001ND2CP2HP3SP3N=NYYYYYYDAsking bid. 001ND2CP2HP3SP3NP4C=NYYYYYY808Singleton 001ND2CP2HP3SP3NP4D=NYYYYYYE08Singleton 001ND2CP2HP3SP3NP4H=NYYYYYYE08Singleton !S. 001ND2CP2HP3SP4H=NYYYYYY108To Play. 001ND2CP2HP3N=NYYYYYY1To Play. 001ND2CP2HP4C=NYYYYYYE08RKC for !H; promises at least 3 of (5KC and trump Q) or 17+ HCP\\ 001ND2CP2HP4D=NYYYYYY708Balanced slam try in !H 001ND2CP2HP4H=NYYYYYY108To Play. 001ND2CP2HP4S=NYYYYYY108To Play. 001ND2CP2HP4N=NYYYYYY2Quantitative promises 4S; NF 001ND2CP2S=NYYYYYYE084S; denies 4!H. 001ND2CP2SP2N=NYYYYYY4invite might not have 4!H. 001ND2CP2SP3C=NYYYYYY6085+cards; 4!H; GF; if no slam interest then unbalanced. 001ND2CP2SP3CP3H=NYYYYYY3083 card !H; No stopper in other minor. 001ND2CP2SP3CP3HP3S=NYYYYYY308Last train for 3NT. 001ND2CP2SP3CP3HP3N=NYYYYYY1To Play. 001ND2CP2SP3CP3HP4C=NYYYYYY2083NT bad; does not promise slam interest or 6+cards. 001ND2CP2SP3CP3HP4D=NYYYYYY808Cue-bid with slam interest; only promises 5 minor. 001ND2CP2SP3CP3S=NYYYYYY308Denies stopper in other minor; or 3!H's. 001ND2CP2SP3CP3SP3N=NYYYYYY1To Play. 001ND2CP2SP3CP3SP4C=NYYYYYY2083NT bad; does not promise slam interest or 6+cards. 001ND2CP2SP3CP3SP4D=NYYYYYY808Cue-bid with slam interest; only promises 5 minor. 001ND2CP2SP3CP3N=NYYYYYY3Stopper in other minor. 001ND2CP2SP3CP4C=NYYYYYY308Great suit play contract. 001ND2CP2SP3D=NYYYYYY6085+cards; 4!H; GF; if no slam interest then unbalanced. 001ND2CP2SP3DP3H=NYYYYYY3083 card !H; No stopper in other minor. 001ND2CP2SP3DP3HP3S=NYYYYYY308Last train for 3NT. 001ND2CP2SP3DP3HP3N=NYYYYYY1To Play. 001ND2CP2SP3DP3HP4C=NYYYYYY808Cue-bid with slam interest; only promises 5 minor. 001ND2CP2SP3DP3HP4D=NYYYYYY2083NT bad; does not promise slam interest or 6+cards. 001ND2CP2SP3DP3S=NYYYYYY308Denies stopper in other minor; or 3!H's. 001ND2CP2SP3DP3SP3N=NYYYYYY1To Play. 001ND2CP2SP3DP3SP4C=NYYYYYY808Cue-bid with slam interest; only promises 5 minor. 001ND2CP2SP3DP3SP4D=NYYYYYY2083NT bad; does not promise slam interest or 6+cards. 001ND2CP2SP3DP3N=NYYYYYY3Stopper in other minor. 001ND2CP2SP3DP4D=NYYYYYY308Great suit play contract. 001ND2CP2SP3H=NYYYYYY608Sets !S as trump; unspecified splinter 001ND2CP2SP3HP3S=NYYYYYYD08Ask for Natural suit? 001ND2CP2SP3HP3SP3N=NYYYYYYE!H length suit. 001ND2CP2SP3HP3SP4C=NYYYYYYE08!C length suit. 001ND2CP2SP3HP3SP4D=NYYYYYYE08!D length suit. 001ND2CP2SP3HP4S=NYYYYYY108To Play. 001ND2CP2SP3S=NYYYYYY408Invitational 001ND2CP2SP3N=NYYYYYY1To Play. 001ND2CP2SP4C=NYYYYYYD08RKC for !S. 001ND2CP2SP4D=NYYYYYY708Balanced Slam try in !S. 001ND2CP2SP4N=NYYYYYY3Quantitative. No fit. 001ND2CP3H=NYYYYYYE085!H; 15-16 HCP 001ND2CP3S=NYYYYYYE085!S; 16 HCP 001ND2CDR=NYYYYYY4+ Good C 001ND2CD2D=NYYYYYYE08No 4 card Major and No C stopper 001ND2CD2DP3H=NYYYYYY3084 card H + 5 card S. 001ND2CD2DP3S=NYYYYYY3084 card S + 5 card H. 001ND2CD2H=NYYYYYYE08!H 001ND2CD2S=NYYYYYYE08!S 001ND2CD3H=NYYYYYY3085!H and max 001ND2CD3S=NYYYYYY3085!S and max 001ND2D=NYYYYYYA08Transfer to 2!H. 001ND2DPP=NYYYYYYDoubleton !H. 001ND2DP2H=NYYYYYYE08Forced to bid 2!H. 001ND2DP2HP2S=NYYYYYY4085!H; 4!S invite exactly. 001ND2DP2HP2N=NYYYYYY4Invitational; may be unbalanced. 001ND2DP2HP3C=NYYYYYY3084+ cards; mild Slam try. 001ND2DP2HP3CP3D=NYYYYYY308No stopper in !D; denies !H fit. 001ND2DP2HP3CP3DP4C=NYYYYYY3085!H;5!C 001ND2DP2HP3CP3DP4CP4H=NYYYYYY308HonorX suggest 5-2 fit. 001ND2DP2HP3CP3H=NYYYYYY308All hands with 3+!H. 001ND2DP2HP3CP3S=NYYYYYY308No stopper in !S; denies !H fit. 001ND2DP2HP3CP3SP4C=NYYYYYY3085!H;5!C 001ND2DP2HP3CP3SP4CP4H=NYYYYYY308HonorX suggest 5-2 fit. 001ND2DP2HP3CP3N=NYYYYYY12!H. Both unbid suits well stopped. 001ND2DP2HP3CP4D=NYYYYYY808Cue-bid for !C. 001ND2DP2HP3CP4S=NYYYYYY808Cue-bid for !C. 001ND2DP2HP3D=NYYYYYY3084+ cards; mild Slam try. 001ND2DP2HP3DP3H=NYYYYYY308All hands with 3+!H. 001ND2DP2HP3DP3S=NYYYYYY308No stopper in !S; denies !H fit. 001ND2DP2HP3DP3SP4D=NYYYYYY3085!H; 5!D 001ND2DP2HP3DP3SP4DP4H=NYYYYYY308HonorX suggest 5-2 fit. 001ND2DP2HP3DP3N=NYYYYYY12!H. Both unbid suits well stopped. 001ND2DP2HP3DP4C=NYYYYYY808Cue-bid for !D. 001ND2DP2HP3DP4S=NYYYYYY808Cue-bid for !D. 001ND2DP2HP3H=NYYYYYY408Invitational 001ND2DP2HP3S=NYYYYYY808Splinter; Sets !H as trumps. 001ND2DP2HP3N=NYYYYYY3choice of game; may be unbalanced. 001ND2DP2HP4C=NYYYYYY808Splinter; Sets !H as trumps. 001ND2DP2HP4D=NYYYYYY808Splinter; Sets !H as trumps. 001ND2DP2HP4H=NYYYYYY308Mild balanced; Slam try. 001ND2DP2HP4N=NYYYYYY3Quantitative. 001ND2DP2S=NYYYYYYE08xx/Ax/Kx in a minor; 4+card !H. 001ND2DP2SP2N=NYYYYYYDAsking for doubleton suit? 001ND2DP2SP2NP3C=NYYYYYYE082!C 001ND2DP2SP2NP3H=NYYYYYYE082!D. 001ND2DP2SP3D=NYYYYYYA08Retransfer to 3!H. 001ND2DP2N=NYYYYYYExx/Ax/Kx in !S; 4+card !H. 001ND2DP2NP3D=NYYYYYYA08Retransfer to 3!H. 001ND2DP3C=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax. 001ND2DP3CP3D=NYYYYYYA08Retransfer to 3!H. 001ND2DP3H=NYYYYYY308Random average 4card !Hsupport; not max; not garbage 001ND2DDR=NYYYYYYmax 3!H. 001ND2DDRP2H=NYYYYYY108To Play. 001ND2DDRP3D=NYYYYYYA08Retransfer to !H. 001ND2DD2H=NYYYYYY3083 or 4 !H. minimum 001ND2DD2S=NYYYYYY3084+!H; superaccepts !H. 001ND2H=NYYYYYYA08Transfer to 2!S. 001ND2HPP=NYYYYYYMust bid 2!S. 001ND2HP2S=NYYYYYY208Most hands; forced to bid. 001ND2HP2SP2N=NYYYYYY4Invitational; may be unbalanced. 001ND2HP2SP3C=NYYYYYY3084+ cards; mild Slam try. 001ND2HP2SP3CP3D=NYYYYYY308No stopper in !D; denies !S fit. 001ND2HP2SP3CP3DP4C=NYYYYYY3085!S;5!C 001ND2HP2SP3CP3DP4CP4S=NYYYYYY308HonorX suggest 5-2 fit. 001ND2HP2SP3CP3H=NYYYYYY308No stopper in !D; denies !S fit. 001ND2HP2SP3CP3HP4C=NYYYYYY3085!S;5!C 001ND2HP2SP3CP3HP4CP4S=NYYYYYY308HonorX suggest 5-2 fit. 001ND2HP2SP3CP3S=NYYYYYY308All hands with 3+!S 001ND2HP2SP3CP3N=NYYYYYY12!S. Both unbid suits well stopped. 001ND2HP2SP3CP4D=NYYYYYY808Cue-bid for !C. 001ND2HP2SP3CP4H=NYYYYYY808Cue-bid for !C. 001ND2HP2SP3D=NYYYYYY3084+ cards; mild Slam try. 001ND2HP2SP3DP3H=NYYYYYY308No stopper in !C; denies !S fit. 001ND2HP2SP3DP3HP4D=NYYYYYY3085!S;5!D 001ND2HP2SP3DP3HP4DP4S=NYYYYYY308HonorX suggest 5-2 fit. 001ND2HP2SP3DP3S=NYYYYYY308All hands with 3+!S 001ND2HP2SP3DP3N=NYYYYYY12!S. Both unbid suits well stopped. 001ND2HP2SP3DP4C=NYYYYYY808Cue-bid for !D. 001ND2HP2SP3DP4H=NYYYYYY808Cue-bid for !D. 001ND2HP2SP3DP4S=NYYYYYY808To Play. 001ND2HP2SP3H=NYYYYYY6085+!H; Slam try. 001ND2HP2SP3HP3S=NYYYYYY308Sets !S as trumps. 001ND2HP2SP3HP3N=NYYYYYY32-2 Majors or No Major honors. 001ND2HP2SP3HP4C=NYYYYYY808Cue-bid for !H. 001ND2HP2SP3HP4D=NYYYYYY808Cue-bid for !H. 001ND2HP2SP3HP4H=NYYYYYY108Very bad. 001ND2HP2SP3HP4S=NYYYYYY108Very bad. 001ND2HP2SP3HP4N=NYYYYYYDRKC for !H. 001ND2HP2SP3S=NYYYYYY408Invitational; 6+!S 001ND2HP2SP3N=NYYYYYY3choice of game; may be unbalanced. 001ND2HP2SP4C=NYYYYYY808Splinter; Sets !S as trumps. 001ND2HP2SP4D=NYYYYYY808Splinter; Sets !S as trumps. 001ND2HP2SP4S=NYYYYYY308Mild balanced; Slam try. 001ND2HP2SP4N=NYYYYYY3Quantitative. 001ND2HP2N=NYYYYYYExx/Ax/Kx in a minor; 4+card !S. 001ND2HP2NP3C=NYYYYYYD08Asking bid for minor? 001ND2HP2NP3CP3D=NYYYYYYE08!D 001ND2HP2NP3CP3S=NYYYYYYE08!C 001ND2HP2NP3H=NYYYYYYA08Retransfer to 3!S. 001ND2HP3C=NYYYYYY308xx/Ax/Kx in !H; 4+card !S. 001ND2HP3CP3H=NYYYYYYA08Retransfer to 3!S. 001ND2HP3D=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax. 001ND2HP3DP3H=NYYYYYYA08Retransfer to !S. 001ND2HP3S=NYYYYYY308Random average 4card !Ssupport; not max; not garbage 001ND2HDR=NYYYYYYmax HCP. 3!S. 001ND2HDRP2H=NYYYYYY108To Play. 001ND2HDRP3D=NYYYYYYA08Retransfer to !H. 001ND2HD2H=NYYYYYY3083 or 4 !H. minimum 001ND2HD2S=NYYYYYY208minimum; 3-4 !S. 001ND2S=NYYYYYYA085+!C transfer. Denies 4 Majors. 001ND2SP2N=NYYYYYYEAccepts !C invite.\\(Honorxx and side stoppers) 001ND2SP2NP3C=NYYYYYY108To Play. 001ND2SP2NP3D=NYYYYYY6085+!C-4!D (not 5431shape); GF 001ND2SP2NP3H=NYYYYYYE08Slam try. shortness in !H 001ND2SP2NP3S=NYYYYYYE08Slam try. shortness in !S 001ND2SP2NP3N=NYYYYYY3Light game try. Invitational. 001ND2SP2NP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !C. 001ND2SP3C=NYYYYYY308Declines !C invite. 001ND2SP3CPP=NYYYYYYTo Play. 001ND2SP3CP3D=NYYYYYY6085!C4!D22 or 6!C-4!D; GF 001ND2SP3CP3H=NYYYYYY708shortness; Slam try. 001ND2SP3CP3S=NYYYYYY708shortness; Slam try. 001ND2SP3CP3N=NYYYYYY715 HCP; Balanced slamtry with !C. 001ND2SP3CP4N=NYYYYYY716-17 HCP; Balanced slamtry with !C\\ 001ND2N=NYYYYYYA5+!D transfer. Denies 4 Majors.\\May be 5!C; 5!D. 001ND2NP3C=NYYYYYY308Bad! !D. 001ND2NP3CPP=NYYYYYY5-5 in minors; weak. 001ND2NP3CP3D=NYYYYYY108To Play. 001ND2NP3D=NYYYYYY308Good !D. 001ND2NP3DPP=NYYYYYYTo Play. weak with !D or 5-5 in minors. 001ND2NP3DP3H=NYYYYYYE08Slam try. shortness in !H 001ND2NP3DP3S=NYYYYYYE08Slam try. shortness in !S 001ND2NP3DP3N=NYYYYYY3Light game try. Invitational. 001ND2NP3DP4C=NYYYYYY6084!C-5!D22 or 4!C-6+!D; GF 001ND2NP3DP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !D. 001ND3C=NYYYYYYB08GF balanced Puppet Stayman; \\Not 44 Majors. 001ND3CP3D=NYYYYYYE08at least one 4card major; not 4333. 001ND3CP3DP3H=NYYYYYYE084 card !S. 001ND3CP3DP3S=NYYYYYYE084 card !H. 001ND3CP3DP3N=NYYYYYY1No interest in 4 Majors. 001ND3CP3H=NYYYYYYE085!H 001ND3CP3S=NYYYYYYE085!S 001ND3CP3N=NYYYYYYENo 4 card Majors or any 4333. 001ND3D=NYYYYYY6085+;5+ minors 001ND3DP3H=NYYYYYYE08Sets !C as trumps 001ND3DP3HP3N=NYYYYYYEBad for slam. 001ND3DP3HP4C=NYYYYYYE08Bad for slam. 001ND3DP3HP4D=NYYYYYYE08Bad for slam. 001ND3DP3HP4H=NYYYYYYE08Slammish. 001ND3DP3HP4S=NYYYYYYE08Slammish. 001ND3DP3S=NYYYYYYE08Sets !D as trumps 001ND3DP3SP3N=NYYYYYYEBad for slam. 001ND3DP3SP4C=NYYYYYYE08Bad for slam. 001ND3DP3SP4D=NYYYYYYE08Bad for slam. 001ND3DP3SP4H=NYYYYYYE08Slammish. 001ND3DP3SP4S=NYYYYYYE08Slammish. 001ND3DP3N=NYYYYYY1Bad for slam. 001ND3DP4N=NYYYYYY3super max; No good fit. 001ND3H=NYYYYYY30831(54); 9+HCP. 001ND3HP3S=NYYYYYYD083-3 minors; asks which longer 001ND3HP3SP3N=NYYYYYY35!C 001ND3HP3SP3NP4C=NYYYYYY208Non forcing 001ND3HP3SP3NP4D=NYYYYYYD08RKC in !C. 001ND3HP3SP3NP4H=NYYYYYYE08Cue-bid. 001ND3HP3SP3NP4S=NYYYYYYE08Cue-bid. 001ND3HP3SP4C=NYYYYYY3085!D 001ND3HP3SP4CP4D=NYYYYYY208Non forcing. 001ND3HP3SP4CP4H=NYYYYYYD08RKC in !D. 001ND3HP3SP4CP4S=NYYYYYYE08Cue-bid. 001ND3HP3N=NYYYYYY1Good or 4 !H's. To Play. 001ND3HP3NP4C=NYYYYYY3084!C-5!D; slam try 001ND3HP3NP4CP4H=NYYYYYYD08RKC in other minor!D 001ND3HP3NP4CP4S=NYYYYYY808cue bid for !D. 001ND3HP3NP4CP4N=NYYYYYY1To Play. 001ND3HP3NP4D=NYYYYYY3084!D-5!C. slam try 001ND3HP3NP4DP4H=NYYYYYYD08RKC in other minor !C. 001ND3HP3NP4DP4S=NYYYYYY808cue bid for !C. 001ND3HP3NP4DP4N=NYYYYYY1To Play. 001ND3HP4C=NYYYYYY2084+cards; but NF; not very good H holding. 001ND3HP4CPP=NYYYYYYNon forcing. 001ND3HP4CP4D=NYYYYYYD08RKC for !C. 001ND3HP4CP4H=NYYYYYYE08Cue-bid 001ND3HP4CP4HP4S=NYYYYYYD08RKC for !C. 001ND3HP4CP4S=NYYYYYYE08Cue-bid 001ND3HP4CP4SP4N=NYYYYYYDRKC for !D. 001ND3HP4D=NYYYYYY2084+cards; but NF; not very good H holding. 001ND3HP4DPP=NYYYYYYNon forcing. 001ND3HP4DP4H=NYYYYYYE08RKC for !D. 001ND3HP4DP4HP4S=NYYYYYYD08RKC for !C. 001ND3HP4DP4S=NYYYYYYE08Cue-bid 001ND3HP4DP4SP4N=NYYYYYYDRKC for !D. 001ND3HP4H=NYYYYYY108RKC for !C. 001ND3HP4HP4S=NYYYYYYD08RKC for !H. 001ND3HP4HP4N=NYYYYYY35 very good !C. 001ND3HP4HP5C=NYYYYYY3085 very good !D. 001ND3HP4S=NYYYYYYD085 (good 4) cards; to play 001ND3HP4SP4N=NYYYYYY3RKC for !S. 001ND3HP4SP5C=NYYYYYY7085 very good !C. slam try. 001ND3HP4SP5D=NYYYYYY7085 very good !D. Slam try. 001ND3HP4N=NYYYYYYDRKC for !D. 001ND3S=NYYYYYY50813(54); 9+HCP. 001ND3SP3N=NYYYYYY1Good or 4 !S's. To Play. 001ND3SP3NP4C=NYYYYYY3084!C-5!D; slam try 001ND3SP3NP4CP4H=NYYYYYYD08RKC in other minor!D 001ND3SP3NP4CP4S=NYYYYYY808cue bid !D. 001ND3SP3NP4CP4N=NYYYYYY1To Play. 001ND3SP3NP4D=NYYYYYY3084!D-5!C. slam try 001ND3SP3NP4DP4H=NYYYYYYD08RKC in other minor !C. 001ND3SP3NP4DP4S=NYYYYYY808cue bid for !C. 001ND3SP3NP4DP4N=NYYYYYY1To Play. 001ND3SP4C=NYYYYYY208seminatural; forcing to responder's 5m; NF. 001ND3SP4CPP=NYYYYYYNon forcing. 001ND3SP4CP4D=NYYYYYY208NF 001ND3SP4CP4H=NYYYYYY6085!C. 001ND3SP4CP4HP4S=NYYYYYYD08RKC for !C. 001ND3SP4CP4S=NYYYYYY6085!D. 001ND3SP4CP4SP4N=NYYYYYYDRKC for !D. 001ND3SP4D=NYYYYYY2084+!D; no !C fit; NF 001ND3SP4DP4H=NYYYYYYD08RKC for !D. 001ND3SP4H=NYYYYYY1085 (good 4) cards; to play 001ND3SP4HP4S=NYYYYYYD08RKC for !H. 001ND3SP4HP4N=NYYYYYY35 very good !C. 001ND3SP4HP5C=NYYYYYY3085 very good !D. 001ND3SP4S=NYYYYYYD08RKC for !C. 001ND3SP4N=NYYYYYYDRKC for !D. 001ND3N=NYYYYYY1To Play. 001ND4C=NYYYYYYD08Ask aces 001ND4CP4D=NYYYYYYE080 Aces or 4 Aces. 001ND4CP4H=NYYYYYYE081 Ace 001ND4CP4S=NYYYYYYE082 Aces 001ND4CP4N=NYYYYYYE3 Aces 001ND4D=NYYYYYYA08Texas Transfer to 4!H 001ND4DP4H=NYYYYYY308Transfer accepted. 001ND4DP4HP4N=NYYYYYYDRKC in !H. 001ND4H=NYYYYYYA08Texas Transfer to 4!S 001ND4HP4S=NYYYYYY308Transfer accepted. 001ND4HP4SP4N=NYYYYYYDRKC in !S. 001N2CD=NYYYYYYStayman. 001N2C2D=NYYYYYYA08Transfer to 2!H. 001N2C2DPP=NYYYYYYDoubleton !H. 001N2C2DP2H=NYYYYYYE08Forced to bid 2!H. 001N2C2DP2HP2S=NYYYYYY4085!H; 4!S invite exactly. 001N2C2DP2HP2N=NYYYYYY4Invitational; may be unbalanced. 001N2C2DP2HP3C=NYYYYYY3084+ cards; mild Slam try. 001N2C2DP2HP3CP3D=NYYYYYY308No stopper in !D; denies !H fit. 001N2C2DP2HP3CP3DP4C=NYYYYYY3085!H;5!C 001N2C2DP2HP3CP3DP4CP4H=NYYYYYY308HonorX suggest 5-2 fit. 001N2C2DP2HP3CP3H=NYYYYYY308All hands with 3+!H. 001N2C2DP2HP3CP3S=NYYYYYY308No stopper in !S; denies !H fit. 001N2C2DP2HP3CP3SP4C=NYYYYYY3085!H;5!C 001N2C2DP2HP3CP3SP4CP4H=NYYYYYY308HonorX suggest 5-2 fit. 001N2C2DP2HP3CP3N=NYYYYYY12!H. Both unbid suits well stopped. 001N2C2DP2HP3CP4D=NYYYYYY808Cue-bid for !C. 001N2C2DP2HP3CP4S=NYYYYYY808Cue-bid for !C. 001N2C2DP2HP3D=NYYYYYY3084+ cards; mild Slam try. 001N2C2DP2HP3DP3H=NYYYYYY308All hands with 3+!H. 001N2C2DP2HP3DP3S=NYYYYYY308No stopper in !S; denies !H fit. 001N2C2DP2HP3DP3SP4D=NYYYYYY3085!H; 5!D 001N2C2DP2HP3DP3SP4DP4H=NYYYYYY308HonorX suggest 5-2 fit. 001N2C2DP2HP3DP3N=NYYYYYY12!H. Both unbid suits well stopped. 001N2C2DP2HP3DP4C=NYYYYYY808Cue-bid for !D. 001N2C2DP2HP3DP4S=NYYYYYY808Cue-bid for !D. 001N2C2DP2HP3H=NYYYYYY408Invitational 001N2C2DP2HP3S=NYYYYYY808Splinter; Sets !H as trumps. 001N2C2DP2HP3N=NYYYYYY3choice of game; may be unbalanced. 001N2C2DP2HP4C=NYYYYYY808Splinter; Sets !H as trumps. 001N2C2DP2HP4D=NYYYYYY808Splinter; Sets !H as trumps. 001N2C2DP2HP4H=NYYYYYY308Mild balanced; Slam try. 001N2C2DP2HP4N=NYYYYYY3Quantitative. 001N2C2DP2S=NYYYYYYE08xx/Ax/Kx in a minor; 4+card !H. 001N2C2DP2SP2N=NYYYYYYDAsking for doubleton suit? 001N2C2DP2SP2NP3C=NYYYYYYE082!C 001N2C2DP2SP2NP3H=NYYYYYYE082!D. 001N2C2DP2SP3D=NYYYYYYA08Retransfer to 3!H. 001N2C2DP2N=NYYYYYYExx/Ax/Kx in !S; 4+card !H. 001N2C2DP2NP3D=NYYYYYYA08Retransfer to 3!H. 001N2C2DP3C=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax. 001N2C2DP3CP3D=NYYYYYYA08Retransfer to 3!H. 001N2C2DP3H=NYYYYYY308Random average 4card !Hsupport; not max; not garbage 001N2C2DDR=NYYYYYYmax 3!H. 001N2C2DDRP2H=NYYYYYY108To Play. 001N2C2DDRP3D=NYYYYYYA08Retransfer to !H. 001N2C2DD2H=NYYYYYY3083 or 4 !H. minimum 001N2C2DD2S=NYYYYYY3084+!H; superaccepts !H. 001N2C2H=NYYYYYYA08Transfer to 2!S. 001N2C2HPP=NYYYYYYMust bid 2!S. 001N2C2HP2S=NYYYYYY208Most hands; forced to bid. 001N2C2HP2SP2N=NYYYYYY4Invitational; may be unbalanced. 001N2C2HP2SP3C=NYYYYYY3084+ cards; mild Slam try. 001N2C2HP2SP3CP3D=NYYYYYY308No stopper in !D; denies !S fit. 001N2C2HP2SP3CP3DP4C=NYYYYYY3085!S;5!C 001N2C2HP2SP3CP3DP4CP4S=NYYYYYY308HonorX suggest 5-2 fit. 001N2C2HP2SP3CP3H=NYYYYYY308No stopper in !D; denies !S fit. 001N2C2HP2SP3CP3HP4C=NYYYYYY3085!S;5!C 001N2C2HP2SP3CP3HP4CP4S=NYYYYYY308HonorX suggest 5-2 fit. 001N2C2HP2SP3CP3S=NYYYYYY308All hands with 3+!S 001N2C2HP2SP3CP3N=NYYYYYY12!S. Both unbid suits well stopped. 001N2C2HP2SP3CP4D=NYYYYYY808Cue-bid for !C. 001N2C2HP2SP3CP4H=NYYYYYY808Cue-bid for !C. 001N2C2HP2SP3D=NYYYYYY3084+ cards; mild Slam try. 001N2C2HP2SP3DP3H=NYYYYYY308No stopper in !C; denies !S fit. 001N2C2HP2SP3DP3HP4D=NYYYYYY3085!S;5!D 001N2C2HP2SP3DP3HP4DP4S=NYYYYYY308HonorX suggest 5-2 fit. 001N2C2HP2SP3DP3S=NYYYYYY308All hands with 3+!S 001N2C2HP2SP3DP3N=NYYYYYY12!S. Both unbid suits well stopped. 001N2C2HP2SP3DP4C=NYYYYYY808Cue-bid for !D. 001N2C2HP2SP3DP4H=NYYYYYY808Cue-bid for !D. 001N2C2HP2SP3DP4S=NYYYYYY808To Play. 001N2C2HP2SP3H=NYYYYYY6085+!H; Slam try. 001N2C2HP2SP3HP3S=NYYYYYY308Sets !S as trumps. 001N2C2HP2SP3HP3N=NYYYYYY32-2 Majors or No Major honors. 001N2C2HP2SP3HP4C=NYYYYYY808Cue-bid for !H. 001N2C2HP2SP3HP4D=NYYYYYY808Cue-bid for !H. 001N2C2HP2SP3HP4H=NYYYYYY108Very bad. 001N2C2HP2SP3HP4S=NYYYYYY108Very bad. 001N2C2HP2SP3HP4N=NYYYYYYDRKC for !H. 001N2C2HP2SP3S=NYYYYYY408Invitational; 6+!S 001N2C2HP2SP3N=NYYYYYY3choice of game; may be unbalanced. 001N2C2HP2SP4C=NYYYYYY808Splinter; Sets !S as trumps. 001N2C2HP2SP4D=NYYYYYY808Splinter; Sets !S as trumps. 001N2C2HP2SP4S=NYYYYYY308Mild balanced; Slam try. 001N2C2HP2SP4N=NYYYYYY3Quantitative. 001N2C2HP2N=NYYYYYYExx/Ax/Kx in a minor; 4+card !S. 001N2C2HP2NP3C=NYYYYYYD08Asking bid for minor? 001N2C2HP2NP3CP3D=NYYYYYYE08!D 001N2C2HP2NP3CP3S=NYYYYYYE08!C 001N2C2HP2NP3H=NYYYYYYA08Retransfer to 3!S. 001N2C2HP3C=NYYYYYY308xx/Ax/Kx in !H; 4+card !S. 001N2C2HP3CP3H=NYYYYYYA08Retransfer to 3!S. 001N2C2HP3D=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax. 001N2C2HP3DP3H=NYYYYYYA08Retransfer to !S. 001N2C2HP3S=NYYYYYY308Random average 4card !Ssupport; not max; not garbage 001N2C2HDR=NYYYYYYmax HCP. 3!S. 001N2C2HDRP2H=NYYYYYY108To Play. 001N2C2HDRP3D=NYYYYYYA08Retransfer to !H. 001N2C2HD2H=NYYYYYY3083 or 4 !H. minimum 001N2C2HD2S=NYYYYYY208minimum; 3-4 !S. 001N2C2S=NYYYYYYA085+!C transfer. Denies 4 Majors. 001N2C2SP2N=NYYYYYYEAccepts !C invite.\\(Honorxx and side stoppers) 001N2C2SP2NP3C=NYYYYYY108To Play. 001N2C2SP2NP3D=NYYYYYY6085+!C-4!D (not 5431shape); GF 001N2C2SP2NP3H=NYYYYYYE08Slam try. shortness in !H 001N2C2SP2NP3S=NYYYYYYE08Slam try. shortness in !S 001N2C2SP2NP3N=NYYYYYY3Light game try. Invitational. 001N2C2SP2NP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !C. 001N2C2SP3C=NYYYYYY308Declines !C invite. 001N2C2SP3CPP=NYYYYYYTo Play. 001N2C2SP3CP3D=NYYYYYY6085!C4!D22 or 6!C-4!D; GF 001N2C2SP3CP3H=NYYYYYY708shortness; Slam try. 001N2C2SP3CP3S=NYYYYYY708shortness; Slam try. 001N2C2SP3CP3N=NYYYYYY715 HCP; Balanced slamtry with !C. 001N2C2SP3CP4N=NYYYYYY716-17 HCP; Balanced slamtry with !C\\ 001N2C2N=NYYYYYYA5+!D transfer. Denies 4 Majors.\\May be 5!C; 5!D. 001N2C2NP3C=NYYYYYY308Bad! !D. 001N2C2NP3CPP=NYYYYYY5-5 in minors; weak. 001N2C2NP3CP3D=NYYYYYY108To Play. 001N2C2NP3D=NYYYYYY308Good !D. 001N2C2NP3DPP=NYYYYYYTo Play. weak with !D or 5-5 in minors. 001N2C2NP3DP3H=NYYYYYYE08Slam try. shortness in !H 001N2C2NP3DP3S=NYYYYYYE08Slam try. shortness in !S 001N2C2NP3DP3N=NYYYYYY3Light game try. Invitational. 001N2C2NP3DP4C=NYYYYYY6084!C-5!D22 or 4!C-6+!D; GF 001N2C2NP3DP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !D. 001N2C3C=NYYYYYYB08GF balanced Puppet Stayman; \\Not 44 Majors. 001N2C3CP3D=NYYYYYYE08at least one 4card major; not 4333. 001N2C3CP3DP3H=NYYYYYYE084 card !S. 001N2C3CP3DP3S=NYYYYYYE084 card !H. 001N2C3CP3DP3N=NYYYYYY1No interest in 4 Majors. 001N2C3CP3H=NYYYYYYE085!H 001N2C3CP3S=NYYYYYYE085!S 001N2C3CP3N=NYYYYYYENo 4 card Majors or any 4333. 001N2C3D=NYYYYYY6085+;5+ minors 001N2C3DP3H=NYYYYYYE08Sets !C as trumps 001N2C3DP3HP3N=NYYYYYYEBad for slam. 001N2C3DP3HP4C=NYYYYYYE08Bad for slam. 001N2C3DP3HP4D=NYYYYYYE08Bad for slam. 001N2C3DP3HP4H=NYYYYYYE08Slammish. 001N2C3DP3HP4S=NYYYYYYE08Slammish. 001N2C3DP3S=NYYYYYYE08Sets !D as trumps 001N2C3DP3SP3N=NYYYYYYEBad for slam. 001N2C3DP3SP4C=NYYYYYYE08Bad for slam. 001N2C3DP3SP4D=NYYYYYYE08Bad for slam. 001N2C3DP3SP4H=NYYYYYYE08Slammish. 001N2C3DP3SP4S=NYYYYYYE08Slammish. 001N2C3DP3N=NYYYYYY1Bad for slam. 001N2C3DP4N=NYYYYYY3super max; No good fit. 001N2C3H=NYYYYYY30831(54); 9+HCP. 001N2C3HP3S=NYYYYYYD083-3 minors; asks which longer 001N2C3HP3SP3N=NYYYYYY35!C 001N2C3HP3SP3NP4C=NYYYYYY208Non forcing 001N2C3HP3SP3NP4D=NYYYYYYD08RKC in !C. 001N2C3HP3SP3NP4H=NYYYYYYE08Cue-bid. 001N2C3HP3SP3NP4S=NYYYYYYE08Cue-bid. 001N2C3HP3SP4C=NYYYYYY3085!D 001N2C3HP3SP4CP4D=NYYYYYY208Non forcing. 001N2C3HP3SP4CP4H=NYYYYYYD08RKC in !D. 001N2C3HP3SP4CP4S=NYYYYYYE08Cue-bid. 001N2C3HP3N=NYYYYYY1Good or 4 !H's. To Play. 001N2C3HP3NP4C=NYYYYYY3084!C-5!D; slam try 001N2C3HP3NP4CP4H=NYYYYYYD08RKC in other minor!D 001N2C3HP3NP4CP4S=NYYYYYY808cue bid for !D. 001N2C3HP3NP4CP4N=NYYYYYY1To Play. 001N2C3HP3NP4D=NYYYYYY3084!D-5!C. slam try 001N2C3HP3NP4DP4H=NYYYYYYD08RKC in other minor !C. 001N2C3HP3NP4DP4S=NYYYYYY808cue bid for !C. 001N2C3HP3NP4DP4N=NYYYYYY1To Play. 001N2C3HP4C=NYYYYYY2084+cards; but NF; not very good H holding. 001N2C3HP4CPP=NYYYYYYNon forcing. 001N2C3HP4CP4D=NYYYYYYD08RKC for !C. 001N2C3HP4CP4H=NYYYYYYE08Cue-bid 001N2C3HP4CP4HP4S=NYYYYYYD08RKC for !C. 001N2C3HP4CP4S=NYYYYYYE08Cue-bid 001N2C3HP4CP4SP4N=NYYYYYYDRKC for !D. 001N2C3HP4D=NYYYYYY2084+cards; but NF; not very good H holding. 001N2C3HP4DPP=NYYYYYYNon forcing. 001N2C3HP4DP4H=NYYYYYYE08RKC for !D. 001N2C3HP4DP4HP4S=NYYYYYYD08RKC for !C. 001N2C3HP4DP4S=NYYYYYYE08Cue-bid 001N2C3HP4DP4SP4N=NYYYYYYDRKC for !D. 001N2C3HP4H=NYYYYYY108RKC for !C. 001N2C3HP4HP4S=NYYYYYYD08RKC for !H. 001N2C3HP4HP4N=NYYYYYY35 very good !C. 001N2C3HP4HP5C=NYYYYYY3085 very good !D. 001N2C3HP4S=NYYYYYYD085 (good 4) cards; to play 001N2C3HP4SP4N=NYYYYYY3RKC for !S. 001N2C3HP4SP5C=NYYYYYY7085 very good !C. slam try. 001N2C3HP4SP5D=NYYYYYY7085 very good !D. Slam try. 001N2C3HP4N=NYYYYYYDRKC for !D. 001N2C3S=NYYYYYY50813(54); 9+HCP. 001N2C3SP3N=NYYYYYY1Good or 4 !S's. To Play. 001N2C3SP3NP4C=NYYYYYY3084!C-5!D; slam try 001N2C3SP3NP4CP4H=NYYYYYYD08RKC in other minor!D 001N2C3SP3NP4CP4S=NYYYYYY808cue bid !D. 001N2C3SP3NP4CP4N=NYYYYYY1To Play. 001N2C3SP3NP4D=NYYYYYY3084!D-5!C. slam try 001N2C3SP3NP4DP4H=NYYYYYYD08RKC in other minor !C. 001N2C3SP3NP4DP4S=NYYYYYY808cue bid for !C. 001N2C3SP3NP4DP4N=NYYYYYY1To Play. 001N2C3SP4C=NYYYYYY208seminatural; forcing to responder's 5m; NF. 001N2C3SP4CPP=NYYYYYYNon forcing. 001N2C3SP4CP4D=NYYYYYY208NF 001N2C3SP4CP4H=NYYYYYY6085!C. 001N2C3SP4CP4HP4S=NYYYYYYD08RKC for !C. 001N2C3SP4CP4S=NYYYYYY6085!D. 001N2C3SP4CP4SP4N=NYYYYYYDRKC for !D. 001N2C3SP4D=NYYYYYY2084+!D; no !C fit; NF 001N2C3SP4DP4H=NYYYYYYD08RKC for !D. 001N2C3SP4H=NYYYYYY1085 (good 4) cards; to play 001N2C3SP4HP4S=NYYYYYYD08RKC for !H. 001N2C3SP4HP4N=NYYYYYY35 very good !C. 001N2C3SP4HP5C=NYYYYYY3085 very good !D. 001N2C3SP4S=NYYYYYYD08RKC for !C. 001N2C3SP4N=NYYYYYYDRKC for !D. 001N2C4C=NYYYYYYD08Ask aces 001N2C4CP4D=NYYYYYYE080 Aces or 4 Aces. 001N2C4CP4H=NYYYYYYE081 Ace 001N2C4CP4S=NYYYYYYE082 Aces 001N2C4CP4N=NYYYYYYE3 Aces 001N2C4D=NYYYYYYA08Texas Transfer to 4!H 001N2C4DP4H=NYYYYYY308Transfer accepted. 001N2C4DP4HP4N=NYYYYYYDRKC in !H. 001N2C4H=NYYYYYYA08Texas Transfer to 4!S 001N2C4HP4S=NYYYYYY308Transfer accepted. 001N2C4HP4SP4N=NYYYYYYDRKC in !S. 002C=NYYYYYY508Artificial; strong; standard 002CP2D=NYYYYYY3080-1 Controls. Not Yet GF. 002CP2DP2H=NYYYYYYC08Kokish: 5+ !H or GF balanced; forces 2!S 002CP2DP2HP2S=NYYYYYYE08forced bid 2!S. 002CP2DP2HP2SP2N=NYYYYYY6GF Balanced. 002CP2DP2HP2SP3C=NYYYYYYE08Natural. with 5!H. 002CP2DP2HP2SP3CP4H=NYYYYYY2084card supp; no side A/K/sing/void 002CP2DP2HP2SP3D=NYYYYYYE08Natural. with 5!H. 002CP2DP2HP2SP3DP4H=NYYYYYY2084card supp; no side A/K/sing/void 002CP2DP2HP2SP3H=NYYYYYY208non forcing. 002CP2DP2HP2SP3S=NYYYYYYE08Natural. with 5!H. 002CP2DP2HP2SP3SP4H=NYYYYYY2084card supp; no side A/K/sing/void 002CP2DP2HP2SP3N=NYYYYYYENatural. with 5!H. 002CP2DP2HP2SP3NP4H=NYYYYYY2084card supp; no side A/K/sing/void 002CP2DP2S=NYYYYYY5085+!S 002CP2DP2SP2N=NYYYYYY6GF; denies 5!D; 5!H or 3!S. 002CP2DP2SP2NP3H=NYYYYYY3084!H. 002CP2DP2SP2NP3HP3N=NYYYYYY1To Play. 002CP2DP2SP2NP3HP4C=NYYYYYYE08Cue-bid for !S. 002CP2DP2SP2NP3HP4D=NYYYYYYE08Cue-bid for !S. 002CP2DP2SP2NP3S=NYYYYYY3086+!S. 002CP2DP2SP2NP3SP3N=NYYYYYY1To Play. 002CP2DP2SP2NP3SP4C=NYYYYYYE08Cue-bid for !S. 002CP2DP2SP2NP3SP4D=NYYYYYYE08Cue-bid for !S. 002CP2DP2SP3C=NYYYYYYE082nd negative. 002CP2DP2SP3CP3S=NYYYYYY208Non forcing. 002CP2DP2SP3D=NYYYYYY6085+!D; GF 002CP2DP2SP3H=NYYYYYY6085+!H; GF 002CP2DP2SP3S=NYYYYYYE08usually Balanced raise not bust. 002CP2DP2SP3N=NYYYYYY2To Play. 002CP2DP2SP4C=NYYYYYYE08Splinter; Usually 4+!S; not bust. 002CP2DP2SP4D=NYYYYYYE08Splinter; Usually 4+!S; not bust. 002CP2DP2SP4H=NYYYYYYE08Splinter; Usually 4+!S; not bust. 002CP2DP2SP4S=NYYYYYY3084card supp no side A/K/sing/void but 4+ HCP 002CP2DP2N=NYYYYYY322-24(-) 002CP2DP3C=NYYYYYY5086(5)+!C; forcing 002CP2DP3CP3D=NYYYYYYE082nd negative. 002CP2DP3D=NYYYYYY5086(5)+!D; forcing 002CP2DP3DP4D=NYYYYYY508forcing. 002CP2DP3H=NYYYYYY6086+!H; GF 002CP2DP3HP3S=NYYYYYY308Natural. 002CP2DP3HP3N=NYYYYYY3Natural. 002CP2DP3HP4C=NYYYYYYE08Cue-bid for !H. 002CP2DP3HP4D=NYYYYYYE08Cue-bid for !H. 002CP2DP3S=NYYYYYY6086+!S; GF 002CP2DP3SP3N=NYYYYYY3Natural. 002CP2DP3SP4C=NYYYYYYE08Cue-bid for !S. 002CP2DP3SP4D=NYYYYYYE08Cue-bid for !S. 002CP2DP3N=NYYYYYY2Based on running SOLID minor and side stops 002CP2DP4C=NYYYYYYD08Sets !C suit; demands Cue-bid. 002CP2DP4D=NYYYYYYD08Sets !C suit; demands Cue-bid. 002CP2DP4H=NYYYYYY108No slam; To Play. 002CP2DP4S=NYYYYYY108No slam; To Play. 002CP2H=NYYYYYY6082 Controls. GF 002CP2HP2S=NYYYYYY508Natural. 002CP2HP2SP4C=NYYYYYYE08Splinter 002CP2HP2SP4D=NYYYYYYE08Splinter 002CP2HP2SP4H=NYYYYYYE08Splinter 002CP2HP2SP4S=NYYYYYY908Balanced; no side A/K but some extra Queen. 002CP2HP2N=NYYYYYY5Natural. 002CP2HP3C=NYYYYYY508Natural. 002CP2HP3CP4D=NYYYYYYE08Splinter 002CP2HP3CP4H=NYYYYYYE08Splinter 002CP2HP3CP4S=NYYYYYYE08Splinter 002CP2HP3CP5C=NYYYYYY308Balanced; no side A/K but some extra Queen. 002CP2HP3D=NYYYYYY508Natural. 002CP2HP3DP4H=NYYYYYYE08Splinter 002CP2HP3DP4S=NYYYYYYE08Splinter 002CP2HP3DP5C=NYYYYYYE08Splinter 002CP2HP3DP5D=NYYYYYY308Balanced; no side A/K but some extra Queen. 002CP2HP3H=NYYYYYY508Natural. 002CP2HP3HP4H=NYYYYYY308To Play. 002CP2HP3HP4S=NYYYYYYE08Splinter 002CP2HP3HP5C=NYYYYYYE08Splinter 002CP2HP3HP5D=NYYYYYYE08Splinter 002CP2HP3HP5H=NYYYYYY308Balanced; no side A/K but some extra Queen. 002CP2HP3S=NYYYYYYD08Sets !S as trump; demands Cue-bid. 002CP2HP3N=NYYYYYY3Based on running minor and side stops. 002CP2HP4C=NYYYYYYD08Sets !C as trump; demands Cue-bid. 002CP2HP4D=NYYYYYYD08Sets !D as trump; demands Cue-bid. 002CP2HP4H=NYYYYYY208No slam. 002CP2HP4S=NYYYYYY208No slam. 002CP2S=NYYYYYY3083 Controls; not in the same suit. GF 002CP2SP2N=NYYYYYY3Natural. 002CP2SP3C=NYYYYYY308Natural. 002CP2SP3CP4D=NYYYYYYE08Splinter 002CP2SP3CP4H=NYYYYYYE08Splinter 002CP2SP3CP4S=NYYYYYYE08Splinter 002CP2SP3CP5C=NYYYYYY308Balanced; no side A/K but some extra Queen. 002CP2SP3D=NYYYYYY308Natural. 002CP2SP3DP4H=NYYYYYYE08Splinter 002CP2SP3DP4S=NYYYYYYE08Splinter 002CP2SP3DP5C=NYYYYYYE08Splinter 002CP2SP3DP5D=NYYYYYY308Balanced; no side A/K but some extra Queen. 002CP2SP3H=NYYYYYY308Natural. 002CP2SP3HP4H=NYYYYYY308To Play. 002CP2SP3HP4S=NYYYYYYE08Splinter 002CP2SP3HP5C=NYYYYYYE08Splinter 002CP2SP3HP5D=NYYYYYYE08Splinter 002CP2SP3HP5H=NYYYYYY308Balanced; no side A/K but some extra Queen. 002CP2N=NYYYYYY6AK in the same suit. No other Controls. GF. 002CP2NP3C=NYYYYYY308Equals to NT rebid. 002CP2NP3CP3D=NYYYYYYE08No 5 card Majors. 002CP2NP3CP3DP3H=NYYYYYYE084!H. 002CP2NP3CP3DP3S=NYYYYYYE084!S 002CP2NP3CP3DP3N=NYYYYYY1To Play. 002CP2NP3CP3DP4C=NYYYYYY3086+ 002CP2NP3CP3DP4D=NYYYYYY3084!D. 002CP2NP3CP3H=NYYYYYYE085 card !H. 002CP2NP3CP3S=NYYYYYYE085 card !S. 002CP2NP3CP3N=NYYYYYY34m333; minimum. 002CP2NP3D=NYYYYYY308Natural. 002CP2NP3H=NYYYYYY308Natural. 002CP2NP3S=NYYYYYY308Natural. 002CP2NP3N=NYYYYYY3Based on running minor; no slam; no interest in 5crd major; minimum. 002CP3C=NYYYYYY3084 Controls. 002CP3D=NYYYYYY6085+ Controls. 002CP3H=NYYYYYYE08Sound weak two in the other major!S.\\6!S(322). 002CP3S=NYYYYYYE08Sound weak two in the other major!H.\\6!H(322). 002CDP=NYYYYYY2 controls. 002CD2D=NYYYYYYE083 controls. 002CD2H=NYYYYYYE084 controls. 002CD2S=NYYYYYYE085 controls. 002CD2N=NYYYYYYE6 controls. 002C2DP=NYYYYYY2 controls. 002C2DD=NYYYYYY0-1 controls. 002C2DDP2H=NYYYYYYC08Kokish: 5+ hearts or \\GF balanced; forces 2S. 002C2DDP2HP2S=NYYYYYYE08forced bid 2!S. 002C2DDP2HP2SP2N=NYYYYYY6GF Balanced. 002C2DDP2HP2SP3C=NYYYYYYE08Natural. with 5!H. 002C2DDP2HP2SP3CP4H=NYYYYYY2084card supp; no side A/K/sing/void 002C2DDP2HP2SP3D=NYYYYYYE08Natural. with 5!H. 002C2DDP2HP2SP3DP4H=NYYYYYY2084card supp; no side A/K/sing/void 002C2DDP2HP2SP3H=NYYYYYY208non forcing. 002C2DDP2HP2SP3S=NYYYYYYE08Natural. with 5!H. 002C2DDP2HP2SP3SP4H=NYYYYYY2084card supp; no side A/K/sing/void 002C2DDP2HP2SP3N=NYYYYYYENatural. with 5!H. 002C2DDP2HP2SP3NP4H=NYYYYYY2084card supp; no side A/K/sing/void 002C2D2H=NYYYYYYE083 controls. 002C2D2S=NYYYYYYE084 controls. 002C2D2N=NYYYYYYE5 controls. 002C2D3C=NYYYYYY0086 controls. 002C2HP=NYYYYYY2 controls. 002C2HD=NYYYYYY0-1 controls. 002C2H2S=NYYYYYYE083 controls. 002C2H2N=NYYYYYYE4 controls. 002C2H3C=NYYYYYY0085 controls. 002C2H3D=NYYYYYYE086 controls. 002C2SP=NYYYYYY2 controls. 002C2SD=NYYYYYY0-1 controls. 002C2S2N=NYYYYYYE3 controls. 002C2S3C=NYYYYYYE084 controls. 002C2S3D=NYYYYYYE085 controls. 002C2S3H=NYYYYYYE086 controls. 002D=NYYYYYYD0811-15; 4+S-5+H longer H (Flannery) 002DPP=NYYYYYYTo Play. 002DP2H=NYYYYYY208To Play. 002DP2S=NYYYYYY208To Play. 002DP2N=NYYYYYYDArtificical; Invitational + Ask? 002DP2NP3C=NYYYYYYE083+!C 002DP2NP3CP3H=NYYYYYY408Invitational 002DP2NP3CP3S=NYYYYYY408Invitational. 002DP2NP3D=NYYYYYYE083+!D 002DP2NP3DP3H=NYYYYYY408Invitational 002DP2NP3DP3S=NYYYYYY408Invitational. 002DP2NP3H=NYYYYYYE084522; minimum 002DP2NP3S=NYYYYYY5084!S-6!H. Forcing. 002DP2NP3N=NYYYYYY34522; maximum 002DP2NP4H=NYYYYYY0085!S; 6!H 002DP3C=NYYYYYY208To Play. 002DP3D=NYYYYYY708Slam try. Artificical. 002DP3DP3H=NYYYYYY308forced to bid 3!H. 002DP3DP3HP3S=NYYYYYY708Sets !S as trumps. Solid Slam try. 002DP3DP3HP3SP3N=NYYYYYY32 of the top 3 !H. 002DP3DP3HP3SP4C=NYYYYYYE08Cue-bid 002DP3DP3HP3SP4D=NYYYYYYE08Cue-bid 002DP3DP3HP3N=NYYYYYYDAsk for cuebid; sets !S as trump. soild Slam try. 002DP3DP3HP4C=NYYYYYYE08cuebid; sets !H as trump. solid Slam try. 002DP3DP3HP4D=NYYYYYYE08cuebid; sets !H as trump. solid Slam try. 002DP3DP3HP4H=NYYYYYY708v. mild slamtry (needs 14-15 all in keycards and a side stiff) 002DP3DP3HP4S=NYYYYYY708v. mild slamtry (needs 14-15 all in keycards and a side stiff) 002DP3DP3HP4N=NYYYYYYD6 Key cards for RKC 002DP3H=NYYYYYY408About 6 HCP. no minors quacks 002DP3S=NYYYYYY408About 6 HCP. no minors quacks 002DP3N=NYYYYYY1To Play. 002DP4C=NYYYYYYD08RKC for !H. 002DP4D=NYYYYYYD08RKC for !S. 002DP4H=NYYYYYY108To Play. any strength 002DP4S=NYYYYYY108To Play. any strength 002DDR=NYYYYYYAsks for better Major. \\usually 3!S and 2!H. 002DD2H=NYYYYYY208To Play. 002DD2S=NYYYYYY208To Play. 002DD2N=NYYYYYYDNormal game try; as if no dbl. 002DD2NP3C=NYYYYYYE083+!C 002DD2NP3CP3H=NYYYYYY408Invitational 002DD2NP3CP3S=NYYYYYY408Invitational. 002DD2NP3D=NYYYYYYE083+!D 002DD2NP3DP3H=NYYYYYY408Invitational 002DD2NP3DP3S=NYYYYYY408Invitational. 002DD2NP3H=NYYYYYYE084522; minimum 002DD2NP3S=NYYYYYY5084!S-6!H. Forcing. 002DD2NP3N=NYYYYYY34522; maximum 002DD2NP4H=NYYYYYY0085!S; 6!H 002DD3C=NYYYYYY008To Play. 002DD3D=NYYYYYY708Artificical Slam try. 002DD3DP3H=NYYYYYY308forced to bid 3!H. 002DD3DP3HP3S=NYYYYYY708Sets !S as trumps. Solid Slam try. 002DD3DP3HP3SP3N=NYYYYYY32 of the top 3 !H. 002DD3DP3HP3SP4C=NYYYYYYE08Cue-bid 002DD3DP3HP3SP4D=NYYYYYYE08Cue-bid 002DD3DP3HP3N=NYYYYYYDAsk for cuebid; sets !S as trump. soild Slam try. 002DD3DP3HP4C=NYYYYYYE08cuebid; sets !H as trump. solid Slam try. 002DD3DP3HP4D=NYYYYYYE08cuebid; sets !H as trump. solid Slam try. 002DD3DP3HP4H=NYYYYYY708v. mild slamtry (needs 14-15 all in keycards and a side stiff) 002DD3DP3HP4S=NYYYYYY708v. mild slamtry (needs 14-15 all in keycards and a side stiff) 002DD3DP3HP4N=NYYYYYYD6 Key cards for RKC 002DD3H=NYYYYYY9080-6 and 9 card fit. 002DD3S=NYYYYYY9080-6 and 9 card fit. 002D2NP=NYYYYYYTo Play. 002D2N3C=NYYYYYY208To Play; No game. 002D2N3D=NYYYYYY708Slam try. Artificical. 002D2N3DP3H=NYYYYYY308forced to bid 3!H. 002D2N3DP3HP3S=NYYYYYY708Sets !S as trumps. Solid Slam try. 002D2N3DP3HP3SP3N=NYYYYYY32 of the top 3 !H. 002D2N3DP3HP3SP4C=NYYYYYYE08Cue-bid 002D2N3DP3HP3SP4D=NYYYYYYE08Cue-bid 002D2N3DP3HP3N=NYYYYYYDAsk for cuebid; sets !S as trump. soild Slam try. 002D2N3DP3HP4C=NYYYYYYE08cuebid; sets !H as trump. solid Slam try. 002D2N3DP3HP4D=NYYYYYYE08cuebid; sets !H as trump. solid Slam try. 002D2N3DP3HP4H=NYYYYYY708v. mild slamtry (needs 14-15 all in keycards and a side stiff) 002D2N3DP3HP4S=NYYYYYY708v. mild slamtry (needs 14-15 all in keycards and a side stiff) 002D2N3DP3HP4N=NYYYYYYD6 Key cards for RKC 002D2N3H=NYYYYYY208To Play. 002D2N3S=NYYYYYY208To Play. 002D2N3N=NYYYYYY1To Play. 002D2N4C=NYYYYYYA08Transfer to !H. 002D2N4D=NYYYYYYA08Transfer to !S. 002D2N4H=NYYYYYY108To Play. any strength 002D2N4S=NYYYYYY108To Play. any strength 002D3CP=NYYYYYYTo Play. 002D3C3D=NYYYYYY108To Play. 002D3C3DP3H=NYYYYYY308forced to bid 3!H. 002D3C3DP3HP3S=NYYYYYY708Sets !S as trumps. Solid Slam try. 002D3C3DP3HP3SP3N=NYYYYYY32 of the top 3 !H. 002D3C3DP3HP3SP4C=NYYYYYYE08Cue-bid 002D3C3DP3HP3SP4D=NYYYYYYE08Cue-bid 002D3C3DP3HP3N=NYYYYYYDAsk for cuebid; sets !S as trump. soild Slam try. 002D3C3DP3HP4C=NYYYYYYE08cuebid; sets !H as trump. solid Slam try. 002D3C3DP3HP4D=NYYYYYYE08cuebid; sets !H as trump. solid Slam try. 002D3C3DP3HP4H=NYYYYYY708v. mild slamtry (needs 14-15 all in keycards and a side stiff) 002D3C3DP3HP4S=NYYYYYY708v. mild slamtry (needs 14-15 all in keycards and a side stiff) 002D3C3DP3HP4N=NYYYYYYD6 Key cards for RKC 002D3C3H=NYYYYYY208To Play. 002D3C3S=NYYYYYY208To Play. 002D3C3N=NYYYYYY1To Play. 002D3C4C=NYYYYYYA08Transfer to !H. 002D3C4D=NYYYYYYA08Transfer to !S. 002D3C4H=NYYYYYY108To Play. any strength 002D3C4S=NYYYYYY108To Play. any strength 002D3DP=NYYYYYYTo Play. 002D3D3H=NYYYYYY208To Play. 002D3D3S=NYYYYYY208To Play. 002D3D3N=NYYYYYY1To Play. 002D3D4C=NYYYYYYA08Transfer to !H. 002D3D4D=NYYYYYYA08Transfer to !S. 002D3D4H=NYYYYYY108To Play. any strength 002D3D4S=NYYYYYY108To Play. any strength 002H=NYYYYYY908weak two; 6cards vul;\\may be 5card NV 002HP2S=NYYYYYY208mildly constructive; NF (no game unless fit; so raisable) 002HP2N=NYYYYYYDOgust; but two forms; depending on if weak two promises 5 or 6 cards. 002HP2NP3C=NYYYYYYE08bad hand; bad suit; 6 cards (Vul)\\minimum; 5 cards (Non Vul) 002HP2NP3CP3D=NYYYYYY608GF 002HP2NP3CP3H=NYYYYYY108To Play. 002HP2NP3CP3S=NYYYYYY608GF 002HP2NP3CP3N=NYYYYYY1To Play. 002HP2NP3D=NYYYYYYE08bad hand; good suit; 6 cards (Vul)\\Maximum; 5 cards (Non-Vul) 002HP2NP3DP3H=NYYYYYY108To Play. 002HP2NP3DP3S=NYYYYYY608GF 002HP2NP3DP3N=NYYYYYY1To Play. 002HP2NP3H=NYYYYYYE08good hand; bad suit; 6 cards (Vul)\\minimum and 6 cards (non-Vul) 002HP2NP3HP3S=NYYYYYY608GF 002HP2NP3HP3N=NYYYYYY1To Play. 002HP2NP3S=NYYYYYYE08good hand; good suit; 6 cards (Vul)\\maximum and 6 cards (non-Vul) 002HP2NP3SP3N=NYYYYYY1To Play. 002HP2NP3N=NYYYYYYEAKJTxx (Vul)\\AKQxx (non Vul)\\to play but correctable with freak 002HP3C=NYYYYYY208mildly constructive; NF (no game unless fit; so raisable) 002HP3D=NYYYYYY208mildly constructive; NF (no game unless fit; so raisable) 002HP3H=NYYYYYY908Preemptive. 002HP3S=NYYYYYY608GF good 6card suit 002HP3N=NYYYYYY1Non-correctable. To Play. 002HP4C=NYYYYYY608GF good 6card suit 002HP4D=NYYYYYY608GF good 6card suit 002HDR=NYYYYYYhead-hunting 002HD3C=NYYYYYY308lead-directing raise 002HD3D=NYYYYYY308lead-directing raise 002HD3H=NYYYYYY208Natural raise. 002H2SR=NYYYYYYhead-hunting 002H2S2N=NYYYYYYCMcCabe: signoff in lower suit or invite raise (forces to bid 3!C) 002H2S2NP3C=NYYYYYYE08Forced to bid 3!C. 002H2S2NP3CPP=NYYYYYYTo Play. 002H2S2NP3CP3D=NYYYYYY108To Play. 002H2S2NP3CP3H=NYYYYYY408Invitational raise 002H2S3C=NYYYYYY308lead-directing raise 002H2S3D=NYYYYYY308lead-directing raise 002H2S3H=NYYYYYY208Natural raise. 002S=NYYYYYY908weak two; 6cards vul;\\may be 5card NV 002SP2N=NYYYYYYDOgust; but two forms; depending on if weak two promises 5 or 6 cards. 002SP2NP3C=NYYYYYYE08bad hand; bad suit; 6 cards (Vul)\\minimum; 5 cards (Non Vul) 002SP2NP3CP3D=NYYYYYY608GF 002SP2NP3CP3H=NYYYYYY108To Play. 002SP2NP3CP3S=NYYYYYY608GF 002SP2NP3CP3N=NYYYYYY1To Play. 002SP2NP3D=NYYYYYYE08bad hand; good suit; 6 cards (Vul)\\Maximum; 5 cards (Non-Vul) 002SP2NP3DP3H=NYYYYYY108To Play. 002SP2NP3DP3S=NYYYYYY608GF 002SP2NP3DP3N=NYYYYYY1To Play. 002SP2NP3H=NYYYYYYE08good hand; bad suit; 6 cards (Vul)\\minimum and 6 cards (non-Vul) 002SP2NP3HP3S=NYYYYYY608GF 002SP2NP3HP3N=NYYYYYY1To Play. 002SP2NP3S=NYYYYYYE08good hand; good suit; 6 cards (Vul)\\maximum and 6 cards (non-Vul) 002SP2NP3SP3N=NYYYYYY1To Play. 002SP2NP3N=NYYYYYYEAKJTxx (Vul)\\AKQxx (non Vul)\\to play but correctable with freak 002SP3C=NYYYYYY208mildly constructive; NF (no game unless fit; so raisable) 002SP3D=NYYYYYY208mildly constructive; NF (no game unless fit; so raisable) 002SP3H=NYYYYYY208mildly constructive; NF (no game unless fit; so raisable) 002SP3S=NYYYYYY908Preemptive. 002SP3N=NYYYYYY1Non-correctable. To Play. 002SP4C=NYYYYYY608GF good 6card suit 002SP4D=NYYYYYY608GF good 6card suit 002SDR=NYYYYYYhead-hunting 002SD3C=NYYYYYY308lead-directing raise 002SD3D=NYYYYYY308lead-directing raise 002SD3H=NYYYYYY308lead-directing raise 002SD3S=NYYYYYY208Natural raise. 002N=NYYYYYY220-21HCP 002NP3C=NYYYYYYD08Stayman; promises 4card major 002NP3CP3D=NYYYYYYE08no major 002NP3CP3DP3H=NYYYYYY6084!H; 5+!S; GF (smolen) 002NP3CP3DP3HP3S=NYYYYYY508Sets !S; Bad slam hand. 002NP3CP3DP3HP3N=NYYYYYY32!S. 002NP3CP3DP3HP3NP4C=NYYYYYY508Natural. Slam try. 002NP3CP3DP3HP3NP4D=NYYYYYY508Natural. Slam try. 002NP3CP3DP3HP3NP4H=NYYYYYYE086+!S. 002NP3CP3DP3HP3NP4N=NYYYYYY3Quantitative. 002NP3CP3DP3HP4C=NYYYYYY608Sets !S; Good slam hands. 002NP3CP3DP3HP4CP4H=NYYYYYY508Retransfer to 4!S. 002NP3CP3DP3S=NYYYYYY6085+!H; 4!S; (smolen) 002NP3CP3DP3SP3N=NYYYYYY32!H. 002NP3CP3DP3SP3NP4D=NYYYYYY6086+!H 002NP3CP3DP3SP3NP4N=NYYYYYY3Quantitative. 002NP3CP3DP3SP4C=NYYYYYY608Sets !H; Good slam hands. 002NP3CP3DP3SP4CP4D=NYYYYYY608Natural. Slam try. 002NP3CP3DP3SP4CP4H=NYYYYYY1086+!H To Play. 002NP3CP3DP3SP4H=NYYYYYY308sets !H; bad slam cards 002NP3CP3DP3N=NYYYYYY1To Play. 002NP3CP3DP4C=NYYYYYY6085+cards; some 4M; slamtry 002NP3CP3DP4CP4D=NYYYYYYD08RKC for !C 002NP3CP3DP4CP4H=NYYYYYY808Cue-bid. 002NP3CP3DP4CP4S=NYYYYYY808Cue-bid. 002NP3CP3DP4CP4N=NYYYYYY1To Play. 002NP3CP3DP4CP5C=NYYYYYY108bad. 002NP3CP3DP4D=NYYYYYY6085+cards; some 4M; slamtry 002NP3CP3H=NYYYYYYE084+!H; May have 4!S. 002NP3CP3HP3S=NYYYYYY608Sets !H as trumps. 002NP3CP3HP3N=NYYYYYY1To Play. promises 4!S. 002NP3CP3HP4C=NYYYYYY6085+!C; 4!S; Slam try. 002NP3CP3HP4CP4D=NYYYYYYD08RKC for !C 002NP3CP3HP4CP4S=NYYYYYY3084!S. 002NP3CP3HP4CP4SP4N=NYYYYYY1To Play. 002NP3CP3HP4CP4SP4NP5D=NYYYYYYD08RKC for !S. 002NP3CP3HP4CP4N=NYYYYYY1To Play. 002NP3CP3HP4D=NYYYYYY6085+!D; 4!S; Slam try. 002NP3CP3HP4DP4H=NYYYYYYD08RKC for !D. 002NP3CP3HP4DP4S=NYYYYYY3084!S. 002NP3CP3HP4DP4SP4N=NYYYYYY1To Play. 002NP3CP3HP4DP4SP4NP5C=NYYYYYYD08RKC for !S. 002NP3CP3HP4DP4N=NYYYYYY1To Play. 002NP3CP3HP4H=NYYYYYY108No slam interest. 002NP3CP3HP4N=NYYYYYY3Quantitative. 4!S; NF 002NP3CP3HP4NP5C=NYYYYYY3085 cards !C. 002NP3CP3HP4NP5D=NYYYYYY3085 cards !D. 002NP3CP3S=NYYYYYYE084+!S; denies 4!H. 002NP3CP3SP3N=NYYYYYY3To Play. Promises 4!H. 002NP3CP3SP4C=NYYYYYY6085+cards; 4!H; slamtry 002NP3CP3SP4CP4D=NYYYYYY008RKC for !C. 002NP3CP3SP4CP4H=NYYYYYY808Cue-bid 002NP3CP3SP4CP4S=NYYYYYY308To Play. 002NP3CP3SP4CP4N=NYYYYYY1To Play. 002NP3CP3SP4CP5C=NYYYYYY208bad 002NP3CP3SP4D=NYYYYYY6085+cards; 4!H; slamtry 002NP3CP3SP4DP4H=NYYYYYY808RKC for !D. 002NP3CP3SP4DP4S=NYYYYYY308To Play. 002NP3CP3SP4DP4N=NYYYYYY1To Play. 002NP3CP3SP4DP5C=NYYYYYY208bad 002NP3CP3SP4DP5D=NYYYYYY208bad. 002NP3D=NYYYYYYA08Transfer to 3!H. 002NP3DP3H=NYYYYYY308Most hands ; Forced to bid. 002NP3DP3HP3S=NYYYYYY0085+-5+ Majors; at least mild slam interest. 002NP3DP3HP3SP3N=NYYYYYY1To Play. 002NP3DP3HP3SP4C=NYYYYYYE08Sets !H good for Slam try. 002NP3DP3HP3SP4CP4D=NYYYYYYE08LTTC; Last train to chatanooga. 002NP3DP3HP3SP4CP4H=NYYYYYY108To Play. 002NP3DP3HP3SP4D=NYYYYYYE08Sets !S good for Slam try. 002NP3DP3HP3SP4DP4H=NYYYYYY108LTTC; Last train to Chatanooga. 002NP3DP3HP3SP4DP4S=NYYYYYY308To Play. 002NP3DP3HP3SP4H=NYYYYYY208Bad for slam 002NP3DP3HP3SP4S=NYYYYYY208Bad for slam 002NP3DP3HP3N=NYYYYYY3Choice of game; May be unbalanced 002NP3DP3HP4C=NYYYYYY6084+!C; Slam try. 002NP3DP3HP4CP4D=NYYYYYYD08RKC with 6 key cards setting !C/!S as trumps. 002NP3DP3HP4CP4H=NYYYYYY2083[2]+cards minimum. 002NP3DP3HP4CP4S=NYYYYYYD08RKC with 6 key cards setting !C/!S as trumps. 002NP3DP3HP4CP4N=NYYYYYY2minimum; no fit. 002NP3DP3HP4CP5C=NYYYYYY3082!H; 4+!C. minimum. 002NP3DP3HP4D=NYYYYYY6084+!D; Slam try. 002NP3DP3HP4DP4H=NYYYYYY2083[2]+cards minimum. 002NP3DP3HP4DP4S=NYYYYYYD08RKC with 6 key cards setting !D/!S as trumps. 002NP3DP3HP4DP4N=NYYYYYY2minimum; no fit. 002NP3DP3HP4DP5D=NYYYYYY3082!H; 4+!D. minimum. 002NP3DP3HP4H=NYYYYYY3086+!H; mild Slam try. 002NP3H=NYYYYYYA08Transfer to 3!S 002NP3HP3S=NYYYYYY308Most hands ; Forced to bid. 002NP3HP3SP3N=NYYYYYY3Choice of game; May be unbalanced 002NP3HP3SP4C=NYYYYYY6084+!C; Slam try. 002NP3HP3SP4CP4D=NYYYYYYD08RKC with 6 key cards setting !C/!S as suits. 002NP3HP3SP4CP4H=NYYYYYYD08RKC with 6 key cards setting !C/!S as suits. 002NP3HP3SP4CP4S=NYYYYYY108To Play. 002NP3HP3SP4CP4N=NYYYYYY1To Play. 002NP3HP3SP4CP5C=NYYYYYY108To Play. 002NP3HP3SP4D=NYYYYYY6084+!D; Slam try. 002NP3HP3SP4DP4H=NYYYYYYD08RKC with 6 key cards setting !D/!S as suits. 002NP3HP3SP4DP4S=NYYYYYY108To Play. 002NP3HP3SP4DP4N=NYYYYYY1To Play. 002NP3HP3SP4DP5D=NYYYYYY108To Play. 002NP3HP3SP4H=NYYYYYY3085+!S; 5+!H; No slam; choice of game. 002NP3HP3SP4S=NYYYYYY3086+!S; mild Slam try. 002NP3S=NYYYYYY508Slam try in one or two minors; forces 3NT; denies 4 card Majors 002NP3SP3N=NYYYYYY2Forced to bid. 002NP3SP3NP4C=NYYYYYY7085+!C-4+!D; !C longer or equal; Slam try. 002NP3SP3NP4CP4D=NYYYYYY308sets !D. 002NP3SP3NP4CP4H=NYYYYYYD08RKC for !C. 002NP3SP3NP4CP4S=NYYYYYY308LTTC; Last train to chatanooga. !C. 002NP3SP3NP4CP4SP4N=NYYYYYY0RKC for !C. 002NP3SP3NP4CP4N=NYYYYYY1To Play. 002NP3SP3NP4CP5C=NYYYYYY108Very bad. 002NP3SP3NP4CP5D=NYYYYYY108Very bad. 002NP3SP3NP4CP6N=NYYYYYY1To Play. 002NP3SP3NP4D=NYYYYYY7085+!D-4+!C; !D longer or equal; Slam try. 002NP3SP3NP4DP4H=NYYYYYY308sets !C minor. 002NP3SP3NP4DP4HP4S=NYYYYYYD08RKC for !C. 002NP3SP3NP4DP4N=NYYYYYY1To Play. 002NP3SP3NP4DP5C=NYYYYYY108very bad. 002NP3SP3NP4DP5D=NYYYYYY108very bad. 002NP3SP3NP4DP6N=NYYYYYY1To Play. 002NP3SP3NP4H=NYYYYYYD08One suited 6+ !C; Slam try. 002NP3SP3NP4HP4S=NYYYYYYD08RKC for !C. 002NP3SP3NP4HP4N=NYYYYYY1To Play. 002NP3SP3NP4HP5C=NYYYYYY108To Play. 002NP3SP3NP4S=NYYYYYYD08One suited 6+ !D; Slam try. 002NP3SP3NP4SP4N=NYYYYYY1To Play. 002NP3SP3NP4SP5C=NYYYYYYD08RKC for !D. 002NP3SP3NP4SP5D=NYYYYYY108To Play. 002NP3SP3NP4N=NYYYYYY74-4 in minors ; Invitational to 6. 002NP3SP3NP5N=NYYYYYY74-4 in minors ; Invitational to 7. 002NP3N=NYYYYYY1To Play. 002NP4C=NYYYYYYD08Gerber; Ask Aces 002NP4D=NYYYYYYA08Transfer to 4!H 002NP4H=NYYYYYYA08Transfer to 4!S. 002NP4N=NYYYYYY3Quantitative. 003C=NYYYYYY908Preemptive 003CP3D=NYYYYYY608Artificial; GF; asks for 3card major; else 3NT. 003CP3H=NYYYYYY6086+!H 003CP3S=NYYYYYY6086+!S 003CP3N=NYYYYYY3To Play. 003CP4D=NYYYYYYD08RKC in !C. 003D=NYYYYYY908Preemptive 003DP4C=NYYYYYY308art !D flag; slam interest 003DP4CP4D=NYYYYYY208Bad. 003DP4CP4H=NYYYYYYE08Cue-bid 003DP4CP4S=NYYYYYYE08Cue-bid 003H=NYYYYYY908Preemptive 003HP4C=NYYYYYY308Artificical M flag; slam interest 003HP4CP4D=NYYYYYYE08Cue-bid 003HP4CP4H=NYYYYYY108Bad. 003S=NYYYYYY908Preemptive 003SP4C=NYYYYYY308Artificical; M flag; slam interest 003SP4CP4D=NYYYYYYE08Cue-bid 003SP4CP4H=NYYYYYYE08Cue-bid. 003SP4CP4S=NYYYYYY108Bad. 003N=NYYYYYY9Gambling; no side A/K in 1/2 seat (wide range 3/4 seat) 003NP4C=NYYYYYY308Pass or correct 003NP4D=NYYYYYYD08Asks for shortness. 003NP4DP4H=NYYYYYYE08short in !H. 003NP4DP4S=NYYYYYYE08short in !S 003NP4DP4N=NYYYYYYE7222 003NP4DP5C=NYYYYYYE08short in !D. 003NP4DP5D=NYYYYYYE08Short in !C. 003NP4N=NYYYYYYDAsks for length 003NP4NP5C=NYYYYYYE087 cards in either minor. 003NP4NP5D=NYYYYYYE088 cards in either minor. 003NP5C=NYYYYYYD08Pass or correct. 003NP5D=NYYYYYYD08Pass or correct. 003NP5N=NYYYYYYDAny pt by responder asks opener to bid 7 if suit runs opposite a void 003NP6C=NYYYYYYE08Pass or correct. 003NP6D=NYYYYYYD08Pass or correct. 004C=NYYYYYY908Preemptive 004CP4D=NYYYYYY308Artificical Slam try in !C. 004CP4H=NYYYYYY108To Play. 004CP4S=NYYYYYY108To Play. 004D=NYYYYYY908Preemptive 004DP4H=NYYYYYY108To Play. 004DP4S=NYYYYYY108To Play. 004DP5C=NYYYYYY308Artificical Slam try in !D. 004H=NYYYYYY908Preemptive 004HP4S=NYYYYYYD08RKC in !H. 004HP4N=NYYYYYY8Cue-bid !S for !H contract. 004HP5C=NYYYYYY808Cue-bid !C. 004HP5D=NYYYYYY808Cue-bid !D. 004S=NYYYYYY908Preemptive 004SP4N=NYYYYYYDRKC in !S. 004SP5C=NYYYYYY808Cue-bid !C. 004SP5D=NYYYYYY808Cue-bid !D. 004SP5H=NYYYYYY808Cue-bid !H. *001CD=NYYYYYYTake out double. *001CDP1D=NYYYYYY208Natural. *001CDP1DP2D=NYYYYYY2084 card fit; does not promise extras. *001CDP1H=NYYYYYY208Natural. *001CDP1HP2H=NYYYYYY2084 card fit; does not promise extras. *001CDP1S=NYYYYYY208Natural. *001CDP1SP2S=NYYYYYY2084 card fit; does not promise extras. *001CDP1N=NYYYYYY26-10 HCP. *001CDP1NP2C=NYYYYYY608Game Forcing. *001CDP1NP2H=NYYYYYY3085 card suit; No extras. *001CDP1NP2S=NYYYYYY3085 card suit; No extras. *001CDP1NP3H=NYYYYYY60817+HCP; 6+ cards; Game Forcing. *001CDP1NP3S=NYYYYYY60817+HCP; 6+ cards; Game Forcing. *001CDP2C=NYYYYYY508Promises rebid over non-game bid. *001CDP2CP2D=NYYYYYY308Natural. *001CDP2CP2H=NYYYYYY3084+!H *001CDP2CP2S=NYYYYYY3084+!S *001C1H=NYYYYYY308Standard; may be light. *001C1HP1S=NYYYYYY208Non forcing; constructive . *001C1HP2C=NYYYYYY508limit+ raise or GF with own suit *001C1HP2CDR=NYYYYYYnon- minimum. *001C1HP2CD2D=NYYYYYY308non- minimum. *001C1HP2CD2H=NYYYYYY2086+ *001C1HP2CD2S=NYYYYYY208non- minimum. *001C1HP2CD2N=NYYYYYY3non-minimum; 1 stopper. *001C1HP2CD3D=NYYYYYY308non-minimum *001C1HP2D=NYYYYYY208Non forcing; constructive. *001C1HP2H=NYYYYYY908Preemptive. *001C1HP2S=NYYYYYY208Non forcing; great 6+suit; highly invitational *001C1HP2N=NYYYYYY34+ card limit raise. *001C1HP3C=NYYYYYY3087-9 4+card raise *001C1HP3CPP=NYYYYYYminimum 5card suit *001C1HP3CPR=NYYYYYYnon- minimum. *001C1HP3CP3D=NYYYYYY308non-minimum *001C1HP3CP3H=NYYYYYY2086+ *001C1HP3CDR=NYYYYYYnon- minimum. *001C1HP3CD3D=NYYYYYY308non-minimum *001C1HP3CD3H=NYYYYYY3086+ *001C1HP3H=NYYYYYY908Preemptive. *001C1HDR=NYYYYYY10+ HCP; doubleton support. *001C1HD1H=NYYYYYY208shows suit or lead. *001C1HD1S=NYYYYYY208shows suit or lead. *001C1HD2C=NYYYYYYA08Transfer to 2!D *001C1HD2D=NYYYYYYA08Transfer to 2!H; constructive;\\7-10 HCP; 3 card raise. *001C1HD2H=NYYYYYY908weak; 4-6 HCP. *001C1HD2N=NYYYYYY34 card limit+ raise *001C1HD3C=NYYYYYY308Mixed raise. *001C1HD3H=NYYYYYY908weak. *001C1H1ND=NYYYYYYTake out for other two suits. !S;!D *001C1S=NYYYYYY308Standard; may be light. *001C1SP2C=NYYYYYY508limit+ raise or GF with own suit *001C1SP2CDR=NYYYYYYnon- minimum. *001C1SP2CD2D=NYYYYYY308non- minimum. *001C1SP2CD2H=NYYYYYY208non- minimum. *001C1SP2CD2S=NYYYYYY2086+ *001C1SP2CD2N=NYYYYYY3non-minimum; 1 stopper. *001C1SP2CD3D=NYYYYYY308non-minimum *001C1SP2D=NYYYYYY208Non forcing; constructive. *001C1SP2H=NYYYYYY208Non forcing; constructive. *001C1SP2S=NYYYYYY908Preemptive. *001C1SP2N=NYYYYYY34+ card limit raise. *001C1SP3C=NYYYYYY3087-9 4+card raise *001C1SP3CDR=NYYYYYYnon- minimum. *001C1SP3CD3D=NYYYYYY308non-minimum *001C1SP3CD3H=NYYYYYY308non minimum. *001C1SP3CD3S=NYYYYYY2086+ *001C1SP3D=NYYYYYY408Non forcing; great 6+suit; highly invitational *001C1SP3H=NYYYYYY408Non forcing; great 6+suit; highly invitational. *001C1SP3S=NYYYYYY908Preemptive. *001C1SDR=NYYYYYY10+ HCP; doubleton support. *001C1SD1H=NYYYYYY208shows suit or lead. *001C1SD1S=NYYYYYY208shows suit or lead. *001C1SD2C=NYYYYYYA08Transfer to 2!D *001C1SD2D=NYYYYYYA08Transfer to 2!H *001C1SD2H=NYYYYYYA08Transfer to 2!S; constructive;\\7-10 HCP; 3 card raise. *001C1SD2S=NYYYYYY908weak; 4-6 HCP. *001C1SD2N=NYYYYYY34 card limit+ raise *001C1SD3C=NYYYYYY308Mixed raise. *001C1SD3D=NYYYYYY908weak. *001C1SD3H=NYYYYYY908weak. *001C1SD3S=NYYYYYY908weak. *001C1S1ND=NYYYYYYTake out for other two suits. \\!D; !H *001C1N=NYYYYYY315-18 HCP; 1NT opening system on. *001C1NP2C=NYYYYYYD08Stayman; might not have a major *001C1NP2CP2D=NYYYYYYE08No 4 card Major *001C1NP2CP2DP2H=NYYYYYY208weak both majors \\!H at least as long as !S *001C1NP2CP2DP2S=NYYYYYY208Weak 5+!S and 4!H *001C1NP2CP2DP2N=NYYYYYY4Invite might not have 4M *001C1NP2CP2DP3C=NYYYYYY6085+cards with a 4M; GF; if no slam interest then unbalanced. *001C1NP2CP2DP3CP3D=NYYYYYY308concentrated. with worry about a bypassed suits. *001C1NP2CP2DP3CP3DP3N=NYYYYYY1No worries. To Play. *001C1NP2CP2DP3CP3DP4C=NYYYYYY2083N not good; does not promise slam interest or 6+cards *001C1NP2CP2DP3CP3DP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. *001C1NP2CP2DP3CP3DP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. *001C1NP2CP2DP3CP3DP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C *001C1NP2CP2DP3CP3H=NYYYYYY308concentrated. with worry about a bypassed suits. *001C1NP2CP2DP3CP3HP3N=NYYYYYY1No worries. To Play. *001C1NP2CP2DP3CP3HP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards *001C1NP2CP2DP3CP3HP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. *001C1NP2CP2DP3CP3HP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. *001C1NP2CP2DP3CP3HP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C *001C1NP2CP2DP3CP3S=NYYYYYY308concentrated. with worry about a bypassed suits. *001C1NP2CP2DP3CP3SP3N=NYYYYYY1No worries. To Play. *001C1NP2CP2DP3CP3SP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards *001C1NP2CP2DP3CP3SP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. *001C1NP2CP2DP3CP3SP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. *001C1NP2CP2DP3CP3SP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C *001C1NP2CP2DP3CP3N=NYYYYYY1To Play. *001C1NP2CP2DP3CP4C=NYYYYYY2083N not good; does not promise slam interest *001C1NP2CP2DP3D=NYYYYYY6085+cards with a 4M; GF; if no slam interest then unbalanced. *001C1NP2CP2DP3DP3H=NYYYYYY308concentrated. with worry about a bypassed suits. *001C1NP2CP2DP3DP3HP3N=NYYYYYY1No worries. To Play. *001C1NP2CP2DP3DP3HP4C=NYYYYYY808cue-bid with slam interest; only promises 5!D *001C1NP2CP2DP3DP3HP4D=NYYYYYY8083N not good; does not promise slam interest or 6+cards *001C1NP2CP2DP3DP3HP4DP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. *001C1NP2CP2DP3DP3HP4DP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. *001C1NP2CP2DP3DP3S=NYYYYYY308concentrated. with worry about a bypassed suits. *001C1NP2CP2DP3DP3SP3N=NYYYYYY1No worries. To Play. *001C1NP2CP2DP3DP3SP4C=NYYYYYY808cue-bid with slam interest; only promises 5!D *001C1NP2CP2DP3DP3SP4D=NYYYYYY8083N not good; does not promise slam interest or 6+cards *001C1NP2CP2DP3DP3SP4DP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. *001C1NP2CP2DP3DP3SP4DP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. *001C1NP2CP2DP3DP3N=NYYYYYY1To Play. *001C1NP2CP2DP3DP4D=NYYYYYY4083N not good; does not promise slam interest *001C1NP2CP2DP3H=NYYYYYY6084!H; 5+!S. Smolen *001C1NP2CP2DP3HP3S=NYYYYYY308Sets !S as trumps; Bad slam hand. *001C1NP2CP2DP3HP3N=NYYYYYY32!S *001C1NP2CP2DP3HP3NP4C=NYYYYYY708Natural. Slam try. *001C1NP2CP2DP3HP3NP4D=NYYYYYY308Natural. Slam try. *001C1NP2CP2DP3HP3NP4H=NYYYYYY3086!S; 4!H. *001C1NP2CP2DP3HP3NP4N=NYYYYYY3Quantitative. *001C1NP2CP2DP3HP4C=NYYYYYY308Sets !S as trumps; Good slam cards. *001C1NP2CP2DP3HP4CP4H=NYYYYYYA08Retransfer to 4!S. *001C1NP2CP2DP3S=NYYYYYY6084!S; 5+!H. Smolen *001C1NP2CP2DP3SP3N=NYYYYYY32!H *001C1NP2CP2DP3SP3NP4D=NYYYYYYA086+!H *001C1NP2CP2DP3SP3NP4N=NYYYYYY3Quantitative. *001C1NP2CP2DP3SP4C=NYYYYYY308Sets !H as trumps; Good slam cards. *001C1NP2CP2DP3SP4CP4D=NYYYYYY308Natural. Slam try. *001C1NP2CP2DP3SP4CP4H=NYYYYYY1086+!H. To Play. *001C1NP2CP2DP3SP4H=NYYYYYY308sets !H; bad slam cards. *001C1NP2CP2H=NYYYYYYE084!H; might have 4!S *001C1NP2CP2HP2S=NYYYYYY208Invite only with 4!S; NF *001C1NP2CP2HP2N=NYYYYYY4Invite no major *001C1NP2CP2HP3C=NYYYYYY6085+cards; 4!S; GF; if no slam interest then unbalanced. *001C1NP2CP2HP3CP3H=NYYYYYY308no stopper in the other minor; denies 4!S\\ *001C1NP2CP2HP3CP3HP3S=NYYYYYYE08Partial stopper in other minor. Denies 4!S *001C1NP2CP2HP3CP3HP3N=NYYYYYY1No worries. *001C1NP2CP2HP3CP3HP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards. *001C1NP2CP2HP3CP3HP4CP4S=NYYYYYY008Moysion 4-3 fit. *001C1NP2CP2HP3CP3HP4D=NYYYYYY808cue bid with slam interest; only promises 5minor. *001C1NP2CP2HP3CP3HP4H=NYYYYYY108To Play. *001C1NP2CP2HP3CP3HP4S=NYYYYYY808cue bid with slam interest; only promises 5minor. *001C1NP2CP2HP3CP3S=NYYYYYY3084!S; sets trump *001C1NP2CP2HP3CP3N=NYYYYYY3Stopper in other minor *001C1NP2CP2HP3CP4C=NYYYYYY308Great suit play. *001C1NP2CP2HP3D=NYYYYYY6085+cards; 4!S; GF; if no slam interest then unbalanced. *001C1NP2CP2HP3DP3H=NYYYYYY308No stopper in the other minor; denies 4!S\\ *001C1NP2CP2HP3DP3HP3S=NYYYYYYE08Partial stopper in other minor. *001C1NP2CP2HP3DP3HP3N=NYYYYYY1No worries. *001C1NP2CP2HP3DP3HP4C=NYYYYYY808cue bid with slam interest; only promises 5minor. *001C1NP2CP2HP3DP3HP4D=NYYYYYY3083N not good; does not promise slam interest or 6+cards. *001C1NP2CP2HP3DP3HP4DP4S=NYYYYYY308moysion (4-3) fit. *001C1NP2CP2HP3DP3HP4H=NYYYYYY108To Play. *001C1NP2CP2HP3DP3HP4S=NYYYYYY808cue bid with slam interest; only promises 5minor. *001C1NP2CP2HP3DP3S=NYYYYYY3084!S; sets trump *001C1NP2CP2HP3DP3N=NYYYYYY3Stopper in other minor *001C1NP2CP2HP3DP4D=NYYYYYY308Great suit play. *001C1NP2CP2HP3H=NYYYYYY408Invite. *001C1NP2CP2HP3S=NYYYYYYE08Sets !H as trump; unspecified splinter. *001C1NP2CP2HP3SP3N=NYYYYYYDAsking bid. *001C1NP2CP2HP3SP3NP4C=NYYYYYY808Singleton *001C1NP2CP2HP3SP3NP4D=NYYYYYYE08Singleton *001C1NP2CP2HP3SP3NP4H=NYYYYYYE08Singleton !S. *001C1NP2CP2HP3SP4H=NYYYYYY108To Play. *001C1NP2CP2HP3N=NYYYYYY1To Play. *001C1NP2CP2HP4C=NYYYYYYE08RKC for !H; promises at least 3 of (5KC and trump Q) or 17+ HCP\\ *001C1NP2CP2HP4D=NYYYYYY708Balanced slam try in !H *001C1NP2CP2HP4H=NYYYYYY108To Play. *001C1NP2CP2HP4S=NYYYYYY108To Play. *001C1NP2CP2HP4N=NYYYYYY2Quantitative promises 4S; NF *001C1NP2CP2S=NYYYYYYE084!S; denies 4!H. *001C1NP2CP2SP2N=NYYYYYY4invite might not have 4!H. *001C1NP2CP2SP3C=NYYYYYY6085+cards; 4!H; GF; if no slam interest then unbalanced. *001C1NP2CP2SP3CP3H=NYYYYYY3083 card !H; No stopper in other minor. *001C1NP2CP2SP3CP3HP3S=NYYYYYY308Last train for 3NT. *001C1NP2CP2SP3CP3HP3N=NYYYYYY1To Play. *001C1NP2CP2SP3CP3HP4C=NYYYYYY2083NT bad; does not promise slam interest or 6+cards. *001C1NP2CP2SP3CP3HP4D=NYYYYYY808Cue-bid with slam interest; only promises 5 minor. *001C1NP2CP2SP3CP3S=NYYYYYY308Denies stopper in other minor; or 3!H's. *001C1NP2CP2SP3CP3SP3N=NYYYYYY1To Play. *001C1NP2CP2SP3CP3SP4C=NYYYYYY2083NT bad; does not promise slam interest or 6+cards. *001C1NP2CP2SP3CP3SP4D=NYYYYYY808Cue-bid with slam interest; only promises 5 minor. *001C1NP2CP2SP3CP3N=NYYYYYY3Stopper in other minor. *001C1NP2CP2SP3CP4C=NYYYYYY308Great suit play contract. *001C1NP2CP2SP3D=NYYYYYY6085+cards; 4!H; GF; if no slam interest then unbalanced. *001C1NP2CP2SP3DP3H=NYYYYYY3083 card !H; No stopper in other minor. *001C1NP2CP2SP3DP3HP3S=NYYYYYY308Last train for 3NT. *001C1NP2CP2SP3DP3HP3N=NYYYYYY1To Play. *001C1NP2CP2SP3DP3HP4C=NYYYYYY808Cue-bid with slam interest; only promises 5 minor. *001C1NP2CP2SP3DP3HP4D=NYYYYYY2083NT bad; does not promise slam interest or 6+cards. *001C1NP2CP2SP3DP3S=NYYYYYY308Denies stopper in other minor; or 3!H's. *001C1NP2CP2SP3DP3SP3N=NYYYYYY1To Play. *001C1NP2CP2SP3DP3SP4C=NYYYYYY808Cue-bid with slam interest; only promises 5 minor. *001C1NP2CP2SP3DP3SP4D=NYYYYYY2083NT bad; does not promise slam interest or 6+cards. *001C1NP2CP2SP3DP3N=NYYYYYY3Stopper in other minor. *001C1NP2CP2SP3DP4D=NYYYYYY308Great suit play contract. *001C1NP2CP2SP3H=NYYYYYY608Sets !S as trump; unspecified splinter *001C1NP2CP2SP3HP3S=NYYYYYYD08Ask for Natural suit? *001C1NP2CP2SP3HP3SP3N=NYYYYYYE!H length suit. *001C1NP2CP2SP3HP3SP4C=NYYYYYYE08!C length suit. *001C1NP2CP2SP3HP3SP4D=NYYYYYYE08!D length suit. *001C1NP2CP2SP3HP4S=NYYYYYY108To Play. *001C1NP2CP2SP3S=NYYYYYY408Invitational *001C1NP2CP2SP3N=NYYYYYY1To Play. *001C1NP2CP2SP4C=NYYYYYYD08RKC for !S. *001C1NP2CP2SP4D=NYYYYYY708Balanced Slam try in !S. *001C1NP2CP2SP4N=NYYYYYY3Quantitative. No fit. *001C1NP2CP3H=NYYYYYYE085!H; 15-16 HCP *001C1NP2CP3S=NYYYYYYE085!S; 16 HCP *001C1NP2CDR=NYYYYYY4+ Good C *001C1NP2CD2D=NYYYYYYE08No 4 card Major and No C stopper *001C1NP2CD2DP3H=NYYYYYY3084 card H + 5 card S. *001C1NP2CD2DP3S=NYYYYYY3084 card S + 5 card H. *001C1NP2CD2H=NYYYYYYE08!H *001C1NP2CD2S=NYYYYYYE08!S *001C1NP2CD3H=NYYYYYY3085!H and max *001C1NP2CD3S=NYYYYYY3085!S and max *001C1NP2D=NYYYYYYA08Transfer to 2!H. *001C1NP2DPP=NYYYYYYDoubleton !H. *001C1NP2DP2H=NYYYYYYE08Forced to bid 2!H. *001C1NP2DP2HP2S=NYYYYYY4085!H; 4!S invite exactly. *001C1NP2DP2HP2N=NYYYYYY4Invitational; may be unbalanced. *001C1NP2DP2HP3C=NYYYYYY3084+ cards; mild Slam try. *001C1NP2DP2HP3CP3D=NYYYYYY308No stopper in !D; denies !H fit. *001C1NP2DP2HP3CP3DP4C=NYYYYYY3085!H;5!C *001C1NP2DP2HP3CP3DP4CP4H=NYYYYYY308HonorX suggest 5-2 fit. *001C1NP2DP2HP3CP3H=NYYYYYY308All hands with 3+!H. *001C1NP2DP2HP3CP3S=NYYYYYY308No stopper in !S; denies !H fit. *001C1NP2DP2HP3CP3SP4C=NYYYYYY3085!H;5!C *001C1NP2DP2HP3CP3SP4CP4H=NYYYYYY308HonorX suggest 5-2 fit. *001C1NP2DP2HP3CP3N=NYYYYYY12!H. Both unbid suits well stopped. *001C1NP2DP2HP3CP4D=NYYYYYY808Cue-bid for !C. *001C1NP2DP2HP3CP4S=NYYYYYY808Cue-bid for !C. *001C1NP2DP2HP3D=NYYYYYY3084+ cards; mild Slam try. *001C1NP2DP2HP3DP3H=NYYYYYY308All hands with 3+!H. *001C1NP2DP2HP3DP3S=NYYYYYY308No stopper in !S; denies !H fit. *001C1NP2DP2HP3DP3SP4D=NYYYYYY3085!H; 5!D *001C1NP2DP2HP3DP3SP4DP4H=NYYYYYY308HonorX suggest 5-2 fit. *001C1NP2DP2HP3DP3N=NYYYYYY12!H. Both unbid suits well stopped. *001C1NP2DP2HP3DP4C=NYYYYYY808Cue-bid for !D. *001C1NP2DP2HP3DP4S=NYYYYYY808Cue-bid for !D. *001C1NP2DP2HP3H=NYYYYYY408Invitational *001C1NP2DP2HP3S=NYYYYYY808Splinter; Sets !H as trumps. *001C1NP2DP2HP3N=NYYYYYY3choice of game; may be unbalanced. *001C1NP2DP2HP4C=NYYYYYY808Splinter; Sets !H as trumps. *001C1NP2DP2HP4D=NYYYYYY808Splinter; Sets !H as trumps. *001C1NP2DP2HP4H=NYYYYYY308Mild balanced; Slam try. *001C1NP2DP2HP4N=NYYYYYY3Quantitative. *001C1NP2DP2S=NYYYYYYE08xx/Ax/Kx in a minor; 4+card !H. *001C1NP2DP2SP2N=NYYYYYYDAsking for doubleton suit? *001C1NP2DP2SP2NP3C=NYYYYYYE082!C *001C1NP2DP2SP2NP3H=NYYYYYYE082!D. *001C1NP2DP2SP3D=NYYYYYYA08Retransfer to 3!H. *001C1NP2DP2N=NYYYYYYExx/Ax/Kx in !S; 4+card !H. *001C1NP2DP2NP3D=NYYYYYYA08Retransfer to 3!H. *001C1NP2DP3C=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax. *001C1NP2DP3CP3D=NYYYYYYA08Retransfer to 3!H. *001C1NP2DP3H=NYYYYYY308Random average 4card !Hsupport; not max; not garbage *001C1NP2DDR=NYYYYYYmax 3!H. *001C1NP2DDRP2H=NYYYYYY108To Play. *001C1NP2DDRP3D=NYYYYYYA08Retransfer to !H. *001C1NP2DD2H=NYYYYYY3083 or 4 !H. minimum *001C1NP2DD2S=NYYYYYY3084+!H; superaccepts !H. *001C1NP2H=NYYYYYYA08Transfer to 2!S. *001C1NP2HPP=NYYYYYYMust bid 2!S. *001C1NP2HP2S=NYYYYYY208Most hands; forced to bid. *001C1NP2HP2SP2N=NYYYYYY4Invitational; may be unbalanced. *001C1NP2HP2SP3C=NYYYYYY3084+ cards; mild Slam try. *001C1NP2HP2SP3CP3D=NYYYYYY308No stopper in !D; denies !S fit. *001C1NP2HP2SP3CP3DP4C=NYYYYYY3085!S;5!C *001C1NP2HP2SP3CP3DP4CP4S=NYYYYYY308HonorX suggest 5-2 fit. *001C1NP2HP2SP3CP3H=NYYYYYY308No stopper in !D; denies !S fit. *001C1NP2HP2SP3CP3HP4C=NYYYYYY3085!S;5!C *001C1NP2HP2SP3CP3HP4CP4S=NYYYYYY308HonorX suggest 5-2 fit. *001C1NP2HP2SP3CP3S=NYYYYYY308All hands with 3+!S *001C1NP2HP2SP3CP3N=NYYYYYY12!S. Both unbid suits well stopped. *001C1NP2HP2SP3CP4D=NYYYYYY808Cue-bid for !C. *001C1NP2HP2SP3CP4H=NYYYYYY808Cue-bid for !C. *001C1NP2HP2SP3D=NYYYYYY3084+ cards; mild Slam try. *001C1NP2HP2SP3DP3H=NYYYYYY308No stopper in !C; denies !S fit. *001C1NP2HP2SP3DP3HP4D=NYYYYYY3085!S;5!D *001C1NP2HP2SP3DP3HP4DP4S=NYYYYYY308HonorX suggest 5-2 fit. *001C1NP2HP2SP3DP3S=NYYYYYY308All hands with 3+!S *001C1NP2HP2SP3DP3N=NYYYYYY12!S. Both unbid suits well stopped. *001C1NP2HP2SP3DP4C=NYYYYYY808Cue-bid for !D. *001C1NP2HP2SP3DP4H=NYYYYYY808Cue-bid for !D. *001C1NP2HP2SP3DP4S=NYYYYYY808To Play. *001C1NP2HP2SP3H=NYYYYYY6085+!H; Slam try. *001C1NP2HP2SP3HP3S=NYYYYYY308Sets !S as trumps. *001C1NP2HP2SP3HP3N=NYYYYYY32-2 Majors or No Major honors. *001C1NP2HP2SP3HP4C=NYYYYYY808Cue-bid for !H. *001C1NP2HP2SP3HP4D=NYYYYYY808Cue-bid for !H. *001C1NP2HP2SP3HP4H=NYYYYYY108Very bad. *001C1NP2HP2SP3HP4S=NYYYYYY108Very bad. *001C1NP2HP2SP3HP4N=NYYYYYYDRKC for !H. *001C1NP2HP2SP3S=NYYYYYY408Invitational; 6+!S *001C1NP2HP2SP3N=NYYYYYY3choice of game; may be unbalanced. *001C1NP2HP2SP4C=NYYYYYY808Splinter; Sets !S as trumps. *001C1NP2HP2SP4D=NYYYYYY808Splinter; Sets !S as trumps. *001C1NP2HP2SP4S=NYYYYYY308Mild balanced; Slam try. *001C1NP2HP2SP4N=NYYYYYY3Quantitative. *001C1NP2HP2N=NYYYYYYExx/Ax/Kx in a minor; 4+card !S. *001C1NP2HP2NP3C=NYYYYYYD08Asking bid for minor? *001C1NP2HP2NP3CP3D=NYYYYYYE08!D *001C1NP2HP2NP3CP3S=NYYYYYYE08!C *001C1NP2HP2NP3H=NYYYYYYA08Retransfer to 3!S. *001C1NP2HP3C=NYYYYYY308xx/Ax/Kx in !H; 4+card !S. *001C1NP2HP3CP3H=NYYYYYYA08Retransfer to 3!S. *001C1NP2HP3D=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax. *001C1NP2HP3DP3H=NYYYYYYA08Retransfer to !S. *001C1NP2HP3S=NYYYYYY308Random average 4card !Ssupport; not max; not garbage *001C1NP2HDR=NYYYYYYmax HCP. 3!S. *001C1NP2HDRP2H=NYYYYYY108To Play. *001C1NP2HDRP3D=NYYYYYYA08Retransfer to !H. *001C1NP2HD2H=NYYYYYY3083 or 4 !H. minimum *001C1NP2HD2S=NYYYYYY208minimum; 3-4 !S. *001C1NP2S=NYYYYYYA08Transfer to opener's suit 3!C.\\usually a GF with shortness in that suit (nat rebid); or occ. will play there. *001C1NP2SP2N=NYYYYYYEAccepts !C invite.\\(Honorxx and side stoppers) *001C1NP2SP2NP3C=NYYYYYY108To Play. *001C1NP2SP2NP3D=NYYYYYY6085+!C-4!D (not 5431shape); GF *001C1NP2SP2NP3H=NYYYYYYE08Slam try. shortness in !H *001C1NP2SP2NP3S=NYYYYYYE08Slam try. shortness in !S *001C1NP2SP2NP3N=NYYYYYY3Light game try. Invitational. *001C1NP2SP2NP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !C. *001C1NP2SP3C=NYYYYYY308Declines !C invite. *001C1NP2SP3CPP=NYYYYYYTo Play. *001C1NP2SP3CP3D=NYYYYYY6085!C4!D22 or 6!C-4!D; GF *001C1NP2SP3CP3H=NYYYYYY708shortness; Slam try. *001C1NP2SP3CP3S=NYYYYYY708shortness; Slam try. *001C1NP2SP3CP3N=NYYYYYY715 HCP; Balanced slamtry with !C. *001C1NP2SP3CP4N=NYYYYYY716-17 HCP; Balanced slamtry with !C\\ *001C1NP2N=NYYYYYYA5+!D transfer. Denies 4 Majors.\\May be 5!C; 5!D. *001C1NP2NP3C=NYYYYYY308Bad! !D. *001C1NP2NP3CPP=NYYYYYY5-5 in minors; weak. *001C1NP2NP3CP3D=NYYYYYY108To Play. *001C1NP2NP3D=NYYYYYY308Good !D. *001C1NP2NP3DPP=NYYYYYYTo Play. weak with !D or 5-5 in minors. *001C1NP2NP3DP3H=NYYYYYYE08Slam try. shortness in !H *001C1NP2NP3DP3S=NYYYYYYE08Slam try. shortness in !S *001C1NP2NP3DP3N=NYYYYYY3Light game try. Invitational. *001C1NP2NP3DP4C=NYYYYYY6084!C-5!D22 or 4!C-6+!D; GF *001C1NP2NP3DP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !D. *001C1NP3C=NYYYYYYB08GF balanced Puppet Stayman; \\Not 44 Majors. *001C1NP3CP3D=NYYYYYYE08at least one 4card major; not 4333. *001C1NP3CP3DP3H=NYYYYYYE084 card !S. *001C1NP3CP3DP3S=NYYYYYYE084 card !H. *001C1NP3CP3DP3N=NYYYYYY1No interest in 4 Majors. *001C1NP3CP3H=NYYYYYYE085!H *001C1NP3CP3S=NYYYYYYE085!S *001C1NP3CP3N=NYYYYYYENo 4 card Majors or any 4333. *001C1NP3D=NYYYYYY6085+;5+ minors *001C1NP3DP3H=NYYYYYYE08Sets !C as trumps *001C1NP3DP3HP3N=NYYYYYYEBad for slam. *001C1NP3DP3HP4C=NYYYYYYE08Bad for slam. *001C1NP3DP3HP4D=NYYYYYYE08Bad for slam. *001C1NP3DP3HP4H=NYYYYYYE08Slammish. *001C1NP3DP3HP4S=NYYYYYYE08Slammish. *001C1NP3DP3S=NYYYYYYE08Sets !D as trumps *001C1NP3DP3SP3N=NYYYYYYEBad for slam. *001C1NP3DP3SP4C=NYYYYYYE08Bad for slam. *001C1NP3DP3SP4D=NYYYYYYE08Bad for slam. *001C1NP3DP3SP4H=NYYYYYYE08Slammish. *001C1NP3DP3SP4S=NYYYYYYE08Slammish. *001C1NP3DP3N=NYYYYYY1Bad for slam. *001C1NP3DP4N=NYYYYYY3super max; No good fit. *001C1NP3H=NYYYYYY30831(54); 9+HCP. *001C1NP3HP3S=NYYYYYYD083-3 minors; asks which longer *001C1NP3HP3SP3N=NYYYYYY35!C *001C1NP3HP3SP3NP4C=NYYYYYY208Non forcing *001C1NP3HP3SP3NP4D=NYYYYYYD08RKC in !C. *001C1NP3HP3SP3NP4H=NYYYYYYE08Cue-bid. *001C1NP3HP3SP3NP4S=NYYYYYYE08Cue-bid. *001C1NP3HP3SP4C=NYYYYYY3085!D *001C1NP3HP3SP4CP4D=NYYYYYY208Non forcing. *001C1NP3HP3SP4CP4H=NYYYYYYD08RKC in !D. *001C1NP3HP3SP4CP4S=NYYYYYYE08Cue-bid. *001C1NP3HP3N=NYYYYYY1Good or 4 !H's. To Play. *001C1NP3HP3NP4C=NYYYYYY3084!C-5!D; slam try *001C1NP3HP3NP4CP4H=NYYYYYYD08RKC in other minor!D *001C1NP3HP3NP4CP4S=NYYYYYY808cue bid for !D. *001C1NP3HP3NP4CP4N=NYYYYYY1To Play. *001C1NP3HP3NP4D=NYYYYYY3084!D-5!C. slam try *001C1NP3HP3NP4DP4H=NYYYYYYD08RKC in other minor !C. *001C1NP3HP3NP4DP4S=NYYYYYY808cue bid for !C. *001C1NP3HP3NP4DP4N=NYYYYYY1To Play. *001C1NP3HP4C=NYYYYYY2084+cards; but NF; not very good H holding. *001C1NP3HP4CPP=NYYYYYYNon forcing. *001C1NP3HP4CP4D=NYYYYYYD08RKC for !C. *001C1NP3HP4CP4H=NYYYYYYE08Cue-bid *001C1NP3HP4CP4HP4S=NYYYYYYD08RKC for !C. *001C1NP3HP4CP4S=NYYYYYYE08Cue-bid *001C1NP3HP4CP4SP4N=NYYYYYYDRKC for !D. *001C1NP3HP4D=NYYYYYY2084+cards; but NF; not very good H holding. *001C1NP3HP4DPP=NYYYYYYNon forcing. *001C1NP3HP4DP4H=NYYYYYYE08RKC for !D. *001C1NP3HP4DP4HP4S=NYYYYYYD08RKC for !C. *001C1NP3HP4DP4S=NYYYYYYE08Cue-bid *001C1NP3HP4DP4SP4N=NYYYYYYDRKC for !D. *001C1NP3HP4H=NYYYYYY108RKC for !C. *001C1NP3HP4HP4S=NYYYYYYD08RKC for !H. *001C1NP3HP4HP4N=NYYYYYY35 very good !C. *001C1NP3HP4HP5C=NYYYYYY3085 very good !D. *001C1NP3HP4S=NYYYYYYD085 (good 4) cards; to play *001C1NP3HP4SP4N=NYYYYYY3RKC for !S. *001C1NP3HP4SP5C=NYYYYYY7085 very good !C. slam try. *001C1NP3HP4SP5D=NYYYYYY7085 very good !D. Slam try. *001C1NP3HP4N=NYYYYYYDRKC for !D. *001C1NP3S=NYYYYYY50813(54); 9+HCP. *001C1NP3SP3N=NYYYYYY1Good or 4 !S's. To Play. *001C1NP3SP3NP4C=NYYYYYY3084!C-5!D; slam try *001C1NP3SP3NP4CP4H=NYYYYYYD08RKC in other minor!D *001C1NP3SP3NP4CP4S=NYYYYYY808cue bid !D. *001C1NP3SP3NP4CP4N=NYYYYYY1To Play. *001C1NP3SP3NP4D=NYYYYYY3084!D-5!C. slam try *001C1NP3SP3NP4DP4H=NYYYYYYD08RKC in other minor !C. *001C1NP3SP3NP4DP4S=NYYYYYY808cue bid for !C. *001C1NP3SP3NP4DP4N=NYYYYYY1To Play. *001C1NP3SP4C=NYYYYYY208seminatural; forcing to responder's 5m; NF. *001C1NP3SP4CPP=NYYYYYYNon forcing. *001C1NP3SP4CP4D=NYYYYYY208NF *001C1NP3SP4CP4H=NYYYYYY6085!C. *001C1NP3SP4CP4HP4S=NYYYYYYD08RKC for !C. *001C1NP3SP4CP4S=NYYYYYY6085!D. *001C1NP3SP4CP4SP4N=NYYYYYYDRKC for !D. *001C1NP3SP4D=NYYYYYY2084+!D; no !C fit; NF *001C1NP3SP4DP4H=NYYYYYYD08RKC for !D. *001C1NP3SP4H=NYYYYYY1085 (good 4) cards; to play *001C1NP3SP4HP4S=NYYYYYYD08RKC for !H. *001C1NP3SP4HP4N=NYYYYYY35 very good !C. *001C1NP3SP4HP5C=NYYYYYY3085 very good !D. *001C1NP3SP4S=NYYYYYYD08RKC for !C. *001C1NP3SP4N=NYYYYYYDRKC for !D. *001C1NP3N=NYYYYYY1To Play. *001C1NP4C=NYYYYYYD08Ask aces *001C1NP4CP4D=NYYYYYYE080 Aces or 4 Aces. *001C1NP4CP4H=NYYYYYYE081 Ace *001C1NP4CP4S=NYYYYYYE082 Aces *001C1NP4CP4N=NYYYYYYE3 Aces *001C1NP4D=NYYYYYYA08Texas Transfer to 4!H *001C1NP4DP4H=NYYYYYY308Transfer accepted. *001C1NP4DP4HP4N=NYYYYYYDRKC in !H. *001C1NP4H=NYYYYYYA08Texas Transfer to 4!S *001C1NP4HP4S=NYYYYYY308Transfer accepted. *001C1NP4HP4SP4N=NYYYYYYDRKC in !S. *001C2C=NYYYYYYD085+5+ Majors. ave 10+ HCP; but vul dependent. *001C2CP2H=NYYYYYY108To Play. *001C2CP2S=NYYYYYY108To Play. *001C2CP2N=NYYYYYY4Invitational +; in !H. *001C2CP3C=NYYYYYY408Invitational + in !S. *001C2CP3H=NYYYYYY308Mixed 4 card raise. *001C2CP3S=NYYYYYY308Mixed 4 card raise. *001C2D=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand. *001C2H=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand. *001C2S=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand. *001C2N=NYYYYYYD5!D-5!H in the 2 lowest unbid suits; usu. 10 HCP - can bid later with extra dist.; X with extra strength. *001C3C=NYYYYYY908Natural; preemptive in nature \\(if constructive; pass then bid minor later) *001D1S=NYYYYYY308Standard; may be light. *001D1SP2C=NYYYYYY208Non forcing; constructive. *001D1SP2D=NYYYYYY608limit+ raise or GF with own suit *001D1SP2DDR=NYYYYYYnon- minimum. *001D1SP2DD2H=NYYYYYY208non- minimum. *001D1SP2DD2S=NYYYYYY2086+ *001D1SP2DD2N=NYYYYYY3non-minimum; 1 stopper. *001D1SP2DD3C=NYYYYYY208non-minimum *001D1SP2H=NYYYYYY208Non forcing; constructive. *001D1SP2S=NYYYYYY208weak. *001D1SP2N=NYYYYYY34+ card limit raise. *001D1SP3C=NYYYYYY208Non forcing; great 6+suit; highly invitational *001D1SP3D=NYYYYYY3087-9 4+card raise *001D1SP3H=NYYYYYY208Non forcing; great 6+suit; highly invitational *001D1SP3S=NYYYYYY908Preemptive. *001D1SDR=NYYYYYY10+ HCP; doubleton support. *001D1SD1H=NYYYYYY208shows suit or lead. *001D1SD1S=NYYYYYY208shows suit or lead. *001D1SD2C=NYYYYYYA08Transfer to 2!D; 3card limit+ raise. *001D1SD2D=NYYYYYYA08Transfer to 2!H. *001D1SD2H=NYYYYYYA08Transfer to 2!S. Constructive;\\7-10 HCP; 3 card raise. *001D1SD2S=NYYYYYY908weak. 4-6 HCP. *001D1SD2N=NYYYYYY34 card limit+ raise *001D1SD3C=NYYYYYY908weak. *001D1SD3D=NYYYYYY308Mixed raise. *001D1SD3H=NYYYYYY908weak. *001D1SD3S=NYYYYYY908weak. *001D1S1ND=NYYYYYYTake out for other two suits. !C;!H *001D1N=NYYYYYY315-18 HCP; 1NT opening system on. *001D1NP2C=NYYYYYYD08Stayman; might not have a major *001D1NP2CP2D=NYYYYYYE08No 4 card Major *001D1NP2CP2DP2H=NYYYYYY208weak both majors \\!H at least as long as !S *001D1NP2CP2DP2S=NYYYYYY208Weak 5+!S and 4!H *001D1NP2CP2DP2N=NYYYYYY4Invite might not have 4M *001D1NP2CP2DP3C=NYYYYYY6085+cards with a 4M; GF; if no slam interest then unbalanced. *001D1NP2CP2DP3CP3D=NYYYYYY308concentrated. with worry about a bypassed suits. *001D1NP2CP2DP3CP3DP3N=NYYYYYY1No worries. To Play. *001D1NP2CP2DP3CP3DP4C=NYYYYYY2083N not good; does not promise slam interest or 6+cards *001D1NP2CP2DP3CP3DP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. *001D1NP2CP2DP3CP3DP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. *001D1NP2CP2DP3CP3DP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C *001D1NP2CP2DP3CP3H=NYYYYYY308concentrated. with worry about a bypassed suits. *001D1NP2CP2DP3CP3HP3N=NYYYYYY1No worries. To Play. *001D1NP2CP2DP3CP3HP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards *001D1NP2CP2DP3CP3HP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. *001D1NP2CP2DP3CP3HP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. *001D1NP2CP2DP3CP3HP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C *001D1NP2CP2DP3CP3S=NYYYYYY308concentrated. with worry about a bypassed suits. *001D1NP2CP2DP3CP3SP3N=NYYYYYY1No worries. To Play. *001D1NP2CP2DP3CP3SP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards *001D1NP2CP2DP3CP3SP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. *001D1NP2CP2DP3CP3SP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. *001D1NP2CP2DP3CP3SP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C *001D1NP2CP2DP3CP3N=NYYYYYY1To Play. *001D1NP2CP2DP3CP4C=NYYYYYY2083N not good; does not promise slam interest *001D1NP2CP2DP3D=NYYYYYY6085+cards with a 4M; GF; if no slam interest then unbalanced. *001D1NP2CP2DP3DP3H=NYYYYYY308concentrated. with worry about a bypassed suits. *001D1NP2CP2DP3DP3HP3N=NYYYYYY1No worries. To Play. *001D1NP2CP2DP3DP3HP4C=NYYYYYY808cue-bid with slam interest; only promises 5!D *001D1NP2CP2DP3DP3HP4D=NYYYYYY8083N not good; does not promise slam interest or 6+cards *001D1NP2CP2DP3DP3HP4DP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. *001D1NP2CP2DP3DP3HP4DP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. *001D1NP2CP2DP3DP3S=NYYYYYY308concentrated. with worry about a bypassed suits. *001D1NP2CP2DP3DP3SP3N=NYYYYYY1No worries. To Play. *001D1NP2CP2DP3DP3SP4C=NYYYYYY808cue-bid with slam interest; only promises 5!D *001D1NP2CP2DP3DP3SP4D=NYYYYYY8083N not good; does not promise slam interest or 6+cards *001D1NP2CP2DP3DP3SP4DP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. *001D1NP2CP2DP3DP3SP4DP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. *001D1NP2CP2DP3DP3N=NYYYYYY1To Play. *001D1NP2CP2DP3DP4D=NYYYYYY4083N not good; does not promise slam interest *001D1NP2CP2DP3H=NYYYYYY6084!H; 5+!S. Smolen *001D1NP2CP2DP3HP3S=NYYYYYY308Sets !S as trumps; Bad slam hand. *001D1NP2CP2DP3HP3N=NYYYYYY32!S *001D1NP2CP2DP3HP3NP4C=NYYYYYY708Natural. Slam try. *001D1NP2CP2DP3HP3NP4D=NYYYYYY308Natural. Slam try. *001D1NP2CP2DP3HP3NP4H=NYYYYYY3086!S; 4!H. *001D1NP2CP2DP3HP3NP4N=NYYYYYY3Quantitative. *001D1NP2CP2DP3HP4C=NYYYYYY308Sets !S as trumps; Good slam cards. *001D1NP2CP2DP3HP4CP4H=NYYYYYYA08Retransfer to 4!S. *001D1NP2CP2DP3S=NYYYYYY6084!S; 5+!H. Smolen *001D1NP2CP2DP3SP3N=NYYYYYY32!H *001D1NP2CP2DP3SP3NP4D=NYYYYYYA086+!H *001D1NP2CP2DP3SP3NP4N=NYYYYYY3Quantitative. *001D1NP2CP2DP3SP4C=NYYYYYY308Sets !H as trumps; Good slam cards. *001D1NP2CP2DP3SP4CP4D=NYYYYYY308Natural. Slam try. *001D1NP2CP2DP3SP4CP4H=NYYYYYY1086+!H. To Play. *001D1NP2CP2DP3SP4H=NYYYYYY308sets !H; bad slam cards. *001D1NP2CP2H=NYYYYYYE084!H; might have 4!S *001D1NP2CP2HP2S=NYYYYYY208Invite only with 4!S; NF *001D1NP2CP2HP2N=NYYYYYY4Invite no major *001D1NP2CP2HP3C=NYYYYYY6085+cards; 4!S; GF; if no slam interest then unbalanced. *001D1NP2CP2HP3CP3H=NYYYYYY308no stopper in the other minor; denies 4!S\\ *001D1NP2CP2HP3CP3HP3S=NYYYYYYE08Partial stopper in other minor. Denies 4!S *001D1NP2CP2HP3CP3HP3N=NYYYYYY1No worries. *001D1NP2CP2HP3CP3HP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards. *001D1NP2CP2HP3CP3HP4CP4S=NYYYYYY008Moysion 4-3 fit. *001D1NP2CP2HP3CP3HP4D=NYYYYYY808cue bid with slam interest; only promises 5minor. *001D1NP2CP2HP3CP3HP4H=NYYYYYY108To Play. *001D1NP2CP2HP3CP3HP4S=NYYYYYY808cue bid with slam interest; only promises 5minor. *001D1NP2CP2HP3CP3S=NYYYYYY3084!S; sets trump *001D1NP2CP2HP3CP3N=NYYYYYY3Stopper in other minor *001D1NP2CP2HP3CP4C=NYYYYYY308Great suit play. *001D1NP2CP2HP3D=NYYYYYY6085+cards; 4!S; GF; if no slam interest then unbalanced. *001D1NP2CP2HP3DP3H=NYYYYYY308No stopper in the other minor; denies 4!S\\ *001D1NP2CP2HP3DP3HP3S=NYYYYYYE08Partial stopper in other minor. *001D1NP2CP2HP3DP3HP3N=NYYYYYY1No worries. *001D1NP2CP2HP3DP3HP4C=NYYYYYY808cue bid with slam interest; only promises 5minor. *001D1NP2CP2HP3DP3HP4D=NYYYYYY3083N not good; does not promise slam interest or 6+cards. *001D1NP2CP2HP3DP3HP4DP4S=NYYYYYY308moysion (4-3) fit. *001D1NP2CP2HP3DP3HP4H=NYYYYYY108To Play. *001D1NP2CP2HP3DP3HP4S=NYYYYYY808cue bid with slam interest; only promises 5minor. *001D1NP2CP2HP3DP3S=NYYYYYY3084!S; sets trump *001D1NP2CP2HP3DP3N=NYYYYYY3Stopper in other minor *001D1NP2CP2HP3DP4D=NYYYYYY308Great suit play. *001D1NP2CP2HP3H=NYYYYYY408Invite. *001D1NP2CP2HP3S=NYYYYYYE08Sets !H as trump; unspecified splinter. *001D1NP2CP2HP3SP3N=NYYYYYYDAsking bid. *001D1NP2CP2HP3SP3NP4C=NYYYYYY808Singleton *001D1NP2CP2HP3SP3NP4D=NYYYYYYE08Singleton *001D1NP2CP2HP3SP3NP4H=NYYYYYYE08Singleton !S. *001D1NP2CP2HP3SP4H=NYYYYYY108To Play. *001D1NP2CP2HP3N=NYYYYYY1To Play. *001D1NP2CP2HP4C=NYYYYYYE08RKC for !H; promises at least 3 of (5KC and trump Q) or 17+ HCP\\ *001D1NP2CP2HP4D=NYYYYYY708Balanced slam try in !H *001D1NP2CP2HP4H=NYYYYYY108To Play. *001D1NP2CP2HP4S=NYYYYYY108To Play. *001D1NP2CP2HP4N=NYYYYYY2Quantitative promises 4S; NF *001D1NP2CP2S=NYYYYYYE084!S; denies 4!H. *001D1NP2CP2SP2N=NYYYYYY4invite might not have 4!H. *001D1NP2CP2SP3C=NYYYYYY6085+cards; 4!H; GF; if no slam interest then unbalanced. *001D1NP2CP2SP3CP3H=NYYYYYY3083 card !H; No stopper in other minor. *001D1NP2CP2SP3CP3HP3S=NYYYYYY308Last train for 3NT. *001D1NP2CP2SP3CP3HP3N=NYYYYYY1To Play. *001D1NP2CP2SP3CP3HP4C=NYYYYYY2083NT bad; does not promise slam interest or 6+cards. *001D1NP2CP2SP3CP3HP4D=NYYYYYY808Cue-bid with slam interest; only promises 5 minor. *001D1NP2CP2SP3CP3S=NYYYYYY308Denies stopper in other minor; or 3!H's. *001D1NP2CP2SP3CP3SP3N=NYYYYYY1To Play. *001D1NP2CP2SP3CP3SP4C=NYYYYYY2083NT bad; does not promise slam interest or 6+cards. *001D1NP2CP2SP3CP3SP4D=NYYYYYY808Cue-bid with slam interest; only promises 5 minor. *001D1NP2CP2SP3CP3N=NYYYYYY3Stopper in other minor. *001D1NP2CP2SP3CP4C=NYYYYYY308Great suit play contract. *001D1NP2CP2SP3D=NYYYYYY6085+cards; 4!H; GF; if no slam interest then unbalanced. *001D1NP2CP2SP3DP3H=NYYYYYY3083 card !H; No stopper in other minor. *001D1NP2CP2SP3DP3HP3S=NYYYYYY308Last train for 3NT. *001D1NP2CP2SP3DP3HP3N=NYYYYYY1To Play. *001D1NP2CP2SP3DP3HP4C=NYYYYYY808Cue-bid with slam interest; only promises 5 minor. *001D1NP2CP2SP3DP3HP4D=NYYYYYY2083NT bad; does not promise slam interest or 6+cards. *001D1NP2CP2SP3DP3S=NYYYYYY308Denies stopper in other minor; or 3!H's. *001D1NP2CP2SP3DP3SP3N=NYYYYYY1To Play. *001D1NP2CP2SP3DP3SP4C=NYYYYYY808Cue-bid with slam interest; only promises 5 minor. *001D1NP2CP2SP3DP3SP4D=NYYYYYY2083NT bad; does not promise slam interest or 6+cards. *001D1NP2CP2SP3DP3N=NYYYYYY3Stopper in other minor. *001D1NP2CP2SP3DP4D=NYYYYYY308Great suit play contract. *001D1NP2CP2SP3H=NYYYYYY608Sets !S as trump; unspecified splinter *001D1NP2CP2SP3HP3S=NYYYYYYD08Ask for Natural suit? *001D1NP2CP2SP3HP3SP3N=NYYYYYYE!H length suit. *001D1NP2CP2SP3HP3SP4C=NYYYYYYE08!C length suit. *001D1NP2CP2SP3HP3SP4D=NYYYYYYE08!D length suit. *001D1NP2CP2SP3HP4S=NYYYYYY108To Play. *001D1NP2CP2SP3S=NYYYYYY408Invitational *001D1NP2CP2SP3N=NYYYYYY1To Play. *001D1NP2CP2SP4C=NYYYYYYD08RKC for !S. *001D1NP2CP2SP4D=NYYYYYY708Balanced Slam try in !S. *001D1NP2CP2SP4N=NYYYYYY3Quantitative. No fit. *001D1NP2CP3H=NYYYYYYE085!H; 15-16 HCP *001D1NP2CP3S=NYYYYYYE085!S; 16 HCP *001D1NP2CDR=NYYYYYY4+ Good C *001D1NP2CD2D=NYYYYYYE08No 4 card Major and No C stopper *001D1NP2CD2DP3H=NYYYYYY3084 card H + 5 card S. *001D1NP2CD2DP3S=NYYYYYY3084 card S + 5 card H. *001D1NP2CD2H=NYYYYYYE08!H *001D1NP2CD2S=NYYYYYYE08!S *001D1NP2CD3H=NYYYYYY3085!H and max *001D1NP2CD3S=NYYYYYY3085!S and max *001D1NP2D=NYYYYYYA08Transfer to 2!H. *001D1NP2DPP=NYYYYYYDoubleton !H. *001D1NP2DP2H=NYYYYYYE08Forced to bid 2!H. *001D1NP2DP2HP2S=NYYYYYY4085!H; 4!S invite exactly. *001D1NP2DP2HP2N=NYYYYYY4Invitational; may be unbalanced. *001D1NP2DP2HP3C=NYYYYYY3084+ cards; mild Slam try. *001D1NP2DP2HP3CP3D=NYYYYYY308No stopper in !D; denies !H fit. *001D1NP2DP2HP3CP3DP4C=NYYYYYY3085!H;5!C *001D1NP2DP2HP3CP3DP4CP4H=NYYYYYY308HonorX suggest 5-2 fit. *001D1NP2DP2HP3CP3H=NYYYYYY308All hands with 3+!H. *001D1NP2DP2HP3CP3S=NYYYYYY308No stopper in !S; denies !H fit. *001D1NP2DP2HP3CP3SP4C=NYYYYYY3085!H;5!C *001D1NP2DP2HP3CP3SP4CP4H=NYYYYYY308HonorX suggest 5-2 fit. *001D1NP2DP2HP3CP3N=NYYYYYY12!H. Both unbid suits well stopped. *001D1NP2DP2HP3CP4D=NYYYYYY808Cue-bid for !C. *001D1NP2DP2HP3CP4S=NYYYYYY808Cue-bid for !C. *001D1NP2DP2HP3D=NYYYYYY3084+ cards; mild Slam try. *001D1NP2DP2HP3DP3H=NYYYYYY308All hands with 3+!H. *001D1NP2DP2HP3DP3S=NYYYYYY308No stopper in !S; denies !H fit. *001D1NP2DP2HP3DP3SP4D=NYYYYYY3085!H; 5!D *001D1NP2DP2HP3DP3SP4DP4H=NYYYYYY308HonorX suggest 5-2 fit. *001D1NP2DP2HP3DP3N=NYYYYYY12!H. Both unbid suits well stopped. *001D1NP2DP2HP3DP4C=NYYYYYY808Cue-bid for !D. *001D1NP2DP2HP3DP4S=NYYYYYY808Cue-bid for !D. *001D1NP2DP2HP3H=NYYYYYY408Invitational *001D1NP2DP2HP3S=NYYYYYY808Splinter; Sets !H as trumps. *001D1NP2DP2HP3N=NYYYYYY3choice of game; may be unbalanced. *001D1NP2DP2HP4C=NYYYYYY808Splinter; Sets !H as trumps. *001D1NP2DP2HP4D=NYYYYYY808Splinter; Sets !H as trumps. *001D1NP2DP2HP4H=NYYYYYY308Mild balanced; Slam try. *001D1NP2DP2HP4N=NYYYYYY3Quantitative. *001D1NP2DP2S=NYYYYYYE08xx/Ax/Kx in a minor; 4+card !H. *001D1NP2DP2SP2N=NYYYYYYDAsking for doubleton suit? *001D1NP2DP2SP2NP3C=NYYYYYYE082!C *001D1NP2DP2SP2NP3H=NYYYYYYE082!D. *001D1NP2DP2SP3D=NYYYYYYA08Retransfer to 3!H. *001D1NP2DP2N=NYYYYYYExx/Ax/Kx in !S; 4+card !H. *001D1NP2DP2NP3D=NYYYYYYA08Retransfer to 3!H. *001D1NP2DP3C=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax. *001D1NP2DP3CP3D=NYYYYYYA08Retransfer to 3!H. *001D1NP2DP3H=NYYYYYY308Random average 4card !Hsupport; not max; not garbage *001D1NP2DDR=NYYYYYYmax 3!H. *001D1NP2DDRP2H=NYYYYYY108To Play. *001D1NP2DDRP3D=NYYYYYYA08Retransfer to !H. *001D1NP2DD2H=NYYYYYY3083 or 4 !H. minimum *001D1NP2DD2S=NYYYYYY3084+!H; superaccepts !H. *001D1NP2H=NYYYYYYA08Transfer to 2!S. *001D1NP2HPP=NYYYYYYMust bid 2!S. *001D1NP2HP2S=NYYYYYY208Most hands; forced to bid. *001D1NP2HP2SP2N=NYYYYYY4Invitational; may be unbalanced. *001D1NP2HP2SP3C=NYYYYYY3084+ cards; mild Slam try. *001D1NP2HP2SP3CP3D=NYYYYYY308No stopper in !D; denies !S fit. *001D1NP2HP2SP3CP3DP4C=NYYYYYY3085!S;5!C *001D1NP2HP2SP3CP3DP4CP4S=NYYYYYY308HonorX suggest 5-2 fit. *001D1NP2HP2SP3CP3H=NYYYYYY308No stopper in !D; denies !S fit. *001D1NP2HP2SP3CP3HP4C=NYYYYYY3085!S;5!C *001D1NP2HP2SP3CP3HP4CP4S=NYYYYYY308HonorX suggest 5-2 fit. *001D1NP2HP2SP3CP3S=NYYYYYY308All hands with 3+!S *001D1NP2HP2SP3CP3N=NYYYYYY12!S. Both unbid suits well stopped. *001D1NP2HP2SP3CP4D=NYYYYYY808Cue-bid for !C. *001D1NP2HP2SP3CP4H=NYYYYYY808Cue-bid for !C. *001D1NP2HP2SP3D=NYYYYYY3084+ cards; mild Slam try. *001D1NP2HP2SP3DP3H=NYYYYYY308No stopper in !C; denies !S fit. *001D1NP2HP2SP3DP3HP4D=NYYYYYY3085!S;5!D *001D1NP2HP2SP3DP3HP4DP4S=NYYYYYY308HonorX suggest 5-2 fit. *001D1NP2HP2SP3DP3S=NYYYYYY308All hands with 3+!S *001D1NP2HP2SP3DP3N=NYYYYYY12!S. Both unbid suits well stopped. *001D1NP2HP2SP3DP4C=NYYYYYY808Cue-bid for !D. *001D1NP2HP2SP3DP4H=NYYYYYY808Cue-bid for !D. *001D1NP2HP2SP3DP4S=NYYYYYY808To Play. *001D1NP2HP2SP3H=NYYYYYY6085+!H; Slam try. *001D1NP2HP2SP3HP3S=NYYYYYY308Sets !S as trumps. *001D1NP2HP2SP3HP3N=NYYYYYY32-2 Majors or No Major honors. *001D1NP2HP2SP3HP4C=NYYYYYY808Cue-bid for !H. *001D1NP2HP2SP3HP4D=NYYYYYY808Cue-bid for !H. *001D1NP2HP2SP3HP4H=NYYYYYY108Very bad. *001D1NP2HP2SP3HP4S=NYYYYYY108Very bad. *001D1NP2HP2SP3HP4N=NYYYYYYDRKC for !H. *001D1NP2HP2SP3S=NYYYYYY408Invitational; 6+!S *001D1NP2HP2SP3N=NYYYYYY3choice of game; may be unbalanced. *001D1NP2HP2SP4C=NYYYYYY808Splinter; Sets !S as trumps. *001D1NP2HP2SP4D=NYYYYYY808Splinter; Sets !S as trumps. *001D1NP2HP2SP4S=NYYYYYY308Mild balanced; Slam try. *001D1NP2HP2SP4N=NYYYYYY3Quantitative. *001D1NP2HP2N=NYYYYYYExx/Ax/Kx in a minor; 4+card !S. *001D1NP2HP2NP3C=NYYYYYYD08Asking bid for minor? *001D1NP2HP2NP3CP3D=NYYYYYYE08!D *001D1NP2HP2NP3CP3S=NYYYYYYE08!C *001D1NP2HP2NP3H=NYYYYYYA08Retransfer to 3!S. *001D1NP2HP3C=NYYYYYY308xx/Ax/Kx in !H; 4+card !S. *001D1NP2HP3CP3H=NYYYYYYA08Retransfer to 3!S. *001D1NP2HP3D=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax. *001D1NP2HP3DP3H=NYYYYYYA08Retransfer to !S. *001D1NP2HP3S=NYYYYYY308Random average 4card !Ssupport; not max; not garbage *001D1NP2HDR=NYYYYYYmax HCP. 3!S. *001D1NP2HDRP2H=NYYYYYY108To Play. *001D1NP2HDRP3D=NYYYYYYA08Retransfer to !H. *001D1NP2HD2H=NYYYYYY3083 or 4 !H. minimum *001D1NP2HD2S=NYYYYYY208minimum; 3-4 !S. *001D1NP2S=NYYYYYYA085+!C transfer. Denies 4 Majors. *001D1NP2SP2N=NYYYYYYEAccepts !C invite.\\(Honorxx and side stoppers) *001D1NP2SP2NP3C=NYYYYYY108To Play. *001D1NP2SP2NP3D=NYYYYYY6085+!C-4!D (not 5431shape); GF *001D1NP2SP2NP3H=NYYYYYYE08Slam try. shortness in !H *001D1NP2SP2NP3S=NYYYYYYE08Slam try. shortness in !S *001D1NP2SP2NP3N=NYYYYYY3Light game try. Invitational. *001D1NP2SP2NP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !C. *001D1NP2SP3C=NYYYYYY308Declines !C invite. *001D1NP2SP3CPP=NYYYYYYTo Play. *001D1NP2SP3CP3D=NYYYYYY6085!C4!D22 or 6!C-4!D; GF *001D1NP2SP3CP3H=NYYYYYY708shortness; Slam try. *001D1NP2SP3CP3S=NYYYYYY708shortness; Slam try. *001D1NP2SP3CP3N=NYYYYYY715 HCP; Balanced slamtry with !C. *001D1NP2SP3CP4N=NYYYYYY716-17 HCP; Balanced slamtry with !C\\ *001D1NP2N=NYYYYYYATransfer to opener's suit 3!D *001D1NP2NP3C=NYYYYYY308Bad! !D. *001D1NP2NP3CPP=NYYYYYY5-5 in minors; weak. *001D1NP2NP3CP3D=NYYYYYY108To Play. *001D1NP2NP3D=NYYYYYY308Good !D. *001D1NP2NP3DPP=NYYYYYYTo Play. weak with !D or 5-5 in minors. *001D1NP2NP3DP3H=NYYYYYYE08Slam try. shortness in !H *001D1NP2NP3DP3S=NYYYYYYE08Slam try. shortness in !S *001D1NP2NP3DP3N=NYYYYYY3Light game try. Invitational. *001D1NP2NP3DP4C=NYYYYYY6084!C-5!D22 or 4!C-6+!D; GF *001D1NP2NP3DP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !D. *001D1NP3C=NYYYYYYB08GF balanced Puppet Stayman; \\Not 44 Majors. *001D1NP3CP3D=NYYYYYYE08at least one 4card major; not 4333. *001D1NP3CP3DP3H=NYYYYYYE084 card !S. *001D1NP3CP3DP3S=NYYYYYYE084 card !H. *001D1NP3CP3DP3N=NYYYYYY1No interest in 4 Majors. *001D1NP3CP3H=NYYYYYYE085!H *001D1NP3CP3S=NYYYYYYE085!S *001D1NP3CP3N=NYYYYYYENo 4 card Majors or any 4333. *001D1NP3D=NYYYYYY6085+;5+ minors *001D1NP3DP3H=NYYYYYYE08Sets !C as trumps *001D1NP3DP3HP3N=NYYYYYYEBad for slam. *001D1NP3DP3HP4C=NYYYYYYE08Bad for slam. *001D1NP3DP3HP4D=NYYYYYYE08Bad for slam. *001D1NP3DP3HP4H=NYYYYYYE08Slammish. *001D1NP3DP3HP4S=NYYYYYYE08Slammish. *001D1NP3DP3S=NYYYYYYE08Sets !D as trumps *001D1NP3DP3SP3N=NYYYYYYEBad for slam. *001D1NP3DP3SP4C=NYYYYYYE08Bad for slam. *001D1NP3DP3SP4D=NYYYYYYE08Bad for slam. *001D1NP3DP3SP4H=NYYYYYYE08Slammish. *001D1NP3DP3SP4S=NYYYYYYE08Slammish. *001D1NP3DP3N=NYYYYYY1Bad for slam. *001D1NP3DP4N=NYYYYYY3super max; No good fit. *001D1NP3H=NYYYYYY30831(54); 9+HCP. *001D1NP3HP3S=NYYYYYYD083-3 minors; asks which longer *001D1NP3HP3SP3N=NYYYYYY35!C *001D1NP3HP3SP3NP4C=NYYYYYY208Non forcing *001D1NP3HP3SP3NP4D=NYYYYYYD08RKC in !C. *001D1NP3HP3SP3NP4H=NYYYYYYE08Cue-bid. *001D1NP3HP3SP3NP4S=NYYYYYYE08Cue-bid. *001D1NP3HP3SP4C=NYYYYYY3085!D *001D1NP3HP3SP4CP4D=NYYYYYY208Non forcing. *001D1NP3HP3SP4CP4H=NYYYYYYD08RKC in !D. *001D1NP3HP3SP4CP4S=NYYYYYYE08Cue-bid. *001D1NP3HP3N=NYYYYYY1Good or 4 !H's. To Play. *001D1NP3HP3NP4C=NYYYYYY3084!C-5!D; slam try *001D1NP3HP3NP4CP4H=NYYYYYYD08RKC in other minor!D *001D1NP3HP3NP4CP4S=NYYYYYY808cue bid for !D. *001D1NP3HP3NP4CP4N=NYYYYYY1To Play. *001D1NP3HP3NP4D=NYYYYYY3084!D-5!C. slam try *001D1NP3HP3NP4DP4H=NYYYYYYD08RKC in other minor !C. *001D1NP3HP3NP4DP4S=NYYYYYY808cue bid for !C. *001D1NP3HP3NP4DP4N=NYYYYYY1To Play. *001D1NP3HP4C=NYYYYYY2084+cards; but NF; not very good H holding. *001D1NP3HP4CPP=NYYYYYYNon forcing. *001D1NP3HP4CP4D=NYYYYYYD08RKC for !C. *001D1NP3HP4CP4H=NYYYYYYE08Cue-bid *001D1NP3HP4CP4HP4S=NYYYYYYD08RKC for !C. *001D1NP3HP4CP4S=NYYYYYYE08Cue-bid *001D1NP3HP4CP4SP4N=NYYYYYYDRKC for !D. *001D1NP3HP4D=NYYYYYY2084+cards; but NF; not very good H holding. *001D1NP3HP4DPP=NYYYYYYNon forcing. *001D1NP3HP4DP4H=NYYYYYYE08RKC for !D. *001D1NP3HP4DP4HP4S=NYYYYYYD08RKC for !C. *001D1NP3HP4DP4S=NYYYYYYE08Cue-bid *001D1NP3HP4DP4SP4N=NYYYYYYDRKC for !D. *001D1NP3HP4H=NYYYYYY108RKC for !C. *001D1NP3HP4HP4S=NYYYYYYD08RKC for !H. *001D1NP3HP4HP4N=NYYYYYY35 very good !C. *001D1NP3HP4HP5C=NYYYYYY3085 very good !D. *001D1NP3HP4S=NYYYYYYD085 (good 4) cards; to play *001D1NP3HP4SP4N=NYYYYYY3RKC for !S. *001D1NP3HP4SP5C=NYYYYYY7085 very good !C. slam try. *001D1NP3HP4SP5D=NYYYYYY7085 very good !D. Slam try. *001D1NP3HP4N=NYYYYYYDRKC for !D. *001D1NP3S=NYYYYYY50813(54); 9+HCP. *001D1NP3SP3N=NYYYYYY1Good or 4 !S's. To Play. *001D1NP3SP3NP4C=NYYYYYY3084!C-5!D; slam try *001D1NP3SP3NP4CP4H=NYYYYYYD08RKC in other minor!D *001D1NP3SP3NP4CP4S=NYYYYYY808cue bid !D. *001D1NP3SP3NP4CP4N=NYYYYYY1To Play. *001D1NP3SP3NP4D=NYYYYYY3084!D-5!C. slam try *001D1NP3SP3NP4DP4H=NYYYYYYD08RKC in other minor !C. *001D1NP3SP3NP4DP4S=NYYYYYY808cue bid for !C. *001D1NP3SP3NP4DP4N=NYYYYYY1To Play. *001D1NP3SP4C=NYYYYYY208seminatural; forcing to responder's 5m; NF. *001D1NP3SP4CPP=NYYYYYYNon forcing. *001D1NP3SP4CP4D=NYYYYYY208NF *001D1NP3SP4CP4H=NYYYYYY6085!C. *001D1NP3SP4CP4HP4S=NYYYYYYD08RKC for !C. *001D1NP3SP4CP4S=NYYYYYY6085!D. *001D1NP3SP4CP4SP4N=NYYYYYYDRKC for !D. *001D1NP3SP4D=NYYYYYY2084+!D; no !C fit; NF *001D1NP3SP4DP4H=NYYYYYYD08RKC for !D. *001D1NP3SP4H=NYYYYYY1085 (good 4) cards; to play *001D1NP3SP4HP4S=NYYYYYYD08RKC for !H. *001D1NP3SP4HP4N=NYYYYYY35 very good !C. *001D1NP3SP4HP5C=NYYYYYY3085 very good !D. *001D1NP3SP4S=NYYYYYYD08RKC for !C. *001D1NP3SP4N=NYYYYYYDRKC for !D. *001D1NP3N=NYYYYYY1To Play. *001D1NP4C=NYYYYYYD08Ask aces *001D1NP4CP4D=NYYYYYYE080 Aces or 4 Aces. *001D1NP4CP4H=NYYYYYYE081 Ace *001D1NP4CP4S=NYYYYYYE082 Aces *001D1NP4CP4N=NYYYYYYE3 Aces *001D1NP4D=NYYYYYYA08Texas Transfer to 4!H *001D1NP4DP4H=NYYYYYY308Transfer accepted. *001D1NP4DP4HP4N=NYYYYYYDRKC in !H. *001D1NP4H=NYYYYYYA08Texas Transfer to 4!S *001D1NP4HP4S=NYYYYYY308Transfer accepted. *001D1NP4HP4SP4N=NYYYYYYDRKC in !S. *001D2C=NYYYYYY308Solid; opening hand; or lead directing. *001D2D=NYYYYYYD085+5+ Majors; ave 10+ HCP; but vul dependent. *001D2DP2H=NYYYYYY108To Play. *001D2DP2S=NYYYYYY108To Play. *001D2DP2N=NYYYYYY4Invitational +; in !H. *001D2DP3C=NYYYYYY408Invitational + in !S. *001D2DP3H=NYYYYYY308Mixed 4 card raise. *001D2DP3S=NYYYYYY308Mixed 4 card raise. *001D2H=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand. *001D2S=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand. *001D2N=NYYYYYYD5!C-5!H in the 2 lowest unbid suits; usu. 10 HCP - can bid later with extra dist.; X with extra strength *001D3C=NYYYYYYA08Weak; 6+; \\wide-range opposite a passed hand. *001D3D=NYYYYYY908Natural; preemptive in nature \\(if constructive; pass then bid minor later) *001H1N=NYYYYYY315-18 HCP; 1NT opening system on. *001H1NP2C=NYYYYYYD08Stayman; might not have a major *001H1NP2CP2D=NYYYYYYE08No 4 card Major *001H1NP2CP2DP2H=NYYYYYY208weak both majors \\!H at least as long as !S *001H1NP2CP2DP2S=NYYYYYY208Weak 5+!S and 4!H *001H1NP2CP2DP2N=NYYYYYY4Invite might not have 4M *001H1NP2CP2DP3C=NYYYYYY6085+cards with a 4M; GF; if no slam interest then unbalanced. *001H1NP2CP2DP3CP3D=NYYYYYY308concentrated. with worry about a bypassed suits. *001H1NP2CP2DP3CP3DP3N=NYYYYYY1No worries. To Play. *001H1NP2CP2DP3CP3DP4C=NYYYYYY2083N not good; does not promise slam interest or 6+cards *001H1NP2CP2DP3CP3DP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. *001H1NP2CP2DP3CP3DP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. *001H1NP2CP2DP3CP3DP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C *001H1NP2CP2DP3CP3H=NYYYYYY308concentrated. with worry about a bypassed suits. *001H1NP2CP2DP3CP3HP3N=NYYYYYY1No worries. To Play. *001H1NP2CP2DP3CP3HP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards *001H1NP2CP2DP3CP3HP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. *001H1NP2CP2DP3CP3HP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. *001H1NP2CP2DP3CP3HP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C *001H1NP2CP2DP3CP3S=NYYYYYY308concentrated. with worry about a bypassed suits. *001H1NP2CP2DP3CP3SP3N=NYYYYYY1No worries. To Play. *001H1NP2CP2DP3CP3SP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards *001H1NP2CP2DP3CP3SP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. *001H1NP2CP2DP3CP3SP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. *001H1NP2CP2DP3CP3SP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C *001H1NP2CP2DP3CP3N=NYYYYYY1To Play. *001H1NP2CP2DP3CP4C=NYYYYYY2083N not good; does not promise slam interest *001H1NP2CP2DP3D=NYYYYYY6085+cards with a 4M; GF; if no slam interest then unbalanced. *001H1NP2CP2DP3DP3H=NYYYYYY308concentrated. with worry about a bypassed suits. *001H1NP2CP2DP3DP3HP3N=NYYYYYY1No worries. To Play. *001H1NP2CP2DP3DP3HP4C=NYYYYYY808cue-bid with slam interest; only promises 5!D *001H1NP2CP2DP3DP3HP4D=NYYYYYY8083N not good; does not promise slam interest or 6+cards *001H1NP2CP2DP3DP3HP4DP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. *001H1NP2CP2DP3DP3HP4DP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. *001H1NP2CP2DP3DP3S=NYYYYYY308concentrated. with worry about a bypassed suits. *001H1NP2CP2DP3DP3SP3N=NYYYYYY1No worries. To Play. *001H1NP2CP2DP3DP3SP4C=NYYYYYY808cue-bid with slam interest; only promises 5!D *001H1NP2CP2DP3DP3SP4D=NYYYYYY8083N not good; does not promise slam interest or 6+cards *001H1NP2CP2DP3DP3SP4DP4H=NYYYYYY3083!H; suggest 4-3 moysion fit. *001H1NP2CP2DP3DP3SP4DP4S=NYYYYYY3083!S; suggest 3-4 moysion fit. *001H1NP2CP2DP3DP3N=NYYYYYY1To Play. *001H1NP2CP2DP3DP4D=NYYYYYY4083N not good; does not promise slam interest *001H1NP2CP2DP3H=NYYYYYY6084!H; 5+!S. Smolen *001H1NP2CP2DP3HP3S=NYYYYYY308Sets !S as trumps; Bad slam hand. *001H1NP2CP2DP3HP3N=NYYYYYY32!S *001H1NP2CP2DP3HP3NP4C=NYYYYYY708Natural. Slam try. *001H1NP2CP2DP3HP3NP4D=NYYYYYY308Natural. Slam try. *001H1NP2CP2DP3HP3NP4H=NYYYYYY3086!S; 4!H. *001H1NP2CP2DP3HP3NP4N=NYYYYYY3Quantitative. *001H1NP2CP2DP3HP4C=NYYYYYY308Sets !S as trumps; Good slam cards. *001H1NP2CP2DP3HP4CP4H=NYYYYYYA08Retransfer to 4!S. *001H1NP2CP2DP3S=NYYYYYY6084!S; 5+!H. Smolen *001H1NP2CP2DP3SP3N=NYYYYYY32!H *001H1NP2CP2DP3SP3NP4D=NYYYYYYA086+!H *001H1NP2CP2DP3SP3NP4N=NYYYYYY3Quantitative. *001H1NP2CP2DP3SP4C=NYYYYYY308Sets !H as trumps; Good slam cards. *001H1NP2CP2DP3SP4CP4D=NYYYYYY308Natural. Slam try. *001H1NP2CP2DP3SP4CP4H=NYYYYYY1086+!H. To Play. *001H1NP2CP2DP3SP4H=NYYYYYY308sets !H; bad slam cards. *001H1NP2CP2H=NYYYYYYE084!H; might have 4!S *001H1NP2CP2HP2S=NYYYYYY208Invite only with 4!S; NF *001H1NP2CP2HP2N=NYYYYYY4Invite no major *001H1NP2CP2HP3C=NYYYYYY6085+cards; 4!S; GF; if no slam interest then unbalanced. *001H1NP2CP2HP3CP3H=NYYYYYY308no stopper in the other minor; denies 4!S\\ *001H1NP2CP2HP3CP3HP3S=NYYYYYYE08Partial stopper in other minor. Denies 4!S *001H1NP2CP2HP3CP3HP3N=NYYYYYY1No worries. *001H1NP2CP2HP3CP3HP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards. *001H1NP2CP2HP3CP3HP4CP4S=NYYYYYY008Moysion 4-3 fit. *001H1NP2CP2HP3CP3HP4D=NYYYYYY808cue bid with slam interest; only promises 5minor. *001H1NP2CP2HP3CP3HP4H=NYYYYYY108To Play. *001H1NP2CP2HP3CP3HP4S=NYYYYYY808cue bid with slam interest; only promises 5minor. *001H1NP2CP2HP3CP3S=NYYYYYY3084!S; sets trump *001H1NP2CP2HP3CP3N=NYYYYYY3Stopper in other minor *001H1NP2CP2HP3CP4C=NYYYYYY308Great suit play. *001H1NP2CP2HP3D=NYYYYYY6085+cards; 4!S; GF; if no slam interest then unbalanced. *001H1NP2CP2HP3DP3H=NYYYYYY308No stopper in the other minor; denies 4!S\\ *001H1NP2CP2HP3DP3HP3S=NYYYYYYE08Partial stopper in other minor. *001H1NP2CP2HP3DP3HP3N=NYYYYYY1No worries. *001H1NP2CP2HP3DP3HP4C=NYYYYYY808cue bid with slam interest; only promises 5minor. *001H1NP2CP2HP3DP3HP4D=NYYYYYY3083N not good; does not promise slam interest or 6+cards. *001H1NP2CP2HP3DP3HP4DP4S=NYYYYYY308moysion (4-3) fit. *001H1NP2CP2HP3DP3HP4H=NYYYYYY108To Play. *001H1NP2CP2HP3DP3HP4S=NYYYYYY808cue bid with slam interest; only promises 5minor. *001H1NP2CP2HP3DP3S=NYYYYYY3084!S; sets trump *001H1NP2CP2HP3DP3N=NYYYYYY3Stopper in other minor *001H1NP2CP2HP3DP4D=NYYYYYY308Great suit play. *001H1NP2CP2HP3H=NYYYYYY408Invite. *001H1NP2CP2HP3S=NYYYYYYE08Sets !H as trump; unspecified splinter. *001H1NP2CP2HP3SP3N=NYYYYYYDAsking bid. *001H1NP2CP2HP3SP3NP4C=NYYYYYY808Singleton *001H1NP2CP2HP3SP3NP4D=NYYYYYYE08Singleton *001H1NP2CP2HP3SP3NP4H=NYYYYYYE08Singleton !S. *001H1NP2CP2HP3SP4H=NYYYYYY108To Play. *001H1NP2CP2HP3N=NYYYYYY1To Play. *001H1NP2CP2HP4C=NYYYYYYE08RKC for !H; promises at least 3 of (5KC and trump Q) or 17+ HCP\\ *001H1NP2CP2HP4D=NYYYYYY708Balanced slam try in !H *001H1NP2CP2HP4H=NYYYYYY108To Play. *001H1NP2CP2HP4S=NYYYYYY108To Play. *001H1NP2CP2HP4N=NYYYYYY2Quantitative promises 4S; NF *001H1NP2CP2S=NYYYYYYE084!S; denies 4!H. *001H1NP2CP2SP2N=NYYYYYY4invite might not have 4!H. *001H1NP2CP2SP3C=NYYYYYY6085+cards; 4!H; GF; if no slam interest then unbalanced. *001H1NP2CP2SP3CP3H=NYYYYYY3083 card !H; No stopper in other minor. *001H1NP2CP2SP3CP3HP3S=NYYYYYY308Last train for 3NT. *001H1NP2CP2SP3CP3HP3N=NYYYYYY1To Play. *001H1NP2CP2SP3CP3HP4C=NYYYYYY2083NT bad; does not promise slam interest or 6+cards. *001H1NP2CP2SP3CP3HP4D=NYYYYYY808Cue-bid with slam interest; only promises 5 minor. *001H1NP2CP2SP3CP3S=NYYYYYY308Denies stopper in other minor; or 3!H's. *001H1NP2CP2SP3CP3SP3N=NYYYYYY1To Play. *001H1NP2CP2SP3CP3SP4C=NYYYYYY2083NT bad; does not promise slam interest or 6+cards. *001H1NP2CP2SP3CP3SP4D=NYYYYYY808Cue-bid with slam interest; only promises 5 minor. *001H1NP2CP2SP3CP3N=NYYYYYY3Stopper in other minor. *001H1NP2CP2SP3CP4C=NYYYYYY308Great suit play contract. *001H1NP2CP2SP3D=NYYYYYY6085+cards; 4!H; GF; if no slam interest then unbalanced. *001H1NP2CP2SP3DP3H=NYYYYYY3083 card !H; No stopper in other minor. *001H1NP2CP2SP3DP3HP3S=NYYYYYY308Last train for 3NT. *001H1NP2CP2SP3DP3HP3N=NYYYYYY1To Play. *001H1NP2CP2SP3DP3HP4C=NYYYYYY808Cue-bid with slam interest; only promises 5 minor. *001H1NP2CP2SP3DP3HP4D=NYYYYYY2083NT bad; does not promise slam interest or 6+cards. *001H1NP2CP2SP3DP3S=NYYYYYY308Denies stopper in other minor; or 3!H's. *001H1NP2CP2SP3DP3SP3N=NYYYYYY1To Play. *001H1NP2CP2SP3DP3SP4C=NYYYYYY808Cue-bid with slam interest; only promises 5 minor. *001H1NP2CP2SP3DP3SP4D=NYYYYYY2083NT bad; does not promise slam interest or 6+cards. *001H1NP2CP2SP3DP3N=NYYYYYY3Stopper in other minor. *001H1NP2CP2SP3DP4D=NYYYYYY308Great suit play contract. *001H1NP2CP2SP3H=NYYYYYY608Sets !S as trump; unspecified splinter *001H1NP2CP2SP3HP3S=NYYYYYYD08Ask for Natural suit? *001H1NP2CP2SP3HP3SP3N=NYYYYYYE!H length suit. *001H1NP2CP2SP3HP3SP4C=NYYYYYYE08!C length suit. *001H1NP2CP2SP3HP3SP4D=NYYYYYYE08!D length suit. *001H1NP2CP2SP3HP4S=NYYYYYY108To Play. *001H1NP2CP2SP3S=NYYYYYY408Invitational *001H1NP2CP2SP3N=NYYYYYY1To Play. *001H1NP2CP2SP4C=NYYYYYYD08RKC for !S. *001H1NP2CP2SP4D=NYYYYYY708Balanced Slam try in !S. *001H1NP2CP2SP4N=NYYYYYY3Quantitative. No fit. *001H1NP2CP3H=NYYYYYYE085!H; 15-16 HCP *001H1NP2CP3S=NYYYYYYE085!S; 16 HCP *001H1NP2CDR=NYYYYYY4+ Good C *001H1NP2CD2D=NYYYYYYE08No 4 card Major and No C stopper *001H1NP2CD2DP3H=NYYYYYY3084 card H + 5 card S. *001H1NP2CD2DP3S=NYYYYYY3084 card S + 5 card H. *001H1NP2CD2H=NYYYYYYE08!H *001H1NP2CD2S=NYYYYYYE08!S *001H1NP2CD3H=NYYYYYY3085!H and max *001H1NP2CD3S=NYYYYYY3085!S and max *001H1NP2D=NYYYYYYA08Transfer to opener's suit 2!H *001H1NP2DPP=NYYYYYYDoubleton !H. *001H1NP2DP2H=NYYYYYYE08Forced to bid 2!H. *001H1NP2DP2HP2S=NYYYYYY4085!H; 4!S invite exactly. *001H1NP2DP2HP2N=NYYYYYY4Invitational; may be unbalanced. *001H1NP2DP2HP3C=NYYYYYY3084+ cards; mild Slam try. *001H1NP2DP2HP3CP3D=NYYYYYY308No stopper in !D; denies !H fit. *001H1NP2DP2HP3CP3DP4C=NYYYYYY3085!H;5!C *001H1NP2DP2HP3CP3DP4CP4H=NYYYYYY308HonorX suggest 5-2 fit. *001H1NP2DP2HP3CP3H=NYYYYYY308All hands with 3+!H. *001H1NP2DP2HP3CP3S=NYYYYYY308No stopper in !S; denies !H fit. *001H1NP2DP2HP3CP3SP4C=NYYYYYY3085!H;5!C *001H1NP2DP2HP3CP3SP4CP4H=NYYYYYY308HonorX suggest 5-2 fit. *001H1NP2DP2HP3CP3N=NYYYYYY12!H. Both unbid suits well stopped. *001H1NP2DP2HP3CP4D=NYYYYYY808Cue-bid for !C. *001H1NP2DP2HP3CP4S=NYYYYYY808Cue-bid for !C. *001H1NP2DP2HP3D=NYYYYYY3084+ cards; mild Slam try. *001H1NP2DP2HP3DP3H=NYYYYYY308All hands with 3+!H. *001H1NP2DP2HP3DP3S=NYYYYYY308No stopper in !S; denies !H fit. *001H1NP2DP2HP3DP3SP4D=NYYYYYY3085!H; 5!D *001H1NP2DP2HP3DP3SP4DP4H=NYYYYYY308HonorX suggest 5-2 fit. *001H1NP2DP2HP3DP3N=NYYYYYY12!H. Both unbid suits well stopped. *001H1NP2DP2HP3DP4C=NYYYYYY808Cue-bid for !D. *001H1NP2DP2HP3DP4S=NYYYYYY808Cue-bid for !D. *001H1NP2DP2HP3H=NYYYYYY408Invitational *001H1NP2DP2HP3S=NYYYYYY808Splinter; Sets !H as trumps. *001H1NP2DP2HP3N=NYYYYYY3choice of game; may be unbalanced. *001H1NP2DP2HP4C=NYYYYYY808Splinter; Sets !H as trumps. *001H1NP2DP2HP4D=NYYYYYY808Splinter; Sets !H as trumps. *001H1NP2DP2HP4H=NYYYYYY308Mild balanced; Slam try. *001H1NP2DP2HP4N=NYYYYYY3Quantitative. *001H1NP2DP2S=NYYYYYYE08xx/Ax/Kx in a minor; 4+card !H. *001H1NP2DP2SP2N=NYYYYYYDAsking for doubleton suit? *001H1NP2DP2SP2NP3C=NYYYYYYE082!C *001H1NP2DP2SP2NP3H=NYYYYYYE082!D. *001H1NP2DP2SP3D=NYYYYYYA08Retransfer to 3!H. *001H1NP2DP2N=NYYYYYYExx/Ax/Kx in !S; 4+card !H. *001H1NP2DP2NP3D=NYYYYYYA08Retransfer to 3!H. *001H1NP2DP3C=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax. *001H1NP2DP3CP3D=NYYYYYYA08Retransfer to 3!H. *001H1NP2DP3H=NYYYYYY308Random average 4card !Hsupport; not max; not garbage *001H1NP2DDR=NYYYYYYmax 3!H. *001H1NP2DDRP2H=NYYYYYY108To Play. *001H1NP2DDRP3D=NYYYYYYA08Retransfer to !H. *001H1NP2DD2H=NYYYYYY3083 or 4 !H. minimum *001H1NP2DD2S=NYYYYYY3084+!H; superaccepts !H. *001H1NP2H=NYYYYYYA08Transfer to 2!S. *001H1NP2HPP=NYYYYYYMust bid 2!S. *001H1NP2HP2S=NYYYYYY208Most hands; forced to bid. *001H1NP2HP2SP2N=NYYYYYY4Invitational; may be unbalanced. *001H1NP2HP2SP3C=NYYYYYY3084+ cards; mild Slam try. *001H1NP2HP2SP3CP3D=NYYYYYY308No stopper in !D; denies !S fit. *001H1NP2HP2SP3CP3DP4C=NYYYYYY3085!S;5!C *001H1NP2HP2SP3CP3DP4CP4S=NYYYYYY308HonorX suggest 5-2 fit. *001H1NP2HP2SP3CP3H=NYYYYYY308No stopper in !D; denies !S fit. *001H1NP2HP2SP3CP3HP4C=NYYYYYY3085!S;5!C *001H1NP2HP2SP3CP3HP4CP4S=NYYYYYY308HonorX suggest 5-2 fit. *001H1NP2HP2SP3CP3S=NYYYYYY308All hands with 3+!S *001H1NP2HP2SP3CP3N=NYYYYYY12!S. Both unbid suits well stopped. *001H1NP2HP2SP3CP4D=NYYYYYY808Cue-bid for !C. *001H1NP2HP2SP3CP4H=NYYYYYY808Cue-bid for !C. *001H1NP2HP2SP3D=NYYYYYY3084+ cards; mild Slam try. *001H1NP2HP2SP3DP3H=NYYYYYY308No stopper in !C; denies !S fit. *001H1NP2HP2SP3DP3HP4D=NYYYYYY3085!S;5!D *001H1NP2HP2SP3DP3HP4DP4S=NYYYYYY308HonorX suggest 5-2 fit. *001H1NP2HP2SP3DP3S=NYYYYYY308All hands with 3+!S *001H1NP2HP2SP3DP3N=NYYYYYY12!S. Both unbid suits well stopped. *001H1NP2HP2SP3DP4C=NYYYYYY808Cue-bid for !D. *001H1NP2HP2SP3DP4H=NYYYYYY808Cue-bid for !D. *001H1NP2HP2SP3DP4S=NYYYYYY808To Play. *001H1NP2HP2SP3H=NYYYYYY6085+!H; Slam try. *001H1NP2HP2SP3HP3S=NYYYYYY308Sets !S as trumps. *001H1NP2HP2SP3HP3N=NYYYYYY32-2 Majors or No Major honors. *001H1NP2HP2SP3HP4C=NYYYYYY808Cue-bid for !H. *001H1NP2HP2SP3HP4D=NYYYYYY808Cue-bid for !H. *001H1NP2HP2SP3HP4H=NYYYYYY108Very bad. *001H1NP2HP2SP3HP4S=NYYYYYY108Very bad. *001H1NP2HP2SP3HP4N=NYYYYYYDRKC for !H. *001H1NP2HP2SP3S=NYYYYYY408Invitational; 6+!S *001H1NP2HP2SP3N=NYYYYYY3choice of game; may be unbalanced. *001H1NP2HP2SP4C=NYYYYYY808Splinter; Sets !S as trumps. *001H1NP2HP2SP4D=NYYYYYY808Splinter; Sets !S as trumps. *001H1NP2HP2SP4S=NYYYYYY308Mild balanced; Slam try. *001H1NP2HP2SP4N=NYYYYYY3Quantitative. *001H1NP2HP2N=NYYYYYYExx/Ax/Kx in a minor; 4+card !S. *001H1NP2HP2NP3C=NYYYYYYD08Asking bid for minor? *001H1NP2HP2NP3CP3D=NYYYYYYE08!D *001H1NP2HP2NP3CP3S=NYYYYYYE08!C *001H1NP2HP2NP3H=NYYYYYYA08Retransfer to 3!S. *001H1NP2HP3C=NYYYYYY308xx/Ax/Kx in !H; 4+card !S. *001H1NP2HP3CP3H=NYYYYYYA08Retransfer to 3!S. *001H1NP2HP3D=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax. *001H1NP2HP3DP3H=NYYYYYYA08Retransfer to !S. *001H1NP2HP3S=NYYYYYY308Random average 4card !Ssupport; not max; not garbage *001H1NP2HDR=NYYYYYYmax HCP. 3!S. *001H1NP2HDRP2H=NYYYYYY108To Play. *001H1NP2HDRP3D=NYYYYYYA08Retransfer to !H. *001H1NP2HD2H=NYYYYYY3083 or 4 !H. minimum *001H1NP2HD2S=NYYYYYY208minimum; 3-4 !S. *001H1NP2S=NYYYYYYA085+!C transfer. Denies 4 Majors. *001H1NP2SP2N=NYYYYYYEAccepts !C invite.\\(Honorxx and side stoppers) *001H1NP2SP2NP3C=NYYYYYY108To Play. *001H1NP2SP2NP3D=NYYYYYY6085+!C-4!D (not 5431shape); GF *001H1NP2SP2NP3H=NYYYYYYE08Slam try. shortness in !H *001H1NP2SP2NP3S=NYYYYYYE08Slam try. shortness in !S *001H1NP2SP2NP3N=NYYYYYY3Light game try. Invitational. *001H1NP2SP2NP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !C. *001H1NP2SP3C=NYYYYYY308Declines !C invite. *001H1NP2SP3CPP=NYYYYYYTo Play. *001H1NP2SP3CP3D=NYYYYYY6085!C4!D22 or 6!C-4!D; GF *001H1NP2SP3CP3H=NYYYYYY708shortness; Slam try. *001H1NP2SP3CP3S=NYYYYYY708shortness; Slam try. *001H1NP2SP3CP3N=NYYYYYY715 HCP; Balanced slamtry with !C. *001H1NP2SP3CP4N=NYYYYYY716-17 HCP; Balanced slamtry with !C\\ *001H1NP2N=NYYYYYYA5+!D transfer. Denies 4 Majors.\\May be 5!C; 5!D. *001H1NP2NP3C=NYYYYYY308Bad! !D. *001H1NP2NP3CPP=NYYYYYY5-5 in minors; weak. *001H1NP2NP3CP3D=NYYYYYY108To Play. *001H1NP2NP3D=NYYYYYY308Good !D. *001H1NP2NP3DPP=NYYYYYYTo Play. weak with !D or 5-5 in minors. *001H1NP2NP3DP3H=NYYYYYYE08Slam try. shortness in !H *001H1NP2NP3DP3S=NYYYYYYE08Slam try. shortness in !S *001H1NP2NP3DP3N=NYYYYYY3Light game try. Invitational. *001H1NP2NP3DP4C=NYYYYYY6084!C-5!D22 or 4!C-6+!D; GF *001H1NP2NP3DP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !D. *001H1NP3C=NYYYYYYB08GF balanced Puppet Stayman; \\Not 44 Majors. *001H1NP3CP3D=NYYYYYYE08at least one 4card major; not 4333. *001H1NP3CP3DP3H=NYYYYYYE084 card !S. *001H1NP3CP3DP3S=NYYYYYYE084 card !H. *001H1NP3CP3DP3N=NYYYYYY1No interest in 4 Majors. *001H1NP3CP3H=NYYYYYYE085!H *001H1NP3CP3S=NYYYYYYE085!S *001H1NP3CP3N=NYYYYYYENo 4 card Majors or any 4333. *001H1NP3D=NYYYYYY6085+;5+ minors *001H1NP3DP3H=NYYYYYYE08Sets !C as trumps *001H1NP3DP3HP3N=NYYYYYYEBad for slam. *001H1NP3DP3HP4C=NYYYYYYE08Bad for slam. *001H1NP3DP3HP4D=NYYYYYYE08Bad for slam. *001H1NP3DP3HP4H=NYYYYYYE08Slammish. *001H1NP3DP3HP4S=NYYYYYYE08Slammish. *001H1NP3DP3S=NYYYYYYE08Sets !D as trumps *001H1NP3DP3SP3N=NYYYYYYEBad for slam. *001H1NP3DP3SP4C=NYYYYYYE08Bad for slam. *001H1NP3DP3SP4D=NYYYYYYE08Bad for slam. *001H1NP3DP3SP4H=NYYYYYYE08Slammish. *001H1NP3DP3SP4S=NYYYYYYE08Slammish. *001H1NP3DP3N=NYYYYYY1Bad for slam. *001H1NP3DP4N=NYYYYYY3super max; No good fit. *001H1NP3H=NYYYYYY30831(54); 9+HCP. *001H1NP3HP3S=NYYYYYYD083-3 minors; asks which longer *001H1NP3HP3SP3N=NYYYYYY35!C *001H1NP3HP3SP3NP4C=NYYYYYY208Non forcing *001H1NP3HP3SP3NP4D=NYYYYYYD08RKC in !C. *001H1NP3HP3SP3NP4H=NYYYYYYE08Cue-bid. *001H1NP3HP3SP3NP4S=NYYYYYYE08Cue-bid. *001H1NP3HP3SP4C=NYYYYYY3085!D *001H1NP3HP3SP4CP4D=NYYYYYY208Non forcing. *001H1NP3HP3SP4CP4H=NYYYYYYD08RKC in !D. *001H1NP3HP3SP4CP4S=NYYYYYYE08Cue-bid. *001H1NP3HP3N=NYYYYYY1Good or 4 !H's. To Play. *001H1NP3HP3NP4C=NYYYYYY3084!C-5!D; slam try *001H1NP3HP3NP4CP4H=NYYYYYYD08RKC in other minor!D *001H1NP3HP3NP4CP4S=NYYYYYY808cue bid for !D. *001H1NP3HP3NP4CP4N=NYYYYYY1To Play. *001H1NP3HP3NP4D=NYYYYYY3084!D-5!C. slam try *001H1NP3HP3NP4DP4H=NYYYYYYD08RKC in other minor !C. *001H1NP3HP3NP4DP4S=NYYYYYY808cue bid for !C. *001H1NP3HP3NP4DP4N=NYYYYYY1To Play. *001H1NP3HP4C=NYYYYYY2084+cards; but NF; not very good H holding. *001H1NP3HP4CPP=NYYYYYYNon forcing. *001H1NP3HP4CP4D=NYYYYYYD08RKC for !C. *001H1NP3HP4CP4H=NYYYYYYE08Cue-bid *001H1NP3HP4CP4HP4S=NYYYYYYD08RKC for !C. *001H1NP3HP4CP4S=NYYYYYYE08Cue-bid *001H1NP3HP4CP4SP4N=NYYYYYYDRKC for !D. *001H1NP3HP4D=NYYYYYY2084+cards; but NF; not very good H holding. *001H1NP3HP4DPP=NYYYYYYNon forcing. *001H1NP3HP4DP4H=NYYYYYYE08RKC for !D. *001H1NP3HP4DP4HP4S=NYYYYYYD08RKC for !C. *001H1NP3HP4DP4S=NYYYYYYE08Cue-bid *001H1NP3HP4DP4SP4N=NYYYYYYDRKC for !D. *001H1NP3HP4H=NYYYYYY108RKC for !C. *001H1NP3HP4HP4S=NYYYYYYD08RKC for !H. *001H1NP3HP4HP4N=NYYYYYY35 very good !C. *001H1NP3HP4HP5C=NYYYYYY3085 very good !D. *001H1NP3HP4S=NYYYYYYD085 (good 4) cards; to play *001H1NP3HP4SP4N=NYYYYYY3RKC for !S. *001H1NP3HP4SP5C=NYYYYYY7085 very good !C. slam try. *001H1NP3HP4SP5D=NYYYYYY7085 very good !D. Slam try. *001H1NP3HP4N=NYYYYYYDRKC for !D. *001H1NP3S=NYYYYYY50813(54); 9+HCP. *001H1NP3SP3N=NYYYYYY1Good or 4 !S's. To Play. *001H1NP3SP3NP4C=NYYYYYY3084!C-5!D; slam try *001H1NP3SP3NP4CP4H=NYYYYYYD08RKC in other minor!D *001H1NP3SP3NP4CP4S=NYYYYYY808cue bid !D. *001H1NP3SP3NP4CP4N=NYYYYYY1To Play. *001H1NP3SP3NP4D=NYYYYYY3084!D-5!C. slam try *001H1NP3SP3NP4DP4H=NYYYYYYD08RKC in other minor !C. *001H1NP3SP3NP4DP4S=NYYYYYY808cue bid for !C. *001H1NP3SP3NP4DP4N=NYYYYYY1To Play. *001H1NP3SP4C=NYYYYYY208seminatural; forcing to responder's 5m; NF. *001H1NP3SP4CPP=NYYYYYYNon forcing. *001H1NP3SP4CP4D=NYYYYYY208NF *001H1NP3SP4CP4H=NYYYYYY6085!C. *001H1NP3SP4CP4HP4S=NYYYYYYD08RKC for !C. *001H1NP3SP4CP4S=NYYYYYY6085!D. *001H1NP3SP4CP4SP4N=NYYYYYYDRKC for !D. *001H1NP3SP4D=NYYYYYY2084+!D; no !C fit; NF *001H1NP3SP4DP4H=NYYYYYYD08RKC for !D. *001H1NP3SP4H=NYYYYYY1085 (good 4) cards; to play *001H1NP3SP4HP4S=NYYYYYYD08RKC for !H. *001H1NP3SP4HP4N=NYYYYYY35 very good !C. *001H1NP3SP4HP5C=NYYYYYY3085 very good !D. *001H1NP3SP4S=NYYYYYYD08RKC for !C. *001H1NP3SP4N=NYYYYYYDRKC for !D. *001H1NP3N=NYYYYYY1To Play. *001H1NP4C=NYYYYYYD08Ask aces *001H1NP4CP4D=NYYYYYYE080 Aces or 4 Aces. *001H1NP4CP4H=NYYYYYYE081 Ace *001H1NP4CP4S=NYYYYYYE082 Aces *001H1NP4CP4N=NYYYYYYE3 Aces *001H1NP4D=NYYYYYYA08Texas Transfer to 4!H *001H1NP4DP4H=NYYYYYY308Transfer accepted. *001H1NP4DP4HP4N=NYYYYYYDRKC in !H. *001H1NP4H=NYYYYYYA08Texas Transfer to 4!S *001H1NP4HP4S=NYYYYYY308Transfer accepted. *001H1NP4HP4SP4N=NYYYYYYDRKC in !S. *001H2C=NYYYYYY308Solid; opening hand; or lead directing. *001H2D=NYYYYYY308Solid; opening hand; or lead directing. *001H2H=NYYYYYYD085+!S; 5+minor; avg is 10 HCP but vul-dependent *001H2HP2S=NYYYYYY108To Play. *001H2HP2N=NYYYYYY4Invitational +; for a minor. *001H2HP3C=NYYYYYY408Pass or correct; No game interest. *001H2HP3D=NYYYYYY408Invitational +; for !S. *001H2HP3S=NYYYYYY308Mixed 4 card raise. *001H2S=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand. *001H2N=NYYYYYYD5!C-5!D in the 2 lowest unbid suits; usu. 10 HCP - can bid later with extra dist.; X with extra strength *001H3C=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand. *001H3D=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand. *001H3H=NYYYYYYD08SOLID minor and side strength; 8+ tricks usually; asks for stopper. *001S2C=NYYYYYY308Solid; opening hand; or lead directing. *001S2D=NYYYYYY308Solid; opening hand; or lead directing. *001S2H=NYYYYYY308Solid; opening hand; or lead directing. *001S2N=NYYYYYYD5!C-5!D in the 2 lowest unbid suits; usu. 10 HCP - can bid later with extra dist.; X with extra strength *001S3C=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand. *001S3D=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand. *001S3H=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand. *001S3S=NYYYYYYD08SOLID minor and side strength; 8+ tricks usually; asks for stopper. *001N2C=NYYYYYYD08Both Majors. *001N2CP2D=NYYYYYY308No 4 card Majors. Asks for longer /better Major or to pass with 4+ !D. *001N2CP2H=NYYYYYY1084+!H; To Play. *001N2CP2S=NYYYYYY1084+!S; To Play. *001N2CP3C=NYYYYYY308Natural. Non forcing. Decent hand. *001N2CP3H=NYYYYYY4084+; Invitational. *001N2CP3S=NYYYYYY4084+ Invitational. *001N2CDP=NYYYYYYTo Play. *001N2CD2D=NYYYYYY208Natural. Non forcing. *001N2CD2H=NYYYYYY208Natural. Non forcing. *001N2CD2S=NYYYYYY208Natural. Non forcing. *001N2D=NYYYYYYD08One 6+ card Major. *001N2DP2H=NYYYYYYE08Pass or correct. *001N2DP2S=NYYYYYYE08Pass or correct. *001N2H=NYYYYYY3085!H+4+ minor *001N2HP2S=NYYYYYY208Natural. Non forcing. *001N2HP2N=NYYYYYY0Asks for minors? *001N2HP3C=NYYYYYY208Natural. Non forcing. *001N2HP3D=NYYYYYY208Natural. Non forcing. *001N2HP3H=NYYYYYY208Natural. Non forcing. *001N2S=NYYYYYY3085!S+4+ minor *001N2SP2N=NYYYYYY0Asks for minors? *001N2SP3C=NYYYYYY208Natural. Non forcing. *001N2SP3D=NYYYYYY208Natural. Non forcing. *001N2SP3H=NYYYYYY208Natural. Non forcing. *001N3C=NYYYYYY308Natural. Lots of tricks. *001N3D=NYYYYYY308Natural. Lots of tricks. *001N3H=NYYYYYY308Natural. Lots of tricks. *001N3S=NYYYYYY308Natural. Lots of tricks. *002DD=NYYYYYYTake out. 15+ HCP; at least 1 stopper each Major. *002DD2H2N=NYYYYYYDscramble for minors. *002DD2H3H=NYYYYYYA08Transfer to 3NT. *002DD2S2N=NYYYYYYDscramble for minors. *002DD2S3S=NYYYYYYA08Transfer to 3NT. *002D2H=NYYYYYYD08Normal takeout dbl of !H. *002D2S=NYYYYYY308Natural. constructive. *002D2N=NYYYYYYDBoth minors. *002D2NP3C=NYYYYYYD08Stayman. *002D2NP3D=NYYYYYYA08Transfer to 3!H. *002D2NP3H=NYYYYYYA08Transfer to 3!S. *002D2NP3S=NYYYYYYD08Minor suit stayman. *002D2NP3N=NYYYYYY1To Play. *002D2NP4C=NYYYYYYD08Asks Aces? *002D2NP4D=NYYYYYYA08Transfer to 4!H. *002D2NP4H=NYYYYYYA08Transfer to 4!S. *002D2N3C3D=NYYYYYYA08Transfer to 3!H. *002D2N3C3H=NYYYYYYA08Transfer to 3!S. *002D2N3C3S=NYYYYYYD08Minor suit stayman. *002D2N3C3N=NYYYYYY1To Play. *002D2N3C4C=NYYYYYYD08Asks Aces? *002D2N3C4D=NYYYYYYA08Transfer to 4!H. *002D2N3C4H=NYYYYYYA08Transfer to 4!S. *002D2N3DD=NYYYYYYStayman. *002D2N3D3S=NYYYYYY308!S. Natural. *002D2N3D3N=NYYYYYY1To Play. *002D2N3D4C=NYYYYYYD08Asks Aces? *002D2N3D4D=NYYYYYYA08Transfer to 4!H. *002D2N3D4H=NYYYYYYA08Transfer to 4!S. *002D3C=NYYYYYY308Natural. constructive. *002D3D=NYYYYYY308Natural. constructive. *002D3H=NYYYYYYD08solid minor. \\Asks for !H stopper to bid 3NT. *002D3S=NYYYYYY308Natural. more offense; tricks. *002D3N=NYYYYYY319+; 1-2 cards in Major. *002D4N=NYYYYYYDBlackwood. *002H2S=NYYYYYY208To Play. *002H2N=NYYYYYY315-18 HCP. *002H2NP3C=NYYYYYYD08stayman. *002H2NP3D=NYYYYYYA08Transfer to 3!H. It is a slam try to a minor suit. *002H2NP3H=NYYYYYYA08Transfer to 3!S. *002H2NP3S=NYYYYYYD08minor suit stayman. for !C !D. *002H2NP3N=NYYYYYY1To Play. *002H2NP4D=NYYYYYYA08Transfer to 4!H. *002H2NP4H=NYYYYYYA08Transfer to 4!S. *002H2ND3D=NYYYYYY108To Play. *002H2ND3S=NYYYYYY108To Play. *002H2N3H3S=NYYYYYY308Game Forcing. Natural. *002H2N3H3N=NYYYYYY3To Play. Natural. *002H2N3H4C=NYYYYYY308Game Forcing. Natural. *002H2N3H4D=NYYYYYY308Game Forcing. Natural. *002H3C=NYYYYYY208To Play. *002H3D=NYYYYYY208To Play. *002H3H=NYYYYYYD08Michaels (!S+ any minor). *002H3HP3N=NYYYYYY1To Play. *002H3HP4C=NYYYYYYD08Pass or correct. *002H3S=NYYYYYY208strong - shows 8.5 tricks good suit NF. *002H3N=NYYYYYY319+ HCP; 1-2 cards in a Major. *002H3NP4C=NYYYYYYD08Stayman. *002H3NP4D=NYYYYYYA08Transfer to 4!H. *002H3NP4H=NYYYYYYA08Transfer to 4!S. *002H3NP4S=NYYYYYY708Slam try. In minors. *002H4C=NYYYYYY3086-5+ Michaels (!S+ !C). *002H4D=NYYYYYY3086-5+ Michaels (!S+ !D). *002H4H=NYYYYYY308Both minors (!C+!D). strong. *002H4N=NYYYYYYDRegular blackwood. *002S2N=NYYYYYY315-18 HCP. *002S2NP3C=NYYYYYYD08stayman. *002S2NP3D=NYYYYYYA08Transfer to 3!H. *002S2NP3H=NYYYYYYA08Transfer to 3!S. It is a slam try to a minor suit. *002S2NP3S=NYYYYYYD08minor suit stayman. for !C !D. *002S2NP3N=NYYYYYY1To Play. *002S2NP4D=NYYYYYYA08Transfer to 4!H. *002S2ND3D=NYYYYYY108To Play. *002S2ND3H=NYYYYYY208To Play. *002S2N3S3N=NYYYYYY3To Play. Natural. *002S2N3S4C=NYYYYYY308Game Forcing. Natural. *002S2N3S4D=NYYYYYY308Game Forcing. Natural. *002S3C=NYYYYYY208To Play. *002S3D=NYYYYYY208To Play. *002S3H=NYYYYYY308To Play. *002S3S=NYYYYYYD08Michaels (!S+ any minor). *002S3SP3N=NYYYYYY1To Play. *002S3SP4C=NYYYYYYD08Pass or correct. *002S3N=NYYYYYY319+ HCP; 1-2 cards in a Major. *002S3NP4C=NYYYYYYD08Stayman. *002S3NP4D=NYYYYYYA08Transfer to 4!H. *002S3NP4S=NYYYYYY708Slam try. In minors. *002S4C=NYYYYYY3086-5+ Michaels (!H+ !C). *002S4D=NYYYYYY3086-5+ Michaels (!H+ !D). *002S4H=NYYYYYY108To Play. *002S4S=NYYYYYYD08Both minors (!C+!D). strong. *002S4N=NYYYYYYDRegular blackwood. *003ND=NYYYYYYGood hand. *003N4C=NYYYYYY208Artificical; shows both Majors. *004S4N=NYYYYYY3some 5-5. %BBCDCDEFGBBBBBCCBBBBBBBDDFCCEEGCBBBBBCCCCGIFIAGKABGIGIACGK