*00{2over1 04-03-2021 09:38:33}=NYYYYYYTwo over One System
(Washington Standard; 2nd ed; 1996; by Steve Robinson)
Last update:11-23-08.
601C=NYYYYYY30812+ HCP; 3+!C
601CP1D=NYYYYYY5084+cards; Forcing 1 round;\\occ. 6-7 HCP; Balanced. \\Usually denies 4 card Majors.
601CP1DP1H=NYYYYYY2084 cards; Non forcing.
601CP1DP1HP1S=NYYYYYY308Natural or 4SGF
601CP1DP1HP1SP1N=NYYYYYY212-14 HCP.
601CP1DP1HP1SP1NP2C=NYYYYYY208weak.
601CP1DP1HP1SP1NP2D=NYYYYYY208weak.
601CP1DP1HP1SP1NP2H=NYYYYYY508Game Forcing.
601CP1DP1HP1SP1NP2S=NYYYYYY508Game Forcing.
601CP1DP1HP1SP1NP2N=NYYYYYY4Invitational
601CP1DP1HP1SP1NP3C=NYYYYYY408Invitational
601CP1DP1HP1SP1NP3D=NYYYYYY408Invitational
601CP1DP1HP1SP1NP3H=NYYYYYY608Game Forcing.
601CP1DP1HP1SP1NP3S=NYYYYYY608Game Forcing.
601CP1DP1HP1SP1NP3N=NYYYYYY1To Play.
601CP1DP1HP1SP2C=NYYYYYY2085+!C; Unbalanced.
601CP1DP1HP1SP2D=NYYYYYY2083+!D; Unbalanced.
601CP1DP1HP1SP2H=NYYYYYY308Like a double-raise in !S; 15+ HCP 4!S
601CP1DP1HP1SP2HP2S=NYYYYYY108To Play.
601CP1DP1HP1SP2HP3C=NYYYYYY508Game Forcing. May not have 4 card !S.
601CP1DP1HP1SP2HP3D=NYYYYYY508Game Forcing. May not have 4 card !S.
601CP1DP1HP1SP2HP3H=NYYYYYY508Game Forcing. May not have 4 card !S.
601CP1DP1HP1SP2HP3S=NYYYYYY30811+ HCP and 4!S.
601CP1DP1HP1SP2HP3N=NYYYYYY1To Play.
601CP1DP1HP1SP2HP4S=NYYYYYY108To Play.
601CP1DP1HP1SP2S=NYYYYYY208Like normal 1!C-1!S-2!S.
601CP1DP1HP1SP2N=NYYYYYY318-19 HCP.
601CP1DP1HP1N=NYYYYYY2Non forcing
601CP1DP1HP2C=NYYYYYY208Non forcing.
601CP1DP1HP2D=NYYYYYY208Non forcing.
601CP1DP1HP2H=NYYYYYY208Non forcing.
601CP1DP1HP2S=NYYYYYY508Natural; 4+!D-4+!S; 15+ HCP
601CP1DP1HP2N=NYYYYYY4Invitational.
601CP1DP1HP3C=NYYYYYY408Invitational.
601CP1DP1HP3D=NYYYYYY408Invitational.
601CP1DP1S=NYYYYYY2084 cards; Non forcing.
601CP1DP1SP2H=NYYYYYYD084th suit forcing.
601CP1DP1SP2HP2N=NYYYYYY2Non forcing.
601CP1DP1SP2HP3C=NYYYYYY208Non forcing.
601CP1DP1SP2HP3D=NYYYYYY408Invitational.
601CP1DP1SP2HP3N=NYYYYYY3To Play.
601CP1DP1N=NYYYYYY212-14 HCP. No 4 card Majors.
601CP1DP2C=NYYYYYY2086+!C.
601CP1DP2D=NYYYYYY2084+!D Fit; or 3 card Fit with a stiff Major. Denies 4 card Major.
601CP1DP2H=NYYYYYY508Game Forcing. Unbalanced.
601CP1DP2S=NYYYYYY608Game Forcing. Unbalanced.
601CP1DP2N=NYYYYYY318-19 HCP. Balanced No 4 card major.
601CP1DP2NP3C=NYYYYYY508Game Forcing.
601CP1DP2NP3D=NYYYYYY508Game Forcing.
601CP1DP2NP3H=NYYYYYY308Game Forcing.
601CP1DP2NP3S=NYYYYYY508Game Forcing.
601CP1DP2NP3N=NYYYYYY1To Play.
601CP1DP3C=NYYYYYY3086+!C; 16-18 HCP.
601CP1DP3D=NYYYYYY3084+!D; 15-17 HCP. Unbalanced. No 4 card Majors.
601CP1DP3H=NYYYYYY808Splinter; 18+ HCP. 4+!D; Denies 4 card Majors.
601CP1DP3S=NYYYYYY808Splinter; 18+ HCP. 4+!D; Denies 4 card Majors.
601CP1DP3N=NYYYYYY3Solid !C suit; at least partial side stops
601CP1DP3NP4C=NYYYYYY308Sets !C as trumps.
601CP1DP4C=NYYYYYY6086+ Nice !C; 4 good !D; Slam try.
601CP1DP4D=NYYYYYY2087!C-4!D freak; but minimum.
601CP1H=NYYYYYY5084+ cards. May bypass bad 4card !D suit.
601CP1HP1S=NYYYYYY2084 Cards.
601CP1HP1SP1N=NYYYYYY1To Play.
601CP1HP1SP2C=NYYYYYY108To Play.
601CP1HP1SP2D=NYYYYYY6084th suit forcing to game.
601CP1HP1SP2H=NYYYYYY108To Play.
601CP1HP1SP2S=NYYYYYY308!S support.
601CP1HP1SP2N=NYYYYYY4Invitational
601CP1HP1SP3C=NYYYYYY408Invitational
601CP1HP1SP3D=NYYYYYY408Invitational
601CP1HP1N=NYYYYYY012-14 HCP. Denies 4!S.
601CP1HP1NP2C=NYYYYYYA08Transfer to 2!D. Sign off or invite.
601CP1HP1NP2CP2D=NYYYYYYE08Forced to bid 2!D.
601CP1HP1NP2CP2DP2H=NYYYYYY408Unbalanced. 5+!H
601CP1HP1NP2CP2DP2N=NYYYYYY4Balanced 5!H.
601CP1HP1NP2CP2DP3H=NYYYYYY408Mild distributional.
601CP1HP1NP2D=NYYYYYYD08Artificical; Game Forcing. checkback.
601CP1HP1NP2DP2H=NYYYYYY3083!H.
601CP1HP1NP2DP2HP2S=NYYYYYY5084!S.
601CP1HP1NP2DP2HP2N=NYYYYYY5waiting; 5!H.
601CP1HP1NP2DP2HP3C=NYYYYYY508Natural. may have 4 card !H.
601CP1HP1NP2DP2HP3D=NYYYYYY508Natural. may have 4 card !H.
601CP1HP1NP2DP2HP3H=NYYYYYY508Sets !H as trumps.
601CP1HP1NP2DP2HP3S=NYYYYYY808Splinter.
601CP1HP1NP2DP2S=NYYYYYY3084!S.
601CP1HP1NP2DP2N=NYYYYYY2Natural.
601CP1HP1NP2DP3C=NYYYYYY308Natural.
601CP1HP1NP2DP3D=NYYYYYY308Natural.
601CP1HP1NP2H=NYYYYYY108To Play.
601CP1HP1NP2N=NYYYYYY44!H and Invitational.
601CP1HP1NP3C=NYYYYYY408Distributional; Invitational.
601CP1HP1NP3D=NYYYYYY408Distributional; Invitational.
601CP1HP1NP3H=NYYYYYY408Distributional; Invitational.
601CP1HP2C=NYYYYYY3086+!C or 5!C-4!D.
601CP1HP2CP2D=NYYYYYYD08New minor forcing. Asks !H support.
601CP1HP2CP2S=NYYYYYY608forcing to game.
601CP1HP2D=NYYYYYY508Reverse; 17+ HCP.
601CP1HP2DP2H=NYYYYYY208Weak.
601CP1HP2DP2HP2S=NYYYYYY608Game Forcing.; 4th suit forcing.
601CP1HP2DP2HP2N=NYYYYYY2minimum; Non forcing.
601CP1HP2DP2HP3C=NYYYYYY208minimum; Non forcing.
601CP1HP2DP2HP3D=NYYYYYY4085+!D; Invitational
601CP1HP2DP2HP3H=NYYYYYY608Game Forcing; doubleton no side stop.
601CP1HP2DP2HP4H=NYYYYYY1083!H; minimum.
601CP1HP2DP2S=NYYYYYY508Forcing one round. 4th suit forcing.
601CP1HP2DP2SP2N=NYYYYYY222(45) or !S stopper.
601CP1HP2DP2SP2NP3C=NYYYYYY208weak.
601CP1HP2DP2SP2NP3D=NYYYYYY608Game Forcing.
601CP1HP2DP2SP2NP3H=NYYYYYY608Game Forcing.
601CP1HP2DP2SP3C=NYYYYYY308minimum. No !S/!H support.
601CP1HP2DP2SP3CP3D=NYYYYYY608Game Forcing.
601CP1HP2DP2SP3CP3H=NYYYYYY608Game Forcing.
601CP1HP2DP2SP3CP3S=NYYYYYY208weak.
601CP1HP2DP2SP3D=NYYYYYY608Game Forcing.
601CP1HP2DP2SP3H=NYYYYYY608Game Forcing.
601CP1HP2DP2SP3S=NYYYYYY6083!S.
601CP1HP2DP2SP4H=NYYYYYY2083!H; minimum.
601CP1HP2DP2N=NYYYYYY56-12 HCP; 4!H; Forcing one round.
601CP1HP2DP2NP3C=NYYYYYY208Non forcing.
601CP1HP2DP2NP3CP3N=NYYYYYY28-12.
601CP1HP2DP2NP3D=NYYYYYY208Non forcing.
601CP1HP2DP2NP3DP3N=NYYYYYY28-12.
601CP1HP2DP2NP3H=NYYYYYY608Game Forcing.
601CP1HP2DP2NP3S=NYYYYYY608Game Forcing. 4th suit forcing.
601CP1HP2DP3C=NYYYYYY608Game Forcing. usually 4!H
601CP1HP2DP3D=NYYYYYY608Game Forcing. usually 4!H; Artificical 4th forcing to game.
601CP1HP2DP3H=NYYYYYY3086+!H; constructive.
601CP1HP2DP3S=NYYYYYY508Natural.
601CP1HP2DP3N=NYYYYYY313-14; HCP.
601CP1HP2H=NYYYYYY3084!H; or 3!H with singleton or void.\\or bad doubleton without 4!S.
601CP1HP2HP2S=NYYYYYYD08seminatural game/slamtry
601CP1HP2HP2SP2N=NYYYYYY23!H Fit; minimum; !D stopper or length
601CP1HP2HP2SP3C=NYYYYYY2083!H Fit min; 5!C; \\No !D stopper or length
601CP1HP2HP2SP3D=NYYYYYY2083!H Fit; min; No !D stopper; Non forcing
601CP1HP2HP2SP3H=NYYYYYY3084!H; minimum.
601CP1HP2HP2SP3S=NYYYYYY3084!S-4!H; max
601CP1HP2HP2SP3N=NYYYYYY33!H Fit; max; !D stopper
601CP1HP2HP2SP4C=NYYYYYY6084!H Fit; good for slam; Artificical.
601CP1HP2HP2SP4H=NYYYYYY2084!H Fit; bad for slam
601CP1HP2HP2N=NYYYYYY3Descriptive invite; NF; just 4!H
601CP1HP2HP2NP3D=NYYYYYY408Descriptive invite; NF; just 4!H
601CP1HP2HP3C=NYYYYYY208Descriptive invite; NF; just 4!H.
601CP1HP2HP3D=NYYYYYY508seminatural game/slamtry
601CP1HP2HP3DP3H=NYYYYYY208other minimums.
601CP1HP2HP3DP3S=NYYYYYY3083!H Fit; max; \\No !S stopper/length
601CP1HP2HP3DP3N=NYYYYYY33!H Fit; max; !S stopper/length
601CP1HP2HP3DP4C=NYYYYYY6084!H Fit; good for slam; Artificical.
601CP1HP2HP3DP4D=NYYYYYY3083!H; max; No !S stopper; 1345
601CP1HP2HP3DP4H=NYYYYYY3084!H Fit; max; bad for slam.
601CP1HP2HP3H=NYYYYYY0085+!H; Invitational.
601CP1HP2HP3N=NYYYYYY3Choice of game; just 4!H.
601CP1HP2HP3NPP=NYYYYYYpasses with 3fit or some 4333's.
601CP1HP2S=NYYYYYY608jump shift; Game Forcing. 4!S.
601CP1HP2N=NYYYYYY318-19; Balanced; may have 4!S.
601CP1HP2NP3C=NYYYYYY108Artificical signoff signal.\\or choice of game at 5 minor.
601CP1HP2NP3CP3D=NYYYYYYE08Denies 3 !H.
601CP1HP2NP3CP3DPP=NYYYYYYTo Play.
601CP1HP2NP3CP3DP3H=NYYYYYY108To Play.
601CP1HP2NP3CP3DP3S=NYYYYYY6085+!H+4!S; Game Forcing.
601CP1HP2NP3CP3DP3N=NYYYYYY1To Play.
601CP1HP2NP3CP3H=NYYYYYYE083!H.
601CP1HP2NP3CP3HPP=NYYYYYYTo Play.
601CP1HP2NP3CP3HP3S=NYYYYYY3085!H+4!S; Game Forcing. choice of game.
601CP1HP2NP3CP3HP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry.
601CP1HP2NP3CP3HP3NPP=NYYYYYYTo Play.
601CP1HP2NP3CP3HP3NP4C=NYYYYYY708Artificical; slammish max
601CP1HP2NP3CP3HP3NP4H=NYYYYYY108To Play.
601CP1HP2NP3CP3HP4H=NYYYYYY108To Play.
601CP1HP2NP3CP3S=NYYYYYYE084!S.
601CP1HP2NP3CP3SPP=NYYYYYYTo Play.
601CP1HP2NP3CP3SP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry.
601CP1HP2NP3CP3SP3NPP=NYYYYYYTo Play.
601CP1HP2NP3CP3SP3NP4C=NYYYYYY708Artificical; slammish max
601CP1HP2NP3CP3SP3NP4H=NYYYYYY108To Play.
601CP1HP2NP3CP3SP4H=NYYYYYY108To Play.
601CP1HP2NP3CP3SP4S=NYYYYYY308To Play.
601CP1HP2NP3D=NYYYYYY608New minor forcing.\\checkback; checking other 4!S.
601CP1HP2NP3DP3H=NYYYYYY3083!H
601CP1HP2NP3DP3HP3N=NYYYYYY2Non forcing; interest in minor.
601CP1HP2NP3DP3HP4C=NYYYYYY308Natural. Slammish.
601CP1HP2NP3DP3HP4D=NYYYYYY308Natural. Slammish.
601CP1HP2NP3DP3S=NYYYYYY308Denies 3!H.\\4!S.
601CP1HP2NP3DP3SP3N=NYYYYYY2Non forcing.
601CP1HP2NP3DP3SP4C=NYYYYYY308Sets !C suit.
601CP1HP2NP3DP3SP4D=NYYYYYY308Natural. Slammish.
601CP1HP2NP3DP3N=NYYYYYY3Default.
601CP1HP2NP3DP3NP4C=NYYYYYY508Natural. Slam try.
601CP1HP2NP3DP3NP4N=NYYYYYY2Quantitative.
601CP1HP2NP3H=NYYYYYY6086+; Game Forcing.
601CP1HP2NP3HP4C=NYYYYYYE08Artificical; flag for !H; slammish.
601CP1HP2NP3HP4H=NYYYYYY108Bad for slam.
601CP1HP2NP3S=NYYYYYY6084-4 Majors Game Forcing.
601CP1HP2NP3SP3N=NYYYYYY1To Play.
601CP1HP2NP3SP4C=NYYYYYY308Artificical; flag for !S.
601CP1HP2NP3SP4S=NYYYYYY108To Play.
601CP1HP3C=NYYYYYY3086+!C; 16-18 HCP.
601CP1HP3CP3D=NYYYYYY308Waiting; looking for 3!H fit \\or 4th suit !S stopper usually.
601CP1HP3CP3H=NYYYYYY2086+!H or can play opp a doubleton
601CP1HP3CP3S=NYYYYYY3085+!H-4!S.
601CP1HP3CP3N=NYYYYYY1To Play.
601CP1HP3CP4C=NYYYYYY3085+!C
601CP1HP3CP4D=NYYYYYY3084+!D.
601CP1HP3CP4N=NYYYYYY3Quantitative.
601CP1HP3D=NYYYYYY308Any 15+ HCP.
601CP1HP3DP3H=NYYYYYY208Double negative. \\(Pass and 4!H are the only options).
601CP1HP3DP3S=NYYYYYYD08Asking bid
601CP1HP3DP3SP3N=NYYYYYYE1!H; 18+
601CP1HP3DP3SP4C=NYYYYYYE081!H; 15-17 HCP.
601CP1HP3DP3SP4D=NYYYYYYE08Splinter !D.
601CP1HP3H=NYYYYYY30814-15 HCP. 2425
601CP1HP3S=NYYYYYYE0818+HCP. 2425
601CP1HP3N=NYYYYYY3Solid !C suit; at least partial side stops.
601CP1HP3NP4D=NYYYYYY208Sets !D suit as trump.
601CP1HP4C=NYYYYYY6086+!C; 4!H; Slam try. GF
601CP1HP4D=NYYYYYY70818-19HCP; 4card raise 4432/4333
601CP1HP4H=NYYYYYY208minimum 7!C-4!H gamble; honors only in the 2 suits (!H!C).
601CP1H1SD=NYYYYYY 3 card !H support. forcng bid.
601CP1H1S2S=NYYYYYY508Forcing bid.
601CP1S=NYYYYYY5084+ cards. May bypass bad 4card !D suit.
601CP1SP1N=NYYYYYY212-14 HCP. Balanced.
601CP1SP1NP2C=NYYYYYYA08Transfer to 2!D. Sign off or invite.
601CP1SP1NP2CP2D=NYYYYYYE08Forced to bid 2!D.
601CP1SP1NP2CP2DP2S=NYYYYYY408Unbalanced. 5+!S
601CP1SP1NP2CP2DP2N=NYYYYYY4Balanced 5!S.
601CP1SP1NP2CP2DP3S=NYYYYYY408Mild distributional.
601CP1SP1NP2D=NYYYYYYD08Artificical; Game Forcing. checkback.
601CP1SP1NP2DP2H=NYYYYYY3084!H.
601CP1SP1NP2DP2HP2S=NYYYYYY5084!S.
601CP1SP1NP2DP2HP2N=NYYYYYY5waiting; 5!H.
601CP1SP1NP2DP2HP3C=NYYYYYY508Natural. may have 4 card !H.
601CP1SP1NP2DP2HP3D=NYYYYYY508Natural. may have 4 card !H.
601CP1SP1NP2DP2HP3H=NYYYYYY508Sets !H as trumps.
601CP1SP1NP2DP2HP3S=NYYYYYY808Splinter.
601CP1SP1NP2DP2S=NYYYYYY3083!S.
601CP1SP1NP2DP2N=NYYYYYY2Natural.
601CP1SP1NP2DP3C=NYYYYYY308Natural.
601CP1SP1NP2DP3D=NYYYYYY308Natural.
601CP1SP1NP2H=NYYYYYY108To Play.
601CP1SP1NP2S=NYYYYYY108To Play.
601CP1SP1NP2N=NYYYYYY44!S and Invitational.
601CP1SP1NP3C=NYYYYYY408Distributional; Invitational.
601CP1SP1NP3D=NYYYYYY408Distributional; Invitational.
601CP1SP1NP3H=NYYYYYY408Distributional; Invitational.
601CP1SP2C=NYYYYYY2086+!C or \\5!C with singleton !S sometimes.
601CP1SP2CP2D=NYYYYYY508New minor forcing.
601CP1SP2CP2H=NYYYYYY208weak
601CP1SP2CP2S=NYYYYYY208weak.
601CP1SP2D=NYYYYYY508Reverse; 17+; occasionally a good 3card suit or 1444
601CP1SP2DP2H=NYYYYYY508Natural. Forcing one round.
601CP1SP2DP2S=NYYYYYY208Weak.
601CP1SP2DP2SP2N=NYYYYYY2minimum; Non forcing.
601CP1SP2DP2SP2NP3C=NYYYYYY208weak.
601CP1SP2DP2SP2NP3D=NYYYYYY608Game Forcing.
601CP1SP2DP2SP2NP3H=NYYYYYY608Game Forcing.
601CP1SP2DP2SP3C=NYYYYYY208minimum; Non forcing.
601CP1SP2DP2SP3CP3D=NYYYYYY608Game Forcing.
601CP1SP2DP2SP3CP3H=NYYYYYY608Game Forcing.
601CP1SP2DP2SP3CP3S=NYYYYYY208weak.
601CP1SP2DP2SP3D=NYYYYYY608Game Forcing.
601CP1SP2DP2SP3H=NYYYYYY608Game Forcing.
601CP1SP2DP2SP3S=NYYYYYY608Game Forcing.\\Doubleton and no side stop.
601CP1SP2DP2SP4S=NYYYYYY1083!S minimum;
601CP1SP2DP2N=NYYYYYY56-12 HCP; 4!S; Forcing one round.
601CP1SP2DP2NP3C=NYYYYYY208Non forcing.
601CP1SP2DP2NP3CP3N=NYYYYYY28-12.
601CP1SP2DP2NP3D=NYYYYYY208Non forcing.
601CP1SP2DP2NP3DP3N=NYYYYYY28-12.
601CP1SP2DP2NP3H=NYYYYYY608Game Forcing. 4th suit forcing.
601CP1SP2DP2NP3S=NYYYYYY608Game Forcing.
601CP1SP2DP3C=NYYYYYY608Game Forcing. usually 4!S
601CP1SP2DP3D=NYYYYYY608Game Forcing. usually 4!S; Artificical 4th forcing to game.
601CP1SP2DP3H=NYYYYYY3084+!H; constructive.
601CP1SP2DP3S=NYYYYYY508constructive.
601CP1SP2DP3N=NYYYYYY313-14; HCP.
601CP1SP2H=NYYYYYY508Reverse; 17+HCP; occasionally; 1444
601CP1SP2HP2S=NYYYYYY208Weak.
601CP1SP2HP2SP2N=NYYYYYY2minimum; Non forcing.
601CP1SP2HP2SP2NP3C=NYYYYYY208weak.
601CP1SP2HP2SP2NP3D=NYYYYYY608Game Forcing.
601CP1SP2HP2SP2NP3H=NYYYYYY608Game Forcing.
601CP1SP2HP2SP3C=NYYYYYY208minimum; Non forcing.
601CP1SP2HP2SP3CP3D=NYYYYYY608Game Forcing.
601CP1SP2HP2SP3CP3H=NYYYYYY608Game Forcing.
601CP1SP2HP2SP3CP3S=NYYYYYY208weak.
601CP1SP2HP2SP3D=NYYYYYY608Game Forcing.
601CP1SP2HP2SP3S=NYYYYYY608Game Forcing.\\Doubleton and no side stop.
601CP1SP2HP2SP4S=NYYYYYY1083!S minimum;
601CP1SP2HP2N=NYYYYYY56-12 HCP; 4!S; Forcing one round.
601CP1SP2HP3C=NYYYYYY608Game Forcing. usually 4!S
601CP1SP2HP3D=NYYYYYY608Game Forcing. usually 4!S; Artificical 4th forcing to game.
601CP1SP2HP3H=NYYYYYY3084+!H; constructive.
601CP1SP2HP3S=NYYYYYY308constructive.
601CP1SP2HP3N=NYYYYYY313-14. HCP.
601CP1SP2S=NYYYYYY3084!S Fit; or 3!S Fit with singleton/void or bad doubleton.
601CP1SP2SP2N=NYYYYYY4Descriptive invite; NF; just 4!S
601CP1SP2SP3C=NYYYYYY408Descriptive invite; NF; just 4!S
601CP1SP2SP3D=NYYYYYY408seminatural game/slamtry
601CP1SP2SP3DP3H=NYYYYYY3083!S Fit; max; \\No !H stopper/length.
601CP1SP2SP3DP3S=NYYYYYY308Any minimum.
601CP1SP2SP3DP3N=NYYYYYY33!S Fit; max; !H stopper/length
601CP1SP2SP3DP4C=NYYYYYY6084!S Fit; good for slam; Artificical.
601CP1SP2SP3DP4D=NYYYYYY3084!D; 3!S; max; 3145
601CP1SP2SP3DP4S=NYYYYYY2084!S Fit; max; bad for slam.
601CP1SP2SP3H=NYYYYYY508seminatural game/slamtry
601CP1SP2SP3HP3S=NYYYYYY308minimum.
601CP1SP2SP3HP3N=NYYYYYY33!S Fit; max; at least some !D length.
601CP1SP2SP3HP4C=NYYYYYY6084!S Fit; good for slam; Artificical.
601CP1SP2SP3HP4H=NYYYYYY3083!S4!H1!D5!C; max
601CP1SP2SP3HP4S=NYYYYYY2084!S Fit; max; bad for slam.
601CP1SP2SP3S=NYYYYYY4085+!S; Invitational.
601CP1SP2SP3N=NYYYYYY3choice of game; just 4!S;
601CP1SP2SP3NPP=NYYYYYYopener passes with 3!Sfit or some 4333's.
601CP1SP2SP3NP4S=NYYYYYY108To Play.
601CP1SP2N=NYYYYYY218-19 HCP; Balanced.
601CP1SP2NP3C=NYYYYYY108Artificical signoff signal.\\or choice of game at 5 minor.
601CP1SP2NP3CP3D=NYYYYYYE08Denies 3 !S.
601CP1SP2NP3CP3DPP=NYYYYYYTo Play.
601CP1SP2NP3CP3DP3H=NYYYYYY1085!S + 4+!H.
601CP1SP2NP3CP3DP3S=NYYYYYY108To Play.
601CP1SP2NP3CP3DP3N=NYYYYYY1To Play.
601CP1SP2NP3CP3H=NYYYYYYE083!C.
601CP1SP2NP3CP3HPP=NYYYYYYTo Play.
601CP1SP2NP3CP3HP3S=NYYYYYY3085!H+4!S; Game Forcing. choice of game.
601CP1SP2NP3CP3HP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry.
601CP1SP2NP3CP3HP3NPP=NYYYYYYTo Play.
601CP1SP2NP3CP3HP3NP4C=NYYYYYY708Artificical; slammish max
601CP1SP2NP3CP3HP3NP4H=NYYYYYY108To Play.
601CP1SP2NP3CP3HP4H=NYYYYYY108To Play.
601CP1SP2NP3CP3S=NYYYYYYE083!S.
601CP1SP2NP3CP3SPP=NYYYYYYTo Play.
601CP1SP2NP3CP3SP3N=NYYYYYY3Choice of game. with 5card !S; may have mild slamtry.
601CP1SP2NP3CP3SP3NPP=NYYYYYYTo Play.
601CP1SP2NP3CP3SP3NP4C=NYYYYYY708Artificical; slammish max
601CP1SP2NP3CP3SP3NP4CP4S=NYYYYYY108To Play.
601CP1SP2NP3CP3SP3NP4S=NYYYYYY108To Play.
601CP1SP2NP3CP3SP4S=NYYYYYY308To Play.
601CP1SP2NP3D=NYYYYYYD08New minor forcing.\\checkback; checking other 4!H or 3!S.
601CP1SP2NP3DP3H=NYYYYYY3084!H
601CP1SP2NP3DP3HP3N=NYYYYYY2Non forcing.
601CP1SP2NP3DP3HP4C=NYYYYYY308Natural. Slammish.
601CP1SP2NP3DP3HP4D=NYYYYYY308Natural. Slammish.
601CP1SP2NP3DP3S=NYYYYYY3083!S.
601CP1SP2NP3DP3SP3N=NYYYYYY2Non forcing.
601CP1SP2NP3DP3SP4C=NYYYYYY308Natural. Slammish.
601CP1SP2NP3DP3SP4D=NYYYYYY308Natural. Slammish.
601CP1SP2NP3DP3N=NYYYYYY3Default.
601CP1SP2NP3DP3NP4C=NYYYYYY508Natural. Slam try.
601CP1SP2NP3DP3NP4N=NYYYYYY2Quantitative.
601CP1SP2NP3H=NYYYYYY6085+!S+4!H; Game Forcing.
601CP1SP2NP3HP3S=NYYYYYYE083!H exactly.
601CP1SP2NP3HP3N=NYYYYYYE2-2!S!H; To Play.
601CP1SP2NP3HP4C=NYYYYYYE08Artificical; flag for !H; slammish.
601CP1SP2NP3HP4CP4H=NYYYYYY108To Play.
601CP1SP2NP3HP4CP4S=NYYYYYY108To Play.
601CP1SP2NP3HP4D=NYYYYYY308Artificical; flag for !S; slammish.
601CP1SP2NP3HP4H=NYYYYYY108minimum.
601CP1SP2NP3HP4S=NYYYYYY108minimum.
601CP1SP2NP3S=NYYYYYY6086+; Game Forcing.
601CP1SP2NP3SP3N=NYYYYYY1To Play.
601CP1SP2NP3SP4C=NYYYYYY308Artificical; flag for !S. slammish.
601CP1SP2NP3SP4CP4S=NYYYYYY108Bad for slam.
601CP1SP2NP3SP4S=NYYYYYY108To Play.
601CP1SP3C=NYYYYYY3086+!C; 16-18 HCP.
601CP1SP3D=NYYYYYY308Bad 18-HCP balanced raise
601CP1SP3DP3S=NYYYYYY108To Play.
601CP1SP3H=NYYYYYY508Any 15+ HCP; Splinter raise.
601CP1SP3HP3S=NYYYYYY208Double negative. \\Pass or 4!S are the only options.
601CP1SP3HP3SPP=NYYYYYYTo Play.
601CP1SP3HP3SP4S=NYYYYYY108To Play.
601CP1SP3HP3N=NYYYYYYDAsks for further clarification.
601CP1SP3HP3NP4C=NYYYYYYE081!H; 18+ HCP.
601CP1SP3HP3NP4D=NYYYYYYE081!H; 17 HCP.
601CP1SP3S=NYYYYYY3084225; Good 14-15 HCP.
601CP1SP3N=NYYYYYY3Solid !C suit; at least partial stops;
601CP1SP3NP4C=NYYYYYY308Sets !C as trumps. Unbalanced.
601CP1SP4C=NYYYYYY608Great !C; 4!S; Slam try.
601CP1SP4D=NYYYYYY60818-19 HCP. 4225
601CP1SP4H=NYYYYYY30818-19 HCP. 4333/4432 raise
601CP1SP4S=NYYYYYY208min 7!C-4!S gamble; honors only in these 2 suits.
601CP1N=NYYYYYY28-10 HCP. No 4 card Majors. \\May have 4!D.
601CP1NP2C=NYYYYYY2086(5)+!C
601CP1NP2D=NYYYYYY208Reverse; 17+; may be (41)44
601CP1NP2H=NYYYYYY508Reverse; 17+; occ. a good 3card suit.
601CP1NP2S=NYYYYYY508Reverse; 17+; occ. a good 3card suit.
601CP1NP2N=NYYYYYY315-16 usually 5!C or 4441's
601CP1NP3C=NYYYYYY3086+!C; 16-18 HCP.
601CP1NP3N=NYYYYYY3Solid !C; at least major stops.
601CP1NP3NP4C=NYYYYYY308Sets !C as trumps.
601CP2C=NYYYYYY208simple raise.
601CP2CP2D=NYYYYYY308Game Forcing. Natural. Unbalanced. Artificical Balanced.
601CP2CP2DP2N=NYYYYYY25!C; 11 HCP. nonforcing.
601CP2CP2DP3N=NYYYYYY015-17 HCP.
601CP2CP2H=NYYYYYY608Natural. Unbalanced. Game Forcing.
601CP2CP2HP3N=NYYYYYY315-17 HCP.
601CP2CP2S=NYYYYYY608Natural. Unbalanced. Game Forcing.
601CP2CP2SP3N=NYYYYYY315-17 HCP.
601CP2CP2N=NYYYYYY2Non forcing; bad Balanced hand; say nothing about stoppers.
601CP2CP2NP3C=NYYYYYY108To Play.
601CP2CP3C=NYYYYYY208Non forcing; bad unbalanced hand.
601CP2CP3D=NYYYYYY808Splinter; solid opening hand.
601CP2CP3H=NYYYYYY808Splinter; 4+!C; sound opening bid.
601CP2CP3S=NYYYYYY808Splinter; 4+!C; sound opening bid.
601CP2CP3N=NYYYYYY318-19 HCP.
601CP2D=NYYYYYY308Limit raise.
601CP2DP2H=NYYYYYY608Game forcing. Natural. Unbalanced.
601CP2DP2HP2S=NYYYYYYE08stopper
601CP2DP2HP2N=NYYYYYY310-12; Balanced or semi Balanced.
601CP2DP2S=NYYYYYY608Game forcing. Natural. Unbalanced.
601CP2DP2SP2N=NYYYYYY3minimum.
601CP2DP2SP3H=NYYYYYYE08stopper.
601CP2DP2SP3N=NYYYYYY310-11; Balanced.
601CP2DP2N=NYYYYYY2NF; bad balanced hand; says nothing about stoppers
601CP2DP2NP3D=NYYYYYY108To Play.
601CP2DP3C=NYYYYYY608Game Forcing. Natural-Unbalanced. Artificical-Balanced. \\(if opps does not bid; 3NT next bid; it shows !C natural).\\
601CP2DP3D=NYYYYYY208Non forcing; bad Unbalanced hand.
601CP2DP3H=NYYYYYY808Splinter; solid opening hand.
601CP2DP3S=NYYYYYY808Splinter; solid opening hand.
601CP2DP3N=NYYYYYY218-19 HCP. Balanced.
601CP2H=NYYYYYY308!C fit and !H showing.
601CP2S=NYYYYYY308!C fit and !S showing.
601CP2N=NYYYYYY310-11 HCP.
601CP2NP3C=NYYYYYY208Natural.
601CP2NP3D=NYYYYYY208Natural.\\4cards conc. usually; short in Majors.
601CP2NP3H=NYYYYYY3084cards conc. usually; short in !S.
601CP2NP3S=NYYYYYY3084cards conc. usually; short in !H.
601CP3C=NYYYYYY9085+!C; ~4-6 HCP; NF
601CP3CP3H=NYYYYYY508Game Forcing.
601CP3CP3S=NYYYYYY508Game Forcing.
601CP3D=NYYYYYY608Splinter; 5+!C; denies 4 Majors; some game/Slam try.
601CP3DP3N=NYYYYYY2!D stopper; No slam interest.
601CP3DP4C=NYYYYYY308 may be minimum no !D stopper; or cue
601CP3DDR=NYYYYYYAce and Slam interest.
601CP3DD3N=NYYYYYY32 !D stoppers; no slam interest.
601CP3H=NYYYYYY808Splinter; 5+!C; denies 4 Majors; some game/Slam try.
601CP3HP3N=NYYYYYY2!H stopper; No slam interest.
601CP3HP4C=NYYYYYY308 may be minimum no !H stopper; or cue
601CP3HDR=NYYYYYYAce and Slam try.
601CP3HD3N=NYYYYYY32 !H stoppers; no slam interest.
601CP3S=NYYYYYY808Splinter; 5+!C; denies 4 Majors; some game/Slam try.
601CP3SP3N=NYYYYYY2!S stopper; No slam interest.
601CP3SP4C=NYYYYYY308 may be minimum no !S stopper; or cue
601CP3SDR=NYYYYYYAce and Slam try.
601CP3SD3N=NYYYYYY32 !S stoppers; no slam interest.
601CP3N=NYYYYYY310-11 HCP. Balanced; GF;\\No 4 Majors.
601CP3NP4D=NYYYYYY308Sets !D. unbalanced.
601CP4C=NYYYYYY9086+!C; Preemptive.
601CP4D=NYYYYYYD08RKC for !C.
601CP4DP4H=NYYYYYYE080 or 3 key cards.
601CP4DP4HP4S=NYYYYYYD08Asks for Q of trump?
601CP4DP4HP4SP4N=NYYYYYYEK!S+Q!C.
601CP4DP4HP4SP5C=NYYYYYYE08No trump Q.
601CP4DP4HP4SP5D=NYYYYYYE08K!D+Q!C.
601CP4DP4HP4SP5H=NYYYYYYE08K!H+Q!C.
601CP4DP4HP5D=NYYYYYYD08Confirms all keycards and Q!C. \\Asks for specific King?
601CP4DP4HP5DP5H=NYYYYYYE08K!H.
601CP4DP4HP5DP5S=NYYYYYYE08K!S.
601CP4DP4HP5DP5N=NYYYYYYEK!D.
601CP4DP4HP5DP6C=NYYYYYYE08No king.
601CP4DP4S=NYYYYYYE081 or 4 key cards.
601CP4DP4SP4N=NYYYYYYDAsks for trump Q!C?
601CP4DP4SP4NP5C=NYYYYYYE08No trump Q.
601CP4DP4SP4NP5D=NYYYYYYE08K!D+Q!C.
601CP4DP4SP4NP5H=NYYYYYYE08K!H+Q!C.
601CP4DP4SP4NP5S=NYYYYYYE08K!S+Q!C.
601CP4DP4SP5D=NYYYYYYD08Confirms all keycards and Q!C. \\Asks for specific King?
601CP4DP4SP5DP5H=NYYYYYYE08K!H.
601CP4DP4SP5DP5S=NYYYYYYE08K!S.
601CP4DP4SP5DP5N=NYYYYYYEK!D.
601CP4DP4SP5DP6C=NYYYYYYE08No king.
601CP4DP4N=NYYYYYYE2 key cards. without Q of trumps
601CP4DP5C=NYYYYYYE082 key cards. + Q of trumps
601CP4H=NYYYYYY308Long suit. Weak.
601CP4S=NYYYYYY308Long suit. Weak.
601CD1D=NYYYYYY508Natural.
601CD1H=NYYYYYY508Natural.
601CD1S=NYYYYYY508Natural.
601CD1N=NYYYYYY2Non forcing.
601CD2C=NYYYYYY208Non forcing simple raise.
601CD2D=NYYYYYY908weak jump shift; 2-5 HCP.
601CD2H=NYYYYYY908weak jump shift; 2-5 HCP.
601CD2S=NYYYYYY908weak jump shift; 2-5 HCP.
601CD2N=NYYYYYY2Limit+ raise; 5+cards usually.
601CD3C=NYYYYYY908Preemptive. 5+!C
601CD3D=NYYYYYY808Splinter; serious slam interest.
601CD3H=NYYYYYY808Splinter; serious slam interest.
601CD3S=NYYYYYY808Splinter; serious slam interest.
601CD3N=NYYYYYY1To Play.
601C1D2H=NYYYYYY908Jumpshifts to the 2-level show 0-5 HCP with a 6+card suit; usually all in suit if Vul.
601C1D2S=NYYYYYY908Jumpshifts to the 2-level show 0-5 HCP with a 6+card suit; usually all in suit if Vul.
601C1D3H=NYYYYYY308Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP.
601C1D3S=NYYYYYY308Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP.
601C1H1S=NYYYYYY3085+!S.
601C1H2S=NYYYYYY908Jumpshifts to the 2-level show 0-5 HCP with a 6+card suit; usually all in suit if Vul.
601C1H3S=NYYYYYY908Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP.
601C1S3D=NYYYYYY908Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP.
601C1S3H=NYYYYYY908Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP.
601C1ND=NYYYYYYCards.
601C1N2C=NYYYYYY008Any 1 suitor.
601C1N2D=NYYYYYYD08Majors?
601C1N2H=NYYYYYY3085!H+5 minors
601C1N2S=NYYYYYY3085!S+5 minors
601C2CP=NYYYYYYPass then X
601C2NP=NYYYYYYPass then X
601C2N3C=NYYYYYY208competitive only.
601C2N3D=NYYYYYY408Invitational !C+ !H.
601C2N3H=NYYYYYY308Invitational !C+ !S.
601C2N3S=NYYYYYY208Natural.
601D=NYYYYYY30812+ HCP; 4(3)+!D; 4D-4C can choose to open either minor
601DP1H=NYYYYYY5084+ cards.
601DP1HP1S=NYYYYYY2084 Cards.
601DP1HP1SP1N=NYYYYYY1To Play.
601DP1HP1SP2C=NYYYYYY6084th suit forcing to game.
601DP1HP1SP2D=NYYYYYY208To Play.
601DP1HP1SP2N=NYYYYYY4Invitational
601DP1HP1SP3D=NYYYYYY408Invitational
601DP1HP1N=NYYYYYY012-14 HCP. Denies 4!S.
601DP1HP1NP2C=NYYYYYYA08Transfer to 2!D. Sign off or invite.
601DP1HP1NP2CP2D=NYYYYYYE08Forced to bid 2!D.
601DP1HP1NP2CP2DP2H=NYYYYYY408Unbalanced. 5+!H
601DP1HP1NP2CP2DP2N=NYYYYYY4Balanced 5!H.
601DP1HP1NP2CP2DP3H=NYYYYYY408Mild distributional.
601DP1HP1NP2D=NYYYYYYD08Artificical; Game Forcing. checkback.
601DP1HP1NP2DP2H=NYYYYYY3083!H.
601DP1HP1NP2DP2HP2S=NYYYYYY5084!S.
601DP1HP1NP2DP2HP2N=NYYYYYY5waiting; 5!H.
601DP1HP1NP2DP2HP3C=NYYYYYY508Natural. may have 4 card !H.
601DP1HP1NP2DP2HP3D=NYYYYYY508Natural. may have 4 card !H.
601DP1HP1NP2DP2HP3H=NYYYYYY508Sets !H as trumps.
601DP1HP1NP2DP2HP3S=NYYYYYY808Splinter.
601DP1HP1NP2DP2S=NYYYYYY3084!S.
601DP1HP1NP2DP2N=NYYYYYY2Natural.
601DP1HP1NP2DP3C=NYYYYYY308Natural.
601DP1HP1NP2DP3D=NYYYYYY308Natural.
601DP1HP1NP2H=NYYYYYY108To Play.
601DP1HP1NP2N=NYYYYYY44!H and Invitational.
601DP1HP1NP3C=NYYYYYY408Distributional; Invitational.
601DP1HP1NP3D=NYYYYYY408Distributional; Invitational.
601DP1HP1NP3H=NYYYYYY408Distributional; Invitational.
601DP1HP2C=NYYYYYY3085+!D-4+!C
601DP1HP2CP2S=NYYYYYY6084th suit forcing to game.
601DP1HP2D=NYYYYYY3086+!D.
601DP1HP2H=NYYYYYY3084!H; or 3!H with singleton or void.\\or bad doubleton without 4!S.
601DP1HP2HP2S=NYYYYYYD08seminatural game/slamtry
601DP1HP2HP2SP2N=NYYYYYY33!H Fit; minimum; !C stopper or length
601DP1HP2HP2SP3C=NYYYYYY3083!H Fit min; no !C stopper or length
601DP1HP2HP2SP3D=NYYYYYY2083!H Fit; min; 5+!D; Non forcing
601DP1HP2HP2SP3H=NYYYYYY3084!H; minimum.
601DP1HP2HP2SP3S=NYYYYYY3083!H Fit; max; no !C stopper or length
601DP1HP2HP2SP3N=NYYYYYY33!H Fit; max; !C stopper
601DP1HP2HP2SP4C=NYYYYYY6084!H Fit; good for slam
601DP1HP2HP2SP4H=NYYYYYY2084!H Fit; bad for slam
601DP1HP2HP2N=NYYYYYY3Descriptive invite; NF; just 4!H
601DP1HP2HP2NP3D=NYYYYYY408Descriptive invite; NF; just 4!H
601DP1HP2HP3C=NYYYYYY508seminatural game/slamtry
601DP1HP2HP3CP3D=NYYYYYY2083!H Fit; min; 5+D NF
601DP1HP2HP3CP3H=NYYYYYY208other minimums.
601DP1HP2HP3CP3S=NYYYYYY3083!H Fit; max; \\No !S stopper/length
601DP1HP2HP3CP3N=NYYYYYY33!H Fit; max; !S stopper/length
601DP1HP2HP3CP4C=NYYYYYY6084!H Fit; good for slam; Artificical.
601DP1HP2HP3CP4D=NYYYYYY3086!D; 3!H; max; No !S stopper.
601DP1HP2HP3CP4H=NYYYYYY3084!H Fit; max; bad for slam.
601DP1HP2HP3D=NYYYYYY208Descriptive invite; NF; just 4!H
601DP1HP2HP3H=NYYYYYY0085+!H; Invitational.
601DP1HP2HP3N=NYYYYYY3Choice of game; just 4!H.
601DP1HP2HP3NPP=NYYYYYYpasses with 3fit or some 4333's.
601DP1HP2S=NYYYYYY5084!S. Unbalanced.
601DP1HP2N=NYYYYYY318-19; Balanced; may have 4!S.
601DP1HP2NP3C=NYYYYYY108Artificical signoff signal.\\or choice of game at 5 minor.
601DP1HP2NP3CP3D=NYYYYYYE08Denies 3 !H.
601DP1HP2NP3CP3DPP=NYYYYYYTo Play.
601DP1HP2NP3CP3DP3H=NYYYYYY108To Play.
601DP1HP2NP3CP3DP3S=NYYYYYY6085+!H+4!S; Game Forcing.
601DP1HP2NP3CP3DP3N=NYYYYYY1To Play.
601DP1HP2NP3CP3H=NYYYYYYE083!H.
601DP1HP2NP3CP3HPP=NYYYYYYTo Play.
601DP1HP2NP3CP3HP3S=NYYYYYY3085!H+4!S; Game Forcing. choice of game.
601DP1HP2NP3CP3HP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry.
601DP1HP2NP3CP3HP3NPP=NYYYYYYTo Play.
601DP1HP2NP3CP3HP3NP4C=NYYYYYY708Artificical; slammish max
601DP1HP2NP3CP3HP3NP4H=NYYYYYY108To Play.
601DP1HP2NP3CP3HP4H=NYYYYYY108To Play.
601DP1HP2NP3CP3S=NYYYYYYE084!S.
601DP1HP2NP3CP3SPP=NYYYYYYTo Play.
601DP1HP2NP3CP3SP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry.
601DP1HP2NP3CP3SP3NPP=NYYYYYYTo Play.
601DP1HP2NP3CP3SP3NP4C=NYYYYYY708Artificical; slammish max
601DP1HP2NP3CP3SP3NP4H=NYYYYYY108To Play.
601DP1HP2NP3CP3SP4H=NYYYYYY108To Play.
601DP1HP2NP3CP3SP4S=NYYYYYY308To Play.
601DP1HP2NP3D=NYYYYYY608New minor forcing.\\checkback; checking other 4!S.
601DP1HP2NP3DP3H=NYYYYYY3083!H
601DP1HP2NP3DP3HP3N=NYYYYYY2Non forcing; interest in minor.
601DP1HP2NP3DP3HP4C=NYYYYYY308Natural. Slammish.
601DP1HP2NP3DP3HP4D=NYYYYYY308Natural. Slammish.
601DP1HP2NP3DP3S=NYYYYYY308Denies 3!H.\\4!S.
601DP1HP2NP3DP3SP3N=NYYYYYY2Non forcing.
601DP1HP2NP3DP3SP4C=NYYYYYY308Sets !C suit.
601DP1HP2NP3DP3SP4D=NYYYYYY308Natural. Slammish.
601DP1HP2NP3DP3N=NYYYYYY3Default.
601DP1HP2NP3DP3NP4C=NYYYYYY508Natural. Slam try.
601DP1HP2NP3DP3NP4N=NYYYYYY2Quantitative.
601DP1HP2NP3H=NYYYYYY6086+; Game Forcing.
601DP1HP2NP3HP4C=NYYYYYYE08Artificical; flag for !H; slammish.
601DP1HP2NP3HP4H=NYYYYYY108Bad for slam.
601DP1HP2NP3S=NYYYYYY6084-4 Majors Game Forcing.
601DP1HP2NP3SP3N=NYYYYYY1To Play.
601DP1HP2NP3SP4C=NYYYYYY308Artificical; flag for !S.
601DP1HP2NP3SP4S=NYYYYYY108To Play.
601DP1HP3C=NYYYYYY6084(3)+!C.
601DP1HP3CP3D=NYYYYYY308Waiting; looking for 3!H fit \\or 4th suit !S stopper usually.
601DP1HP3CP3H=NYYYYYY2086+!H or can play opp a doubleton
601DP1HP3CP3S=NYYYYYY3085+!H-4!S.
601DP1HP3CP3N=NYYYYYY1To Play.
601DP1HP3CP4C=NYYYYYY3085+!C
601DP1HP3CP4D=NYYYYYY3084+!D.
601DP1HP3CP4N=NYYYYYY3Quantitative.
601DP1HP3D=NYYYYYY3086+!D; 16-18 HCP.
601DP1HP3H=NYYYYYY30815-17HCP. 4!H; splinter raise or \\good 14-15 hcp; 2452
601DP1HP3HP3S=NYYYYYYD08Balanced or Splinter ?
601DP1HP3HP3SP3N=NYYYYYY2Balanced.
601DP1HP3HP3SP4C=NYYYYYYE08Splinter; !H raise.
601DP1HP3HP3SP4D=NYYYYYYE08Splinter; !H raise.
601DP1HP3HP3SP4H=NYYYYYYE08Splinter in !S; !H raise.
601DP1HP3S=NYYYYYYE0818+HCP. Splinter raise
601DP1HP3SP3N=NYYYYYYDAsk for Splinter?
601DP1HP3SP3NP4C=NYYYYYYE08Splinter; !H raise.
601DP1HP3SP3NP4D=NYYYYYYE08Splinter; !H raise.
601DP1HP3SP3NP4H=NYYYYYYE08Splinter in !S; !H raise.
601DP1HP3N=NYYYYYY3Solid !D suit; at least partial side stops.
601DP1HP3NP4D=NYYYYYY208Sets !D suit as trump.
601DP1HP4C=NYYYYYY30818-19HCP; 4card raise 4432/4333
601DP1HP4D=NYYYYYY7086+!D; 4!H; Slam try. GF
601DP1HP4H=NYYYYYY208minimum 7!D-4!H gamble; honors only in the 2 suits (!H!D).
601DP1S=NYYYYYY5084+ cards.
601DP1SP1N=NYYYYYY212-14 HCP. Balanced.
601DP1SP1NP2C=NYYYYYYA08Transfer to 2!D. Sign off or invite.
601DP1SP1NP2CP2D=NYYYYYYE08Forced to bid 2!D.
601DP1SP1NP2CP2DP2S=NYYYYYY408Unbalanced. 5+!S
601DP1SP1NP2CP2DP2N=NYYYYYY4Balanced 5!S.
601DP1SP1NP2CP2DP3S=NYYYYYY408Mild distributional.
601DP1SP1NP2D=NYYYYYYD08Artificical; Game Forcing. checkback.
601DP1SP1NP2DP2H=NYYYYYY3084!H.
601DP1SP1NP2DP2HP2S=NYYYYYY5084!S.
601DP1SP1NP2DP2HP2N=NYYYYYY5waiting; 5!H.
601DP1SP1NP2DP2HP3C=NYYYYYY508Natural. may have 4 card !H.
601DP1SP1NP2DP2HP3D=NYYYYYY508Natural. may have 4 card !H.
601DP1SP1NP2DP2HP3H=NYYYYYY508Sets !H as trumps.
601DP1SP1NP2DP2HP3S=NYYYYYY808Splinter.
601DP1SP1NP2DP2S=NYYYYYY3083!S.
601DP1SP1NP2DP2N=NYYYYYY2Natural.
601DP1SP1NP2DP3C=NYYYYYY308Natural.
601DP1SP1NP2DP3D=NYYYYYY308Natural.
601DP1SP1NP2H=NYYYYYY108To Play.
601DP1SP1NP2S=NYYYYYY108To Play.
601DP1SP1NP2N=NYYYYYY44!S and Invitational.
601DP1SP1NP3C=NYYYYYY408Distributional; Invitational.
601DP1SP1NP3D=NYYYYYY408Distributional; Invitational.
601DP1SP1NP3H=NYYYYYY408Distributional; Invitational.
601DP1SP2C=NYYYYYY2085+!D;4+!C or 1!S(444)
601DP1SP2CP2H=NYYYYYY6084th suit forcing to game.
601DP1SP2D=NYYYYYY2086(5)+!D.
601DP1SP2DP2H=NYYYYYY508Natural. Forcing one round.
601DP1SP2DP3C=NYYYYYY608Game Forcing.
601DP1SP2H=NYYYYYY508Reverse; 17+HCP; occasionally; 1444
601DP1SP2S=NYYYYYY3084!S Fit; or 3!S Fit with singleton/void or bad doubleton.
601DP1SP2SP2N=NYYYYYY4Descriptive invite; NF; just 4!S
601DP1SP2SP3C=NYYYYYY508seminatural game/slamtry
601DP1SP2SP3CP3D=NYYYYYY2083!S Fit; min; 5+D NF
601DP1SP2SP3CP3H=NYYYYYY3083!S Fit; max; \\No !H stopper/length.
601DP1SP2SP3CP3S=NYYYYYY308other minimums.
601DP1SP2SP3CP3N=NYYYYYY33!S Fit; max; !H stopper/length
601DP1SP2SP3CP4C=NYYYYYY6084!S Fit; good for slam; Artificical.
601DP1SP2SP3CP4D=NYYYYYY3086!D; 3!S; max; No !S stopper.
601DP1SP2SP3CP4H=NYYYYYY3083!S;1!H(54); max
601DP1SP2SP3CP4S=NYYYYYY2084!S Fit; max; bad for slam.
601DP1SP2SP3D=NYYYYYY408Descriptive invite; NF; just 4!S
601DP1SP2SP3H=NYYYYYY508seminatural game/slamtry
601DP1SP2SP3HP3S=NYYYYYY308minimum.
601DP1SP2SP3HP3N=NYYYYYY33!S Fit; max; !C stopper or length
601DP1SP2SP3HP4C=NYYYYYY6084!S Fit; good for slam; Artificical.
601DP1SP2SP3HP4D=NYYYYYY3085+!D; 3!S; max; No !C stopper.
601DP1SP2SP3HP4H=NYYYYYY3083!S4!H5!D1!C; max
601DP1SP2SP3HP4S=NYYYYYY2084!S Fit; max; bad for slam.
601DP1SP2SP3S=NYYYYYY4085+!S; Invitational.
601DP1SP2SP3N=NYYYYYY3choice of game; just 4!S;
601DP1SP2SP3NPP=NYYYYYYopener passes with 3!Sfit or some 4333's.
601DP1SP2SP3NP4S=NYYYYYY108To Play.
601DP1SP2N=NYYYYYY218-19 HCP; Balanced.
601DP1SP2NP3C=NYYYYYY108Artificical signoff signal.\\or choice of game at 5 minor.
601DP1SP2NP3CP3D=NYYYYYYE08Denies 3 !S.
601DP1SP2NP3CP3DPP=NYYYYYYTo Play.
601DP1SP2NP3CP3DP3H=NYYYYYY1085!S + 4+!H.
601DP1SP2NP3CP3DP3S=NYYYYYY108To Play.
601DP1SP2NP3CP3DP3N=NYYYYYY1To Play.
601DP1SP2NP3CP3H=NYYYYYYE083!C.
601DP1SP2NP3CP3HPP=NYYYYYYTo Play.
601DP1SP2NP3CP3HP3S=NYYYYYY3085!H+4!S; Game Forcing. choice of game.
601DP1SP2NP3CP3HP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry.
601DP1SP2NP3CP3HP3NPP=NYYYYYYTo Play.
601DP1SP2NP3CP3HP3NP4C=NYYYYYY708Artificical; slammish max
601DP1SP2NP3CP3HP3NP4H=NYYYYYY108To Play.
601DP1SP2NP3CP3HP4H=NYYYYYY108To Play.
601DP1SP2NP3CP3S=NYYYYYYE083!S.
601DP1SP2NP3CP3SPP=NYYYYYYTo Play.
601DP1SP2NP3CP3SP3N=NYYYYYY3Choice of game. with 5card !S; may have mild slamtry.
601DP1SP2NP3CP3SP3NPP=NYYYYYYTo Play.
601DP1SP2NP3CP3SP3NP4C=NYYYYYY708Artificical; slammish max
601DP1SP2NP3CP3SP3NP4CP4S=NYYYYYY108To Play.
601DP1SP2NP3CP3SP3NP4H=NYYYYYY108To Play.
601DP1SP2NP3CP3SP3NP4S=NYYYYYY108To Play.
601DP1SP2NP3CP3SP4H=NYYYYYY108To Play.
601DP1SP2NP3CP3SP4S=NYYYYYY308To Play.
601DP1SP2NP3D=NYYYYYYD08New minor forcing.\\checkback; checking other 4!H or 3!S.
601DP1SP2NP3DP3H=NYYYYYY3084!H
601DP1SP2NP3DP3HP3N=NYYYYYY2Non forcing.
601DP1SP2NP3DP3HP4C=NYYYYYY308Natural. Slammish.
601DP1SP2NP3DP3HP4D=NYYYYYY308Natural. Slammish.
601DP1SP2NP3DP3S=NYYYYYY3083!S.
601DP1SP2NP3DP3SP3N=NYYYYYY2Non forcing.
601DP1SP2NP3DP3SP4C=NYYYYYY308Natural. Slammish.
601DP1SP2NP3DP3SP4D=NYYYYYY308Natural. Slammish.
601DP1SP2NP3DP3N=NYYYYYY3Default.
601DP1SP2NP3DP3NP4C=NYYYYYY508Natural. Slam try.
601DP1SP2NP3DP3NP4N=NYYYYYY2Quantitative.
601DP1SP2NP3H=NYYYYYY6085+!S+4!H; Game Forcing.
601DP1SP2NP3HP3S=NYYYYYYE083!H exactly.
601DP1SP2NP3HP3N=NYYYYYYE2-2!S!H; To Play.
601DP1SP2NP3HP4C=NYYYYYYE08Artificical; flag for !H; slammish.
601DP1SP2NP3HP4CP4H=NYYYYYY108To Play.
601DP1SP2NP3HP4CP4S=NYYYYYY108To Play.
601DP1SP2NP3HP4D=NYYYYYY308Artificical; flag for !S; slammish.
601DP1SP2NP3HP4H=NYYYYYY108minimum.
601DP1SP2NP3HP4S=NYYYYYY108minimum.
601DP1SP2NP3S=NYYYYYY6086+; Game Forcing.
601DP1SP2NP3SP3N=NYYYYYY1To Play.
601DP1SP2NP3SP4C=NYYYYYY308Artificical; flag for !S. slammish.
601DP1SP2NP3SP4CP4S=NYYYYYY108Bad for slam.
601DP1SP2NP3SP4S=NYYYYYY108To Play.
601DP1SP3C=NYYYYYY608Game Forcing. 4(3) + !C.
601DP1SP3CP3D=NYYYYYY308Waiting; Looking for 3!S fit \\or 4th suit !H stopper usually.
601DP1SP3CP3H=NYYYYYY2085+!S
601DP1SP3CP3S=NYYYYYY3086+!S or can play opp a doubleton
601DP1SP3CP3N=NYYYYYY1To Play.
601DP1SP3CP4C=NYYYYYY3085+!C
601DP1SP3CP4D=NYYYYYY3084+!D.
601DP1SP3CP4N=NYYYYYY3Quantitative.
601DP1SP3D=NYYYYYY3086+!D; 16-18 HCP.
601DP1SP3H=NYYYYYY508Any 15+ HCP; Splinter raise.
601DP1SP3HP3S=NYYYYYY208Double negative. \\Pass or 4!S are the only options.
601DP1SP3HP3SPP=NYYYYYYTo Play.
601DP1SP3HP3SP4S=NYYYYYY108To Play.
601DP1SP3HP3N=NYYYYYYDAsks for further clarification.
601DP1SP3HP3NP4C=NYYYYYYE081!H; 18+ HCP.
601DP1SP3HP3NP4D=NYYYYYYE081!H; 17 HCP.
601DP1SP3S=NYYYYYY3084252; Good 14-15 HCP.
601DP1SP3N=NYYYYYY3solid !D suit; at least partial stop;
601DP1SP3NP4D=NYYYYYY308Sets !D; Unbalanced.
601DP1SP4C=NYYYYYY30818-19 HCP. 4225
601DP1SP4D=NYYYYYY6086 great !D; 4!S; Slam try.
601DP1SP4H=NYYYYYY30818-19 HCP. 4333/4432 raise
601DP1SP4S=NYYYYYY208min 7-4 gamble; honors only in these 2 suits
601DP1N=NYYYYYY26-10 HCP. No 4 card Majors.
601DP1NP2C=NYYYYYY2084+!C; Unbalanced.
601DP1NP2D=NYYYYYY2086(5)+ !D
601DP1NP2H=NYYYYYY508Reverse; 17+; occ. a good 3card suit.
601DP1NP2S=NYYYYYY508Reverse; 17+; occ. a good 3card suit.
601DP1NP2N=NYYYYYY315-16 usu. 5!D or 4441's
601DP1NP3C=NYYYYYY608Game Forcing.; 4+!C.
601DP1NP3D=NYYYYYY3086+!D; 16-18 HCP.
601DP1NP3N=NYYYYYY3Solid !D; at least major stops.
601DP1NP3NP4D=NYYYYYY308Sets !D as trumps.
601DP2C=NYYYYYY608GF; or 5!C 11 HCP. Balanced.
601DP2CP2D=NYYYYYY308Natural or very minimum balanced; no 4M unless very minimum
601DP2CP2DP2N=NYYYYYY25!C; 11 HCP. nonforcing.
601DP2CP2H=NYYYYYY6085+!D; 4 Major; ( or 4441 Exactly); 13+ HCP. GF
601DP2CP2S=NYYYYYY6085+!D; 4 Major; ( or 4441 Exactly); 13+ HCP. GF
601DP2CP2N=NYYYYYY613+-14 or 18-19 HCP. Balanced; GF
601DP2CP3C=NYYYYYY608Game Forcing. 4!C.\\13+; Unbalanced with 3+!C
601DP2CP3H=NYYYYYYE08Splinter; 4+!C; sound opening bid.
601DP2CP3S=NYYYYYYE08Splinter; 4+!C; sound opening bid.
601DP2D=NYYYYYY208simple raise.
601DP2DP2H=NYYYYYY608Game forcing. Natural. Unbalanced.
601DP2DP2HP2S=NYYYYYYE08stopper
601DP2DP2HP2N=NYYYYYY2weak; minimum.
601DP2DP2HP3N=NYYYYYY310-11; Balanced.
601DP2DP2S=NYYYYYY608Game forcing. Natural. Unbalanced.
601DP2DP2SP2N=NYYYYYY2weak; minimum.
601DP2DP2SP3H=NYYYYYYE08stopper.
601DP2DP2SP3N=NYYYYYY310-11; Balanced.
601DP2DP2N=NYYYYYY2NF; bad balanced hand; says nothing about stoppers
601DP2DP2NP3D=NYYYYYY108To Play.
601DP2DP3C=NYYYYYY608Game Forcing. Natural-Unbalanced. Artificical-Balanced. \\(if opps does not bid; 3NT next bid; it shows !C natural).\\
601DP2DP3D=NYYYYYY208Non forcing; bad Unbalanced hand.
601DP2DP3H=NYYYYYY808Splinter; solid opening hand.
601DP2DP3S=NYYYYYY808Splinter; solid opening hand.
601DP2DP3N=NYYYYYY218-19 HCP. Balanced.
601DP2DP4C=NYYYYYY808Splinter; solid opening hand.
601DP2H=NYYYYYY308!D fit; !H showing.
601DP2S=NYYYYYY308!D fit; !S showing.
601DP2N=NYYYYYY210-11 HCP. Balanced.
601DP2NP3C=NYYYYYY208Natural.
601DP2NP3D=NYYYYYY208Natural.
601DP2NP3H=NYYYYYY3084cards conc. usually; short in !S.
601DP2NP3S=NYYYYYY3084cards conc. usually; short in !H.
601DP3C=NYYYYYY208Limit raise in !D. ~10-12 HCP; NF
601DP3CP3H=NYYYYYY508Game Forcing.
601DP3CP3S=NYYYYYY508Game Forcing.
601DP3D=NYYYYYY9084-6 HCP. 5+!D; NF
601DP3H=NYYYYYY308Splinter; 5+!D; denies 4 Majors; some Slam try.
601DP3HP3N=NYYYYYY2!H stopper; No slam interest.
601DP3HP4C=NYYYYYY308 may be minimum no !H stopper; or cue
601DP3HDR=NYYYYYYAce and Slam try.
601DP3HD3N=NYYYYYY32 !H stoppers; no slam interest.
601DP3S=NYYYYYY308Splinter; 5+!D; denies 4 Majors; some Slam try.
601DP3SP3N=NYYYYYY2!S stopper; No slam interest.
601DP3SP4C=NYYYYYY308 may be minimum no !S stopper; or cue
601DP3SDR=NYYYYYYAce and Slam try.
601DP3SD3N=NYYYYYY32 !S stoppers; no slam interest.
601DP3N=NYYYYYY310-11 HCP. Balanced; GF; no 4 Majors.
601DP3NP4D=NYYYYYY308Sets !D. unbalanced.
601DP4C=NYYYYYYD08RKC !D.
601DP4D=NYYYYYY9086+!D; Preemptive.
601DP4H=NYYYYYY308Long suit. Weak.
601DP4S=NYYYYYY308Long suit. Weak.
601DDR=NYYYYYY10+ HCP. \\later: simple raise
601DD1H=NYYYYYY508Natural. forcing.
601DD1S=NYYYYYY508Natural. forcing.
601DD1N=NYYYYYY2non force.
601DD2C=NYYYYYY208Natural. Non force.
601DD2D=NYYYYYY208simple raise; NF; usually 4cards
601DD2H=NYYYYYY908weak jump shift. 2-5 HCP.
601DD2S=NYYYYYY908weak jump shift. 2-5 HCP.
601DD2N=NYYYYYY2limit+ raise; 5+cards usually.
601DD3C=NYYYYYY3087-10 HCP. good 6+card suit; constructive; Non forcing.
601DD3D=NYYYYYY9085+!D; Preemptive.
601DD3H=NYYYYYY708Splinter; serious Slam try.
601DD3S=NYYYYYY708Splinter; serious Slam try.
601DD3N=NYYYYYY1To Play.
601DD4C=NYYYYYY708Splinter; serious Slam try.
601D1H1S=NYYYYYY3085+!S.
601D1H2S=NYYYYYY908Jumpshifts to the 2-level show 0-5 HCP with a 6+card suit; usually all in suit if Vul.
601D1H3C=NYYYYYY908Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP.
601D1H3S=NYYYYYY908Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP.
601D1SD=NYYYYYY4!H; any strength or minimum with 5!H.
601D1S3H=NYYYYYY908weak jump shift.
601D1N2C=NYYYYYYC081 suitor.
601D1N2D=NYYYYYYD08majors
601D1N2H=NYYYYYY3085!H; 5 some minor.
601D1N2S=NYYYYYY3085!S; 5 some minor.
601D2DP=NYYYYYYPass then X
601D2NP=NYYYYYYPass then X
601D2N3C=NYYYYYY308Invitational !D + !H.
601D2N3D=NYYYYYY208competitive only; 4+
601D2N3H=NYYYYYY508Invitational !D+ !S.
601D2N3S=NYYYYYY208Natural.
601H=NYYYYYY30812+ HCP; 5+M; may have a longer minor\\3rd hand 1!H ~strong 4 card suit
601HP1S=NYYYYYY308usually. 5+cards; less than 3!H.\\May be if 4144 less than invite;\\If 3+H; then later GF.
601HP1SP1N=NYYYYYY212-15; NF; doubleton !S
601HP1SP2C=NYYYYYY3084+cards; or 6!H-3!C 16-17 wrong for jump rebid
601HP1SP2CP2D=NYYYYYY6084th suit game forcing
601HP1SP2D=NYYYYYY3084+cards; or 6!H-3!D 16-17 wrong for jump rebid
601HP1SP2DP3C=NYYYYYY6084th suit game forcing.
601HP1SP2H=NYYYYYY3086+!H
601HP1SP2S=NYYYYYY3083 cards; 12-14 HCP. Balanced. \\(Temporize with 2minor if 15-17 HCP Unbalanced.)
601HP1SP2SP2N=NYYYYYY44!S-1!H; Invitational
601HP1SP2SP3C=NYYYYYY508Invite to game/slam; natural; Forcing.
601HP1SP2SP3D=NYYYYYY508Invite to game/slam; natural; Forcing.
601HP1SP2SP3H=NYYYYYY6083+!H; Slam try.
601HP1SP2SP3S=NYYYYYY408Invitational 5+!S
601HP1SP2SP3N=NYYYYYY1just 4!S; To Play. even opposite to Unbalanced.
601HP1SP2SP4C=NYYYYYY8085+!S; Splinter
601HP1SP2SP4D=NYYYYYY8085+!S; Splinter
601HP1SP2SP4H=NYYYYYY1083+!H; no slam.
601HP1SP2N=NYYYYYY318-19 HCP; Balanced.
601HP1SP3S=NYYYYYY3084522; 16-18 HCP
601HP1SP3SP3N=NYYYYYY1To Play.
601HP1SP3SP4C=NYYYYYYE08Cue-bid
601HP1SP3SP4D=NYYYYYYE08Cue-bid
601HP1SP3N=NYYYYYY2Artificical; Game Forcing. 3!S; 5!H
601HP1SP4C=NYYYYYY8084+!S; Splinter 16+ HCP.
601HP1SP4D=NYYYYYY8084+!S; Splinter 16+ HCP.
601HP1SP4H=NYYYYYY108To Play.
601HP1SP4S=NYYYYYY3084522; 19+ HCP.
601HP1N=NYYYYYY2Non forcing.
601HP1NP2C=NYYYYYY3083+cards; may be 6-3; 16-17 wrong for jump rebid
601HP1NP2CPP=NYYYYYYShort !H or weak with doubleton !H
601HP1NP2CP2D=NYYYYYY108To Play.
601HP1NP2CP2H=NYYYYYY208weak raise; or \\8-10 with doubleton usually
601HP1NP2CP2S=NYYYYYY3085+!C; 9+ HCP \\(Later new suit
601HP1NP2CP2N=NYYYYYY4~11 HCP; invite
601HP1NP2CP2NP3C=NYYYYYY108To Play.
601HP1NP2CP2NP3D=NYYYYYY308Game Forcing.
601HP1NP2CP2NP3H=NYYYYYY6086+!H; 3+!C; Game Forcing.
601HP1NP2CP2NP3S=NYYYYYY608Game Forcing.
601HP1NP2CP3C=NYYYYYY2085+!C; 7-8 HCP
601HP1NP2CP3D=NYYYYYY308Long !D; more trick-based
601HP1NP2CP3H=NYYYYYY308Balanced; 3!H; ~11 HCP.
601HP1NP2D=NYYYYYY3083+cards; may be 6-3; 16-17 wrong for jump rebid
601HP1NP2DPP=NYYYYYYShort !H or \\weak with doubleton !H
601HP1NP2DP2H=NYYYYYY208weak raise; or \\8-10 with doubleton usually
601HP1NP2DP2S=NYYYYYY3085+!D; 9+ HCP \\(Later new suit
601HP1NP2DP2N=NYYYYYY4~11 HCP; invite
601HP1NP2DP2NP3C=NYYYYYY108To Play.
601HP1NP2DP2NP3D=NYYYYYY308Game Forcing.
601HP1NP2DP2NP3H=NYYYYYY6086+!H; 3+!C; Game Forcing.
601HP1NP2DP2NP3S=NYYYYYY608Game Forcing.
601HP1NP2DP3C=NYYYYYY208Long weak !C.
601HP1NP2DP3D=NYYYYYY3085+ !D; 7-8 HCP
601HP1NP2DP3H=NYYYYYY308Balanced; 3!H; ~11 HCP.
601HP1NP2H=NYYYYYY3086+!H
601HP1NP2HPP=NYYYYYYShort !H or \\weak with doubleton !H
601HP1NP2HP2N=NYYYYYY4~11 HCP; Invitational; \\usually short in !H
601HP1NP2HP2NP3H=NYYYYYY108To Play.
601HP1NP2HP3C=NYYYYYY208Long weak !C.
601HP1NP2HP3D=NYYYYYY208Long weak !D.
601HP1NP2HP3H=NYYYYYY308Balanced; 2!H; ~11 HCP.
601HP1NP2HP4H=NYYYYYY208Balanced; 3!H; Limit raise.
601HP1NP2S=NYYYYYY308Reverse; 17(16)+
601HP1NP2N=NYYYYYY317(+)-20; semiforcing
601HP1NP2NP3C=NYYYYYY3085+!D; forces 3!D (later bids GF with 5+!D)
601HP1NP2NP3D=NYYYYYYA083!H 3-5 HCP; or limit 3fit; or Hx!H; forces 3!H
601HP1NP2NP3DP3H=NYYYYYY208Forced to bid 3!H.
601HP1NP2NP3DP3HPP=NYYYYYYminiraise.
601HP1NP2NP3DP3HP3S=NYYYYYY308Good suit with limit raise.
601HP1NP2NP3DP3HP3N=NYYYYYY3choice of game; Hx in !H.
601HP1NP2NP3DP3HP4C=NYYYYYY308Good suit with limit raise.
601HP1NP2NP3DP3HP4D=NYYYYYY308Good suit with limit raise.
601HP1NP2NP3DP3HP4H=NYYYYYY3083!H fit limit raise.
601HP1NP2NP3H=NYYYYYY3086-7 HCP; 3!Hfit; invite
601HP1NP2NP3S=NYYYYYYE086(5)+!C; weak; forces 4!C unless pd sees game.
601HP1NP2NP3N=NYYYYYY1To Play.
601HP1NP3C=NYYYYYY008GF; may be 6-3(2) occ.
601HP1NP3CP3D=NYYYYYY3085+!D
601HP1NP3CP3DP4H=NYYYYYY208self-sufficient suit
601HP1NP3CP3H=NYYYYYY208doubleton; or weak raise
601HP1NP3CP3S=NYYYYYY3084!C; short !H
601HP1NP3CP3SP4H=NYYYYYY208self-sufficient suit
601HP1NP3CP3N=NYYYYYY2No !C-!H interest.
601HP1NP3CP4C=NYYYYYY5085+!C; forcing.
601HP1NP3CP4CP4D=NYYYYYYD08RKC for !C.
601HP1NP3CP4CP4H=NYYYYYY208self-sufficient suit
601HP1NP3CP4D=NYYYYYYD08RKC in !C.
601HP1NP3CP4H=NYYYYYY308Limit raise 3!H fit.
601HP1NP3CP4N=NYYYYYY0Quantitative. No !C!H interest.
601HP1NP3D=NYYYYYY308GF; may be 6-3(2) occ.\\
601HP1NP3DP3H=NYYYYYY208doubleton; or weak raise
601HP1NP3DP3S=NYYYYYY3084!D; short !H
601HP1NP3DP3N=NYYYYYY2No !D-!H interest.
601HP1NP3DP4C=NYYYYYY3087+!C; short !H.
601HP1NP3DP4D=NYYYYYY3085+!D
601HP1NP3DP4H=NYYYYYY308Limit raise 3!H fit.
601HP1NP3DP4N=NYYYYYY0Quantitative. No !D!H interest.
601HP1NP3H=NYYYYYY30816-18; 6+ good crds
601HP1NP3N=NYYYYYY3SOL 6+!H; !S stopper; some extras but not much
601HP2C=NYYYYYYD083 !H; Reverse Drury. limit raise.
601HP2CP2D=NYYYYYY508Artificial game try.
601HP2CP2DP2H=NYYYYYY308most hands with 3card support; (cues)
601HP2CP2DP2S=NYYYYYYE08No !S stopper
601HP2CP2DP2N=NYYYYYY3waiting; !S stopper.
601HP2CP2DP3H=NYYYYYY308Picture - 5+!C-4!H most strength in suits
601HP2CP2DP3S=NYYYYYY808!S Splinter; 4+!D; 3+!H; sound opening bid; an honor in unbid suit
601HP2CP2DP3N=NYYYYYY315-17 Balanced; 2!Hfit; !S+side stoppers
601HP2CP2DP4C=NYYYYYY308sets !C as trumps
601HP2CP2DP4H=NYYYYYY108Hxx support; no Aces; at most 2 Kings
601HP2CP2H=NYYYYYY3085+cards or no other bid
601HP2CP2HP2N=NYYYYYY3waiting; may have 2fit; does not promise both side stops
601HP2CP2HP3H=NYYYYYY3083+!H
601HP2CP2HP3S=NYYYYYY808Splinter 3+!H; sound opening bid; an honor in unbid suit
601HP2CP2HP3N=NYYYYYY315-17 Balanced; 2!Hfit; side stoppers
601HP2CP2HP4C=NYYYYYY308sets !C as trumps
601HP2CP2HP4H=NYYYYYY108Hxx support; no Aces; at most 2 Kings
601HP2CP2S=NYYYYYY3084 Cards.
601HP2CP2SP2N=NYYYYYY3waiting; promises !D stopper.
601HP2CP2SP3D=NYYYYYYD08No !D stopper.
601HP2CP2SP3H=NYYYYYY3083+!H
601HP2CP2SP3S=NYYYYYY3084!S
601HP2CP2SP3N=NYYYYYY315-17 Balanced; 2!Hfit; side stoppers
601HP2CP2SP4C=NYYYYYY308sets !C as trumps
601HP2CP2SP4D=NYYYYYY808splinter; 4S; sound opening bid; an honor in unbid suit
601HP2CP2SP4H=NYYYYYY108Hxx !H support; no Aces; at most 2 Kings
601HP2CP2SP4S=NYYYYYY308Hxxx !S support; no Aces; at most 2 Kings
601HP2CP2N=NYYYYYY35!H332 usually; 12-14 or 18+; side stoppers
601HP2CP2NP3H=NYYYYYY3083+!H
601HP2CP2NP3N=NYYYYYY315-17 Balanced; 2!Hfit; side stoppers
601HP2CP2NP4C=NYYYYYY308sets !C as trumps
601HP2CP2NP4D=NYYYYYY808splinter; 4!H; sound opening bid; an honor in unbid suit
601HP2CP2NP4H=NYYYYYY108Hxx !H support; no Aces; at most 2 Kings
601HP2CP3C=NYYYYYY5084+!C; sound opening hand.
601HP2CP3CP3D=NYYYYYY308values; may be interested in slam in !C or just 3NT
601HP2CP3CP3H=NYYYYYY3083+!H
601HP2CP3CP3S=NYYYYYY308values; may be interested in slam in !C or just 3NT
601HP2CP3CP3N=NYYYYYY315-17 Balanced; 2!Hfit; side stoppers
601HP2CP3CP4C=NYYYYYY308sets !C as trumps
601HP2CP3CP4D=NYYYYYY808splinter; 4!H; sound opening bid; an honor in unbid suit
601HP2CP3CP4H=NYYYYYY108Hxx !H support; no Aces; at most 2 Kings
601HP2CP3D=NYYYYYY808splinter; 4+!C; sound opening bid; an honor in unbid suit
601HP2CP3H=NYYYYYY708Sets !H as trumps; Slam try.
601HP2CP3S=NYYYYYY808splinter; 4+!C; sound opening bid; an honor in unbid suit
601HP2CP3N=NYYYYYY315-17; 5!H(332); side stoppers
601HP2CP4C=NYYYYYY3085!H-5!C; sound opening bid; denies 2 fast losers in either side suit
601HP2CP4D=NYYYYYYD08RKC in !C.
601HP2D=NYYYYYY3084+ !H; Reverse Drury. limit raise.
601HP2DP2H=NYYYYYY3085+cards or no other bid
601HP2DP2HP2N=NYYYYYY3waiting; may have 2fit; does not promise both side stops
601HP2DP2HP3H=NYYYYYY3083+!H
601HP2DP2HP3S=NYYYYYY808Splinter 3+!H; sound opening bid; an honor in unbid suit
601HP2DP2HP3N=NYYYYYY315-17 Balanced; 2!Hfit; side stoppers
601HP2DP2HP4C=NYYYYYY808Splinter 3+!H; sound opening bid; an honor in unbid suit
601HP2DP2HP4D=NYYYYYY308Sets !D as trumps.
601HP2DP2HP4H=NYYYYYY108Hxx support; no Aces; at most 2 Kings
601HP2DP2S=NYYYYYY3084 cards.
601HP2DP2SP2N=NYYYYYY3waiting
601HP2DP2SP3H=NYYYYYY3083+!H
601HP2DP2SP3S=NYYYYYY3084!S
601HP2DP2SP3N=NYYYYYY315-17 balanced; !C stopper
601HP2DP2SP4C=NYYYYYY808splinter; 4!S; sound opening bid; an honor in unbid suit
601HP2DP2SP4D=NYYYYYY308Sets !D as trumps.
601HP2DP2SP4H=NYYYYYY308Honorxx !H support; \\no Aces; at most 2 Kings
601HP2DP2SP4S=NYYYYYY308Honorxxx !S support; \\no Aces; at most 2 Kings
601HP2DP2N=NYYYYYY35332; usually; 12-14 or 18+; side stoppers.
601HP2DP2NP3H=NYYYYYY3083+!H
601HP2DP2NP3S=NYYYYYY3084!S
601HP2DP2NP3N=NYYYYYY315-17 balanced; !C stopper
601HP2DP2NP4C=NYYYYYY808splinter; 4!H; sound opening bid; an honor in unbid suit
601HP2DP2NP4D=NYYYYYY308Sets !D as trumps.
601HP2DP2NP4H=NYYYYYY308Honorxx !H support; \\no Aces; at most 2 Kings
601HP2DP3C=NYYYYYY5084!C; 15+ HCP; or 5!C 13+ HCP
601HP2DP3CP3H=NYYYYYY3083+!H
601HP2DP3CP3S=NYYYYYY308No !S stopper; or advance cue for !C
601HP2DP3CP3N=NYYYYYY1To Play.
601HP2DP3CP4D=NYYYYYY308Sets !D as trumps.
601HP2DP3CP4H=NYYYYYY308Honorxx !H support; \\no Aces; at most 2 Kings
601HP2DP3D=NYYYYYY5083+!D; sound opening bid
601HP2DP3DP3H=NYYYYYY3083+!H
601HP2DP3DP3S=NYYYYYY308Last train to chattanooga! - interest in slam or avoiding NT
601HP2DP3DP3N=NYYYYYY1To Play.
601HP2DP3DP4D=NYYYYYY308Sets !D as trumps.
601HP2DP3DP4H=NYYYYYY308Honorxx !H support; \\no Aces; at most 2 Kings
601HP2DP3H=NYYYYYY308sets !H as trumps; can play opp. a void; does not promise extras
601HP2DP3S=NYYYYYY808splinter; 4+!D; sound opening bid; an honor in unbid suit
601HP2DP3N=NYYYYYY33523 exactly; 15-17 HCP; side stoppers.
601HP2DP4C=NYYYYYY808splinter; 4+!D; 16+ HCP; an honor in unbid suit
601HP2DP4D=NYYYYYY3085!H-5!D; sound opening bid; denies 2 fast losers in either side suit
601HP2H=NYYYYYY208constructive raise; 7-10(-) 3!Hfit or 5-8 4!Hfit
601HP2HP2S=NYYYYYYD08any short suit game/slamtry
601HP2HP2SP2N=NYYYYYYDAsking bid
601HP2HP2SP2NP3C=NYYYYYYE08!C short suit game try.
601HP2HP2SP2NP3D=NYYYYYYE08!D short suit game try.
601HP2HP2SP2NP3H=NYYYYYYE08!S short suit game try.
601HP2HP2SP2NP3S=NYYYYYYE08!C short suit Slam try.
601HP2HP2SP2NP3N=NYYYYYYE!D short suit Slam try.
601HP2HP2SP2NP4C=NYYYYYYE08!S short suit Slam try.
601HP2HP2SP3H=NYYYYYY208very bad hand; does not care.
601HP2HP2N=NYYYYYYD!S help suit; game/slam try
601HP2HP2NP3S=NYYYYYYE08Headed by at most 1 honor.
601HP2HP3C=NYYYYYYD08!C help suit; game/slam try
601HP2HP3CP4C=NYYYYYYE08Headed by at most 1 honor.
601HP2HP3D=NYYYYYYD08!D help suit; game/slam try
601HP2HP3DP4D=NYYYYYYE08Headed by at most 1 honor.
601HP2HP3H=NYYYYYY908Preemptive.
601HP2HP4C=NYYYYYY7085!H-5!C good suit; Slam try.
601HP2HP4CP4D=NYYYYYYE081-2 cover card.
601HP2HP4CP4H=NYYYYYYE080-1 cover card.
601HP2HP4CP4S=NYYYYYYD08RKC in !H; 2-3 cover cards.
601HP2HP4CP4SP4N=NYYYYYYE0-3 key cards.
601HP2HP4CP4SP4NP5C=NYYYYYYD08Asks for Q!H?
601HP2HP4CP4SP4NP5CP5D=NYYYYYYE08K!D+Q!H.
601HP2HP4CP4SP4NP5CP5DP5S=NYYYYYYD08Confirms all keycards and Q!H and ask for specific king?
601HP2HP4CP4SP4NP5CP5DP5SP5N=NYYYYYYEK!S.
601HP2HP4CP4SP4NP5CP5DP5SP6C=NYYYYYYE08K!C.
601HP2HP4CP4SP4NP5CP5H=NYYYYYYE08No Q!H.
601HP2HP4CP4SP4NP5CP5S=NYYYYYYE08K!S+Q!H.
601HP2HP4CP4SP4NP5CP5N=NYYYYYYEK!C+Q!H.
601HP2HP4CP4SP4NP5CP6H=NYYYYYYE08No side K; shows Q!H.
601HP2HP4CP4SP5C=NYYYYYYE081-4 key cards.
601HP2HP4CP4SP5D=NYYYYYYE082 keycards with out Q!H.
601HP2HP4CP4SP5H=NYYYYYYE082 keycards + Q!H.
601HP2HP4D=NYYYYYY7085!H-5!D good suit; Slam try.
601HP2HP4DP4H=NYYYYYYE080-1 cover card.
601HP2HP4DP4S=NYYYYYYD08RKC in !H; 2-3 cover cards.
601HP2S=NYYYYYY308!S+!H; Fit showing raise.
601HP2N=NYYYYYYDAny mini Splinter.4+!H; 10-11 HCP.
601HP2NP3C=NYYYYYYD08Asks for stiff?
601HP2NP3CP3D=NYYYYYYE08singleton !D .
601HP2NP3CP3DP3H=NYYYYYYE085!H; Balanced.
601HP2NP3CP3DP3S=NYYYYYYE08!C shortage.
601HP2NP3CP3DP3N=NYYYYYYE!D shortage.
601HP2NP3CP3DP4C=NYYYYYYE08!S shortage.
601HP2NP3CP3DP4D=NYYYYYYE085!C- 5!H
601HP2NP3CP3DP4H=NYYYYYYE085!D- 5!H
601HP2NP3CP3H=NYYYYYYE08singleton !C.
601HP2NP3CP3S=NYYYYYYE08singleton !S.
601HP2NP3D=NYYYYYYE0815+ Balanced
601HP2NP3H=NYYYYYY208weak.
601HP2NP3S=NYYYYYYE0814+ Unbalanced.
601HP2NP3N=NYYYYYYE14+ Unbalanced.
601HP2NP4C=NYYYYYY30814+ 5!H-5!C
601HP2NP4D=NYYYYYY30814+ 5!H-5!D
601HP2NP4H=NYYYYYY0086322/7222; 11-13 HCP.
601HP3C=NYYYYYY408Invite; 6+cards; ~11 HCP; \\denies 3+!H; NF
601HP3CP3H=NYYYYYY208Invitational; Non forcing.
601HP3D=NYYYYYY408Invite; 6+cards; ~11 HCP; \\denies 3+!H; NF
601HP3DP3H=NYYYYYY208Invitational; Non forcing.
601HP3H=NYYYYYY908Preemptive. 5+!H
601HP3S=NYYYYYY5088-11 HCP; Any void splinter; 4+!H
601HP3SP3N=NYYYYYYDAsk; where is the void?
601HP3SP3NP4C=NYYYYYYE08!C void.
601HP3SP3NP4D=NYYYYYYE08!D void.
601HP3SP3NP4H=NYYYYYYE08!S void.
601HP4H=NYYYYYY9085+!H
601HP4S=NYYYYYY208Weak Long !S.
601HDP=NYYYYYYPass then \\Later X
601HD1S=NYYYYYY508Natural. forcing.
601HD1N=NYYYYYY2Natural. ; Non forcing.
601HD2C=NYYYYYY3087-9 HCP; 3!H
601HD2D=NYYYYYY3087-9 HCP; 4!H
601HD2H=NYYYYYY2080-6 HCP; 3!H.
601HD2S=NYYYYYY908weak jump shift.
601HD2N=NYYYYYY6Artificical; 10+ HCP 4!Hfit; may have minimum; Game Forcing; splinter
601HD3C=NYYYYYY2087-10; good 6+card suit; Non forcing; constructive
601HD3D=NYYYYYY2087-10; good 6+card suit; Non forcing; constructive
601HD3H=NYYYYYY908Preemptive.
601HD3S=NYYYYYY808Splinter; serious slam interst.
601HD4C=NYYYYYY808splinter; serious slam interest
601HD4D=NYYYYYY808splinter; serious slam interest
601H1S2S=NYYYYYY508limit raise; or GF 3card raise
601H1S2N=NYYYYYY3Jacoby 2NT. 4!H fit.
601H1S3H=NYYYYYY908Preemptive.
601H1S3S=NYYYYYY808Splinter.
601H1S4C=NYYYYYY808Splinter.
601H1S4D=NYYYYYY808Splinter.
601H2C2N=NYYYYYY3Jacoby 2NT. 4!H fit.
601H2C3C=NYYYYYY508Limit raise; or GF 3card raise
601H2C3H=NYYYYYY908Preemptive.
601H2C3S=NYYYYYY808Splinter.
601H2C4C=NYYYYYY808Splinter.
601H2C4D=NYYYYYY808Splinter.
601H2D2N=NYYYYYY3Jacoby 2NT. 4!H fit.
601H2D3D=NYYYYYY508Limit raise; or GF 3card raise
601H2D3H=NYYYYYY908Preemptive.
601H2D3S=NYYYYYY808Splinter.
601H2D4C=NYYYYYY808Splinter.
601H2D4D=NYYYYYY808Splinter.
601H2HD=NYYYYYY10+ HCP; can penalize at least one side suit \\(later X's by both sides show 4+cards usually)
601H2H2N=NYYYYYY3Jacoby 2NT; 4!H.
601H2H3S=NYYYYYY808Splinter.
601H2H4C=NYYYYYY808Splinter.
601H2H4D=NYYYYYY808Splinter.
601H2S2N=NYYYYYY3Limit raise; Artificical.
601H2S3H=NYYYYYY208simple raise; competitive.
601H2S3S=NYYYYYY508Game Forcing raise. Artificical
601H2S4C=NYYYYYY808Splinter.
601H2S4D=NYYYYYY808Splinter.
601H2NP=NYYYYYYPass then \\Later X
601H2N3C=NYYYYYY308Invitational !H + !D
601H2N3D=NYYYYYY308Invitational !H + !S.
601H2N3H=NYYYYYY208competitive only.
601H2N3S=NYYYYYY208Natural.
601H2N4C=NYYYYYY808Splinter.
601H2N4D=NYYYYYY808Splinter.
601H3SD=NYYYYYYshows long !C hand.
601H3S4D=NYYYYYY308Natural.
601H3S4H=NYYYYYY108To Play.
601H3S5C=NYYYYYY308To Play.
601H4CD=NYYYYYYshows long !D hand.
601H4C4H=NYYYYYY108To Play.
601S=NYYYYYY30812+ HCP; 5+M; may have a longer minor\\3rd hand 1!S ~strong 4 card suit
601SP1N=NYYYYYY5Forcing.
601SP1NP2C=NYYYYYY3082+cards; may be 1-suiter wrong for any other rebid
601SP1NP2CP2D=NYYYYYY508Bart Convention:\\5H exactly or \\9-10 HCP !S preference or \\serious !C Invitational.
601SP1NP2CP2DP2H=NYYYYYY308To Play. opposite to 5card !H.
601SP1NP2CP2DP2HP2S=NYYYYYY3089-10 HCP; doubleton !S
601SP1NP2CP2DP2HP3C=NYYYYYY408Serious !C Invitational.
601SP1NP2CP2H=NYYYYYY1086+!H; To Play.
601SP1NP2CP2S=NYYYYYY908weak preference; very weak raise \\or 7-8 HCP doubleton !S.\\
601SP1NP2CP2N=NYYYYYY4~11 HCP; invite
601SP1NP2CP2NP3C=NYYYYYY108To Play.
601SP1NP2CP2NP3D=NYYYYYY608Descriptive Game Forcing.
601SP1NP2CP2NP3H=NYYYYYY608Descriptive Game Forcing.
601SP1NP2CP2NP3S=NYYYYYY6086+!S; 3+!C; Game Forcing.
601SP1NP2CP3C=NYYYYYY2085+!C; courtesy raise. 7-9 HCP.
601SP1NP2CP3D=NYYYYYY1086+!D; (2!D Natural is not available).
601SP1NP2CP3H=NYYYYYY4086+!H; 2!S; Invitational.
601SP1NP2CP3S=NYYYYYY308Balanced 3 card !S raise; ~11 HCP.
601SP1NP2D=NYYYYYY3084+cards; may be 16-17 wrong for jump rebid.
601SP1NP2DPP=NYYYYYYShort S; or weak with doubleton !S.
601SP1NP2DP2H=NYYYYYY3085+!H; To Play.
601SP1NP2DP2S=NYYYYYY308To Play. Weak raise; or \\8-10 doubleton !S.
601SP1NP2DP2N=NYYYYYY4~11 HCP; Invitational.
601SP1NP2DP2NP3C=NYYYYYY508Forcing 1 round.
601SP1NP2DP2NP3D=NYYYYYY108To Play.
601SP1NP2DP2NP3H=NYYYYYY608Descriptive Game Forcing.
601SP1NP2DP2NP3S=NYYYYYY6086+!S; 3+!D; Game Forcing.
601SP1NP2DP3C=NYYYYYY208long suit weak !C.
601SP1NP2DP3D=NYYYYYY4084+!D; Invitational
601SP1NP2DP3H=NYYYYYY4086+!H; -2!S; Invitational.
601SP1NP2DP3S=NYYYYYY408Balanced 3card raise; ~11 HCP
601SP1NP2H=NYYYYYY3084+!H.
601SP1NP2HPP=NYYYYYYShort S; or weak with doubleton !S.
601SP1NP2HP2S=NYYYYYY308To Play. Weak raise; or \\8-10 doubleton !S.
601SP1NP2HP2N=NYYYYYY4~11 HCP; Invitational.
601SP1NP2HP2NP3C=NYYYYYY508Forcing 1 round.\\May be 5-5 Majors.
601SP1NP2HP2NP3D=NYYYYYY508Forcing 1 round.\\May be 5-5 Majors.
601SP1NP2HP2NP3H=NYYYYYY3085-5 Majors; \\Pass or coreect to 3!S to play.
601SP1NP2HP2NP3S=NYYYYYY6086+!S; 4!H; Game Forcing.
601SP1NP2HP3C=NYYYYYY908Long suit weak !C.
601SP1NP2HP3D=NYYYYYY908Long suit weak !D.
601SP1NP2HP3H=NYYYYYY308courtesy raise; 4+!H
601SP1NP2HP3S=NYYYYYY408Balanced 3card !S raise; ~11 HCP
601SP1NP2HP4H=NYYYYYY30810+ HCP; 4+!H.
601SP1NP2S=NYYYYYY3086+!S; \\Denies 4!H unless !H are very weak
601SP1NP2SP2N=NYYYYYY4~11 HCP; invite; usually short !S
601SP1NP2SP3C=NYYYYYY908Long suit; weak; short !S
601SP1NP2SP3D=NYYYYYY908Long suit; weak; short !S
601SP1NP2SP3S=NYYYYYY308~11 HCP; doubleton !S
601SP1NP2SP4H=NYYYYYY0086+!H; 2!S; orginal Invitational.
601SP1NP2SP4S=NYYYYYY008Balanced 3card raise; ~11 HCP.
601SP1NP2N=NYYYYYY417(+)-20; semiforcing
601SP1NP3C=NYYYYYY608Game Forcing. may be 6!S-3(2)!C occasionally.
601SP1NP3CP3D=NYYYYYY3085+!D.
601SP1NP3CP3DP4S=NYYYYYY308self suffficient suit.
601SP1NP3CP3H=NYYYYYY3085+!H
601SP1NP3CP3S=NYYYYYY208doubleton !S; or weak raise
601SP1NP3CP3N=NYYYYYY3No !S-!C interest.
601SP1NP3CP4C=NYYYYYY5085+!C; forcing.
601SP1NP3CP4CP4D=NYYYYYYD08RKC in !C.
601SP1NP3CP4CP4S=NYYYYYY308Self sufficient suit.
601SP1NP3CP4D=NYYYYYYD08RKC in !C
601SP1NP3CP4S=NYYYYYY308Limit; Balanced; 3!S fit
601SP1NP3CP4N=NYYYYYY3Quantitative. No fit.
601SP1NP3D=NYYYYYY608Game Forcing. may be 6!S-3!D occasionally.
601SP1NP3DP3H=NYYYYYY3085+!H
601SP1NP3DP3S=NYYYYYY208Doubleton !S; or weak raise
601SP1NP3DP3N=NYYYYYY3No !S-!D interest.
601SP1NP3DP4C=NYYYYYY3087+cards; short !S
601SP1NP3DP4CP4D=NYYYYYYD08RKC in !C.
601SP1NP3DP4CP4S=NYYYYYY308Self sufficient suit.
601SP1NP3DP4D=NYYYYYY3085+!D.
601SP1NP3DP4H=NYYYYYY008RKC in !D.
601SP1NP3DP4S=NYYYYYY308Limit; Balanced; 3!S fit
601SP1NP3DP4N=NYYYYYY3Quantitative. No fit.
601SP1NP3H=NYYYYYY608Game Forcing. 4+!H.
601SP1NP3HP3S=NYYYYYYD08Artificical; waiting; interest in extra card in partner's majors.
601SP1NP3HP3SP3N=NYYYYYYE5!S; 4/5!H.
601SP1NP3HP3SP4C=NYYYYYYE085!S4!H4!C
601SP1NP3HP3SP4D=NYYYYYYE085!S4!H4!D
601SP1NP3HP3SP4H=NYYYYYY308wants to play 4M opposite doubleton
601SP1NP3HP3SP4S=NYYYYYY3086+!S-4!H.
601SP1NP3HP3N=NYYYYYY3Willing to play opposite 5-5 Majors; may have 2!S or 3!H
601SP1NP3HP4C=NYYYYYY2087+cards; short !S\\
601SP1NP3HP4D=NYYYYYY2087+cards; short !S
601SP1NP3HP4H=NYYYYYY3084+!H.
601SP1NP3HP4S=NYYYYYY308Balanced; 3!S fit Invitational.
601SP1NP3HP4N=NYYYYYYDRKC in !H.
601SP1NP3S=NYYYYYY30816-18 HCP; 6+good !S.
601SP1NP3N=NYYYYYY3Solid !S; 6+!S; some extras but not much.
601SP2C=NYYYYYY4083 card !S; Reverse drury.
601SP2CP2D=NYYYYYY308Artificical. Game Forcing/Slam try.
601SP2CP2DP2H=NYYYYYYE08No !H stopper.
601SP2CP2DP2S=NYYYYYY308Most hands with 3card support\\Follow-ups (Cue-bid)
601SP2CP2DP2N=NYYYYYY3Waiting !H stopper.
601SP2CP2DP3H=NYYYYYY808Splinter; 4+!D; sound opening bid; an honor in unbid suit
601SP2CP2DP3S=NYYYYYY308Picture-bid; 5+!C-4!S; most strength in suits
601SP2CP2DP3N=NYYYYYY311-12 Balanced; !H stopper
601SP2CP2DP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
601SP2CP2H=NYYYYYY5084+!H and 5+!S.
601SP2CP2HP2S=NYYYYYY308Most hands with 3card support\\Follow-ups (Cue-bid)
601SP2CP2HP2N=NYYYYYY3Waiting !D stopper.
601SP2CP2HP3D=NYYYYYYE08No !D stopper.
601SP2CP2HP3S=NYYYYYY308Picture-bid; 5+!D-4!S; most strength in suits
601SP2CP2HP3N=NYYYYYY315-17 Balanced; !D stopper.
601SP2CP2HP4D=NYYYYYY808splinter; 4+H; sound opening bid; an honor in unbid suit
601SP2CP2HP4H=NYYYYYY308Hxxx support; no Aces; at msot 2 Kings.
601SP2CP2HP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
601SP2CP2S=NYYYYYY2085+!S or no other bid.
601SP2CP2SP2N=NYYYYYY3Waiting; may have 2!Sfit; does not promise both side stoppers.
601SP2CP2SP3H=NYYYYYY808Splinter; 4+!D; sound opening bid; an honor in unbid suit
601SP2CP2SP3S=NYYYYYY3083!S support.
601SP2CP2SP3N=NYYYYYY315-17 Balanced; side stoppers
601SP2CP2SP4D=NYYYYYY808splinter; 3+!S; sound opening bid; an honor in unbid suit
601SP2CP2SP4H=NYYYYYY808splinter; 3+!S; sound opening bid; an honor in unbid suit
601SP2CP2SP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
601SP2CP2N=NYYYYYY35332 usually; 12-14 HCP; or 18+; side stoppers.
601SP2CP2NP3S=NYYYYYY3083+!S support.
601SP2CP2NP4D=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit
601SP2CP2NP4H=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit
601SP2CP2NP4S=NYYYYYY308Hxx support; no Aces; at most 2 Kings
601SP2CP3C=NYYYYYY3084+!C. sound opening hand.
601SP2CP3CP4S=NYYYYYY308Hxx support; no Aces; at most 2 Kings
601SP2CP3D=NYYYYYY808Splinter; 4+!C; sound opening bid; an honor in unbid suit
601SP2CP3H=NYYYYYY808Splinter; 4+!C; sound opening bid; an honor in unbid suit
601SP2CP3S=NYYYYYY308Sets !S as trumps; Game Forcing. Slam try.
601SP2CP3N=NYYYYYY315-17; 5332; side stoppers.
601SP2CP4C=NYYYYYY3085!S-5!C; sound opening bid; denies 2 fast losers in either side suit
601SP2CP4D=NYYYYYYD08RKC in !D.
601SP2CP4S=NYYYYYY308Jumps to game shows less than 4 controls
601SP2D=NYYYYYY4084 card !S; Reverse drury.
601SP2DP2H=NYYYYYY3084!H.
601SP2DP2HP2S=NYYYYYY308Most hands with 3card support\\Follow-ups (Cue-bid)
601SP2DP2HP2N=NYYYYYY3Waiting !C stopper.
601SP2DP2HP3C=NYYYYYYE08No !C stopper.
601SP2DP2HP3S=NYYYYYY308Picture-bid; 5+!D-4!S; most strength in suits
601SP2DP2HP3N=NYYYYYY315-17 Balanced; !C stopper.
601SP2DP2HP4C=NYYYYYY808Splinter; 4+H; sound opening bid; an honor in unbid suit
601SP2DP2HP4D=NYYYYYY308Sets !D as trumps.
601SP2DP2HP4H=NYYYYYY308Hxxx support; no Aces; at msot 2 Kings.
601SP2DP2HP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
601SP2DP2S=NYYYYYY2085+!S or no other bid.
601SP2DP2SP2N=NYYYYYY3Waiting; may have 2!S fit; does not promise both side stops.
601SP2DP2SP3S=NYYYYYY3083+!S support.
601SP2DP2SP3N=NYYYYYY315-17 Balanced; both side stops.
601SP2DP2SP4C=NYYYYYY808Splinter; 3+!S; sound opening bid; an honor in unbid suit
601SP2DP2SP4D=NYYYYYY308Sets !D as trumps.
601SP2DP2SP4H=NYYYYYY808Splinter; 3+!S; sound opening bid; an honor in unbid suit
601SP2DP2SP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
601SP2DP2N=NYYYYYY35332 usually; 12-14 HCP; or 18+; side stoppers.
601SP2DP2NP3S=NYYYYYY3083+!S support.
601SP2DP2NP4C=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit
601SP2DP2NP4D=NYYYYYY308Sets !D as trumps.
601SP2DP2NP4H=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit
601SP2DP2NP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
601SP2DP3C=NYYYYYY3084!C; 15+HCP; or 5!C with 13 HCP.
601SP2DP3CP3H=NYYYYYYE08No !H stopper or advance to !H Cue-bid for !C.
601SP2DP3CP3S=NYYYYYY3083+!S support.
601SP2DP3CP4D=NYYYYYY308Sets !D as trumps.
601SP2DP3CP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
601SP2DP3D=NYYYYYY3083+!D; sound opening bid.
601SP2DP3DP3H=NYYYYYYE08Last train to chattanooga:\\either interest in slam in !D; or \\interest in not playing 3NT
601SP2DP3DP3S=NYYYYYY3083+!S support.
601SP2DP3DP4D=NYYYYYY308Sets !D as trumps.
601SP2DP3DP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
601SP2DP3H=NYYYYYY808Splinter; 4+!D; sound opening bid; an honor in unbid suit
601SP2DP3HP4S=NYYYYYY308Hxx support; no Aces; at most 2 Kings
601SP2DP3S=NYYYYYY308Sets S as trumps; can play opp. a void; does not promise extras \\Follow-ups (now Cue-bid).
601SP2DP3N=NYYYYYY05323 exactly (usually); 15-17 HCP; side stoppers.
601SP2DP4C=NYYYYYY808Splinter; 4+!D; 16+ HCP; an honor in unbid suit.
601SP2DP4D=NYYYYYY3085!S-5!D; sound opening bid; denies 2 fast losers in either side suit
601SP2DP4H=NYYYYYYD08RKC in !D.
601SP2DP4HP4S=NYYYYYYE080 or 3 keycards.
601SP2DP4HP4SP4N=NYYYYYYEAsks for Q!D?
601SP2DP4HP4SP4NP5C=NYYYYYYE08K!C+Q!D
601SP2DP4HP4SP4NP5D=NYYYYYYE08No Q!D.
601SP2DP4HP4SP4NP5H=NYYYYYYE08K!H+Q!D.
601SP2DP4HP4SP4NP5S=NYYYYYYE08K!S+Q!D.
601SP2DP4HP4SP4NP6D=NYYYYYYE08No side King.
601SP2DP4HP4SP5H=NYYYYYYD08Confirms all Keycards and Q!D; \\asks for specific King?
601SP2DP4HP4SP5HP5S=NYYYYYYE08K!S
601SP2DP4HP4SP5HP6C=NYYYYYYE08K!C.
601SP2DP4HP4SP5HP6D=NYYYYYYE08K!H.
601SP2DP4HP4N=NYYYYYYE1 or 4 key cards.
601SP2DP4HP4NP5C=NYYYYYYD08Asks for Q!D?
601SP2DP4HP4NP5CP5D=NYYYYYYE08No Q!D.
601SP2DP4HP4NP5CP5H=NYYYYYYE08K!H+Q!D.
601SP2DP4HP4NP5CP5S=NYYYYYYE08K!S+Q!D.
601SP2DP4HP4NP5CP5N=NYYYYYYEK!C+Q!D.
601SP2DP4HP4NP5CP6D=NYYYYYYE08No side King.
601SP2DP4HP4NP5H=NYYYYYYD08Confirms all Keycards and Q!D; \\asks for specific King?
601SP2DP4HP4NP5HP5S=NYYYYYYE08K!S
601SP2DP4HP4NP5HP6C=NYYYYYYE08K!C.
601SP2DP4HP4NP5HP6D=NYYYYYYE08K!H.
601SP2DP4HP5C=NYYYYYYE082 key cards without Q!D.
601SP2DP4HP5CP5H=NYYYYYYD08Confirms all Keycards and Q!D; \\asks for specific King?
601SP2DP4HP5CP5HP5S=NYYYYYYE08K!S
601SP2DP4HP5CP5HP6C=NYYYYYYE08K!C.
601SP2DP4HP5CP5HP6D=NYYYYYYE08K!H.
601SP2DP4HP5D=NYYYYYYE082 key cards + Q!D.
601SP2DP4HP5DP5H=NYYYYYYD08Confirms all Keycards and Q!D; \\asks for specific King?
601SP2DP4HP5DP5HP5S=NYYYYYYE08K!S
601SP2DP4HP5DP5HP6C=NYYYYYYE08K!C.
601SP2DP4HP5DP5HP6D=NYYYYYYE08K!H.
601SP2DP4HP5H=NYYYYYYE080 or 3 keycards and useful void.
601SP2DP4HP5S=NYYYYYYE081 or 4 keycards and useful void.
601SP2DP4HP5N=NYYYYYYE2 key cards with out Q!D and useful void.
601SP2DP4HP6C=NYYYYYYE082 key cards with Q!D and useful void.
601SP2DP4S=NYYYYYY308Jumps to game show less than 4 controls.
601SP2H=NYYYYYY208Natural.; 8-11 HCP; Good 5 card suit or imperfect weak two; Non forcing.
601SP2HP2S=NYYYYYY3086+!S or no other bid.
601SP2HP2SP2N=NYYYYYY3Waiting; may have 2!S fit; does not promise both side stops.
601SP2HP2SP3S=NYYYYYY3083+!S support.
601SP2HP2SP3N=NYYYYYY315-17 Balanced; both side stops.
601SP2HP2SP4C=NYYYYYY808Splinter; 3+!S; sound opening bid; an honor in unbid suit
601SP2HP2SP4D=NYYYYYY808Splinter; 3+!S; sound opening bid; an honor in unbid suit
601SP2HP2SP4H=NYYYYYY208No slam interest; long suit little else.
601SP2HP2SP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
601SP2HP2N=NYYYYYY35233 or 51(43) usually; 12-14 HCP; or 18+; side stoppers.
601SP2HP2NP3S=NYYYYYY3083+!S support.
601SP2HP2NP4C=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit
601SP2HP2NP4D=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit
601SP2HP2NP4H=NYYYYYY208To Play.
601SP2HP2NP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
601SP2HP3C=NYYYYYY3084!C; 15+HCP; or 5!C with 13 HCP.
601SP2HP3CP3D=NYYYYYYE08No !D stopper or advance Cue-bid for !C.
601SP2HP3CP3S=NYYYYYY3083+!S support.
601SP2HP3CP4H=NYYYYYY208No slam interest; long suit little else.
601SP2HP3CP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
601SP2HP3D=NYYYYYY3083+!D; sound opening bid.
601SP2HP3DP3S=NYYYYYY3083+!S support.
601SP2HP3DP4C=NYYYYYY308Natural. 6!H-5!C.
601SP2HP3DP4H=NYYYYYY208No slam interest; long suit little else.
601SP2HP3DP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
601SP2HP3H=NYYYYYY3083+!H support. any strength.
601SP2HP3HP4S=NYYYYYY308Hxx support; no Aces; at most 2 Kings
601SP2HP3S=NYYYYYY308Sets !S as trumps; can play opp. a void; does not promise extras \\Follow-ups (now Cue-bid).
601SP2HP3N=NYYYYYY35233 exactly (usually); 15-17 HCP; side stoppers.
601SP2HP4C=NYYYYYY808Splinter; 4+!H; 16+ HCP; an honor in unbid suit.
601SP2HP4D=NYYYYYY808Splinter; 4+!H; sound opening bid; an honor in unbid suit
601SP2HP4H=NYYYYYY3085422 minimum No minors A/K.
601SP2HP4S=NYYYYYY308Jumps to game show less than 4 controls.
601SP2S=NYYYYYY308constructive raise; 7-10(-) 3!Sfit or \\5-8 HCP; 4!Sfit
601SP2SP2N=NYYYYYY5any short suit game/slamtry
601SP2SP2NP3C=NYYYYYYD08Asks for shortness.
601SP2SP2NP3S=NYYYYYY208very bad hand; does not care
601SP2SP3C=NYYYYYY508help suit game/slam try
601SP2SP3CP3H=NYYYYYYE08No help in the suit.
601SP2SP3CP3HP4H=NYYYYYY308choice of game.
601SP2SP3CP4C=NYYYYYYE08shows 3/4 card suit headed by at most one honor
601SP2SP3D=NYYYYYY508help suit game/slam try
601SP2SP3DP3H=NYYYYYYE08No help in the suit.
601SP2SP3DP3HP4H=NYYYYYY308choice of game.
601SP2SP3DP4D=NYYYYYYE08shows 3/4 card suit headed by at most one honor
601SP2SP3H=NYYYYYY508help suit game/slam try
601SP2SP3HP3S=NYYYYYYE08No help in the suit.
601SP2SP3HP3SP4H=NYYYYYY3085-5 in Majors; choice of game.
601SP2SP3HP4H=NYYYYYYE08shows 3/4 card suit headed by at most one honor
601SP2SP3S=NYYYYYY908Preemptive.
601SP2SP4C=NYYYYYY6085!S-5!C good suits slamtry
601SP2SP4CP4D=NYYYYYYE081-2 cover cards.
601SP2SP4CP4S=NYYYYYYE080-1 cover card.
601SP2SP4CP4N=NYYYYYYDRKC in !S; 3 cover cards.
601SP2SP4D=NYYYYYY6085!S-5!D good suits slamtry
601SP2SP4DP4H=NYYYYYYE080-1 cover cards.
601SP2SP4DP4S=NYYYYYYE080-1 cover card.
601SP2SP4DP4N=NYYYYYYDRKC in !S; 3 cover cards.
601SP2N=NYYYYYY3Any mini Splinter. 4+!S; 10-11 HCP.
601SP2NP3C=NYYYYYY308Where is the singleton?
601SP2NP3CP3D=NYYYYYYE08singleton !D.
601SP2NP3CP3H=NYYYYYYE08singleton !H
601SP2NP3CP3S=NYYYYYYE08singleton !C.
601SP2NP3CP4S=NYYYYYY108To Play.
601SP2NP3D=NYYYYYY30815+ Balanced; followups Cue-bid.
601SP2NP3H=NYYYYYYE0814+ Unbalanced.
601SP2NP3S=NYYYYYYE0814+ Unbalanced.
601SP2NP3N=NYYYYYYE14+ Unbalanced.
601SP2NP4C=NYYYYYY50814+ 5!S-5!C; then follow-ups Cue-bid.
601SP2NP4D=NYYYYYY50814+ 5!S-5!D; then follow-ups Cue-bid.
601SP2NP4H=NYYYYYY50814+ 5!S-5!H; then follow-ups Cue-bid.
601SP2NP4S=NYYYYYY2086322/7222; 11-13 HCP.
601SP3C=NYYYYYY408Invite; 6+!C; ~11 HCP; denies 3+S; Non forcing.
601SP3CP3S=NYYYYYY208Invitational ; Non forcing.
601SP3D=NYYYYYY408Invite; 6+!D; ~11 HCP; denies 3+S; Non forcing.
601SP3DP3S=NYYYYYY208Invitational; Non forcing.
601SP3H=NYYYYYY408Invite; ~11 HCP; \\!S Fit and !H showing.
601SP3S=NYYYYYY9085!S raise.
601SP3N=NYYYYYY38-11 HCP and any void splinter; 4+S
601SP3NP4C=NYYYYYYD08Where is the void?
601SP3NP4CP4D=NYYYYYYE08!D void.
601SP3NP4CP4H=NYYYYYY808!H Void.
601SP3NP4CP4S=NYYYYYYE08!C Void.
601SP4S=NYYYYYY9085+!S; Preemptive.
601SDP=NYYYYYYPass then \\Later X
601SD1N=NYYYYYY2Natural. ; Non forcing.
601SD2C=NYYYYYY3087-9 HCP; 3!S
601SD2D=NYYYYYY3087-9 HCP; 4!S
601SD2H=NYYYYYY208Natural; 6-9 HCP; NF; usually 6cards
601SD2S=NYYYYYY208Artificical; 0-6 HCP; 3!S fit.
601SD2N=NYYYYYY6Artificical; 10+ HCP 4!Sfit; may have minimum; Game Forcing; splinter
601SD3C=NYYYYYY2087-10; good 6+!C suit; Non forcing; constructive
601SD3D=NYYYYYY2087-10; good 6+!D suit; Non forcing; constructive
601SD3H=NYYYYYY908weak jump shift; 4-6 HCP;
601SD3S=NYYYYYY908Preemptive.
601SD4C=NYYYYYY808splinter; serious slam interest
601SD4D=NYYYYYY808splinter; serious slam interest
601SD4H=NYYYYYY808splinter; serious slam interest
601S2C2N=NYYYYYY3Jacoby 2NT. 4!S fit.
601S2C3C=NYYYYYY508Limit raise; or GF 3card raise
601S2C3H=NYYYYYY808Splinter.
601S2C3S=NYYYYYY908Preemptive.
601S2C4C=NYYYYYY808Splinter.
601S2C4D=NYYYYYY808Splinter.
601S2D2N=NYYYYYY3Jacoby 2NT. 4!S fit.
601S2D3D=NYYYYYY508Limit raise; or GF 3card raise
601S2D3H=NYYYYYY808Splinter.
601S2D3S=NYYYYYY908Preemptive.
601S2D4C=NYYYYYY808Splinter.
601S2D4D=NYYYYYY808Splinter.
601S2H2N=NYYYYYY3Jacoby 2NT. 4!S fit.
601S2H3H=NYYYYYY508Limit raise; or GF 3card raise
601S2H3S=NYYYYYY908Preemptive.
601S2H4C=NYYYYYY808Splinter.
601S2H4D=NYYYYYY808Splinter.
601S2H4H=NYYYYYY808Splinter.
601S2SD=NYYYYYY10+ HCP; can penalize at least one side suit \\(later X's by both sides show 4+cards usually)
601S2S2N=NYYYYYY3Jacoby 2NT; 4!S.
601S2S3S=NYYYYYY208competitive raise.
601S2S4C=NYYYYYY808Splinter.
601S2S4D=NYYYYYY808Splinter.
601S2S4H=NYYYYYY808Splinter.
601S2NP=NYYYYYYPass then \\Later X
601S2ND=NYYYYYY10+ HCP; can penalize at least one of their suits.\\(Later X's by both sides show 4+cards usually)
601S2N3D=NYYYYYY308Invitational !S + !H
601S2N3H=NYYYYYY208Natural.
601S2N3S=NYYYYYY208competitive only.
501C=NYYYYYY30812+ HCP; 3+!C
501CP1D=NYYYYYY5084+cards; Forcing 1 round;\\occ. 6-7 HCP; Balanced. \\Usually denies 4 card Majors.
501CP1DP1H=NYYYYYY2084 cards; Non forcing.
501CP1DP1HP1S=NYYYYYY308Natural or 4SGF
501CP1DP1HP1SP1N=NYYYYYY212-14 HCP.
501CP1DP1HP1SP1NP2C=NYYYYYY208weak.
501CP1DP1HP1SP1NP2D=NYYYYYY208weak.
501CP1DP1HP1SP1NP2H=NYYYYYY508Game Forcing.
501CP1DP1HP1SP1NP2S=NYYYYYY508Game Forcing.
501CP1DP1HP1SP1NP2N=NYYYYYY4Invitational
501CP1DP1HP1SP1NP3C=NYYYYYY408Invitational
501CP1DP1HP1SP1NP3D=NYYYYYY408Invitational
501CP1DP1HP1SP1NP3H=NYYYYYY608Game Forcing.
501CP1DP1HP1SP1NP3S=NYYYYYY608Game Forcing.
501CP1DP1HP1SP1NP3N=NYYYYYY1To Play.
501CP1DP1HP1SP2C=NYYYYYY2085+!C; Unbalanced.
501CP1DP1HP1SP2D=NYYYYYY2083+!D; Unbalanced.
501CP1DP1HP1SP2H=NYYYYYY308Like a double-raise in !S; 15+ HCP 4!S
501CP1DP1HP1SP2HP2S=NYYYYYY108To Play.
501CP1DP1HP1SP2HP3C=NYYYYYY508Game Forcing. May not have 4 card !S.
501CP1DP1HP1SP2HP3D=NYYYYYY508Game Forcing. May not have 4 card !S.
501CP1DP1HP1SP2HP3H=NYYYYYY508Game Forcing. May not have 4 card !S.
501CP1DP1HP1SP2HP3S=NYYYYYY30811+ HCP and 4!S.
501CP1DP1HP1SP2HP3N=NYYYYYY1To Play.
501CP1DP1HP1SP2HP4S=NYYYYYY108To Play.
501CP1DP1HP1SP2S=NYYYYYY208Like normal 1!C-1!S-2!S.
501CP1DP1HP1SP2N=NYYYYYY318-19 HCP.
501CP1DP1HP1N=NYYYYYY2Non forcing
501CP1DP1HP2C=NYYYYYY208Non forcing.
501CP1DP1HP2D=NYYYYYY208Non forcing.
501CP1DP1HP2H=NYYYYYY208Non forcing.
501CP1DP1HP2S=NYYYYYY508Natural; 4+!D-4+!S; 15+ HCP
501CP1DP1HP2N=NYYYYYY4Invitational.
501CP1DP1HP3C=NYYYYYY408Invitational.
501CP1DP1HP3D=NYYYYYY408Invitational.
501CP1DP1S=NYYYYYY2084 cards; Non forcing.
501CP1DP1SP2H=NYYYYYYD084th suit forcing.
501CP1DP1SP2HP2N=NYYYYYY2Non forcing.
501CP1DP1SP2HP3C=NYYYYYY208Non forcing.
501CP1DP1SP2HP3D=NYYYYYY408Invitational.
501CP1DP1SP2HP3N=NYYYYYY3To Play.
501CP1DP1N=NYYYYYY212-14 HCP. No 4 card Majors.
501CP1DP2C=NYYYYYY2086+!C.
501CP1DP2D=NYYYYYY2084+!D Fit; or 3 card Fit with a stiff Major. Denies 4 card Major.
501CP1DP2H=NYYYYYY508Game Forcing. Unbalanced.
501CP1DP2S=NYYYYYY608Game Forcing. Unbalanced.
501CP1DP2N=NYYYYYY318-19 HCP. Balanced No 4 card major.
501CP1DP2NP3C=NYYYYYY508Game Forcing.
501CP1DP2NP3D=NYYYYYY508Game Forcing.
501CP1DP2NP3H=NYYYYYY308Game Forcing.
501CP1DP2NP3S=NYYYYYY508Game Forcing.
501CP1DP2NP3N=NYYYYYY1To Play.
501CP1DP3C=NYYYYYY3086+!C; 16-18 HCP.
501CP1DP3D=NYYYYYY3084+!D; 15-17 HCP. Unbalanced. No 4 card Majors.
501CP1DP3H=NYYYYYY808Splinter; 18+ HCP. 4+!D; Denies 4 card Majors.
501CP1DP3S=NYYYYYY808Splinter; 18+ HCP. 4+!D; Denies 4 card Majors.
501CP1DP3N=NYYYYYY3Solid !C suit; at least partial side stops
501CP1DP3NP4C=NYYYYYY308Sets !C as trumps.
501CP1DP4C=NYYYYYY6086+ Nice !C; 4 good !D; Slam try.
501CP1DP4D=NYYYYYY2087!C-4!D freak; but minimum.
501CP1H=NYYYYYY5084+ cards. May bypass bad 4card !D suit.
501CP1HP1S=NYYYYYY2084 Cards.
501CP1HP1SP1N=NYYYYYY1To Play.
501CP1HP1SP2C=NYYYYYY108To Play.
501CP1HP1SP2D=NYYYYYY6084th suit forcing to game.
501CP1HP1SP2H=NYYYYYY108To Play.
501CP1HP1SP2S=NYYYYYY308!S support.
501CP1HP1SP2N=NYYYYYY4Invitational
501CP1HP1SP3C=NYYYYYY408Invitational
501CP1HP1SP3D=NYYYYYY408Invitational
501CP1HP1N=NYYYYYY012-14 HCP. Denies 4!S.
501CP1HP1NP2C=NYYYYYYA08Transfer to 2!D. Sign off or invite.
501CP1HP1NP2CP2D=NYYYYYYE08Forced to bid 2!D.
501CP1HP1NP2CP2DP2H=NYYYYYY408Unbalanced. 5+!H
501CP1HP1NP2CP2DP2N=NYYYYYY4Balanced 5!H.
501CP1HP1NP2CP2DP3H=NYYYYYY408Mild distributional.
501CP1HP1NP2D=NYYYYYYD08Artificical; Game Forcing. checkback.
501CP1HP1NP2DP2H=NYYYYYY3083!H.
501CP1HP1NP2DP2HP2S=NYYYYYY5084!S.
501CP1HP1NP2DP2HP2N=NYYYYYY5waiting; 5!H.
501CP1HP1NP2DP2HP3C=NYYYYYY508Natural. may have 4 card !H.
501CP1HP1NP2DP2HP3D=NYYYYYY508Natural. may have 4 card !H.
501CP1HP1NP2DP2HP3H=NYYYYYY508Sets !H as trumps.
501CP1HP1NP2DP2HP3S=NYYYYYY808Splinter.
501CP1HP1NP2DP2S=NYYYYYY3084!S.
501CP1HP1NP2DP2N=NYYYYYY2Natural.
501CP1HP1NP2DP3C=NYYYYYY308Natural.
501CP1HP1NP2DP3D=NYYYYYY308Natural.
501CP1HP1NP2H=NYYYYYY108To Play.
501CP1HP1NP2N=NYYYYYY44!H and Invitational.
501CP1HP1NP3C=NYYYYYY408Distributional; Invitational.
501CP1HP1NP3D=NYYYYYY408Distributional; Invitational.
501CP1HP1NP3H=NYYYYYY408Distributional; Invitational.
501CP1HP2C=NYYYYYY3086+!C or 5!C-4!D.
501CP1HP2CP2D=NYYYYYYD08New minor forcing. Asks !H support.
501CP1HP2CP2S=NYYYYYY608forcing to game.
501CP1HP2D=NYYYYYY508Reverse; 17+ HCP.
501CP1HP2DP2H=NYYYYYY208Weak.
501CP1HP2DP2HP2S=NYYYYYY608Game Forcing.; 4th suit forcing.
501CP1HP2DP2HP2N=NYYYYYY2minimum; Non forcing.
501CP1HP2DP2HP3C=NYYYYYY208minimum; Non forcing.
501CP1HP2DP2HP3D=NYYYYYY4085+!D; Invitational
501CP1HP2DP2HP3H=NYYYYYY608Game Forcing; doubleton no side stop.
501CP1HP2DP2HP4H=NYYYYYY1083!H; minimum.
501CP1HP2DP2S=NYYYYYY508Forcing one round. 4th suit forcing.
501CP1HP2DP2SP2N=NYYYYYY222(45) or !S stopper.
501CP1HP2DP2SP2NP3C=NYYYYYY208weak.
501CP1HP2DP2SP2NP3D=NYYYYYY608Game Forcing.
501CP1HP2DP2SP2NP3H=NYYYYYY608Game Forcing.
501CP1HP2DP2SP3C=NYYYYYY308minimum. No !S/!H support.
501CP1HP2DP2SP3CP3D=NYYYYYY608Game Forcing.
501CP1HP2DP2SP3CP3H=NYYYYYY608Game Forcing.
501CP1HP2DP2SP3CP3S=NYYYYYY208weak.
501CP1HP2DP2SP3D=NYYYYYY608Game Forcing.
501CP1HP2DP2SP3H=NYYYYYY608Game Forcing.
501CP1HP2DP2SP3S=NYYYYYY6083!S.
501CP1HP2DP2SP4H=NYYYYYY2083!H; minimum.
501CP1HP2DP2N=NYYYYYY56-12 HCP; 4!H; Forcing one round.
501CP1HP2DP2NP3C=NYYYYYY208Non forcing.
501CP1HP2DP2NP3CP3N=NYYYYYY28-12.
501CP1HP2DP2NP3D=NYYYYYY208Non forcing.
501CP1HP2DP2NP3DP3N=NYYYYYY28-12.
501CP1HP2DP2NP3H=NYYYYYY608Game Forcing.
501CP1HP2DP2NP3S=NYYYYYY608Game Forcing. 4th suit forcing.
501CP1HP2DP3C=NYYYYYY608Game Forcing. usually 4!H
501CP1HP2DP3D=NYYYYYY608Game Forcing. usually 4!H; Artificical 4th forcing to game.
501CP1HP2DP3H=NYYYYYY3086+!H; constructive.
501CP1HP2DP3S=NYYYYYY508Natural.
501CP1HP2DP3N=NYYYYYY313-14; HCP.
501CP1HP2H=NYYYYYY3084!H; or 3!H with singleton or void.\\or bad doubleton without 4!S.
501CP1HP2HP2S=NYYYYYYD08seminatural game/slamtry
501CP1HP2HP2SP2N=NYYYYYY23!H Fit; minimum; !D stopper or length
501CP1HP2HP2SP3C=NYYYYYY2083!H Fit min; 5!C; \\No !D stopper or length
501CP1HP2HP2SP3D=NYYYYYY2083!H Fit; min; No !D stopper; Non forcing
501CP1HP2HP2SP3H=NYYYYYY3084!H; minimum.
501CP1HP2HP2SP3S=NYYYYYY3084!S-4!H; max
501CP1HP2HP2SP3N=NYYYYYY33!H Fit; max; !D stopper
501CP1HP2HP2SP4C=NYYYYYY6084!H Fit; good for slam; Artificical.
501CP1HP2HP2SP4H=NYYYYYY2084!H Fit; bad for slam
501CP1HP2HP2N=NYYYYYY3Descriptive invite; NF; just 4!H
501CP1HP2HP2NP3D=NYYYYYY408Descriptive invite; NF; just 4!H
501CP1HP2HP3C=NYYYYYY208Descriptive invite; NF; just 4!H.
501CP1HP2HP3D=NYYYYYY508seminatural game/slamtry
501CP1HP2HP3DP3H=NYYYYYY208other minimums.
501CP1HP2HP3DP3S=NYYYYYY3083!H Fit; max; \\No !S stopper/length
501CP1HP2HP3DP3N=NYYYYYY33!H Fit; max; !S stopper/length
501CP1HP2HP3DP4C=NYYYYYY6084!H Fit; good for slam; Artificical.
501CP1HP2HP3DP4D=NYYYYYY3083!H; max; No !S stopper; 1345
501CP1HP2HP3DP4H=NYYYYYY3084!H Fit; max; bad for slam.
501CP1HP2HP3H=NYYYYYY0085+!H; Invitational.
501CP1HP2HP3N=NYYYYYY3Choice of game; just 4!H.
501CP1HP2HP3NPP=NYYYYYYpasses with 3fit or some 4333's.
501CP1HP2S=NYYYYYY608jump shift; Game Forcing. 4!S.
501CP1HP2N=NYYYYYY318-19; Balanced; may have 4!S.
501CP1HP2NP3C=NYYYYYY108Artificical signoff signal.\\or choice of game at 5 minor.
501CP1HP2NP3CP3D=NYYYYYYE08Denies 3 !H.
501CP1HP2NP3CP3DPP=NYYYYYYTo Play.
501CP1HP2NP3CP3DP3H=NYYYYYY108To Play.
501CP1HP2NP3CP3DP3S=NYYYYYY6085+!H+4!S; Game Forcing.
501CP1HP2NP3CP3DP3N=NYYYYYY1To Play.
501CP1HP2NP3CP3H=NYYYYYYE083!H.
501CP1HP2NP3CP3HPP=NYYYYYYTo Play.
501CP1HP2NP3CP3HP3S=NYYYYYY3085!H+4!S; Game Forcing. choice of game.
501CP1HP2NP3CP3HP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry.
501CP1HP2NP3CP3HP3NPP=NYYYYYYTo Play.
501CP1HP2NP3CP3HP3NP4C=NYYYYYY708Artificical; slammish max
501CP1HP2NP3CP3HP3NP4H=NYYYYYY108To Play.
501CP1HP2NP3CP3HP4H=NYYYYYY108To Play.
501CP1HP2NP3CP3S=NYYYYYYE084!S.
501CP1HP2NP3CP3SPP=NYYYYYYTo Play.
501CP1HP2NP3CP3SP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry.
501CP1HP2NP3CP3SP3NPP=NYYYYYYTo Play.
501CP1HP2NP3CP3SP3NP4C=NYYYYYY708Artificical; slammish max
501CP1HP2NP3CP3SP3NP4H=NYYYYYY108To Play.
501CP1HP2NP3CP3SP4H=NYYYYYY108To Play.
501CP1HP2NP3CP3SP4S=NYYYYYY308To Play.
501CP1HP2NP3D=NYYYYYY608New minor forcing.\\checkback; checking other 4!S.
501CP1HP2NP3DP3H=NYYYYYY3083!H
501CP1HP2NP3DP3HP3N=NYYYYYY2Non forcing; interest in minor.
501CP1HP2NP3DP3HP4C=NYYYYYY308Natural. Slammish.
501CP1HP2NP3DP3HP4D=NYYYYYY308Natural. Slammish.
501CP1HP2NP3DP3S=NYYYYYY308Denies 3!H.\\4!S.
501CP1HP2NP3DP3SP3N=NYYYYYY2Non forcing.
501CP1HP2NP3DP3SP4C=NYYYYYY308Sets !C suit.
501CP1HP2NP3DP3SP4D=NYYYYYY308Natural. Slammish.
501CP1HP2NP3DP3N=NYYYYYY3Default.
501CP1HP2NP3DP3NP4C=NYYYYYY508Natural. Slam try.
501CP1HP2NP3DP3NP4N=NYYYYYY2Quantitative.
501CP1HP2NP3H=NYYYYYY6086+; Game Forcing.
501CP1HP2NP3HP4C=NYYYYYYE08Artificical; flag for !H; slammish.
501CP1HP2NP3HP4H=NYYYYYY108Bad for slam.
501CP1HP2NP3S=NYYYYYY6084-4 Majors Game Forcing.
501CP1HP2NP3SP3N=NYYYYYY1To Play.
501CP1HP2NP3SP4C=NYYYYYY308Artificical; flag for !S.
501CP1HP2NP3SP4S=NYYYYYY108To Play.
501CP1HP3C=NYYYYYY3086+!C; 16-18 HCP.
501CP1HP3CP3D=NYYYYYY308Waiting; looking for 3!H fit \\or 4th suit !S stopper usually.
501CP1HP3CP3H=NYYYYYY2086+!H or can play opp a doubleton
501CP1HP3CP3S=NYYYYYY3085+!H-4!S.
501CP1HP3CP3N=NYYYYYY1To Play.
501CP1HP3CP4C=NYYYYYY3085+!C
501CP1HP3CP4D=NYYYYYY3084+!D.
501CP1HP3CP4N=NYYYYYY3Quantitative.
501CP1HP3D=NYYYYYY308Any 15+ HCP.
501CP1HP3DP3H=NYYYYYY208Double negative. \\(Pass and 4!H are the only options).
501CP1HP3DP3S=NYYYYYYD08Asking bid
501CP1HP3DP3SP3N=NYYYYYYE1!H; 18+
501CP1HP3DP3SP4C=NYYYYYYE081!H; 15-17 HCP.
501CP1HP3DP3SP4D=NYYYYYYE08Splinter !D.
501CP1HP3H=NYYYYYY30814-15 HCP. 2425
501CP1HP3S=NYYYYYYE0818+HCP. 2425
501CP1HP3N=NYYYYYY3Solid !C suit; at least partial side stops.
501CP1HP3NP4D=NYYYYYY208Sets !D suit as trump.
501CP1HP4C=NYYYYYY6086+!C; 4!H; Slam try. GF
501CP1HP4D=NYYYYYY70818-19HCP; 4card raise 4432/4333
501CP1HP4H=NYYYYYY208minimum 7!C-4!H gamble; honors only in the 2 suits (!H!C).
501CP1H1SD=NYYYYYY 3 card !H support. forcng bid.
501CP1H1S2S=NYYYYYY508Forcing bid.
501CP1S=NYYYYYY5084+ cards. May bypass bad 4card !D suit.
501CP1SP1N=NYYYYYY212-14 HCP. Balanced.
501CP1SP1NP2C=NYYYYYYA08Transfer to 2!D. Sign off or invite.
501CP1SP1NP2CP2D=NYYYYYYE08Forced to bid 2!D.
501CP1SP1NP2CP2DP2S=NYYYYYY408Unbalanced. 5+!S
501CP1SP1NP2CP2DP2N=NYYYYYY4Balanced 5!S.
501CP1SP1NP2CP2DP3S=NYYYYYY408Mild distributional.
501CP1SP1NP2D=NYYYYYYD08Artificical; Game Forcing. checkback.
501CP1SP1NP2DP2H=NYYYYYY3084!H.
501CP1SP1NP2DP2HP2S=NYYYYYY5084!S.
501CP1SP1NP2DP2HP2N=NYYYYYY5waiting; 5!H.
501CP1SP1NP2DP2HP3C=NYYYYYY508Natural. may have 4 card !H.
501CP1SP1NP2DP2HP3D=NYYYYYY508Natural. may have 4 card !H.
501CP1SP1NP2DP2HP3H=NYYYYYY508Sets !H as trumps.
501CP1SP1NP2DP2HP3S=NYYYYYY808Splinter.
501CP1SP1NP2DP2S=NYYYYYY3083!S.
501CP1SP1NP2DP2N=NYYYYYY2Natural.
501CP1SP1NP2DP3C=NYYYYYY308Natural.
501CP1SP1NP2DP3D=NYYYYYY308Natural.
501CP1SP1NP2H=NYYYYYY108To Play.
501CP1SP1NP2S=NYYYYYY108To Play.
501CP1SP1NP2N=NYYYYYY44!S and Invitational.
501CP1SP1NP3C=NYYYYYY408Distributional; Invitational.
501CP1SP1NP3D=NYYYYYY408Distributional; Invitational.
501CP1SP1NP3H=NYYYYYY408Distributional; Invitational.
501CP1SP2C=NYYYYYY2086+!C or \\5!C with singleton !S sometimes.
501CP1SP2CP2D=NYYYYYY508New minor forcing.
501CP1SP2CP2H=NYYYYYY208weak
501CP1SP2CP2S=NYYYYYY208weak.
501CP1SP2D=NYYYYYY508Reverse; 17+; occasionally a good 3card suit or 1444
501CP1SP2DP2H=NYYYYYY508Natural. Forcing one round.
501CP1SP2DP2S=NYYYYYY208Weak.
501CP1SP2DP2SP2N=NYYYYYY2minimum; Non forcing.
501CP1SP2DP2SP2NP3C=NYYYYYY208weak.
501CP1SP2DP2SP2NP3D=NYYYYYY608Game Forcing.
501CP1SP2DP2SP2NP3H=NYYYYYY608Game Forcing.
501CP1SP2DP2SP3C=NYYYYYY208minimum; Non forcing.
501CP1SP2DP2SP3CP3D=NYYYYYY608Game Forcing.
501CP1SP2DP2SP3CP3H=NYYYYYY608Game Forcing.
501CP1SP2DP2SP3CP3S=NYYYYYY208weak.
501CP1SP2DP2SP3D=NYYYYYY608Game Forcing.
501CP1SP2DP2SP3H=NYYYYYY608Game Forcing.
501CP1SP2DP2SP3S=NYYYYYY608Game Forcing.\\Doubleton and no side stop.
501CP1SP2DP2SP4S=NYYYYYY1083!S minimum;
501CP1SP2DP2N=NYYYYYY56-12 HCP; 4!S; Forcing one round.
501CP1SP2DP2NP3C=NYYYYYY208Non forcing.
501CP1SP2DP2NP3CP3N=NYYYYYY28-12.
501CP1SP2DP2NP3D=NYYYYYY208Non forcing.
501CP1SP2DP2NP3DP3N=NYYYYYY28-12.
501CP1SP2DP2NP3H=NYYYYYY608Game Forcing. 4th suit forcing.
501CP1SP2DP2NP3S=NYYYYYY608Game Forcing.
501CP1SP2DP3C=NYYYYYY608Game Forcing. usually 4!S
501CP1SP2DP3D=NYYYYYY608Game Forcing. usually 4!S; Artificical 4th forcing to game.
501CP1SP2DP3H=NYYYYYY3084+!H; constructive.
501CP1SP2DP3S=NYYYYYY508constructive.
501CP1SP2DP3N=NYYYYYY313-14; HCP.
501CP1SP2H=NYYYYYY508Reverse; 17+HCP; occasionally; 1444
501CP1SP2HP2S=NYYYYYY208Weak.
501CP1SP2HP2SP2N=NYYYYYY2minimum; Non forcing.
501CP1SP2HP2SP2NP3C=NYYYYYY208weak.
501CP1SP2HP2SP2NP3D=NYYYYYY608Game Forcing.
501CP1SP2HP2SP2NP3H=NYYYYYY608Game Forcing.
501CP1SP2HP2SP3C=NYYYYYY208minimum; Non forcing.
501CP1SP2HP2SP3CP3D=NYYYYYY608Game Forcing.
501CP1SP2HP2SP3CP3H=NYYYYYY608Game Forcing.
501CP1SP2HP2SP3CP3S=NYYYYYY208weak.
501CP1SP2HP2SP3D=NYYYYYY608Game Forcing.
501CP1SP2HP2SP3S=NYYYYYY608Game Forcing.\\Doubleton and no side stop.
501CP1SP2HP2SP4S=NYYYYYY1083!S minimum;
501CP1SP2HP2N=NYYYYYY56-12 HCP; 4!S; Forcing one round.
501CP1SP2HP3C=NYYYYYY608Game Forcing. usually 4!S
501CP1SP2HP3D=NYYYYYY608Game Forcing. usually 4!S; Artificical 4th forcing to game.
501CP1SP2HP3H=NYYYYYY3084+!H; constructive.
501CP1SP2HP3S=NYYYYYY308constructive.
501CP1SP2HP3N=NYYYYYY313-14. HCP.
501CP1SP2S=NYYYYYY3084!S Fit; or 3!S Fit with singleton/void or bad doubleton.
501CP1SP2SP2N=NYYYYYY4Descriptive invite; NF; just 4!S
501CP1SP2SP3C=NYYYYYY408Descriptive invite; NF; just 4!S
501CP1SP2SP3D=NYYYYYY408seminatural game/slamtry
501CP1SP2SP3DP3H=NYYYYYY3083!S Fit; max; \\No !H stopper/length.
501CP1SP2SP3DP3S=NYYYYYY308Any minimum.
501CP1SP2SP3DP3N=NYYYYYY33!S Fit; max; !H stopper/length
501CP1SP2SP3DP4C=NYYYYYY6084!S Fit; good for slam; Artificical.
501CP1SP2SP3DP4D=NYYYYYY3084!D; 3!S; max; 3145
501CP1SP2SP3DP4S=NYYYYYY2084!S Fit; max; bad for slam.
501CP1SP2SP3H=NYYYYYY508seminatural game/slamtry
501CP1SP2SP3HP3S=NYYYYYY308minimum.
501CP1SP2SP3HP3N=NYYYYYY33!S Fit; max; at least some !D length.
501CP1SP2SP3HP4C=NYYYYYY6084!S Fit; good for slam; Artificical.
501CP1SP2SP3HP4H=NYYYYYY3083!S4!H1!D5!C; max
501CP1SP2SP3HP4S=NYYYYYY2084!S Fit; max; bad for slam.
501CP1SP2SP3S=NYYYYYY4085+!S; Invitational.
501CP1SP2SP3N=NYYYYYY3choice of game; just 4!S;
501CP1SP2SP3NPP=NYYYYYYopener passes with 3!Sfit or some 4333's.
501CP1SP2SP3NP4S=NYYYYYY108To Play.
501CP1SP2N=NYYYYYY218-19 HCP; Balanced.
501CP1SP2NP3C=NYYYYYY108Artificical signoff signal.\\or choice of game at 5 minor.
501CP1SP2NP3CP3D=NYYYYYYE08Denies 3 !S.
501CP1SP2NP3CP3DPP=NYYYYYYTo Play.
501CP1SP2NP3CP3DP3H=NYYYYYY1085!S + 4+!H.
501CP1SP2NP3CP3DP3S=NYYYYYY108To Play.
501CP1SP2NP3CP3DP3N=NYYYYYY1To Play.
501CP1SP2NP3CP3H=NYYYYYYE083!C.
501CP1SP2NP3CP3HPP=NYYYYYYTo Play.
501CP1SP2NP3CP3HP3S=NYYYYYY3085!H+4!S; Game Forcing. choice of game.
501CP1SP2NP3CP3HP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry.
501CP1SP2NP3CP3HP3NPP=NYYYYYYTo Play.
501CP1SP2NP3CP3HP3NP4C=NYYYYYY708Artificical; slammish max
501CP1SP2NP3CP3HP3NP4H=NYYYYYY108To Play.
501CP1SP2NP3CP3HP4H=NYYYYYY108To Play.
501CP1SP2NP3CP3S=NYYYYYYE083!S.
501CP1SP2NP3CP3SPP=NYYYYYYTo Play.
501CP1SP2NP3CP3SP3N=NYYYYYY3Choice of game. with 5card !S; may have mild slamtry.
501CP1SP2NP3CP3SP3NPP=NYYYYYYTo Play.
501CP1SP2NP3CP3SP3NP4C=NYYYYYY708Artificical; slammish max
501CP1SP2NP3CP3SP3NP4CP4S=NYYYYYY108To Play.
501CP1SP2NP3CP3SP3NP4S=NYYYYYY108To Play.
501CP1SP2NP3CP3SP4S=NYYYYYY308To Play.
501CP1SP2NP3D=NYYYYYYD08New minor forcing.\\checkback; checking other 4!H or 3!S.
501CP1SP2NP3DP3H=NYYYYYY3084!H
501CP1SP2NP3DP3HP3N=NYYYYYY2Non forcing.
501CP1SP2NP3DP3HP4C=NYYYYYY308Natural. Slammish.
501CP1SP2NP3DP3HP4D=NYYYYYY308Natural. Slammish.
501CP1SP2NP3DP3S=NYYYYYY3083!S.
501CP1SP2NP3DP3SP3N=NYYYYYY2Non forcing.
501CP1SP2NP3DP3SP4C=NYYYYYY308Natural. Slammish.
501CP1SP2NP3DP3SP4D=NYYYYYY308Natural. Slammish.
501CP1SP2NP3DP3N=NYYYYYY3Default.
501CP1SP2NP3DP3NP4C=NYYYYYY508Natural. Slam try.
501CP1SP2NP3DP3NP4N=NYYYYYY2Quantitative.
501CP1SP2NP3H=NYYYYYY6085+!S+4!H; Game Forcing.
501CP1SP2NP3HP3S=NYYYYYYE083!H exactly.
501CP1SP2NP3HP3N=NYYYYYYE2-2!S!H; To Play.
501CP1SP2NP3HP4C=NYYYYYYE08Artificical; flag for !H; slammish.
501CP1SP2NP3HP4CP4H=NYYYYYY108To Play.
501CP1SP2NP3HP4CP4S=NYYYYYY108To Play.
501CP1SP2NP3HP4D=NYYYYYY308Artificical; flag for !S; slammish.
501CP1SP2NP3HP4H=NYYYYYY108minimum.
501CP1SP2NP3HP4S=NYYYYYY108minimum.
501CP1SP2NP3S=NYYYYYY6086+; Game Forcing.
501CP1SP2NP3SP3N=NYYYYYY1To Play.
501CP1SP2NP3SP4C=NYYYYYY308Artificical; flag for !S. slammish.
501CP1SP2NP3SP4CP4S=NYYYYYY108Bad for slam.
501CP1SP2NP3SP4S=NYYYYYY108To Play.
501CP1SP3C=NYYYYYY3086+!C; 16-18 HCP.
501CP1SP3D=NYYYYYY308Bad 18-HCP balanced raise
501CP1SP3DP3S=NYYYYYY108To Play.
501CP1SP3H=NYYYYYY508Any 15+ HCP; Splinter raise.
501CP1SP3HP3S=NYYYYYY208Double negative. \\Pass or 4!S are the only options.
501CP1SP3HP3SPP=NYYYYYYTo Play.
501CP1SP3HP3SP4S=NYYYYYY108To Play.
501CP1SP3HP3N=NYYYYYYDAsks for further clarification.
501CP1SP3HP3NP4C=NYYYYYYE081!H; 18+ HCP.
501CP1SP3HP3NP4D=NYYYYYYE081!H; 17 HCP.
501CP1SP3S=NYYYYYY3084225; Good 14-15 HCP.
501CP1SP3N=NYYYYYY3Solid !C suit; at least partial stops;
501CP1SP3NP4C=NYYYYYY308Sets !C as trumps. Unbalanced.
501CP1SP4C=NYYYYYY608Great !C; 4!S; Slam try.
501CP1SP4D=NYYYYYY60818-19 HCP. 4225
501CP1SP4H=NYYYYYY30818-19 HCP. 4333/4432 raise
501CP1SP4S=NYYYYYY208min 7!C-4!S gamble; honors only in these 2 suits.
501CP1N=NYYYYYY28-10 HCP. No 4 card Majors. \\May have 4!D.
501CP1NP2C=NYYYYYY2086(5)+!C
501CP1NP2D=NYYYYYY208Reverse; 17+; may be (41)44
501CP1NP2H=NYYYYYY508Reverse; 17+; occ. a good 3card suit.
501CP1NP2S=NYYYYYY508Reverse; 17+; occ. a good 3card suit.
501CP1NP2N=NYYYYYY315-16 usually 5!C or 4441's
501CP1NP3C=NYYYYYY3086+!C; 16-18 HCP.
501CP1NP3N=NYYYYYY3Solid !C; at least major stops.
501CP1NP3NP4C=NYYYYYY308Sets !C as trumps.
501CP2C=NYYYYYY508Forcing 1 round; or 4+!C; 10+ HCP. Balanced.\\(Later 3 Majors are stoppers only)
501CP2CP2D=NYYYYYY308Game Forcing. Natural. Unbalanced. Artificical Balanced.
001CP2CP2DP2H=NYYYYYY308Natural.
001CP2CP2DP2S=NYYYYYY308Natural.
501CP2CP2DP2N=NYYYYYY25!C; 11 HCP. nonforcing.
001CP2CP2DP3H=NYYYYYY308stopper
001CP2CP2DP3S=NYYYYYY308stopper
501CP2CP2DP3N=NYYYYYY015-17 HCP.
501CP2CP2H=NYYYYYY608Natural. Unbalanced. Game Forcing.
001CP2CP2HP2S=NYYYYYY308Natural.
001CP2CP2HP3D=NYYYYYY508stopper or Natural.
001CP2CP2HP3S=NYYYYYY308stopper.
501CP2CP2HP3N=NYYYYYY315-17 HCP.
501CP2CP2S=NYYYYYY608Natural. Unbalanced. Game Forcing.
001CP2CP2SP3H=NYYYYYY308Stopper.
501CP2CP2SP3N=NYYYYYY315-17 HCP.
501CP2CP2N=NYYYYYY2Non forcing; bad Balanced hand; say nothing about stoppers.
501CP2CP2NP3C=NYYYYYY108To Play.
501CP2CP3C=NYYYYYY208Non forcing; bad unbalanced hand.
501CP2CP3D=NYYYYYY808Splinter; solid opening hand.
501CP2CP3H=NYYYYYY808Splinter; 4+!C; sound opening bid.
501CP2CP3S=NYYYYYY808Splinter; 4+!C; sound opening bid.
501CP2CP3N=NYYYYYY318-19 HCP.
501CP2D=NYYYYYY608Strong jump shift.\\\\If passed earlier; Limit raise.
501CP2DP2H=NYYYYYY608Game forcing. Natural. Unbalanced.
501CP2DP2HP2S=NYYYYYYE08stopper
001CP2DP2HP3N=NYYYYYY315-17; Balanced.
501CP2DP2S=NYYYYYY608Game forcing. Natural. Unbalanced.
501CP2DP2SP3H=NYYYYYYE08stopper.
501CP2DP2SP3N=NYYYYYY315-17; Balanced.
501CP2DP2N=NYYYYYY2NF; bad balanced hand; says nothing about stoppers
501CP2DP2NP3D=NYYYYYY108To Play.
501CP2DP3C=NYYYYYY608Game Forcing. Natural-Unbalanced. Artificical-Balanced. \\(if opps does not bid; 3NT next bid; it shows !C natural).\\
501CP2DP3D=NYYYYYY208Non forcing; bad Unbalanced hand.
501CP2DP3H=NYYYYYY808Splinter; solid opening hand.
501CP2DP3S=NYYYYYY808Splinter; solid opening hand.
501CP2DP3N=NYYYYYY218-19 HCP. Balanced.
501CP2H=NYYYYYYE083 way. \\(a) invite to 3N; \\(b) strong jumpshift in !H; \\(c) mixed 7-9 HCP !C raise.\\
001CP2HP2S=NYYYYYYD08Asks for further description of the bid.
001CP2HP2SP2N=NYYYYYY44!C and Invitational to 3NT.
001CP2HP2SP3C=NYYYYYY508mixed with 7-9 HCP. !C raise.
001CP2HP2SP3D=NYYYYYY508strong jump shift !H.
001CP2HP2SP3H=NYYYYYY508strong jump shift !H.
001CP2HP2N=NYYYYYY3same but accepts an invite to 3N and wants to declare
001CP2HP2NP3N=NYYYYYY4Invitational to 3N but just 4!C
001CP2HP2NP4H=NYYYYYY308strong jumpshift in !H.
501CP2S=NYYYYYY608strong jump shift.\\\\If passed earlier; !D fit showing.
501CP2N=NYYYYYY313-15 or 18+ bal GF; no 4M\\\\If passed earlier; 10-11 HCP.
501CP2NP3C=NYYYYYY208Natural.
501CP2NP3D=NYYYYYY208Natural.\\4cards conc. usually; short in Majors.
501CP2NP3H=NYYYYYY3084cards conc. usually; short in !S.
501CP2NP3S=NYYYYYY3084cards conc. usually; short in !H.
501CP3C=NYYYYYY9085+!C; ~4-6 HCP; NF
501CP3CP3H=NYYYYYY508Game Forcing.
501CP3CP3S=NYYYYYY508Game Forcing.
501CP3D=NYYYYYY608Splinter; 5+!C; denies 4 Majors; some Slam try.
501CP3DP3N=NYYYYYY2!D stopper; No slam interest.
501CP3DP4C=NYYYYYY308 may be minimum no !D stopper; or cue
501CP3DDR=NYYYYYYAce and Slam interest.
501CP3DD3N=NYYYYYY32 !D stoppers; no slam interest.
501CP3H=NYYYYYY308Splinter; 5+!C; denies 4 Majors; some Slam try.
501CP3HP3N=NYYYYYY2!H stopper; No slam interest.
501CP3HP4C=NYYYYYY308 may be minimum no !H stopper; or cue
501CP3HDR=NYYYYYYAce and Slam try.
501CP3HD3N=NYYYYYY32 !H stoppers; no slam interest.
501CP3S=NYYYYYY308Splinter; 5+!C; denies 4 Majors; some Slam try.
501CP3SP3N=NYYYYYY2!S stopper; No slam interest.
501CP3SP4C=NYYYYYY308 may be minimum no !S stopper; or cue
501CP3SDR=NYYYYYYAce and Slam try.
501CP3SD3N=NYYYYYY32 !S stoppers; no slam interest.
501CP3N=NYYYYYY616-17 HCP. Balanced; GF;\\No 4 Majors.
501CP3NP4D=NYYYYYY308Sets !D. unbalanced.
501CP4C=NYYYYYY9086+!C; Preemptive.
501CP4D=NYYYYYYD08RKC for !C.
501CP4DP4H=NYYYYYYE080 or 3 key cards.
501CP4DP4HP4S=NYYYYYYD08Asks for Q of trump?
501CP4DP4HP4SP4N=NYYYYYYEK!S+Q!C.
501CP4DP4HP4SP5C=NYYYYYYE08No trump Q.
501CP4DP4HP4SP5D=NYYYYYYE08K!D+Q!C.
501CP4DP4HP4SP5H=NYYYYYYE08K!H+Q!C.
501CP4DP4HP5D=NYYYYYYD08Confirms all keycards and Q!C. \\Asks for specific King?
501CP4DP4HP5DP5H=NYYYYYYE08K!H.
501CP4DP4HP5DP5S=NYYYYYYE08K!S.
501CP4DP4HP5DP5N=NYYYYYYEK!D.
501CP4DP4HP5DP6C=NYYYYYYE08No king.
501CP4DP4S=NYYYYYYE081 or 4 key cards.
501CP4DP4SP4N=NYYYYYYDAsks for trump Q!C?
501CP4DP4SP4NP5C=NYYYYYYE08No trump Q.
501CP4DP4SP4NP5D=NYYYYYYE08K!D+Q!C.
501CP4DP4SP4NP5H=NYYYYYYE08K!H+Q!C.
501CP4DP4SP4NP5S=NYYYYYYE08K!S+Q!C.
501CP4DP4SP5D=NYYYYYYD08Confirms all keycards and Q!C. \\Asks for specific King?
501CP4DP4SP5DP5H=NYYYYYYE08K!H.
501CP4DP4SP5DP5S=NYYYYYYE08K!S.
501CP4DP4SP5DP5N=NYYYYYYEK!D.
501CP4DP4SP5DP6C=NYYYYYYE08No king.
501CP4DP4N=NYYYYYYE2 key cards. without Q of trumps
501CP4DP5C=NYYYYYYE082 key cards. + Q of trumps
501CP4H=NYYYYYY308Long suit. Weak.
501CP4S=NYYYYYY308Long suit. Weak.
501CD1D=NYYYYYY508Natural.
501CD1H=NYYYYYY508Natural.
501CD1S=NYYYYYY508Natural.
501CD1N=NYYYYYY2Non forcing.
501CD2C=NYYYYYY208Non forcing simple raise.
501CD2D=NYYYYYY908weak jump shift; 2-5 HCP.
501CD2H=NYYYYYY908weak jump shift; 2-5 HCP.
501CD2S=NYYYYYY908weak jump shift; 2-5 HCP.
501CD2N=NYYYYYY2Limit+ raise; 5+cards usually.
501CD3C=NYYYYYY908Preemptive. 5+!C
501CD3D=NYYYYYY808Splinter; serious slam interest.
501CD3H=NYYYYYY808Splinter; serious slam interest.
501CD3S=NYYYYYY808Splinter; serious slam interest.
501CD3N=NYYYYYY1To Play.
501C1D2H=NYYYYYY908Jumpshifts to the 2-level show 0-5 HCP with a 6+card suit; usually all in suit if Vul.
501C1D2S=NYYYYYY908Jumpshifts to the 2-level show 0-5 HCP with a 6+card suit; usually all in suit if Vul.
501C1D3H=NYYYYYY308Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP.
501C1D3S=NYYYYYY308Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP.
501C1H1S=NYYYYYY3085+!S.
501C1H2S=NYYYYYY908Jumpshifts to the 2-level show 0-5 HCP with a 6+card suit; usually all in suit if Vul.
501C1H3S=NYYYYYY908Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP.
501C1S3D=NYYYYYY908Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP.
501C1S3H=NYYYYYY908Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP.
501C1ND=NYYYYYYCards.
501C1N2C=NYYYYYY008Any 1 suitor.
501C1N2D=NYYYYYYD08Majors?
501C1N2H=NYYYYYY3085!H+5 minors
501C1N2S=NYYYYYY3085!S+5 minors
501C2CP=NYYYYYYPass then X
501C2NP=NYYYYYYPass then X
501C2N3C=NYYYYYY208competitive only.
501C2N3D=NYYYYYY408Invitational !C+ !H.
501C2N3H=NYYYYYY308Invitational !C+ !S.
501C2N3S=NYYYYYY208Natural.
501D=NYYYYYY30812+ HCP; 4(3)+!D; 4!D-4!C can choose to open either minor
501DP1H=NYYYYYY5084+ cards.
501DP1HP1S=NYYYYYY2084 Cards.
501DP1HP1SP1N=NYYYYYY1To Play.
501DP1HP1SP2C=NYYYYYY6084th suit forcing to game.
501DP1HP1SP2D=NYYYYYY208To Play.
501DP1HP1SP2N=NYYYYYY4Invitational
501DP1HP1SP3D=NYYYYYY408Invitational
501DP1HP1N=NYYYYYY012-14 HCP. Denies 4!S.
501DP1HP1NP2C=NYYYYYYA08Transfer to 2!D. Sign off or invite.
501DP1HP1NP2CP2D=NYYYYYYE08Forced to bid 2!D.
501DP1HP1NP2CP2DP2H=NYYYYYY408Unbalanced. 5+!H
501DP1HP1NP2CP2DP2N=NYYYYYY4Balanced 5!H.
501DP1HP1NP2CP2DP3H=NYYYYYY408Mild distributional.
501DP1HP1NP2D=NYYYYYYD08Artificical; Game Forcing. checkback.
501DP1HP1NP2DP2H=NYYYYYY3083!H.
501DP1HP1NP2DP2HP2S=NYYYYYY5084!S.
501DP1HP1NP2DP2HP2N=NYYYYYY5waiting; 5!H.
501DP1HP1NP2DP2HP3C=NYYYYYY508Natural. may have 4 card !H.
501DP1HP1NP2DP2HP3D=NYYYYYY508Natural. may have 4 card !H.
501DP1HP1NP2DP2HP3H=NYYYYYY508Sets !H as trumps.
501DP1HP1NP2DP2HP3S=NYYYYYY808Splinter.
501DP1HP1NP2DP2S=NYYYYYY3084!S.
501DP1HP1NP2DP2N=NYYYYYY2Natural.
501DP1HP1NP2DP3C=NYYYYYY308Natural.
501DP1HP1NP2DP3D=NYYYYYY308Natural.
501DP1HP1NP2H=NYYYYYY108To Play.
501DP1HP1NP2N=NYYYYYY44!H and Invitational.
501DP1HP1NP3C=NYYYYYY408Distributional; Invitational.
501DP1HP1NP3D=NYYYYYY408Distributional; Invitational.
501DP1HP1NP3H=NYYYYYY408Distributional; Invitational.
501DP1HP2C=NYYYYYY3085+!D-4+!C
501DP1HP2CP2S=NYYYYYY6084th suit forcing to game.
501DP1HP2D=NYYYYYY3086+!D.
501DP1HP2H=NYYYYYY3084!H; or 3!H with singleton or void.\\or bad doubleton without 4!S.
501DP1HP2HP2S=NYYYYYYD08seminatural game/slamtry
501DP1HP2HP2SP2N=NYYYYYY33!H Fit; minimum; !C stopper or length
501DP1HP2HP2SP3C=NYYYYYY3083!H Fit min; no !C stopper or length
501DP1HP2HP2SP3D=NYYYYYY2083!H Fit; min; 5+!D; Non forcing
501DP1HP2HP2SP3H=NYYYYYY3084!H; minimum.
501DP1HP2HP2SP3S=NYYYYYY3083!H Fit; max; no !C stopper or length
501DP1HP2HP2SP3N=NYYYYYY33!H Fit; max; !C stopper
501DP1HP2HP2SP4C=NYYYYYY6084!H Fit; good for slam
501DP1HP2HP2SP4H=NYYYYYY2084!H Fit; bad for slam
501DP1HP2HP2N=NYYYYYY3Descriptive invite; NF; just 4!H
501DP1HP2HP2NP3D=NYYYYYY408Descriptive invite; NF; just 4!H
501DP1HP2HP3C=NYYYYYY508seminatural game/slamtry
501DP1HP2HP3CP3D=NYYYYYY2083!H Fit; min; 5+D NF
501DP1HP2HP3CP3H=NYYYYYY208other minimums.
501DP1HP2HP3CP3S=NYYYYYY3083!H Fit; max; \\No !S stopper/length
501DP1HP2HP3CP3N=NYYYYYY33!H Fit; max; !S stopper/length
501DP1HP2HP3CP4C=NYYYYYY6084!H Fit; good for slam; Artificical.
501DP1HP2HP3CP4D=NYYYYYY3086!D; 3!H; max; No !S stopper.
501DP1HP2HP3CP4H=NYYYYYY3084!H Fit; max; bad for slam.
501DP1HP2HP3D=NYYYYYY208Descriptive invite; NF; just 4!H
501DP1HP2HP3H=NYYYYYY0085+!H; Invitational.
501DP1HP2HP3N=NYYYYYY3Choice of game; just 4!H.
501DP1HP2HP3NPP=NYYYYYYpasses with 3fit or some 4333's.
501DP1HP2S=NYYYYYY5084!S. Unbalanced.
501DP1HP2N=NYYYYYY318-19; Balanced; may have 4!S.
501DP1HP2NP3C=NYYYYYY108Artificical signoff signal.\\or choice of game at 5 minor.
501DP1HP2NP3CP3D=NYYYYYYE08Denies 3 !H.
501DP1HP2NP3CP3DPP=NYYYYYYTo Play.
501DP1HP2NP3CP3DP3H=NYYYYYY108To Play.
501DP1HP2NP3CP3DP3S=NYYYYYY6085+!H+4!S; Game Forcing.
501DP1HP2NP3CP3DP3N=NYYYYYY1To Play.
501DP1HP2NP3CP3H=NYYYYYYE083!H.
501DP1HP2NP3CP3HPP=NYYYYYYTo Play.
501DP1HP2NP3CP3HP3S=NYYYYYY3085!H+4!S; Game Forcing. choice of game.
501DP1HP2NP3CP3HP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry.
501DP1HP2NP3CP3HP3NPP=NYYYYYYTo Play.
501DP1HP2NP3CP3HP3NP4C=NYYYYYY708Artificical; slammish max
501DP1HP2NP3CP3HP3NP4H=NYYYYYY108To Play.
501DP1HP2NP3CP3HP4H=NYYYYYY108To Play.
501DP1HP2NP3CP3S=NYYYYYYE084!S.
501DP1HP2NP3CP3SPP=NYYYYYYTo Play.
501DP1HP2NP3CP3SP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry.
501DP1HP2NP3CP3SP3NPP=NYYYYYYTo Play.
501DP1HP2NP3CP3SP3NP4C=NYYYYYY708Artificical; slammish max
501DP1HP2NP3CP3SP3NP4H=NYYYYYY108To Play.
501DP1HP2NP3CP3SP4H=NYYYYYY108To Play.
501DP1HP2NP3CP3SP4S=NYYYYYY308To Play.
501DP1HP2NP3D=NYYYYYY608New minor forcing.\\checkback; checking other 4!S.
501DP1HP2NP3DP3H=NYYYYYY3083!H
501DP1HP2NP3DP3HP3N=NYYYYYY2Non forcing; interest in minor.
501DP1HP2NP3DP3HP4C=NYYYYYY308Natural. Slammish.
501DP1HP2NP3DP3HP4D=NYYYYYY308Natural. Slammish.
501DP1HP2NP3DP3S=NYYYYYY308Denies 3!H.\\4!S.
501DP1HP2NP3DP3SP3N=NYYYYYY2Non forcing.
501DP1HP2NP3DP3SP4C=NYYYYYY308Sets !C suit.
501DP1HP2NP3DP3SP4D=NYYYYYY308Natural. Slammish.
501DP1HP2NP3DP3N=NYYYYYY3Default.
501DP1HP2NP3DP3NP4C=NYYYYYY508Natural. Slam try.
501DP1HP2NP3DP3NP4N=NYYYYYY2Quantitative.
501DP1HP2NP3H=NYYYYYY6086+; Game Forcing.
501DP1HP2NP3HP4C=NYYYYYYE08Artificical; flag for !H; slammish.
501DP1HP2NP3HP4H=NYYYYYY108Bad for slam.
501DP1HP2NP3S=NYYYYYY6084-4 Majors Game Forcing.
501DP1HP2NP3SP3N=NYYYYYY1To Play.
501DP1HP2NP3SP4C=NYYYYYY308Artificical; flag for !S.
501DP1HP2NP3SP4S=NYYYYYY108To Play.
501DP1HP3C=NYYYYYY6084(3)+!C.
501DP1HP3CP3D=NYYYYYY308Waiting; looking for 3!H fit \\or 4th suit !S stopper usually.
501DP1HP3CP3H=NYYYYYY2086+!H or can play opp a doubleton
501DP1HP3CP3S=NYYYYYY3085+!H-4!S.
501DP1HP3CP3N=NYYYYYY1To Play.
501DP1HP3CP4C=NYYYYYY3085+!C
501DP1HP3CP4D=NYYYYYY3084+!D.
501DP1HP3CP4N=NYYYYYY3Quantitative.
501DP1HP3D=NYYYYYY3086+!D; 16-18 HCP.
501DP1HP3H=NYYYYYY30815-17HCP. 4!H; splinter raise or \\good 14-15 hcp; 2452
501DP1HP3HP3S=NYYYYYYD08Balanced or Splinter ?
501DP1HP3HP3SP3N=NYYYYYY2Balanced.
501DP1HP3HP3SP4C=NYYYYYYE08Splinter; !H raise.
501DP1HP3HP3SP4D=NYYYYYYE08Splinter; !H raise.
501DP1HP3HP3SP4H=NYYYYYYE08Splinter in !S; !H raise.
501DP1HP3S=NYYYYYYE0818+HCP. Splinter raise
501DP1HP3SP3N=NYYYYYYDAsk for Splinter?
501DP1HP3SP3NP4C=NYYYYYYE08Splinter; !H raise.
501DP1HP3SP3NP4D=NYYYYYYE08Splinter; !H raise.
501DP1HP3SP3NP4H=NYYYYYYE08Splinter in !S; !H raise.
501DP1HP3N=NYYYYYY3Solid !D suit; at least partial side stops.
501DP1HP3NP4D=NYYYYYY208Sets !D suit as trump.
501DP1HP4C=NYYYYYY30818-19HCP; 4card raise 4432/4333
501DP1HP4D=NYYYYYY7086+!D; 4!H; Slam try. GF
501DP1HP4H=NYYYYYY208minimum 7!D-4!H gamble; honors only in the 2 suits (!H!D).
501DP1S=NYYYYYY5084+ cards.
501DP1SP1N=NYYYYYY212-14 HCP. Balanced.
501DP1SP1NP2C=NYYYYYYA08Transfer to 2!D. Sign off or invite.
501DP1SP1NP2CP2D=NYYYYYYE08Forced to bid 2!D.
501DP1SP1NP2CP2DP2S=NYYYYYY408Unbalanced. 5+!S
501DP1SP1NP2CP2DP2N=NYYYYYY4Balanced 5!S.
501DP1SP1NP2CP2DP3S=NYYYYYY408Mild distributional.
501DP1SP1NP2D=NYYYYYYD08Artificical; Game Forcing. checkback.
501DP1SP1NP2DP2H=NYYYYYY3084!H.
501DP1SP1NP2DP2HP2S=NYYYYYY5084!S.
501DP1SP1NP2DP2HP2N=NYYYYYY5waiting; 5!H.
501DP1SP1NP2DP2HP3C=NYYYYYY508Natural. may have 4 card !H.
501DP1SP1NP2DP2HP3D=NYYYYYY508Natural. may have 4 card !H.
501DP1SP1NP2DP2HP3H=NYYYYYY508Sets !H as trumps.
501DP1SP1NP2DP2HP3S=NYYYYYY808Splinter.
501DP1SP1NP2DP2S=NYYYYYY3083!S.
501DP1SP1NP2DP2N=NYYYYYY2Natural.
501DP1SP1NP2DP3C=NYYYYYY308Natural.
501DP1SP1NP2DP3D=NYYYYYY308Natural.
501DP1SP1NP2H=NYYYYYY108To Play.
501DP1SP1NP2S=NYYYYYY108To Play.
501DP1SP1NP2N=NYYYYYY44!S and Invitational.
501DP1SP1NP3C=NYYYYYY408Distributional; Invitational.
501DP1SP1NP3D=NYYYYYY408Distributional; Invitational.
501DP1SP1NP3H=NYYYYYY408Distributional; Invitational.
501DP1SP2C=NYYYYYY2085+!D;4+!C or 1!S(444)
501DP1SP2CP2H=NYYYYYY6084th suit forcing to game.
501DP1SP2D=NYYYYYY2086(5)+!D.
501DP1SP2DP2H=NYYYYYY508Natural. Forcing one round.
501DP1SP2DP3C=NYYYYYY608Game Forcing.
501DP1SP2H=NYYYYYY508Reverse; 17+HCP; occasionally; 1444
501DP1SP2S=NYYYYYY3084!S Fit; or 3!S Fit with singleton/void or bad doubleton.
501DP1SP2SP2N=NYYYYYY4Descriptive invite; NF; just 4!S
501DP1SP2SP3C=NYYYYYY508seminatural game/slamtry
501DP1SP2SP3CP3D=NYYYYYY2083!S Fit; min; 5+D NF
501DP1SP2SP3CP3H=NYYYYYY3083!S Fit; max; \\No !H stopper/length.
501DP1SP2SP3CP3S=NYYYYYY308other minimums.
501DP1SP2SP3CP3N=NYYYYYY33!S Fit; max; !H stopper/length
501DP1SP2SP3CP4C=NYYYYYY6084!S Fit; good for slam; Artificical.
501DP1SP2SP3CP4D=NYYYYYY3086!D; 3!S; max; No !S stopper.
501DP1SP2SP3CP4H=NYYYYYY3083!S;1!H(54); max
501DP1SP2SP3CP4S=NYYYYYY2084!S Fit; max; bad for slam.
501DP1SP2SP3D=NYYYYYY408Descriptive invite; NF; just 4!S
501DP1SP2SP3H=NYYYYYY508seminatural game/slamtry
501DP1SP2SP3HP3S=NYYYYYY308minimum.
501DP1SP2SP3HP3N=NYYYYYY33!S Fit; max; !C stopper or length
501DP1SP2SP3HP4C=NYYYYYY6084!S Fit; good for slam; Artificical.
501DP1SP2SP3HP4D=NYYYYYY3085+!D; 3!S; max; No !C stopper.
501DP1SP2SP3HP4H=NYYYYYY3083!S4!H5!D1!C; max
501DP1SP2SP3HP4S=NYYYYYY2084!S Fit; max; bad for slam.
501DP1SP2SP3S=NYYYYYY4085+!S; Invitational.
501DP1SP2SP3N=NYYYYYY3choice of game; just 4!S;
501DP1SP2SP3NPP=NYYYYYYopener passes with 3!Sfit or some 4333's.
501DP1SP2SP3NP4S=NYYYYYY108To Play.
501DP1SP2N=NYYYYYY218-19 HCP; Balanced.
501DP1SP2NP3C=NYYYYYY108Artificical signoff signal.\\or choice of game at 5 minor.
501DP1SP2NP3CP3D=NYYYYYYE08Denies 3 !S.
501DP1SP2NP3CP3DPP=NYYYYYYTo Play.
501DP1SP2NP3CP3DP3H=NYYYYYY1085!S + 4+!H.
501DP1SP2NP3CP3DP3S=NYYYYYY108To Play.
501DP1SP2NP3CP3DP3N=NYYYYYY1To Play.
501DP1SP2NP3CP3H=NYYYYYYE083!C.
501DP1SP2NP3CP3HPP=NYYYYYYTo Play.
501DP1SP2NP3CP3HP3S=NYYYYYY3085!H+4!S; Game Forcing. choice of game.
501DP1SP2NP3CP3HP3N=NYYYYYY3Choice of game. with 5card !H; may have mild slamtry.
501DP1SP2NP3CP3HP3NPP=NYYYYYYTo Play.
501DP1SP2NP3CP3HP3NP4C=NYYYYYY708Artificical; slammish max
501DP1SP2NP3CP3HP3NP4H=NYYYYYY108To Play.
501DP1SP2NP3CP3HP4H=NYYYYYY108To Play.
501DP1SP2NP3CP3S=NYYYYYYE083!S.
501DP1SP2NP3CP3SPP=NYYYYYYTo Play.
501DP1SP2NP3CP3SP3N=NYYYYYY3Choice of game. with 5card !S; may have mild slamtry.
501DP1SP2NP3CP3SP3NPP=NYYYYYYTo Play.
501DP1SP2NP3CP3SP3NP4C=NYYYYYY708Artificical; slammish max
501DP1SP2NP3CP3SP3NP4CP4S=NYYYYYY108To Play.
501DP1SP2NP3CP3SP3NP4H=NYYYYYY108To Play.
501DP1SP2NP3CP3SP3NP4S=NYYYYYY108To Play.
501DP1SP2NP3CP3SP4H=NYYYYYY108To Play.
501DP1SP2NP3CP3SP4S=NYYYYYY308To Play.
501DP1SP2NP3D=NYYYYYYD08New minor forcing.\\checkback; checking other 4!H or 3!S.
501DP1SP2NP3DP3H=NYYYYYY3084!H
501DP1SP2NP3DP3HP3N=NYYYYYY2Non forcing.
501DP1SP2NP3DP3HP4C=NYYYYYY308Natural. Slammish.
501DP1SP2NP3DP3HP4D=NYYYYYY308Natural. Slammish.
501DP1SP2NP3DP3S=NYYYYYY3083!S.
501DP1SP2NP3DP3SP3N=NYYYYYY2Non forcing.
501DP1SP2NP3DP3SP4C=NYYYYYY308Natural. Slammish.
501DP1SP2NP3DP3SP4D=NYYYYYY308Natural. Slammish.
501DP1SP2NP3DP3N=NYYYYYY3Default.
501DP1SP2NP3DP3NP4C=NYYYYYY508Natural. Slam try.
501DP1SP2NP3DP3NP4N=NYYYYYY2Quantitative.
501DP1SP2NP3H=NYYYYYY6085+!S+4!H; Game Forcing.
501DP1SP2NP3HP3S=NYYYYYYE083!H exactly.
501DP1SP2NP3HP3N=NYYYYYYE2-2!S!H; To Play.
501DP1SP2NP3HP4C=NYYYYYYE08Artificical; flag for !H; slammish.
501DP1SP2NP3HP4CP4H=NYYYYYY108To Play.
501DP1SP2NP3HP4CP4S=NYYYYYY108To Play.
501DP1SP2NP3HP4D=NYYYYYY308Artificical; flag for !S; slammish.
501DP1SP2NP3HP4H=NYYYYYY108minimum.
501DP1SP2NP3HP4S=NYYYYYY108minimum.
501DP1SP2NP3S=NYYYYYY6086+; Game Forcing.
501DP1SP2NP3SP3N=NYYYYYY1To Play.
501DP1SP2NP3SP4C=NYYYYYY308Artificical; flag for !S. slammish.
501DP1SP2NP3SP4CP4S=NYYYYYY108Bad for slam.
501DP1SP2NP3SP4S=NYYYYYY108To Play.
501DP1SP3C=NYYYYYY608Game Forcing. 4(3) + !C.
501DP1SP3CP3D=NYYYYYY308Waiting; Looking for 3!S fit \\or 4th suit !H stopper usually.
501DP1SP3CP3H=NYYYYYY2085+!S
501DP1SP3CP3S=NYYYYYY3086+!S or can play opp a doubleton
501DP1SP3CP3N=NYYYYYY1To Play.
501DP1SP3CP4C=NYYYYYY3085+!C
501DP1SP3CP4D=NYYYYYY3084+!D.
501DP1SP3CP4N=NYYYYYY3Quantitative.
501DP1SP3D=NYYYYYY3086+!D; 16-18 HCP.
501DP1SP3H=NYYYYYY508Any 15+ HCP; Splinter raise.
501DP1SP3HP3S=NYYYYYY208Double negative. \\Pass or 4!S are the only options.
501DP1SP3HP3SPP=NYYYYYYTo Play.
501DP1SP3HP3SP4S=NYYYYYY108To Play.
501DP1SP3HP3N=NYYYYYYDAsks for further clarification.
501DP1SP3HP3NP4C=NYYYYYYE081!H; 18+ HCP.
501DP1SP3HP3NP4D=NYYYYYYE081!H; 17 HCP.
501DP1SP3S=NYYYYYY3084252; Good 14-15 HCP.
501DP1SP3N=NYYYYYY3solid !D suit; at least partial stop;
501DP1SP3NP4D=NYYYYYY308Sets !D; Unbalanced.
501DP1SP4C=NYYYYYY30818-19 HCP. 4225
501DP1SP4D=NYYYYYY6086 great !D; 4!S; Slam try.
501DP1SP4H=NYYYYYY30818-19 HCP. 4333/4432 raise
501DP1SP4S=NYYYYYY208min 7-4 gamble; honors only in these 2 suits
501DP1N=NYYYYYY26-10 HCP. No 4 card Majors.
501DP1NP2C=NYYYYYY2084+!C; Unbalanced.
501DP1NP2D=NYYYYYY2086(5)+ !D
501DP1NP2H=NYYYYYY508Reverse; 17+; occ. a good 3card suit.
501DP1NP2S=NYYYYYY508Reverse; 17+; occ. a good 3card suit.
501DP1NP2N=NYYYYYY315-16 usu. 5!D or 4441's
501DP1NP3C=NYYYYYY608Game Forcing.; 4+!C.
501DP1NP3D=NYYYYYY3086+!D; 16-18 HCP.
501DP1NP3N=NYYYYYY3Solid !D; at least major stops.
501DP1NP3NP4D=NYYYYYY308Sets !D as trumps.
501DP2C=NYYYYYY608GF; or 5!C 11 HCP. Balanced.
501DP2CP2D=NYYYYYY308Natural or very minimum balanced; no 4M unless very minimum
501DP2CP2DP2N=NYYYYYY25!C; 11 HCP. nonforcing.
501DP2CP2H=NYYYYYY6085+!D; 4 Major; ( or 4441 Exactly); 13+ HCP. GF
501DP2CP2S=NYYYYYY6085+!D; 4 Major; ( or 4441 Exactly); 13+ HCP. GF
501DP2CP2N=NYYYYYY613+-14 or 18-19 HCP. Balanced; GF
501DP2CP3C=NYYYYYY608Game Forcing. 4!C.\\13+; Unbalanced with 3+!C
501DP2CP3H=NYYYYYYE08Splinter; 4+!C; sound opening bid.
501DP2CP3S=NYYYYYYE08Splinter; 4+!C; sound opening bid.
501DP2D=NYYYYYY50810+ HCP; 4+!D; no 4M; F1;\\Later 3 lever Majors bids are stoppers.\\\\If passed earlier; simple raise.
501DP2DP2H=NYYYYYY608Game forcing. Natural. Unbalanced.
501DP2DP2HP2S=NYYYYYYE08stopper
501DP2DP2HP3N=NYYYYYY315-17; Balanced.
501DP2DP2S=NYYYYYY608Game forcing. Natural. Unbalanced.
501DP2DP2SP3H=NYYYYYYE08stopper.
501DP2DP2SP3N=NYYYYYY315-17; Balanced.
501DP2DP2N=NYYYYYY2NF; bad balanced hand; says nothing about stoppers
501DP2DP2NP3D=NYYYYYY108To Play.
501DP2DP3C=NYYYYYY608Game Forcing. Natural-Unbalanced. Artificical-Balanced. \\(if opps does not bid; 3NT next bid; it shows !C natural).\\
501DP2DP3D=NYYYYYY208Non forcing; bad Unbalanced hand.
501DP2DP3H=NYYYYYY808Splinter; solid opening hand.
501DP2DP3S=NYYYYYY808Splinter; solid opening hand.
501DP2DP3N=NYYYYYY218-19 HCP. Balanced.
501DP2DP4C=NYYYYYY808Splinter; solid opening hand.
501DP2H=NYYYYYYE083 way. \\(a) invite to 3N but just 4!C; \\(b) strong jumpshift in !H; \\(c) mixed 7-9 HCP !D raise.\\
001DP2HP2S=NYYYYYYD08Asks for further description of the bid.
001DP2HP2SP2N=NYYYYYY44!C and Invitational to 3NT.
001DP2HP2SP3C=NYYYYYY508strong jump shift !H.
001DP2HP2SP3D=NYYYYYY308mixed with 7-9 HCP. !D raise.
001DP2HP2SP3H=NYYYYYY508strong jump shift !H.
001DP2HP2N=NYYYYYY3same but accepts an invite to 3N and wants to declare
001DP2HP2NP3N=NYYYYYY4Invitational to 3N but just 4!C
001DP2HP2NP4H=NYYYYYY308strong jumpshift in !H.
501DP2S=NYYYYYY608strong jump shift.\\\\If passed earlier; !D fit showing.
501DP2N=NYYYYYY313-15 or 18+ bal GF; no 4M\\If passed earlier; 10-11 HCP.
501DP2NP3C=NYYYYYY208Natural.
501DP2NP3D=NYYYYYY208Natural.
501DP2NP3H=NYYYYYY3084cards conc. usually; short in !S.
501DP2NP3S=NYYYYYY3084cards conc. usually; short in !H.
501DP3C=NYYYYYY2086+!C; ~10-12 HCP; NF
501DP3CP3H=NYYYYYY508Game Forcing.
501DP3CP3S=NYYYYYY508Game Forcing.
501DP3D=NYYYYYY9084-6 HCP. 5+!D; NF
501DP3H=NYYYYYY308Splinter; 5+!D; denies 4 Majors; some Slam try.
501DP3HP3N=NYYYYYY2!H stopper; No slam interest.
501DP3HP4C=NYYYYYY308 may be minimum no !H stopper; or cue
501DP3HDR=NYYYYYYAce and Slam try.
501DP3HD3N=NYYYYYY32 !H stoppers; no slam interest.
501DP3S=NYYYYYY308Splinter; 5+!D; denies 4 Majors; some Slam try.
501DP3SP3N=NYYYYYY2!S stopper; No slam interest.
501DP3SP4C=NYYYYYY308 may be minimum no !S stopper; or cue
501DP3SDR=NYYYYYYAce and Slam try.
501DP3SD3N=NYYYYYY32 !S stoppers; no slam interest.
501DP3N=NYYYYYY616-17 HCP. Balanced; GF; no 4 Majors.
501DP3NP4D=NYYYYYY308Sets !D. unbalanced.
501DP4C=NYYYYYYD08RKC !D.
501DP4D=NYYYYYY9086+!D; Preemptive.
501DP4H=NYYYYYY308Long suit. Weak.
501DP4S=NYYYYYY308Long suit. Weak.
501DDR=NYYYYYY10+ HCP. \\later: simple raise
501DD1H=NYYYYYY508Natural. forcing.
501DD1S=NYYYYYY508Natural. forcing.
501DD1N=NYYYYYY2non force.
501DD2C=NYYYYYY208Natural. Non force.
501DD2D=NYYYYYY208simple raise; NF; usually 4cards
501DD2H=NYYYYYY908weak jump shift. 2-5 HCP.
501DD2S=NYYYYYY908weak jump shift. 2-5 HCP.
501DD2N=NYYYYYY2limit+ raise; 5+cards usually.
501DD3C=NYYYYYY3087-10 HCP. good 6+card suit; constructive; Non forcing.
501DD3D=NYYYYYY9085+!D; Preemptive.
501DD3H=NYYYYYY708Splinter; serious Slam try.
501DD3S=NYYYYYY708Splinter; serious Slam try.
501DD3N=NYYYYYY1To Play.
501DD4C=NYYYYYY708Splinter; serious Slam try.
501D1H1S=NYYYYYY3085+!S.
501D1H2S=NYYYYYY908Jumpshifts to the 2-level show 0-5 HCP with a 6+card suit; usually all in suit if Vul.
501D1H3C=NYYYYYY908Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP.
501D1H3S=NYYYYYY908Jumpshifts to the 3-level show good 6+card suits; about 6-9 HCP.
501D1SD=NYYYYYY4!H; any strength or minimum with 5!H.
501D1S3H=NYYYYYY908weak jump shift.
501D1N2C=NYYYYYYC081 suitor.
501D1N2D=NYYYYYYD08majors
501D1N2H=NYYYYYY3085!H; 5 some minor.
501D1N2S=NYYYYYY3085!S; 5 some minor.
501D2DP=NYYYYYYPass then X
501D2NP=NYYYYYYPass then X
501D2N3C=NYYYYYY308Invitational !D + !H.
501D2N3D=NYYYYYY208competitive only; 4+
501D2N3H=NYYYYYY508Invitational !D+ !S.
501D2N3S=NYYYYYY208Natural.
501H=NYYYYYY30812+ HCP; 5+M; may have a longer minor\\3rd hand 1!H ~strong 4 card suit
501HP1S=NYYYYYY308usually. 5+cards; less than 3!H.\\May be if 4144 less than invite;\\If 3+H; then later GF.
501HP1SP1N=NYYYYYY212-15; NF; doubleton !S
501HP1SP2C=NYYYYYY3084+cards; or 6!H-3!C 16-17 wrong for jump rebid
501HP1SP2CP2D=NYYYYYY6084th suit game forcing
501HP1SP2D=NYYYYYY3084+cards; or 6!H-3!D 16-17 wrong for jump rebid
501HP1SP2DP3C=NYYYYYY6084th suit game forcing.
501HP1SP2H=NYYYYYY3086+!H
501HP1SP2S=NYYYYYY3083 cards; 12-14 HCP. Balanced. \\(Temporize with 2minor if 15-17 HCP Unbalanced.)
501HP1SP2SP2N=NYYYYYY44!S-1!H; Invitational
501HP1SP2SP3C=NYYYYYY508Invite to game/slam; natural; Forcing.
501HP1SP2SP3D=NYYYYYY508Invite to game/slam; natural; Forcing.
501HP1SP2SP3H=NYYYYYY6083+!H; Slam try.
501HP1SP2SP3S=NYYYYYY408Invitational 5+!S
501HP1SP2SP3N=NYYYYYY1just 4!S; To Play. even opposite to Unbalanced.
501HP1SP2SP4C=NYYYYYY8085+!S; Splinter
501HP1SP2SP4D=NYYYYYY8085+!S; Splinter
501HP1SP2SP4H=NYYYYYY1083+!H; no slam.
501HP1SP2N=NYYYYYY318-19 HCP; Balanced.
501HP1SP3S=NYYYYYY3084522; 16-18 HCP
501HP1SP3SP3N=NYYYYYY1To Play.
501HP1SP3SP4C=NYYYYYYE08Cue-bid
501HP1SP3SP4D=NYYYYYYE08Cue-bid
501HP1SP3N=NYYYYYY2Artificical; Game Forcing. 3!S; 5!H
501HP1SP4C=NYYYYYY8084+!S; Splinter 16+ HCP.
501HP1SP4D=NYYYYYY8084+!S; Splinter 16+ HCP.
501HP1SP4H=NYYYYYY108To Play.
501HP1SP4S=NYYYYYY3084522; 19+ HCP.
501HP1N=NYYYYYY5May have 4!S. Forcing.
501HP1NP2C=NYYYYYY3083+cards; may be 6-3; 16-17 wrong for jump rebid
501HP1NP2CPP=NYYYYYYShort !H or weak with doubleton !H
501HP1NP2CP2D=NYYYYYY108To Play.
501HP1NP2CP2H=NYYYYYY208weak raise; or \\8-10 with doubleton usually
501HP1NP2CP2S=NYYYYYY3085+!C; 9+ HCP \\(Later new suit
501HP1NP2CP2N=NYYYYYY4~11 HCP; invite
501HP1NP2CP2NP3C=NYYYYYY108To Play.
501HP1NP2CP2NP3D=NYYYYYY308Game Forcing.
501HP1NP2CP2NP3H=NYYYYYY6086+!H; 3+!C; Game Forcing.
501HP1NP2CP2NP3S=NYYYYYY608Game Forcing.
501HP1NP2CP3C=NYYYYYY2085+!C; 7-8 HCP
501HP1NP2CP3D=NYYYYYY308Long !D; more trick-based
501HP1NP2CP3H=NYYYYYY308Balanced; 3!H; ~11 HCP.
501HP1NP2D=NYYYYYY3083+cards; may be 6-3; 16-17 wrong for jump rebid
501HP1NP2DPP=NYYYYYYShort !H or \\weak with doubleton !H
501HP1NP2DP2H=NYYYYYY208weak raise; or \\8-10 with doubleton usually
501HP1NP2DP2S=NYYYYYY3085+!D; 9+ HCP \\(Later new suit
501HP1NP2DP2N=NYYYYYY4~11 HCP; invite
501HP1NP2DP2NP3C=NYYYYYY108To Play.
501HP1NP2DP2NP3D=NYYYYYY308Game Forcing.
501HP1NP2DP2NP3H=NYYYYYY6086+!H; 3+!C; Game Forcing.
501HP1NP2DP2NP3S=NYYYYYY608Game Forcing.
501HP1NP2DP3C=NYYYYYY208Long weak !C.
501HP1NP2DP3D=NYYYYYY3085+ !D; 7-8 HCP
501HP1NP2DP3H=NYYYYYY308Balanced; 3!H; ~11 HCP.
501HP1NP2H=NYYYYYY3086+!H
501HP1NP2HPP=NYYYYYYShort !H or \\weak with doubleton !H
501HP1NP2HP2N=NYYYYYY4~11 HCP; Invitational; \\usually short in !H
501HP1NP2HP2NP3H=NYYYYYY108To Play.
501HP1NP2HP3C=NYYYYYY208Long weak !C.
501HP1NP2HP3D=NYYYYYY208Long weak !D.
501HP1NP2HP3H=NYYYYYY308Balanced; 2!H; ~11 HCP.
501HP1NP2HP4H=NYYYYYY208Balanced; 3!H; Limit raise.
501HP1NP2S=NYYYYYY308Reverse; 17(16)+
501HP1NP2N=NYYYYYY317(+)-20; semiforcing
501HP1NP2NP3C=NYYYYYY3085+!D; forces 3!D (later bids GF with 5+!D)
501HP1NP2NP3D=NYYYYYYA083!H 3-5 HCP; or limit 3fit; or Hx!H; forces 3!H
501HP1NP2NP3DP3H=NYYYYYY208Forced to bid 3!H.
501HP1NP2NP3DP3HPP=NYYYYYYminiraise.
501HP1NP2NP3DP3HP3S=NYYYYYY308Good suit with limit raise.
501HP1NP2NP3DP3HP3N=NYYYYYY3choice of game; Hx in !H.
501HP1NP2NP3DP3HP4C=NYYYYYY308Good suit with limit raise.
501HP1NP2NP3DP3HP4D=NYYYYYY308Good suit with limit raise.
501HP1NP2NP3DP3HP4H=NYYYYYY3083!H fit limit raise.
501HP1NP2NP3H=NYYYYYY3086-7 HCP; 3!Hfit; invite
501HP1NP2NP3S=NYYYYYYE086(5)+!C; weak; forces 4!C unless pd sees game.
501HP1NP2NP3N=NYYYYYY1To Play.
501HP1NP3C=NYYYYYY008GF; may be 6-3(2) occ.
501HP1NP3CP3D=NYYYYYY3085+!D
501HP1NP3CP3DP4H=NYYYYYY208self-sufficient suit
501HP1NP3CP3H=NYYYYYY208doubleton; or weak raise
501HP1NP3CP3S=NYYYYYY3084!C; short !H
501HP1NP3CP3SP4H=NYYYYYY208self-sufficient suit
501HP1NP3CP3N=NYYYYYY2No !C-!H interest.
501HP1NP3CP4C=NYYYYYY5085+!C; forcing.
501HP1NP3CP4CP4D=NYYYYYYD08RKC for !C.
501HP1NP3CP4CP4H=NYYYYYY208self-sufficient suit
501HP1NP3CP4D=NYYYYYYD08RKC in !C.
501HP1NP3CP4H=NYYYYYY308Limit raise 3!H fit.
501HP1NP3CP4N=NYYYYYY0Quantitative. No !C!H interest.
501HP1NP3D=NYYYYYY308GF; may be 6-3(2) occ.\\
501HP1NP3DP3H=NYYYYYY208doubleton; or weak raise
501HP1NP3DP3S=NYYYYYY3084!D; short !H
501HP1NP3DP3N=NYYYYYY2No !D-!H interest.
501HP1NP3DP4C=NYYYYYY3087+!C; short !H.
501HP1NP3DP4D=NYYYYYY3085+!D
501HP1NP3DP4H=NYYYYYY308Limit raise 3!H fit.
501HP1NP3DP4N=NYYYYYY0Quantitative. No !D!H interest.
501HP1NP3H=NYYYYYY30816-18; 6+ good crds
501HP1NP3N=NYYYYYY3SOL 6+!H; !S stopper; some extras but not much
501HP2C=NYYYYYY608GF; 2+cards; \\may have avg 4card !D suit
501HP2CP2D=NYYYYYY3084 cards.
501HP2CP2DP2H=NYYYYYY308most hands with 3card support; (cues)
501HP2CP2DP2S=NYYYYYYE08No !S stopper
501HP2CP2DP2N=NYYYYYY3waiting; !S stopper.
501HP2CP2DP3H=NYYYYYY308Picture - 5+!C-4!H most strength in suits
501HP2CP2DP3S=NYYYYYY808!S Splinter; 4+!D; 3+!H; sound opening bid; an honor in unbid suit
501HP2CP2DP3N=NYYYYYY315-17 Balanced; 2!Hfit; !S+side stoppers
501HP2CP2DP4C=NYYYYYY308sets !C as trumps
501HP2CP2DP4H=NYYYYYY108Hxx support; no Aces; at most 2 Kings
501HP2CP2H=NYYYYYY3086+crds or no other bid
501HP2CP2HP2N=NYYYYYY3waiting; may have 2fit; does not promise both side stops
501HP2CP2HP3H=NYYYYYY3083+!H
501HP2CP2HP3S=NYYYYYY808Splinter 3+!H; sound opening bid; an honor in unbid suit
501HP2CP2HP3N=NYYYYYY315-17 Balanced; 2!Hfit; side stoppers
501HP2CP2HP4C=NYYYYYY308sets !C as trumps
501HP2CP2HP4H=NYYYYYY108Hxx support; no Aces; at most 2 Kings
501HP2CP2S=NYYYYYY3084 Cards.
501HP2CP2SP2N=NYYYYYY3waiting; promises !D stopper.
501HP2CP2SP3D=NYYYYYYD08No !D stopper.
501HP2CP2SP3H=NYYYYYY3083+!H
501HP2CP2SP3S=NYYYYYY3084!S
501HP2CP2SP3N=NYYYYYY315-17 Balanced; 2!Hfit; side stoppers
501HP2CP2SP4C=NYYYYYY308sets !C as trumps
501HP2CP2SP4D=NYYYYYY808splinter; 4S; sound opening bid; an honor in unbid suit
501HP2CP2SP4H=NYYYYYY108Hxx !H support; no Aces; at most 2 Kings
501HP2CP2SP4S=NYYYYYY308Hxxx !S support; no Aces; at most 2 Kings
501HP2CP2N=NYYYYYY35!H332 usually; 12-14 or 18+; side stoppers
501HP2CP2NP3H=NYYYYYY3083+!H
501HP2CP2NP3N=NYYYYYY315-17 Balanced; 2!Hfit; side stoppers
501HP2CP2NP4C=NYYYYYY308sets !C as trumps
501HP2CP2NP4D=NYYYYYY808splinter; 4!H; sound opening bid; an honor in unbid suit
501HP2CP2NP4H=NYYYYYY108Hxx !H support; no Aces; at most 2 Kings
501HP2CP3C=NYYYYYY5084+!C; sound opening hand.
501HP2CP3CP3D=NYYYYYY308values; may be interested in slam in !C or just 3NT
501HP2CP3CP3H=NYYYYYY3083+!H
501HP2CP3CP3S=NYYYYYY308values; may be interested in slam in !C or just 3NT
501HP2CP3CP3N=NYYYYYY315-17 Balanced; 2!Hfit; side stoppers
501HP2CP3CP4C=NYYYYYY308sets !C as trumps
501HP2CP3CP4D=NYYYYYY808splinter; 4!H; sound opening bid; an honor in unbid suit
501HP2CP3CP4H=NYYYYYY108Hxx !H support; no Aces; at most 2 Kings
501HP2CP3D=NYYYYYY808splinter; 4+!C; sound opening bid; an honor in unbid suit
501HP2CP3H=NYYYYYY308Sets H as trumps; can play opp. a void; does not promise extras (now cues)
501HP2CP3S=NYYYYYY808splinter; 4+!C; sound opening bid; an honor in unbid suit
501HP2CP3N=NYYYYYY315-17; 5!H(332); side stoppers
501HP2CP4C=NYYYYYY3085!H-5!C; sound opening bid; denies 2 fast losers in either side suit
501HP2CP4D=NYYYYYYD08RKC in !C.
501HP2D=NYYYYYY608Game Forcing. 5+cards or great 4
501HP2DP2H=NYYYYYY3086+cards or no other bid
501HP2DP2HP2N=NYYYYYY3waiting; may have 2fit; does not promise both side stops
501HP2DP2HP3H=NYYYYYY3083+!H
501HP2DP2HP3S=NYYYYYY808Splinter 3+!H; sound opening bid; an honor in unbid suit
501HP2DP2HP3N=NYYYYYY315-17 Balanced; 2!Hfit; side stoppers
501HP2DP2HP4C=NYYYYYY808Splinter 3+!H; sound opening bid; an honor in unbid suit
501HP2DP2HP4D=NYYYYYY308Sets !D as trumps.
501HP2DP2HP4H=NYYYYYY108Hxx support; no Aces; at most 2 Kings
501HP2DP2S=NYYYYYY3084 cards.
501HP2DP2SP2N=NYYYYYY3waiting
501HP2DP2SP3H=NYYYYYY3083+!H
501HP2DP2SP3S=NYYYYYY3084!S
501HP2DP2SP3N=NYYYYYY315-17 balanced; !C stopper
501HP2DP2SP4C=NYYYYYY808splinter; 4!S; sound opening bid; an honor in unbid suit
501HP2DP2SP4D=NYYYYYY308Sets !D as trumps.
501HP2DP2SP4H=NYYYYYY308Honorxx !H support; \\no Aces; at most 2 Kings
501HP2DP2SP4S=NYYYYYY308Honorxxx !S support; \\no Aces; at most 2 Kings
501HP2DP2N=NYYYYYY35332; usually; 12-14 or 18+; side stoppers.
501HP2DP2NP3H=NYYYYYY3083+!H
501HP2DP2NP3S=NYYYYYY3084!S
501HP2DP2NP3N=NYYYYYY315-17 balanced; !C stopper
501HP2DP2NP4C=NYYYYYY808splinter; 4!H; sound opening bid; an honor in unbid suit
501HP2DP2NP4D=NYYYYYY308Sets !D as trumps.
501HP2DP2NP4H=NYYYYYY308Honorxx !H support; \\no Aces; at most 2 Kings
501HP2DP3C=NYYYYYY5084!C; 15+ HCP; or 5!C 13+ HCP
501HP2DP3CP3H=NYYYYYY3083+!H
501HP2DP3CP3S=NYYYYYY308No !S stopper; or advance cue for !C
501HP2DP3CP3N=NYYYYYY1To Play.
501HP2DP3CP4D=NYYYYYY308Sets !D as trumps.
501HP2DP3CP4H=NYYYYYY308Honorxx !H support; \\no Aces; at most 2 Kings
501HP2DP3D=NYYYYYY5083+!D; sound opening bid
501HP2DP3DP3H=NYYYYYY3083+!H
501HP2DP3DP3S=NYYYYYY308Last train to chattanooga! - interest in slam or avoiding NT
501HP2DP3DP3N=NYYYYYY1To Play.
501HP2DP3DP4D=NYYYYYY308Sets !D as trumps.
501HP2DP3DP4H=NYYYYYY308Honorxx !H support; \\no Aces; at most 2 Kings
501HP2DP3H=NYYYYYY308sets !H as trumps; can play opp. a void; does not promise extras
501HP2DP3S=NYYYYYY808splinter; 4+!D; sound opening bid; an honor in unbid suit
501HP2DP3N=NYYYYYY33523 exactly; 15-17 HCP; side stoppers.
501HP2DP4C=NYYYYYY808splinter; 4+!D; 16+ HCP; an honor in unbid suit
501HP2DP4D=NYYYYYY3085!H-5!D; sound opening bid; denies 2 fast losers in either side suit
501HP2H=NYYYYYY308constructive raise; 7-10(-) 3!Hfit or 5-8 4!Hfit
501HP2HP2S=NYYYYYYD08any short suit game/slamtry
501HP2HP2SP2N=NYYYYYYDAsking bid
501HP2HP2SP2NP3C=NYYYYYYE08!C short suit game try.
501HP2HP2SP2NP3D=NYYYYYYE08!D short suit game try.
501HP2HP2SP2NP3H=NYYYYYYE08!S short suit game try.
501HP2HP2SP2NP3S=NYYYYYYE08!C short suit Slam try.
501HP2HP2SP2NP3N=NYYYYYYE!D short suit Slam try.
501HP2HP2SP2NP4C=NYYYYYYE08!S short suit Slam try.
501HP2HP2SP3H=NYYYYYY208very bad hand; does not care.
501HP2HP2N=NYYYYYYD!S help suit; game/slam try
501HP2HP2NP3S=NYYYYYYE08Headed by at most 1 honor.
501HP2HP3C=NYYYYYYD08!C help suit; game/slam try
501HP2HP3CP4C=NYYYYYYE08Headed by at most 1 honor.
501HP2HP3D=NYYYYYYD08!D help suit; game/slam try
501HP2HP3DP4D=NYYYYYYE08Headed by at most 1 honor.
501HP2HP3H=NYYYYYY908Preemptive.
501HP2HP4C=NYYYYYY7085!H-5!C good suit; Slam try.
501HP2HP4CP4D=NYYYYYYE081-2 cover card.
501HP2HP4CP4H=NYYYYYYE080-1 cover card.
501HP2HP4CP4S=NYYYYYYD08RKC in !H; 2-3 cover cards.
501HP2HP4CP4SP4N=NYYYYYYE0-3 key cards.
501HP2HP4CP4SP4NP5C=NYYYYYYD08Asks for Q!H?
501HP2HP4CP4SP4NP5CP5D=NYYYYYYE08K!D+Q!H.
501HP2HP4CP4SP4NP5CP5DP5S=NYYYYYYD08Confirms all keycards and Q!H and ask for specific king?
501HP2HP4CP4SP4NP5CP5DP5SP5N=NYYYYYYEK!S.
501HP2HP4CP4SP4NP5CP5DP5SP6C=NYYYYYYE08K!C.
501HP2HP4CP4SP4NP5CP5H=NYYYYYYE08No Q!H.
501HP2HP4CP4SP4NP5CP5S=NYYYYYYE08K!S+Q!H.
501HP2HP4CP4SP4NP5CP5N=NYYYYYYEK!C+Q!H.
501HP2HP4CP4SP4NP5CP6H=NYYYYYYE08No side K; shows Q!H.
501HP2HP4CP4SP5C=NYYYYYYE081-4 key cards.
501HP2HP4CP4SP5D=NYYYYYYE082 keycards with out Q!H.
501HP2HP4CP4SP5H=NYYYYYYE082 keycards + Q!H.
501HP2HP4D=NYYYYYY7085!H-5!D good suit; Slam try.
501HP2HP4DP4H=NYYYYYYE080-1 cover card.
501HP2HP4DP4S=NYYYYYYD08RKC in !H; 2-3 cover cards.
501HP2S=NYYYYYY608Strong jump shift.\\If passed earlier; Fit showing raise.
501HP2N=NYYYYYY6Jacoby; Balanced Game Forcing. 4+!Hfit
501HP2NP3C=NYYYYYYE08Any minimum; 11-14 Balanced.\\11-13 Unbalanced.
501HP2NP3CP3D=NYYYYYYD08Asks shortage?
501HP2NP3CP3DP3H=NYYYYYYE085!H; Balanced.
501HP2NP3CP3DP3S=NYYYYYYE08!C shortage.
501HP2NP3CP3DP3N=NYYYYYYE!D shortage.
501HP2NP3CP3DP4C=NYYYYYYE08!S shortage.
501HP2NP3CP3DP4D=NYYYYYYE085!C- 5!H
501HP2NP3CP3DP4H=NYYYYYYE085!D- 5!H
501HP2NP3D=NYYYYYYE0815+ Balanced
501HP2NP3H=NYYYYYYE0814+ Unbalanced.
501HP2NP3S=NYYYYYYE0814+ Unbalanced.
501HP2NP3N=NYYYYYYE14+ Unbalanced.
501HP2NP4C=NYYYYYY30814+ 5!H-5!C
501HP2NP4D=NYYYYYY30814+ 5!H-5!D
501HP2NP4H=NYYYYYY0086322/7222; 11-13 HCP.
501HP3C=NYYYYYY408Invite; 6+cards; ~11 HCP; \\denies 3+H; NF
501HP3D=NYYYYYY408Invite; 6+cards; ~11 HCP; \\denies 3+H; NF
501HP3H=NYYYYYY408Invite; 4cards; or\\Unbalanced; 3!H.
501HP3S=NYYYYYY508Any 9-12 HCP splinter; 4+!H
501HP3SP3N=NYYYYYYDAsk; where is the short?
501HP3SP3NP4C=NYYYYYYE08!C shortage.
501HP3SP3NP4D=NYYYYYYE08!D shortage.
501HP3SP3NP4H=NYYYYYYE08!S shortage.
001HP3N=NYYYYYY813+ HCP; (0-1)!S Splinter; 4+!H.
001HP4C=NYYYYYY80813+ HCP; (0-1)!C Splinter; 4+!H.
001HP4D=NYYYYYY80813+ HCP; (0-1)!D Splinter; 4+!H.
501HP4H=NYYYYYY9085+!H
501HP4S=NYYYYYY208Weak Long !S.
501HDP=NYYYYYYPass then \\Later X
501HD1S=NYYYYYY508Natural. forcing.
501HD1N=NYYYYYY2Natural. ; Non forcing.
501HD2C=NYYYYYY3087-9 HCP; 3!H
501HD2D=NYYYYYY3087-9 HCP; 4!H
501HD2H=NYYYYYY2080-6 HCP; 3!H.
501HD2S=NYYYYYY908weak jump shift.
501HD2N=NYYYYYY6Artificical; 10+ HCP 4!Hfit; may have minimum; Game Forcing; splinter
501HD3C=NYYYYYY2087-10; good 6+card suit; Non forcing; constructive
501HD3D=NYYYYYY2087-10; good 6+card suit; Non forcing; constructive
501HD3H=NYYYYYY908Preemptive.
501HD3S=NYYYYYY808Splinter; serious slam interst.
501HD4C=NYYYYYY808splinter; serious slam interest
501HD4D=NYYYYYY808splinter; serious slam interest
501H1S2S=NYYYYYY508limit raise; or GF 3card raise
501H1S2N=NYYYYYY3Jacoby 2NT. 4!H fit.
501H1S3H=NYYYYYY908Preemptive.
501H1S3S=NYYYYYY808Splinter.
501H1S4C=NYYYYYY808Splinter.
501H1S4D=NYYYYYY808Splinter.
501H2C2N=NYYYYYY3Jacoby 2NT. 4!H fit.
501H2C3C=NYYYYYY508Limit raise; or GF 3card raise
501H2C3H=NYYYYYY908Preemptive.
501H2C3S=NYYYYYY808Splinter.
501H2C4C=NYYYYYY808Splinter.
501H2C4D=NYYYYYY808Splinter.
501H2D2N=NYYYYYY3Jacoby 2NT. 4!H fit.
501H2D3D=NYYYYYY508Limit raise; or GF 3card raise
501H2D3H=NYYYYYY908Preemptive.
501H2D3S=NYYYYYY808Splinter.
501H2D4C=NYYYYYY808Splinter.
501H2D4D=NYYYYYY808Splinter.
501H2HD=NYYYYYY10+ HCP; can penalize at least one side suit \\(later X's by both sides show 4+cards usually)
501H2H2N=NYYYYYY3Jacoby 2NT; 4!H.
501H2H3S=NYYYYYY808Splinter.
501H2H4C=NYYYYYY808Splinter.
501H2H4D=NYYYYYY808Splinter.
501H2S2N=NYYYYYY3Limit raise; Artificical.
501H2S3H=NYYYYYY208simple raise; competitive.
501H2S3S=NYYYYYY508Game Forcing raise. Artificical
501H2S4C=NYYYYYY808Splinter.
501H2S4D=NYYYYYY808Splinter.
501H2NP=NYYYYYYPass then \\Later X
501H2N3C=NYYYYYY308Invitational !H + !D
501H2N3D=NYYYYYY308Invitational !H + !S.
501H2N3H=NYYYYYY208competitive only.
501H2N3S=NYYYYYY208Natural.
501H2N4C=NYYYYYY808Splinter.
501H2N4D=NYYYYYY808Splinter.
501H3SD=NYYYYYYshows long !C hand.
501H3S4D=NYYYYYY308Natural.
501H3S4H=NYYYYYY108To Play.
501H3S5C=NYYYYYY308To Play.
501H4CD=NYYYYYYshows long !D hand.
501H4C4H=NYYYYYY108To Play.
001H4C4S=NYYYYYY108To Play.
501S=NYYYYYY30812+ HCP; 5+M; may have a longer minor
501SP1N=NYYYYYY5Forcing.
501SP1NP2C=NYYYYYY3082+cards; may be 1-suiter wrong for any other rebid
501SP1NP2CP2D=NYYYYYY508Bart Convention:\\5H exactly or \\9-10 HCP !S preference or \\serious !C Invitational.
501SP1NP2CP2DP2H=NYYYYYY308To Play. opposite to 5card !H.
501SP1NP2CP2DP2HP2S=NYYYYYY3089-10 HCP; doubleton !S
501SP1NP2CP2DP2HP3C=NYYYYYY408Serious !C Invitational.
501SP1NP2CP2H=NYYYYYY1086+!H; To Play.
501SP1NP2CP2S=NYYYYYY908weak preference; very weak raise \\or 7-8 HCP doubleton !S.\\
501SP1NP2CP2N=NYYYYYY4~11 HCP; invite
501SP1NP2CP2NP3C=NYYYYYY108To Play.
501SP1NP2CP2NP3D=NYYYYYY608Descriptive Game Forcing.
501SP1NP2CP2NP3H=NYYYYYY608Descriptive Game Forcing.
501SP1NP2CP2NP3S=NYYYYYY6086+!S; 3+!C; Game Forcing.
501SP1NP2CP3C=NYYYYYY2085+!C; courtesy raise. 7-9 HCP.
501SP1NP2CP3D=NYYYYYY1086+!D; (2!D Natural is not available).
501SP1NP2CP3H=NYYYYYY4086+!H; 2!S; Invitational.
501SP1NP2CP3S=NYYYYYY308Balanced 3 card !S raise; ~11 HCP.
501SP1NP2D=NYYYYYY3084+cards; may be 16-17 wrong for jump rebid.
501SP1NP2DPP=NYYYYYYShort S; or weak with doubleton !S.
501SP1NP2DP2H=NYYYYYY3085+!H; To Play.
501SP1NP2DP2S=NYYYYYY308To Play. Weak raise; or \\8-10 doubleton !S.
501SP1NP2DP2N=NYYYYYY4~11 HCP; Invitational.
501SP1NP2DP2NP3C=NYYYYYY508Forcing 1 round.
501SP1NP2DP2NP3D=NYYYYYY108To Play.
501SP1NP2DP2NP3H=NYYYYYY608Descriptive Game Forcing.
501SP1NP2DP2NP3S=NYYYYYY6086+!S; 3+!D; Game Forcing.
501SP1NP2DP3C=NYYYYYY208long suit weak !C.
501SP1NP2DP3D=NYYYYYY4084+!D; Invitational
501SP1NP2DP3H=NYYYYYY4086+!H; -2!S; Invitational.
501SP1NP2DP3S=NYYYYYY408Balanced 3card raise; ~11 HCP
501SP1NP2H=NYYYYYY3084+!H.
501SP1NP2HPP=NYYYYYYShort S; or weak with doubleton !S.
501SP1NP2HP2S=NYYYYYY308To Play. Weak raise; or \\8-10 doubleton !S.
501SP1NP2HP2N=NYYYYYY4~11 HCP; Invitational.
501SP1NP2HP2NP3C=NYYYYYY508Forcing 1 round.\\May be 5-5 Majors.
501SP1NP2HP2NP3D=NYYYYYY508Forcing 1 round.\\May be 5-5 Majors.
501SP1NP2HP2NP3H=NYYYYYY3085-5 Majors; \\Pass or coreect to 3!S to play.
501SP1NP2HP2NP3S=NYYYYYY6086+!S; 4!H; Game Forcing.
501SP1NP2HP3C=NYYYYYY908Long suit weak !C.
501SP1NP2HP3D=NYYYYYY908Long suit weak !D.
501SP1NP2HP3H=NYYYYYY308courtesy raise; 4+!H
501SP1NP2HP3S=NYYYYYY408Balanced 3card !S raise; ~11 HCP
501SP1NP2HP4H=NYYYYYY30810+ HCP; 4+!H.
501SP1NP2S=NYYYYYY3086+!S; \\Denies 4!H unless !H are very weak
501SP1NP2SP2N=NYYYYYY4~11 HCP; invite; usually short !S
501SP1NP2SP3C=NYYYYYY908Long suit; weak; short !S
501SP1NP2SP3D=NYYYYYY908Long suit; weak; short !S
501SP1NP2SP3S=NYYYYYY308~11 HCP; doubleton !S
501SP1NP2SP4H=NYYYYYY0086+!H; 2!S; orginal Invitational.
501SP1NP2SP4S=NYYYYYY008Balanced 3card raise; ~11 HCP.
501SP1NP2N=NYYYYYY417(+)-20; semiforcing
501SP1NP3C=NYYYYYY608Game Forcing. may be 6!S-3(2)!C occasionally.
501SP1NP3CP3D=NYYYYYY3085+!D.
501SP1NP3CP3DP4S=NYYYYYY308self suffficient suit.
501SP1NP3CP3H=NYYYYYY3085+!H
501SP1NP3CP3S=NYYYYYY208doubleton !S; or weak raise
501SP1NP3CP3N=NYYYYYY3No !S-!C interest.
501SP1NP3CP4C=NYYYYYY5085+!C; forcing.
501SP1NP3CP4CP4D=NYYYYYYD08RKC in !C.
501SP1NP3CP4CP4S=NYYYYYY308Self sufficient suit.
501SP1NP3CP4D=NYYYYYYD08RKC in !C
501SP1NP3CP4S=NYYYYYY308Limit; Balanced; 3!S fit
501SP1NP3CP4N=NYYYYYY3Quantitative. No fit.
501SP1NP3D=NYYYYYY608Game Forcing. may be 6!S-3!D occasionally.
501SP1NP3DP3H=NYYYYYY3085+!H
501SP1NP3DP3S=NYYYYYY208Doubleton !S; or weak raise
501SP1NP3DP3N=NYYYYYY3No !S-!D interest.
501SP1NP3DP4C=NYYYYYY3087+cards; short !S
501SP1NP3DP4CP4D=NYYYYYYD08RKC in !C.
501SP1NP3DP4CP4S=NYYYYYY308Self sufficient suit.
501SP1NP3DP4D=NYYYYYY3085+!D.
501SP1NP3DP4H=NYYYYYY008RKC in !D.
501SP1NP3DP4S=NYYYYYY308Limit; Balanced; 3!S fit
501SP1NP3DP4N=NYYYYYY3Quantitative. No fit.
501SP1NP3H=NYYYYYY608Game Forcing. 4+!H.
501SP1NP3HP3S=NYYYYYYD08Artificical; waiting; interest in extra card in partner's majors.
501SP1NP3HP3SP3N=NYYYYYYE5!S; 4/5!H.
501SP1NP3HP3SP4C=NYYYYYYE085!S4!H4!C
501SP1NP3HP3SP4D=NYYYYYYE085!S4!H4!D
501SP1NP3HP3SP4H=NYYYYYY308wants to play 4M opposite doubleton
501SP1NP3HP3SP4S=NYYYYYY3086+!S-4!H.
501SP1NP3HP3N=NYYYYYY3Willing to play opposite 5-5 Majors; may have 2!S or 3!H
501SP1NP3HP4C=NYYYYYY2087+cards; short !S\\
501SP1NP3HP4D=NYYYYYY2087+cards; short !S
501SP1NP3HP4H=NYYYYYY3084+!H.
501SP1NP3HP4S=NYYYYYY308Balanced; 3!S fit Invitational.
501SP1NP3HP4N=NYYYYYYDRKC in !H.
501SP1NP3S=NYYYYYY30816-18 HCP; 6+good !S.
501SP1NP3N=NYYYYYY3Solid !S; 6+!S; some extras but not much.
501SP2C=NYYYYYY608GF; 2+cards; \\may have avg 4card !D suit.
501SP2CP2D=NYYYYYY3084+!D.
501SP2CP2DP2H=NYYYYYYE08No !H stopper.
501SP2CP2DP2S=NYYYYYY308Most hands with 3card support\\Follow-ups (Cue-bid)
501SP2CP2DP2N=NYYYYYY3Waiting !H stopper.
501SP2CP2DP3H=NYYYYYY808Splinter; 4+!D; sound opening bid; an honor in unbid suit
501SP2CP2DP3S=NYYYYYY308Picture-bid; 5+!C-4!S; most strength in suits
501SP2CP2DP3N=NYYYYYY315-17 Balanced; !H stopper
501SP2CP2DP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
501SP2CP2H=NYYYYYY3084+!H.
501SP2CP2HP2S=NYYYYYY308Most hands with 3card support\\Follow-ups (Cue-bid)
501SP2CP2HP2N=NYYYYYY3Waiting !D stopper.
501SP2CP2HP3D=NYYYYYYE08No !D stopper.
501SP2CP2HP3S=NYYYYYY308Picture-bid; 5+!D-4!S; most strength in suits
501SP2CP2HP3N=NYYYYYY315-17 Balanced; !D stopper.
501SP2CP2HP4D=NYYYYYY808splinter; 4+H; sound opening bid; an honor in unbid suit
501SP2CP2HP4H=NYYYYYY308Hxxx support; no Aces; at msot 2 Kings.
501SP2CP2HP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
501SP2CP2S=NYYYYYY3086+!S or no other bid.
501SP2CP2SP2N=NYYYYYY3Waiting; may have 2!Sfit; does not promise both side stoppers.
501SP2CP2SP3H=NYYYYYY808Splinter; 4+!D; sound opening bid; an honor in unbid suit
501SP2CP2SP3S=NYYYYYY3083!S support.
501SP2CP2SP3N=NYYYYYY315-17 Balanced; side stoppers
501SP2CP2SP4D=NYYYYYY808splinter; 3+!S; sound opening bid; an honor in unbid suit
501SP2CP2SP4H=NYYYYYY808splinter; 3+!S; sound opening bid; an honor in unbid suit
501SP2CP2SP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
501SP2CP2N=NYYYYYY35332 usually; 12-14 HCP; or 18+; side stoppers.
501SP2CP2NP3S=NYYYYYY3083+!S support.
501SP2CP2NP4D=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit
501SP2CP2NP4H=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit
501SP2CP2NP4S=NYYYYYY308Hxx support; no Aces; at most 2 Kings
501SP2CP3C=NYYYYYY3084+!C. sound opening hand.
501SP2CP3CP4S=NYYYYYY308Hxx support; no Aces; at most 2 Kings
501SP2CP3D=NYYYYYY808Splinter; 4+!C; sound opening bid; an honor in unbid suit
501SP2CP3H=NYYYYYY808Splinter; 4+!H; sound opening bid; an honor in unbid suit
501SP2CP3S=NYYYYYY308Sets !S as trumps; can play opposite to a void; does not promise extras Follow-ups (now cues)
501SP2CP3N=NYYYYYY315-17; 5332; side stoppers.
501SP2CP4C=NYYYYYY3085!S-5!C; sound opening bid; denies 2 fast losers in either side suit
501SP2CP4D=NYYYYYYD08RKC in !D.
501SP2CP4S=NYYYYYY308Jumps to game shows less than 4 controls
501SP2D=NYYYYYY608Game Forcing. 5+!D or great 4!D.
501SP2DP2H=NYYYYYY3084!H.
501SP2DP2HP2S=NYYYYYY308Most hands with 3card support\\Follow-ups (Cue-bid)
501SP2DP2HP2N=NYYYYYY3Waiting !C stopper.
501SP2DP2HP3C=NYYYYYYE08No !C stopper.
501SP2DP2HP3S=NYYYYYY308Picture-bid; 5+!D-4!S; most strength in suits
501SP2DP2HP3N=NYYYYYY315-17 Balanced; !C stopper.
501SP2DP2HP4C=NYYYYYY808Splinter; 4+H; sound opening bid; an honor in unbid suit
501SP2DP2HP4D=NYYYYYY308Sets !D as trumps.
501SP2DP2HP4H=NYYYYYY308Hxxx support; no Aces; at msot 2 Kings.
501SP2DP2HP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
501SP2DP2S=NYYYYYY3086+!S or no other bid.
501SP2DP2SP2N=NYYYYYY3Waiting; may have 2!S fit; does not promise both side stops.
501SP2DP2SP3S=NYYYYYY3083+!S support.
501SP2DP2SP3N=NYYYYYY315-17 Balanced; both side stops.
501SP2DP2SP4C=NYYYYYY808Splinter; 3+!S; sound opening bid; an honor in unbid suit
501SP2DP2SP4D=NYYYYYY308Sets !D as trumps.
501SP2DP2SP4H=NYYYYYY808Splinter; 3+!S; sound opening bid; an honor in unbid suit
501SP2DP2SP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
501SP2DP2N=NYYYYYY35332 usually; 12-14 HCP; or 18+; side stoppers.
501SP2DP2NP3S=NYYYYYY3083+!S support.
501SP2DP2NP4C=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit
501SP2DP2NP4D=NYYYYYY308Sets !D as trumps.
501SP2DP2NP4H=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit
501SP2DP2NP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
501SP2DP3C=NYYYYYY3084!C; 15+HCP; or 5!C with 13 HCP.
501SP2DP3CP3H=NYYYYYYE08No !H stopper or advance to !H Cue-bid for !C.
501SP2DP3CP3S=NYYYYYY3083+!S support.
501SP2DP3CP4D=NYYYYYY308Sets !D as trumps.
501SP2DP3CP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
501SP2DP3D=NYYYYYY3083+!D; sound opening bid.
501SP2DP3DP3H=NYYYYYYE08Last train to chattanooga:\\either interest in slam in !D; or \\interest in not playing 3NT
501SP2DP3DP3S=NYYYYYY3083+!S support.
501SP2DP3DP4D=NYYYYYY308Sets !D as trumps.
501SP2DP3DP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
501SP2DP3H=NYYYYYY808Splinter; 4+!D; sound opening bid; an honor in unbid suit
501SP2DP3HP4S=NYYYYYY308Hxx support; no Aces; at most 2 Kings
501SP2DP3S=NYYYYYY308Sets S as trumps; can play opp. a void; does not promise extras \\Follow-ups (now Cue-bid).
501SP2DP3N=NYYYYYY05323 exactly (usually); 15-17 HCP; side stoppers.
501SP2DP4C=NYYYYYY808Splinter; 4+!D; 16+ HCP; an honor in unbid suit.
501SP2DP4D=NYYYYYY3085!S-5!D; sound opening bid; denies 2 fast losers in either side suit
501SP2DP4H=NYYYYYYD08RKC in !D.
501SP2DP4HP4S=NYYYYYYE080 or 3 keycards.
501SP2DP4HP4SP4N=NYYYYYYEAsks for Q!D?
501SP2DP4HP4SP4NP5C=NYYYYYYE08K!C+Q!D
501SP2DP4HP4SP4NP5D=NYYYYYYE08No Q!D.
501SP2DP4HP4SP4NP5H=NYYYYYYE08K!H+Q!D.
501SP2DP4HP4SP4NP5S=NYYYYYYE08K!S+Q!D.
501SP2DP4HP4SP4NP6D=NYYYYYYE08No side King.
501SP2DP4HP4SP5H=NYYYYYYD08Confirms all Keycards and Q!D; \\asks for specific King?
501SP2DP4HP4SP5HP5S=NYYYYYYE08K!S
501SP2DP4HP4SP5HP6C=NYYYYYYE08K!C.
501SP2DP4HP4SP5HP6D=NYYYYYYE08K!H.
501SP2DP4HP4N=NYYYYYYE1 or 4 key cards.
501SP2DP4HP4NP5C=NYYYYYYD08Asks for Q!D?
501SP2DP4HP4NP5CP5D=NYYYYYYE08No Q!D.
501SP2DP4HP4NP5CP5H=NYYYYYYE08K!H+Q!D.
501SP2DP4HP4NP5CP5S=NYYYYYYE08K!S+Q!D.
501SP2DP4HP4NP5CP5N=NYYYYYYEK!C+Q!D.
501SP2DP4HP4NP5CP6D=NYYYYYYE08No side King.
501SP2DP4HP4NP5H=NYYYYYYD08Confirms all Keycards and Q!D; \\asks for specific King?
501SP2DP4HP4NP5HP5S=NYYYYYYE08K!S
501SP2DP4HP4NP5HP6C=NYYYYYYE08K!C.
501SP2DP4HP4NP5HP6D=NYYYYYYE08K!H.
501SP2DP4HP5C=NYYYYYYE082 key cards without Q!D.
501SP2DP4HP5CP5H=NYYYYYYD08Confirms all Keycards and Q!D; \\asks for specific King?
501SP2DP4HP5CP5HP5S=NYYYYYYE08K!S
501SP2DP4HP5CP5HP6C=NYYYYYYE08K!C.
501SP2DP4HP5CP5HP6D=NYYYYYYE08K!H.
501SP2DP4HP5D=NYYYYYYE082 key cards + Q!D.
501SP2DP4HP5DP5H=NYYYYYYD08Confirms all Keycards and Q!D; \\asks for specific King?
501SP2DP4HP5DP5HP5S=NYYYYYYE08K!S
501SP2DP4HP5DP5HP6C=NYYYYYYE08K!C.
501SP2DP4HP5DP5HP6D=NYYYYYYE08K!H.
501SP2DP4HP5H=NYYYYYYE080 or 3 keycards and useful void.
501SP2DP4HP5S=NYYYYYYE081 or 4 keycards and useful void.
501SP2DP4HP5N=NYYYYYYE2 key cards with out Q!D and useful void.
501SP2DP4HP6C=NYYYYYYE082 key cards with Q!D and useful void.
501SP2DP4S=NYYYYYY308Jumps to game show less than 4 controls.
501SP2H=NYYYYYY608Game Forcing. 5+!H
501SP2HP2S=NYYYYYY3086+!S or no other bid.
501SP2HP2SP2N=NYYYYYY3Waiting; may have 2!S fit; does not promise both side stops.
501SP2HP2SP3S=NYYYYYY3083+!S support.
501SP2HP2SP3N=NYYYYYY315-17 Balanced; both side stops.
501SP2HP2SP4C=NYYYYYY808Splinter; 3+!S; sound opening bid; an honor in unbid suit
501SP2HP2SP4D=NYYYYYY808Splinter; 3+!S; sound opening bid; an honor in unbid suit
501SP2HP2SP4H=NYYYYYY208No slam interest; long suit little else.
501SP2HP2SP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
501SP2HP2N=NYYYYYY35233 or 51(43) usually; 12-14 HCP; or 18+; side stoppers.
501SP2HP2NP3S=NYYYYYY3083+!S support.
501SP2HP2NP4C=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit
501SP2HP2NP4D=NYYYYYY808Splinter; 4+!S; sound opening bid; an honor in unbid suit
501SP2HP2NP4H=NYYYYYY208To Play.
501SP2HP2NP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
501SP2HP3C=NYYYYYY3084!C; 15+HCP; or 5!C with 13 HCP.
501SP2HP3CP3D=NYYYYYYE08No !D stopper or advance Cue-bid for !C.
501SP2HP3CP3S=NYYYYYY3083+!S support.
501SP2HP3CP4H=NYYYYYY208No slam interest; long suit little else.
501SP2HP3CP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
501SP2HP3D=NYYYYYY3083+!D; sound opening bid.
501SP2HP3DP3S=NYYYYYY3083+!S support.
501SP2HP3DP4C=NYYYYYY308Natural. 6!H-5!C.
501SP2HP3DP4H=NYYYYYY208No slam interest; long suit little else.
501SP2HP3DP4S=NYYYYYY108Hxx support; no Aces; at most 2 Kings
501SP2HP3H=NYYYYYY3083+!H support. any strength.
501SP2HP3HP4S=NYYYYYY308Hxx support; no Aces; at most 2 Kings
501SP2HP3S=NYYYYYY308Sets !S as trumps; can play opp. a void; does not promise extras \\Follow-ups (now Cue-bid).
501SP2HP3N=NYYYYYY35233 exactly (usually); 15-17 HCP; side stoppers.
501SP2HP4C=NYYYYYY808Splinter; 4+!H; 16+ HCP; an honor in unbid suit.
501SP2HP4D=NYYYYYY808Splinter; 4+!H; sound opening bid; an honor in unbid suit
501SP2HP4H=NYYYYYY3085422 minimum No minors A/K.
501SP2HP4S=NYYYYYY308Jumps to game show less than 4 controls.
501SP2S=NYYYYYY308constructive raise; 7-10(-) 3!Sfit or \\5-8 HCP; 4!Sfit
501SP2SP2N=NYYYYYY5any short suit game/slamtry
501SP2SP2NP3C=NYYYYYYD08Asks for shortness.
501SP2SP2NP3S=NYYYYYY208very bad hand; does not care
501SP2SP3C=NYYYYYY508help suit game/slam try
501SP2SP3CP3H=NYYYYYYE08No help in the suit.
501SP2SP3CP3HP4H=NYYYYYY308choice of game.
501SP2SP3CP4C=NYYYYYYE08shows 3/4 card suit headed by at most one honor
501SP2SP3D=NYYYYYY508help suit game/slam try
501SP2SP3DP3H=NYYYYYYE08No help in the suit.
501SP2SP3DP3HP4H=NYYYYYY308choice of game.
501SP2SP3DP4D=NYYYYYYE08shows 3/4 card suit headed by at most one honor
501SP2SP3H=NYYYYYY508help suit game/slam try
501SP2SP3HP3S=NYYYYYYE08No help in the suit.
501SP2SP3HP3SP4H=NYYYYYY3085-5 in Majors; choice of game.
501SP2SP3HP4H=NYYYYYYE08shows 3/4 card suit headed by at most one honor
501SP2SP3S=NYYYYYY908Preemptive.
501SP2SP4C=NYYYYYY6085!S-5!C good suits slamtry
501SP2SP4CP4D=NYYYYYYE081-2 cover cards.
501SP2SP4CP4S=NYYYYYYE080-1 cover card.
501SP2SP4CP4N=NYYYYYYDRKC in !S; 3 cover cards.
501SP2SP4D=NYYYYYY6085!S-5!D good suits slamtry
501SP2SP4DP4H=NYYYYYYE080-1 cover cards.
501SP2SP4DP4S=NYYYYYYE080-1 cover card.
501SP2SP4DP4N=NYYYYYYDRKC in !S; 3 cover cards.
501SP2N=NYYYYYY3Jacoby; Balanced; Game Forcing; 4+!S fit
501SP2NP3C=NYYYYYY308Any minimum; 11-14 Balanced ;\\11-13 Unbalanced.
501SP2NP3CP3D=NYYYYYYD08Asks shortage?
001SP2NP3CP3DP3H=NYYYYYYE085!S Balanced.
001SP2NP3CP3DP3S=NYYYYYYE08!C shortage.
001SP2NP3CP3DP3N=NYYYYYYE!D shortage.
001SP2NP3CP3DP4C=NYYYYYYE08!H shortage.
001SP2NP3CP3DP4D=NYYYYYYE085!C
001SP2NP3CP3DP4H=NYYYYYYE085!D
001SP2NP3CP3DP4S=NYYYYYYE085!H
501SP2NP3CP4S=NYYYYYY108To Play.
501SP2NP3D=NYYYYYY30815+ Balanced; followups Cue-bid.
501SP2NP3H=NYYYYYYE0814+ Unbalanced.
501SP2NP3S=NYYYYYYE0814+ Unbalanced.
501SP2NP3N=NYYYYYYE14+ Unbalanced.
501SP2NP4C=NYYYYYY50814+ 5!S-5!C; then follow-ups Cue-bid.
501SP2NP4D=NYYYYYY50814+ 5!S-5!D; then follow-ups Cue-bid.
501SP2NP4H=NYYYYYY50814+ 5!S-5!H; then follow-ups Cue-bid.
501SP2NP4S=NYYYYYY2086322/7222; 11-13 HCP.
501SP3C=NYYYYYY408Invite; 6+!C; ~11 HCP; denies 3+S; Non forcing (any bid now GF)
501SP3D=NYYYYYY408Invite; 6+!D; ~11 HCP; denies 3+S; Non forcing (any bid now GF)
501SP3H=NYYYYYY408Invite; 6+!H; ~11 HCP; 0-1!S; Non forcing (any bid now GF)
501SP3S=NYYYYYY408Invite;4!S Balanced or Unbalanced 3!S
501SP3N=NYYYYYY3any 9-12 HCP splinter; 4+S
501SP3NP4C=NYYYYYYD08Asks bid shortage?
501SP3NP4CP4D=NYYYYYY808!D shortage.
501SP3NP4CP4H=NYYYYYY808!H shortage.
501SP3NP4CP4S=NYYYYYYE08!C shortage.
001SP4C=NYYYYYY80813+ HCP splinter
001SP4D=NYYYYYY80813+ HCP splinter
001SP4H=NYYYYYY80813+ HCP splinter
501SP4S=NYYYYYY9085+!S; Preemptive.
501SDP=NYYYYYYPass then \\Later X
501SD1N=NYYYYYY2Natural. ; Non forcing.
501SD2C=NYYYYYY3087-9 HCP; 3!S
501SD2D=NYYYYYY3087-9 HCP; 4!S
501SD2H=NYYYYYY208Natural; 6-9 HCP; NF; usually 6cards
501SD2S=NYYYYYY208Artificical; 0-6 HCP; 3!S fit.
501SD2N=NYYYYYY6Artificical; 10+ HCP 4!Sfit; may have minimum; Game Forcing; splinter
501SD3C=NYYYYYY2087-10; good 6+!C suit; Non forcing; constructive
501SD3D=NYYYYYY2087-10; good 6+!D suit; Non forcing; constructive
501SD3H=NYYYYYY908weak jump shift; 4-6 HCP;
501SD3S=NYYYYYY908Preemptive.
501SD4C=NYYYYYY808splinter; serious slam interest
501SD4D=NYYYYYY808splinter; serious slam interest
501SD4H=NYYYYYY808splinter; serious slam interest
501S2C2N=NYYYYYY3Jacoby 2NT. 4!S fit.
501S2C3C=NYYYYYY508Limit raise; or GF 3card raise
501S2C3H=NYYYYYY808Splinter.
501S2C3S=NYYYYYY908Preemptive.
501S2C4C=NYYYYYY808Splinter.
501S2C4D=NYYYYYY808Splinter.
501S2D2N=NYYYYYY3Jacoby 2NT. 4!S fit.
501S2D3D=NYYYYYY508Limit raise; or GF 3card raise
501S2D3H=NYYYYYY808Splinter.
501S2D3S=NYYYYYY908Preemptive.
501S2D4C=NYYYYYY808Splinter.
501S2D4D=NYYYYYY808Splinter.
501S2H2N=NYYYYYY3Jacoby 2NT. 4!S fit.
501S2H3H=NYYYYYY508Limit raise; or GF 3card raise
501S2H3S=NYYYYYY908Preemptive.
501S2H4C=NYYYYYY808Splinter.
501S2H4D=NYYYYYY808Splinter.
501S2H4H=NYYYYYY808Splinter.
501S2SD=NYYYYYY10+ HCP; can penalize at least one side suit \\(later X's by both sides show 4+cards usually)
501S2S2N=NYYYYYY3Jacoby 2NT; 4!S.
501S2S3S=NYYYYYY208competitive raise.
501S2S4C=NYYYYYY808Splinter.
501S2S4D=NYYYYYY808Splinter.
501S2S4H=NYYYYYY808Splinter.
501S2NP=NYYYYYYPass then \\Later X
501S2ND=NYYYYYY10+ HCP; can penalize at least one of their suits.\\(Later X's by both sides show 4+cards usually)
501S2N3D=NYYYYYY308Invitational !S + !H
501S2N3H=NYYYYYY208Natural.
501S2N3S=NYYYYYY208competitive only.
001N=NYYYYYY215-17; May have 5M\\1NT with 5H and 15-16 HCP or\\1NT with 5S and 16 HCP\\
001NP2C=NYYYYYYD08Stayman; might not have a major
001NP2CP2D=NYYYYYYE08No 4 card Major
001NP2CP2DP2H=NYYYYYY208weak both majors \\!H at least as long as !S
001NP2CP2DP2S=NYYYYYY208Weak 5+!S and 4!H
001NP2CP2DP2N=NYYYYYY4Invite might not have 4M
001NP2CP2DP3C=NYYYYYY6085+cards with a 4M; GF; if no slam interest then unbalanced.
001NP2CP2DP3CP3D=NYYYYYY308concentrated. with worry about a bypassed suits.
001NP2CP2DP3CP3DP3N=NYYYYYY1No worries. To Play.
001NP2CP2DP3CP3DP4C=NYYYYYY2083N not good; does not promise slam interest or 6+cards
001NP2CP2DP3CP3DP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
001NP2CP2DP3CP3DP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
001NP2CP2DP3CP3DP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C
001NP2CP2DP3CP3H=NYYYYYY308concentrated. with worry about a bypassed suits.
001NP2CP2DP3CP3HP3N=NYYYYYY1No worries. To Play.
001NP2CP2DP3CP3HP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards
001NP2CP2DP3CP3HP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
001NP2CP2DP3CP3HP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
001NP2CP2DP3CP3HP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C
001NP2CP2DP3CP3S=NYYYYYY308concentrated. with worry about a bypassed suits.
001NP2CP2DP3CP3SP3N=NYYYYYY1No worries. To Play.
001NP2CP2DP3CP3SP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards
001NP2CP2DP3CP3SP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
001NP2CP2DP3CP3SP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
001NP2CP2DP3CP3SP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C
001NP2CP2DP3CP3N=NYYYYYY1To Play.
001NP2CP2DP3CP4C=NYYYYYY2083N not good; does not promise slam interest
001NP2CP2DP3D=NYYYYYY6085+cards with a 4M; GF; if no slam interest then unbalanced.
001NP2CP2DP3DP3H=NYYYYYY308concentrated. with worry about a bypassed suits.
001NP2CP2DP3DP3HP3N=NYYYYYY1No worries. To Play.
001NP2CP2DP3DP3HP4C=NYYYYYY808cue-bid with slam interest; only promises 5!D
001NP2CP2DP3DP3HP4D=NYYYYYY8083N not good; does not promise slam interest or 6+cards
001NP2CP2DP3DP3HP4DP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
001NP2CP2DP3DP3HP4DP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
001NP2CP2DP3DP3S=NYYYYYY308concentrated. with worry about a bypassed suits.
001NP2CP2DP3DP3SP3N=NYYYYYY1No worries. To Play.
001NP2CP2DP3DP3SP4C=NYYYYYY808cue-bid with slam interest; only promises 5!D
001NP2CP2DP3DP3SP4D=NYYYYYY8083N not good; does not promise slam interest or 6+cards
001NP2CP2DP3DP3SP4DP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
001NP2CP2DP3DP3SP4DP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
001NP2CP2DP3DP3N=NYYYYYY1To Play.
001NP2CP2DP3DP4D=NYYYYYY4083N not good; does not promise slam interest
001NP2CP2DP3H=NYYYYYY6084!H; 5+!S. Smolen
001NP2CP2DP3HP3S=NYYYYYY308Sets !S as trumps; Bad slam hand.
001NP2CP2DP3HP3N=NYYYYYY32!S
001NP2CP2DP3HP3NP4C=NYYYYYY708Natural. Slam try.
001NP2CP2DP3HP3NP4D=NYYYYYY308Natural. Slam try.
001NP2CP2DP3HP3NP4H=NYYYYYY3086!S; 4!H.
001NP2CP2DP3HP3NP4N=NYYYYYY3Quantitative.
001NP2CP2DP3HP4C=NYYYYYY308Sets !S as trumps; Good slam cards.
001NP2CP2DP3HP4CP4H=NYYYYYYA08Retransfer to 4!S.
001NP2CP2DP3S=NYYYYYY6084!S; 5+!H. Smolen
001NP2CP2DP3SP3N=NYYYYYY32!H
001NP2CP2DP3SP3NP4D=NYYYYYYA086+!H
001NP2CP2DP3SP3NP4N=NYYYYYY3Quantitative.
001NP2CP2DP3SP4C=NYYYYYY308Sets !H as trumps; Good slam cards.
001NP2CP2DP3SP4CP4D=NYYYYYY308Natural. Slam try.
001NP2CP2DP3SP4CP4H=NYYYYYY1086+!H. To Play.
001NP2CP2DP3SP4H=NYYYYYY308sets !H; bad slam cards.
001NP2CP2H=NYYYYYYE084H; might have 4S
001NP2CP2HP2S=NYYYYYY208Invite only with 4!S; NF
001NP2CP2HP2N=NYYYYYY4Invite no major
001NP2CP2HP3C=NYYYYYY6085+cards; 4!S; GF; if no slam interest then unbalanced.
001NP2CP2HP3CP3H=NYYYYYY308no stopper in the other minor; denies 4!S\\
001NP2CP2HP3CP3HP3S=NYYYYYYE08Partial stopper in other minor. Denies 4!S
001NP2CP2HP3CP3HP3N=NYYYYYY1No worries.
001NP2CP2HP3CP3HP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards.
001NP2CP2HP3CP3HP4CP4S=NYYYYYY008Moysion 4-3 fit.
001NP2CP2HP3CP3HP4D=NYYYYYY808cue bid with slam interest; only promises 5minor.
001NP2CP2HP3CP3HP4H=NYYYYYY108To Play.
001NP2CP2HP3CP3HP4S=NYYYYYY808cue bid with slam interest; only promises 5minor.
001NP2CP2HP3CP3S=NYYYYYY3084!S; sets trump
001NP2CP2HP3CP3N=NYYYYYY3Stopper in other minor
001NP2CP2HP3CP4C=NYYYYYY308Great suit play.
001NP2CP2HP3D=NYYYYYY6085+cards; 4!S; GF; if no slam interest then unbalanced.
001NP2CP2HP3DP3H=NYYYYYY308No stopper in the other minor; denies 4!S\\
001NP2CP2HP3DP3HP3S=NYYYYYYE08Partial stopper in other minor.
001NP2CP2HP3DP3HP3N=NYYYYYY1No worries.
001NP2CP2HP3DP3HP4C=NYYYYYY808cue bid with slam interest; only promises 5minor.
001NP2CP2HP3DP3HP4D=NYYYYYY3083N not good; does not promise slam interest or 6+cards.
001NP2CP2HP3DP3HP4DP4S=NYYYYYY308moysion (4-3) fit.
001NP2CP2HP3DP3HP4H=NYYYYYY108To Play.
001NP2CP2HP3DP3HP4S=NYYYYYY808cue bid with slam interest; only promises 5minor.
001NP2CP2HP3DP3S=NYYYYYY3084!S; sets trump
001NP2CP2HP3DP3N=NYYYYYY3Stopper in other minor
001NP2CP2HP3DP4D=NYYYYYY308Great suit play.
001NP2CP2HP3H=NYYYYYY408Invite.
001NP2CP2HP3S=NYYYYYYE08Sets !H as trump; unspecified splinter.
001NP2CP2HP3SP3N=NYYYYYYDAsking bid.
001NP2CP2HP3SP3NP4C=NYYYYYY808Singleton
001NP2CP2HP3SP3NP4D=NYYYYYYE08Singleton
001NP2CP2HP3SP3NP4H=NYYYYYYE08Singleton !S.
001NP2CP2HP3SP4H=NYYYYYY108To Play.
001NP2CP2HP3N=NYYYYYY1To Play.
001NP2CP2HP4C=NYYYYYYE08RKC for !H; promises at least 3 of (5KC and trump Q) or 17+ HCP\\
001NP2CP2HP4D=NYYYYYY708Balanced slam try in !H
001NP2CP2HP4H=NYYYYYY108To Play.
001NP2CP2HP4S=NYYYYYY108To Play.
001NP2CP2HP4N=NYYYYYY2Quantitative promises 4S; NF
001NP2CP2S=NYYYYYYE084S; denies 4!H.
001NP2CP2SP2N=NYYYYYY4invite might not have 4!H.
001NP2CP2SP3C=NYYYYYY6085+cards; 4!H; GF; if no slam interest then unbalanced.
001NP2CP2SP3CP3H=NYYYYYY3083 card !H; No stopper in other minor.
001NP2CP2SP3CP3HP3S=NYYYYYY308Last train for 3NT.
001NP2CP2SP3CP3HP3N=NYYYYYY1To Play.
001NP2CP2SP3CP3HP4C=NYYYYYY2083NT bad; does not promise slam interest or 6+cards.
001NP2CP2SP3CP3HP4D=NYYYYYY808Cue-bid with slam interest; only promises 5 minor.
001NP2CP2SP3CP3S=NYYYYYY308Denies stopper in other minor; or 3!H's.
001NP2CP2SP3CP3SP3N=NYYYYYY1To Play.
001NP2CP2SP3CP3SP4C=NYYYYYY2083NT bad; does not promise slam interest or 6+cards.
001NP2CP2SP3CP3SP4D=NYYYYYY808Cue-bid with slam interest; only promises 5 minor.
001NP2CP2SP3CP3N=NYYYYYY3Stopper in other minor.
001NP2CP2SP3CP4C=NYYYYYY308Great suit play contract.
001NP2CP2SP3D=NYYYYYY6085+cards; 4!H; GF; if no slam interest then unbalanced.
001NP2CP2SP3DP3H=NYYYYYY3083 card !H; No stopper in other minor.
001NP2CP2SP3DP3HP3S=NYYYYYY308Last train for 3NT.
001NP2CP2SP3DP3HP3N=NYYYYYY1To Play.
001NP2CP2SP3DP3HP4C=NYYYYYY808Cue-bid with slam interest; only promises 5 minor.
001NP2CP2SP3DP3HP4D=NYYYYYY2083NT bad; does not promise slam interest or 6+cards.
001NP2CP2SP3DP3S=NYYYYYY308Denies stopper in other minor; or 3!H's.
001NP2CP2SP3DP3SP3N=NYYYYYY1To Play.
001NP2CP2SP3DP3SP4C=NYYYYYY808Cue-bid with slam interest; only promises 5 minor.
001NP2CP2SP3DP3SP4D=NYYYYYY2083NT bad; does not promise slam interest or 6+cards.
001NP2CP2SP3DP3N=NYYYYYY3Stopper in other minor.
001NP2CP2SP3DP4D=NYYYYYY308Great suit play contract.
001NP2CP2SP3H=NYYYYYY608Sets !S as trump; unspecified splinter
001NP2CP2SP3HP3S=NYYYYYYD08Ask for Natural suit?
001NP2CP2SP3HP3SP3N=NYYYYYYE!H length suit.
001NP2CP2SP3HP3SP4C=NYYYYYYE08!C length suit.
001NP2CP2SP3HP3SP4D=NYYYYYYE08!D length suit.
001NP2CP2SP3HP4S=NYYYYYY108To Play.
001NP2CP2SP3S=NYYYYYY408Invitational
001NP2CP2SP3N=NYYYYYY1To Play.
001NP2CP2SP4C=NYYYYYYD08RKC for !S.
001NP2CP2SP4D=NYYYYYY708Balanced Slam try in !S.
001NP2CP2SP4N=NYYYYYY3Quantitative. No fit.
001NP2CP3H=NYYYYYYE085!H; 15-16 HCP
001NP2CP3S=NYYYYYYE085!S; 16 HCP
001NP2CDR=NYYYYYY4+ Good C
001NP2CD2D=NYYYYYYE08No 4 card Major and No C stopper
001NP2CD2DP3H=NYYYYYY3084 card H + 5 card S.
001NP2CD2DP3S=NYYYYYY3084 card S + 5 card H.
001NP2CD2H=NYYYYYYE08!H
001NP2CD2S=NYYYYYYE08!S
001NP2CD3H=NYYYYYY3085!H and max
001NP2CD3S=NYYYYYY3085!S and max
001NP2D=NYYYYYYA08Transfer to 2!H.
001NP2DPP=NYYYYYYDoubleton !H.
001NP2DP2H=NYYYYYYE08Forced to bid 2!H.
001NP2DP2HP2S=NYYYYYY4085!H; 4!S invite exactly.
001NP2DP2HP2N=NYYYYYY4Invitational; may be unbalanced.
001NP2DP2HP3C=NYYYYYY3084+ cards; mild Slam try.
001NP2DP2HP3CP3D=NYYYYYY308No stopper in !D; denies !H fit.
001NP2DP2HP3CP3DP4C=NYYYYYY3085!H;5!C
001NP2DP2HP3CP3DP4CP4H=NYYYYYY308HonorX suggest 5-2 fit.
001NP2DP2HP3CP3H=NYYYYYY308All hands with 3+!H.
001NP2DP2HP3CP3S=NYYYYYY308No stopper in !S; denies !H fit.
001NP2DP2HP3CP3SP4C=NYYYYYY3085!H;5!C
001NP2DP2HP3CP3SP4CP4H=NYYYYYY308HonorX suggest 5-2 fit.
001NP2DP2HP3CP3N=NYYYYYY12!H. Both unbid suits well stopped.
001NP2DP2HP3CP4D=NYYYYYY808Cue-bid for !C.
001NP2DP2HP3CP4S=NYYYYYY808Cue-bid for !C.
001NP2DP2HP3D=NYYYYYY3084+ cards; mild Slam try.
001NP2DP2HP3DP3H=NYYYYYY308All hands with 3+!H.
001NP2DP2HP3DP3S=NYYYYYY308No stopper in !S; denies !H fit.
001NP2DP2HP3DP3SP4D=NYYYYYY3085!H; 5!D
001NP2DP2HP3DP3SP4DP4H=NYYYYYY308HonorX suggest 5-2 fit.
001NP2DP2HP3DP3N=NYYYYYY12!H. Both unbid suits well stopped.
001NP2DP2HP3DP4C=NYYYYYY808Cue-bid for !D.
001NP2DP2HP3DP4S=NYYYYYY808Cue-bid for !D.
001NP2DP2HP3H=NYYYYYY408Invitational
001NP2DP2HP3S=NYYYYYY808Splinter; Sets !H as trumps.
001NP2DP2HP3N=NYYYYYY3choice of game; may be unbalanced.
001NP2DP2HP4C=NYYYYYY808Splinter; Sets !H as trumps.
001NP2DP2HP4D=NYYYYYY808Splinter; Sets !H as trumps.
001NP2DP2HP4H=NYYYYYY308Mild balanced; Slam try.
001NP2DP2HP4N=NYYYYYY3Quantitative.
001NP2DP2S=NYYYYYYE08xx/Ax/Kx in a minor; 4+card !H.
001NP2DP2SP2N=NYYYYYYDAsking for doubleton suit?
001NP2DP2SP2NP3C=NYYYYYYE082!C
001NP2DP2SP2NP3H=NYYYYYYE082!D.
001NP2DP2SP3D=NYYYYYYA08Retransfer to 3!H.
001NP2DP2N=NYYYYYYExx/Ax/Kx in !S; 4+card !H.
001NP2DP2NP3D=NYYYYYYA08Retransfer to 3!H.
001NP2DP3C=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax.
001NP2DP3CP3D=NYYYYYYA08Retransfer to 3!H.
001NP2DP3H=NYYYYYY308Random average 4card !Hsupport; not max; not garbage
001NP2DDR=NYYYYYYmax 3!H.
001NP2DDRP2H=NYYYYYY108To Play.
001NP2DDRP3D=NYYYYYYA08Retransfer to !H.
001NP2DD2H=NYYYYYY3083 or 4 !H. minimum
001NP2DD2S=NYYYYYY3084+!H; superaccepts !H.
001NP2H=NYYYYYYA08Transfer to 2!S.
001NP2HPP=NYYYYYYMust bid 2!S.
001NP2HP2S=NYYYYYY208Most hands; forced to bid.
001NP2HP2SP2N=NYYYYYY4Invitational; may be unbalanced.
001NP2HP2SP3C=NYYYYYY3084+ cards; mild Slam try.
001NP2HP2SP3CP3D=NYYYYYY308No stopper in !D; denies !S fit.
001NP2HP2SP3CP3DP4C=NYYYYYY3085!S;5!C
001NP2HP2SP3CP3DP4CP4S=NYYYYYY308HonorX suggest 5-2 fit.
001NP2HP2SP3CP3H=NYYYYYY308No stopper in !D; denies !S fit.
001NP2HP2SP3CP3HP4C=NYYYYYY3085!S;5!C
001NP2HP2SP3CP3HP4CP4S=NYYYYYY308HonorX suggest 5-2 fit.
001NP2HP2SP3CP3S=NYYYYYY308All hands with 3+!S
001NP2HP2SP3CP3N=NYYYYYY12!S. Both unbid suits well stopped.
001NP2HP2SP3CP4D=NYYYYYY808Cue-bid for !C.
001NP2HP2SP3CP4H=NYYYYYY808Cue-bid for !C.
001NP2HP2SP3D=NYYYYYY3084+ cards; mild Slam try.
001NP2HP2SP3DP3H=NYYYYYY308No stopper in !C; denies !S fit.
001NP2HP2SP3DP3HP4D=NYYYYYY3085!S;5!D
001NP2HP2SP3DP3HP4DP4S=NYYYYYY308HonorX suggest 5-2 fit.
001NP2HP2SP3DP3S=NYYYYYY308All hands with 3+!S
001NP2HP2SP3DP3N=NYYYYYY12!S. Both unbid suits well stopped.
001NP2HP2SP3DP4C=NYYYYYY808Cue-bid for !D.
001NP2HP2SP3DP4H=NYYYYYY808Cue-bid for !D.
001NP2HP2SP3DP4S=NYYYYYY808To Play.
001NP2HP2SP3H=NYYYYYY6085+!H; Slam try.
001NP2HP2SP3HP3S=NYYYYYY308Sets !S as trumps.
001NP2HP2SP3HP3N=NYYYYYY32-2 Majors or No Major honors.
001NP2HP2SP3HP4C=NYYYYYY808Cue-bid for !H.
001NP2HP2SP3HP4D=NYYYYYY808Cue-bid for !H.
001NP2HP2SP3HP4H=NYYYYYY108Very bad.
001NP2HP2SP3HP4S=NYYYYYY108Very bad.
001NP2HP2SP3HP4N=NYYYYYYDRKC for !H.
001NP2HP2SP3S=NYYYYYY408Invitational; 6+!S
001NP2HP2SP3N=NYYYYYY3choice of game; may be unbalanced.
001NP2HP2SP4C=NYYYYYY808Splinter; Sets !S as trumps.
001NP2HP2SP4D=NYYYYYY808Splinter; Sets !S as trumps.
001NP2HP2SP4S=NYYYYYY308Mild balanced; Slam try.
001NP2HP2SP4N=NYYYYYY3Quantitative.
001NP2HP2N=NYYYYYYExx/Ax/Kx in a minor; 4+card !S.
001NP2HP2NP3C=NYYYYYYD08Asking bid for minor?
001NP2HP2NP3CP3D=NYYYYYYE08!D
001NP2HP2NP3CP3S=NYYYYYYE08!C
001NP2HP2NP3H=NYYYYYYA08Retransfer to 3!S.
001NP2HP3C=NYYYYYY308xx/Ax/Kx in !H; 4+card !S.
001NP2HP3CP3H=NYYYYYYA08Retransfer to 3!S.
001NP2HP3D=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax.
001NP2HP3DP3H=NYYYYYYA08Retransfer to !S.
001NP2HP3S=NYYYYYY308Random average 4card !Ssupport; not max; not garbage
001NP2HDR=NYYYYYYmax HCP. 3!S.
001NP2HDRP2H=NYYYYYY108To Play.
001NP2HDRP3D=NYYYYYYA08Retransfer to !H.
001NP2HD2H=NYYYYYY3083 or 4 !H. minimum
001NP2HD2S=NYYYYYY208minimum; 3-4 !S.
001NP2S=NYYYYYYA085+!C transfer. Denies 4 Majors.
001NP2SP2N=NYYYYYYEAccepts !C invite.\\(Honorxx and side stoppers)
001NP2SP2NP3C=NYYYYYY108To Play.
001NP2SP2NP3D=NYYYYYY6085+!C-4!D (not 5431shape); GF
001NP2SP2NP3H=NYYYYYYE08Slam try. shortness in !H
001NP2SP2NP3S=NYYYYYYE08Slam try. shortness in !S
001NP2SP2NP3N=NYYYYYY3Light game try. Invitational.
001NP2SP2NP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !C.
001NP2SP3C=NYYYYYY308Declines !C invite.
001NP2SP3CPP=NYYYYYYTo Play.
001NP2SP3CP3D=NYYYYYY6085!C4!D22 or 6!C-4!D; GF
001NP2SP3CP3H=NYYYYYY708shortness; Slam try.
001NP2SP3CP3S=NYYYYYY708shortness; Slam try.
001NP2SP3CP3N=NYYYYYY715 HCP; Balanced slamtry with !C.
001NP2SP3CP4N=NYYYYYY716-17 HCP; Balanced slamtry with !C\\
001NP2N=NYYYYYYA5+!D transfer. Denies 4 Majors.\\May be 5!C; 5!D.
001NP2NP3C=NYYYYYY308Bad! !D.
001NP2NP3CPP=NYYYYYY5-5 in minors; weak.
001NP2NP3CP3D=NYYYYYY108To Play.
001NP2NP3D=NYYYYYY308Good !D.
001NP2NP3DPP=NYYYYYYTo Play. weak with !D or 5-5 in minors.
001NP2NP3DP3H=NYYYYYYE08Slam try. shortness in !H
001NP2NP3DP3S=NYYYYYYE08Slam try. shortness in !S
001NP2NP3DP3N=NYYYYYY3Light game try. Invitational.
001NP2NP3DP4C=NYYYYYY6084!C-5!D22 or 4!C-6+!D; GF
001NP2NP3DP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !D.
001NP3C=NYYYYYYB08GF balanced Puppet Stayman; \\Not 44 Majors.
001NP3CP3D=NYYYYYYE08at least one 4card major; not 4333.
001NP3CP3DP3H=NYYYYYYE084 card !S.
001NP3CP3DP3S=NYYYYYYE084 card !H.
001NP3CP3DP3N=NYYYYYY1No interest in 4 Majors.
001NP3CP3H=NYYYYYYE085!H
001NP3CP3S=NYYYYYYE085!S
001NP3CP3N=NYYYYYYENo 4 card Majors or any 4333.
001NP3D=NYYYYYY6085+;5+ minors
001NP3DP3H=NYYYYYYE08Sets !C as trumps
001NP3DP3HP3N=NYYYYYYEBad for slam.
001NP3DP3HP4C=NYYYYYYE08Bad for slam.
001NP3DP3HP4D=NYYYYYYE08Bad for slam.
001NP3DP3HP4H=NYYYYYYE08Slammish.
001NP3DP3HP4S=NYYYYYYE08Slammish.
001NP3DP3S=NYYYYYYE08Sets !D as trumps
001NP3DP3SP3N=NYYYYYYEBad for slam.
001NP3DP3SP4C=NYYYYYYE08Bad for slam.
001NP3DP3SP4D=NYYYYYYE08Bad for slam.
001NP3DP3SP4H=NYYYYYYE08Slammish.
001NP3DP3SP4S=NYYYYYYE08Slammish.
001NP3DP3N=NYYYYYY1Bad for slam.
001NP3DP4N=NYYYYYY3super max; No good fit.
001NP3H=NYYYYYY30831(54); 9+HCP.
001NP3HP3S=NYYYYYYD083-3 minors; asks which longer
001NP3HP3SP3N=NYYYYYY35!C
001NP3HP3SP3NP4C=NYYYYYY208Non forcing
001NP3HP3SP3NP4D=NYYYYYYD08RKC in !C.
001NP3HP3SP3NP4H=NYYYYYYE08Cue-bid.
001NP3HP3SP3NP4S=NYYYYYYE08Cue-bid.
001NP3HP3SP4C=NYYYYYY3085!D
001NP3HP3SP4CP4D=NYYYYYY208Non forcing.
001NP3HP3SP4CP4H=NYYYYYYD08RKC in !D.
001NP3HP3SP4CP4S=NYYYYYYE08Cue-bid.
001NP3HP3N=NYYYYYY1Good or 4 !H's. To Play.
001NP3HP3NP4C=NYYYYYY3084!C-5!D; slam try
001NP3HP3NP4CP4H=NYYYYYYD08RKC in other minor!D
001NP3HP3NP4CP4S=NYYYYYY808cue bid for !D.
001NP3HP3NP4CP4N=NYYYYYY1To Play.
001NP3HP3NP4D=NYYYYYY3084!D-5!C. slam try
001NP3HP3NP4DP4H=NYYYYYYD08RKC in other minor !C.
001NP3HP3NP4DP4S=NYYYYYY808cue bid for !C.
001NP3HP3NP4DP4N=NYYYYYY1To Play.
001NP3HP4C=NYYYYYY2084+cards; but NF; not very good H holding.
001NP3HP4CPP=NYYYYYYNon forcing.
001NP3HP4CP4D=NYYYYYYD08RKC for !C.
001NP3HP4CP4H=NYYYYYYE08Cue-bid
001NP3HP4CP4HP4S=NYYYYYYD08RKC for !C.
001NP3HP4CP4S=NYYYYYYE08Cue-bid
001NP3HP4CP4SP4N=NYYYYYYDRKC for !D.
001NP3HP4D=NYYYYYY2084+cards; but NF; not very good H holding.
001NP3HP4DPP=NYYYYYYNon forcing.
001NP3HP4DP4H=NYYYYYYE08RKC for !D.
001NP3HP4DP4HP4S=NYYYYYYD08RKC for !C.
001NP3HP4DP4S=NYYYYYYE08Cue-bid
001NP3HP4DP4SP4N=NYYYYYYDRKC for !D.
001NP3HP4H=NYYYYYY108RKC for !C.
001NP3HP4HP4S=NYYYYYYD08RKC for !H.
001NP3HP4HP4N=NYYYYYY35 very good !C.
001NP3HP4HP5C=NYYYYYY3085 very good !D.
001NP3HP4S=NYYYYYYD085 (good 4) cards; to play
001NP3HP4SP4N=NYYYYYY3RKC for !S.
001NP3HP4SP5C=NYYYYYY7085 very good !C. slam try.
001NP3HP4SP5D=NYYYYYY7085 very good !D. Slam try.
001NP3HP4N=NYYYYYYDRKC for !D.
001NP3S=NYYYYYY50813(54); 9+HCP.
001NP3SP3N=NYYYYYY1Good or 4 !S's. To Play.
001NP3SP3NP4C=NYYYYYY3084!C-5!D; slam try
001NP3SP3NP4CP4H=NYYYYYYD08RKC in other minor!D
001NP3SP3NP4CP4S=NYYYYYY808cue bid !D.
001NP3SP3NP4CP4N=NYYYYYY1To Play.
001NP3SP3NP4D=NYYYYYY3084!D-5!C. slam try
001NP3SP3NP4DP4H=NYYYYYYD08RKC in other minor !C.
001NP3SP3NP4DP4S=NYYYYYY808cue bid for !C.
001NP3SP3NP4DP4N=NYYYYYY1To Play.
001NP3SP4C=NYYYYYY208seminatural; forcing to responder's 5m; NF.
001NP3SP4CPP=NYYYYYYNon forcing.
001NP3SP4CP4D=NYYYYYY208NF
001NP3SP4CP4H=NYYYYYY6085!C.
001NP3SP4CP4HP4S=NYYYYYYD08RKC for !C.
001NP3SP4CP4S=NYYYYYY6085!D.
001NP3SP4CP4SP4N=NYYYYYYDRKC for !D.
001NP3SP4D=NYYYYYY2084+!D; no !C fit; NF
001NP3SP4DP4H=NYYYYYYD08RKC for !D.
001NP3SP4H=NYYYYYY1085 (good 4) cards; to play
001NP3SP4HP4S=NYYYYYYD08RKC for !H.
001NP3SP4HP4N=NYYYYYY35 very good !C.
001NP3SP4HP5C=NYYYYYY3085 very good !D.
001NP3SP4S=NYYYYYYD08RKC for !C.
001NP3SP4N=NYYYYYYDRKC for !D.
001NP3N=NYYYYYY1To Play.
001NP4C=NYYYYYYD08Ask aces
001NP4CP4D=NYYYYYYE080 Aces or 4 Aces.
001NP4CP4H=NYYYYYYE081 Ace
001NP4CP4S=NYYYYYYE082 Aces
001NP4CP4N=NYYYYYYE3 Aces
001NP4D=NYYYYYYA08Texas Transfer to 4!H
001NP4DP4H=NYYYYYY308Transfer accepted.
001NP4DP4HP4N=NYYYYYYDRKC in !H.
001NP4H=NYYYYYYA08Texas Transfer to 4!S
001NP4HP4S=NYYYYYY308Transfer accepted.
001NP4HP4SP4N=NYYYYYYDRKC in !S.
001NDP=NYYYYYYTo Play. Any strength.
001ND2C=NYYYYYYD08Stayman; might not have a major
001ND2CP2D=NYYYYYYE08No 4 card Major
001ND2CP2DP2H=NYYYYYY208weak both majors \\!H at least as long as !S
001ND2CP2DP2S=NYYYYYY208Weak 5+!S and 4!H
001ND2CP2DP2N=NYYYYYY4Invite might not have 4M
001ND2CP2DP3C=NYYYYYY6085+cards with a 4M; GF; if no slam interest then unbalanced.
001ND2CP2DP3CP3D=NYYYYYY308concentrated. with worry about a bypassed suits.
001ND2CP2DP3CP3DP3N=NYYYYYY1No worries. To Play.
001ND2CP2DP3CP3DP4C=NYYYYYY2083N not good; does not promise slam interest or 6+cards
001ND2CP2DP3CP3DP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
001ND2CP2DP3CP3DP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
001ND2CP2DP3CP3DP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C
001ND2CP2DP3CP3H=NYYYYYY308concentrated. with worry about a bypassed suits.
001ND2CP2DP3CP3HP3N=NYYYYYY1No worries. To Play.
001ND2CP2DP3CP3HP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards
001ND2CP2DP3CP3HP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
001ND2CP2DP3CP3HP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
001ND2CP2DP3CP3HP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C
001ND2CP2DP3CP3S=NYYYYYY308concentrated. with worry about a bypassed suits.
001ND2CP2DP3CP3SP3N=NYYYYYY1No worries. To Play.
001ND2CP2DP3CP3SP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards
001ND2CP2DP3CP3SP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
001ND2CP2DP3CP3SP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
001ND2CP2DP3CP3SP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C
001ND2CP2DP3CP3N=NYYYYYY1To Play.
001ND2CP2DP3CP4C=NYYYYYY2083N not good; does not promise slam interest
001ND2CP2DP3D=NYYYYYY6085+cards with a 4M; GF; if no slam interest then unbalanced.
001ND2CP2DP3DP3H=NYYYYYY308concentrated. with worry about a bypassed suits.
001ND2CP2DP3DP3HP3N=NYYYYYY1No worries. To Play.
001ND2CP2DP3DP3HP4C=NYYYYYY808cue-bid with slam interest; only promises 5!D
001ND2CP2DP3DP3HP4D=NYYYYYY8083N not good; does not promise slam interest or 6+cards
001ND2CP2DP3DP3HP4DP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
001ND2CP2DP3DP3HP4DP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
001ND2CP2DP3DP3S=NYYYYYY308concentrated. with worry about a bypassed suits.
001ND2CP2DP3DP3SP3N=NYYYYYY1No worries. To Play.
001ND2CP2DP3DP3SP4C=NYYYYYY808cue-bid with slam interest; only promises 5!D
001ND2CP2DP3DP3SP4D=NYYYYYY8083N not good; does not promise slam interest or 6+cards
001ND2CP2DP3DP3SP4DP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
001ND2CP2DP3DP3SP4DP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
001ND2CP2DP3DP3N=NYYYYYY1To Play.
001ND2CP2DP3DP4D=NYYYYYY4083N not good; does not promise slam interest
001ND2CP2DP3H=NYYYYYY6084!H; 5+!S. Smolen
001ND2CP2DP3HP3S=NYYYYYY308Sets !S as trumps; Bad slam hand.
001ND2CP2DP3HP3N=NYYYYYY32!S
001ND2CP2DP3HP3NP4C=NYYYYYY708Natural. Slam try.
001ND2CP2DP3HP3NP4D=NYYYYYY308Natural. Slam try.
001ND2CP2DP3HP3NP4H=NYYYYYY3086!S; 4!H.
001ND2CP2DP3HP3NP4N=NYYYYYY3Quantitative.
001ND2CP2DP3HP4C=NYYYYYY308Sets !S as trumps; Good slam cards.
001ND2CP2DP3HP4CP4H=NYYYYYYA08Retransfer to 4!S.
001ND2CP2DP3S=NYYYYYY6084!S; 5+!H. Smolen
001ND2CP2DP3SP3N=NYYYYYY32!H
001ND2CP2DP3SP3NP4D=NYYYYYYA086+!H
001ND2CP2DP3SP3NP4N=NYYYYYY3Quantitative.
001ND2CP2DP3SP4C=NYYYYYY308Sets !H as trumps; Good slam cards.
001ND2CP2DP3SP4CP4D=NYYYYYY308Natural. Slam try.
001ND2CP2DP3SP4CP4H=NYYYYYY1086+!H. To Play.
001ND2CP2DP3SP4H=NYYYYYY308sets !H; bad slam cards.
001ND2CP2H=NYYYYYYE084H; might have 4S
001ND2CP2HP2S=NYYYYYY208Invite only with 4!S; NF
001ND2CP2HP2N=NYYYYYY4Invite no major
001ND2CP2HP3C=NYYYYYY6085+cards; 4!S; GF; if no slam interest then unbalanced.
001ND2CP2HP3CP3H=NYYYYYY308no stopper in the other minor; denies 4!S\\
001ND2CP2HP3CP3HP3S=NYYYYYYE08Partial stopper in other minor. Denies 4!S
001ND2CP2HP3CP3HP3N=NYYYYYY1No worries.
001ND2CP2HP3CP3HP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards.
001ND2CP2HP3CP3HP4CP4S=NYYYYYY008Moysion 4-3 fit.
001ND2CP2HP3CP3HP4D=NYYYYYY808cue bid with slam interest; only promises 5minor.
001ND2CP2HP3CP3HP4H=NYYYYYY108To Play.
001ND2CP2HP3CP3HP4S=NYYYYYY808cue bid with slam interest; only promises 5minor.
001ND2CP2HP3CP3S=NYYYYYY3084!S; sets trump
001ND2CP2HP3CP3N=NYYYYYY3Stopper in other minor
001ND2CP2HP3CP4C=NYYYYYY308Great suit play.
001ND2CP2HP3D=NYYYYYY6085+cards; 4!S; GF; if no slam interest then unbalanced.
001ND2CP2HP3DP3H=NYYYYYY308No stopper in the other minor; denies 4!S\\
001ND2CP2HP3DP3HP3S=NYYYYYYE08Partial stopper in other minor.
001ND2CP2HP3DP3HP3N=NYYYYYY1No worries.
001ND2CP2HP3DP3HP4C=NYYYYYY808cue bid with slam interest; only promises 5minor.
001ND2CP2HP3DP3HP4D=NYYYYYY3083N not good; does not promise slam interest or 6+cards.
001ND2CP2HP3DP3HP4DP4S=NYYYYYY308moysion (4-3) fit.
001ND2CP2HP3DP3HP4H=NYYYYYY108To Play.
001ND2CP2HP3DP3HP4S=NYYYYYY808cue bid with slam interest; only promises 5minor.
001ND2CP2HP3DP3S=NYYYYYY3084!S; sets trump
001ND2CP2HP3DP3N=NYYYYYY3Stopper in other minor
001ND2CP2HP3DP4D=NYYYYYY308Great suit play.
001ND2CP2HP3H=NYYYYYY408Invite.
001ND2CP2HP3S=NYYYYYYE08Sets !H as trump; unspecified splinter.
001ND2CP2HP3SP3N=NYYYYYYDAsking bid.
001ND2CP2HP3SP3NP4C=NYYYYYY808Singleton
001ND2CP2HP3SP3NP4D=NYYYYYYE08Singleton
001ND2CP2HP3SP3NP4H=NYYYYYYE08Singleton !S.
001ND2CP2HP3SP4H=NYYYYYY108To Play.
001ND2CP2HP3N=NYYYYYY1To Play.
001ND2CP2HP4C=NYYYYYYE08RKC for !H; promises at least 3 of (5KC and trump Q) or 17+ HCP\\
001ND2CP2HP4D=NYYYYYY708Balanced slam try in !H
001ND2CP2HP4H=NYYYYYY108To Play.
001ND2CP2HP4S=NYYYYYY108To Play.
001ND2CP2HP4N=NYYYYYY2Quantitative promises 4S; NF
001ND2CP2S=NYYYYYYE084S; denies 4!H.
001ND2CP2SP2N=NYYYYYY4invite might not have 4!H.
001ND2CP2SP3C=NYYYYYY6085+cards; 4!H; GF; if no slam interest then unbalanced.
001ND2CP2SP3CP3H=NYYYYYY3083 card !H; No stopper in other minor.
001ND2CP2SP3CP3HP3S=NYYYYYY308Last train for 3NT.
001ND2CP2SP3CP3HP3N=NYYYYYY1To Play.
001ND2CP2SP3CP3HP4C=NYYYYYY2083NT bad; does not promise slam interest or 6+cards.
001ND2CP2SP3CP3HP4D=NYYYYYY808Cue-bid with slam interest; only promises 5 minor.
001ND2CP2SP3CP3S=NYYYYYY308Denies stopper in other minor; or 3!H's.
001ND2CP2SP3CP3SP3N=NYYYYYY1To Play.
001ND2CP2SP3CP3SP4C=NYYYYYY2083NT bad; does not promise slam interest or 6+cards.
001ND2CP2SP3CP3SP4D=NYYYYYY808Cue-bid with slam interest; only promises 5 minor.
001ND2CP2SP3CP3N=NYYYYYY3Stopper in other minor.
001ND2CP2SP3CP4C=NYYYYYY308Great suit play contract.
001ND2CP2SP3D=NYYYYYY6085+cards; 4!H; GF; if no slam interest then unbalanced.
001ND2CP2SP3DP3H=NYYYYYY3083 card !H; No stopper in other minor.
001ND2CP2SP3DP3HP3S=NYYYYYY308Last train for 3NT.
001ND2CP2SP3DP3HP3N=NYYYYYY1To Play.
001ND2CP2SP3DP3HP4C=NYYYYYY808Cue-bid with slam interest; only promises 5 minor.
001ND2CP2SP3DP3HP4D=NYYYYYY2083NT bad; does not promise slam interest or 6+cards.
001ND2CP2SP3DP3S=NYYYYYY308Denies stopper in other minor; or 3!H's.
001ND2CP2SP3DP3SP3N=NYYYYYY1To Play.
001ND2CP2SP3DP3SP4C=NYYYYYY808Cue-bid with slam interest; only promises 5 minor.
001ND2CP2SP3DP3SP4D=NYYYYYY2083NT bad; does not promise slam interest or 6+cards.
001ND2CP2SP3DP3N=NYYYYYY3Stopper in other minor.
001ND2CP2SP3DP4D=NYYYYYY308Great suit play contract.
001ND2CP2SP3H=NYYYYYY608Sets !S as trump; unspecified splinter
001ND2CP2SP3HP3S=NYYYYYYD08Ask for Natural suit?
001ND2CP2SP3HP3SP3N=NYYYYYYE!H length suit.
001ND2CP2SP3HP3SP4C=NYYYYYYE08!C length suit.
001ND2CP2SP3HP3SP4D=NYYYYYYE08!D length suit.
001ND2CP2SP3HP4S=NYYYYYY108To Play.
001ND2CP2SP3S=NYYYYYY408Invitational
001ND2CP2SP3N=NYYYYYY1To Play.
001ND2CP2SP4C=NYYYYYYD08RKC for !S.
001ND2CP2SP4D=NYYYYYY708Balanced Slam try in !S.
001ND2CP2SP4N=NYYYYYY3Quantitative. No fit.
001ND2CP3H=NYYYYYYE085!H; 15-16 HCP
001ND2CP3S=NYYYYYYE085!S; 16 HCP
001ND2CDR=NYYYYYY4+ Good C
001ND2CD2D=NYYYYYYE08No 4 card Major and No C stopper
001ND2CD2DP3H=NYYYYYY3084 card H + 5 card S.
001ND2CD2DP3S=NYYYYYY3084 card S + 5 card H.
001ND2CD2H=NYYYYYYE08!H
001ND2CD2S=NYYYYYYE08!S
001ND2CD3H=NYYYYYY3085!H and max
001ND2CD3S=NYYYYYY3085!S and max
001ND2D=NYYYYYYA08Transfer to 2!H.
001ND2DPP=NYYYYYYDoubleton !H.
001ND2DP2H=NYYYYYYE08Forced to bid 2!H.
001ND2DP2HP2S=NYYYYYY4085!H; 4!S invite exactly.
001ND2DP2HP2N=NYYYYYY4Invitational; may be unbalanced.
001ND2DP2HP3C=NYYYYYY3084+ cards; mild Slam try.
001ND2DP2HP3CP3D=NYYYYYY308No stopper in !D; denies !H fit.
001ND2DP2HP3CP3DP4C=NYYYYYY3085!H;5!C
001ND2DP2HP3CP3DP4CP4H=NYYYYYY308HonorX suggest 5-2 fit.
001ND2DP2HP3CP3H=NYYYYYY308All hands with 3+!H.
001ND2DP2HP3CP3S=NYYYYYY308No stopper in !S; denies !H fit.
001ND2DP2HP3CP3SP4C=NYYYYYY3085!H;5!C
001ND2DP2HP3CP3SP4CP4H=NYYYYYY308HonorX suggest 5-2 fit.
001ND2DP2HP3CP3N=NYYYYYY12!H. Both unbid suits well stopped.
001ND2DP2HP3CP4D=NYYYYYY808Cue-bid for !C.
001ND2DP2HP3CP4S=NYYYYYY808Cue-bid for !C.
001ND2DP2HP3D=NYYYYYY3084+ cards; mild Slam try.
001ND2DP2HP3DP3H=NYYYYYY308All hands with 3+!H.
001ND2DP2HP3DP3S=NYYYYYY308No stopper in !S; denies !H fit.
001ND2DP2HP3DP3SP4D=NYYYYYY3085!H; 5!D
001ND2DP2HP3DP3SP4DP4H=NYYYYYY308HonorX suggest 5-2 fit.
001ND2DP2HP3DP3N=NYYYYYY12!H. Both unbid suits well stopped.
001ND2DP2HP3DP4C=NYYYYYY808Cue-bid for !D.
001ND2DP2HP3DP4S=NYYYYYY808Cue-bid for !D.
001ND2DP2HP3H=NYYYYYY408Invitational
001ND2DP2HP3S=NYYYYYY808Splinter; Sets !H as trumps.
001ND2DP2HP3N=NYYYYYY3choice of game; may be unbalanced.
001ND2DP2HP4C=NYYYYYY808Splinter; Sets !H as trumps.
001ND2DP2HP4D=NYYYYYY808Splinter; Sets !H as trumps.
001ND2DP2HP4H=NYYYYYY308Mild balanced; Slam try.
001ND2DP2HP4N=NYYYYYY3Quantitative.
001ND2DP2S=NYYYYYYE08xx/Ax/Kx in a minor; 4+card !H.
001ND2DP2SP2N=NYYYYYYDAsking for doubleton suit?
001ND2DP2SP2NP3C=NYYYYYYE082!C
001ND2DP2SP2NP3H=NYYYYYYE082!D.
001ND2DP2SP3D=NYYYYYYA08Retransfer to 3!H.
001ND2DP2N=NYYYYYYExx/Ax/Kx in !S; 4+card !H.
001ND2DP2NP3D=NYYYYYYA08Retransfer to 3!H.
001ND2DP3C=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax.
001ND2DP3CP3D=NYYYYYYA08Retransfer to 3!H.
001ND2DP3H=NYYYYYY308Random average 4card !Hsupport; not max; not garbage
001ND2DDR=NYYYYYYmax 3!H.
001ND2DDRP2H=NYYYYYY108To Play.
001ND2DDRP3D=NYYYYYYA08Retransfer to !H.
001ND2DD2H=NYYYYYY3083 or 4 !H. minimum
001ND2DD2S=NYYYYYY3084+!H; superaccepts !H.
001ND2H=NYYYYYYA08Transfer to 2!S.
001ND2HPP=NYYYYYYMust bid 2!S.
001ND2HP2S=NYYYYYY208Most hands; forced to bid.
001ND2HP2SP2N=NYYYYYY4Invitational; may be unbalanced.
001ND2HP2SP3C=NYYYYYY3084+ cards; mild Slam try.
001ND2HP2SP3CP3D=NYYYYYY308No stopper in !D; denies !S fit.
001ND2HP2SP3CP3DP4C=NYYYYYY3085!S;5!C
001ND2HP2SP3CP3DP4CP4S=NYYYYYY308HonorX suggest 5-2 fit.
001ND2HP2SP3CP3H=NYYYYYY308No stopper in !D; denies !S fit.
001ND2HP2SP3CP3HP4C=NYYYYYY3085!S;5!C
001ND2HP2SP3CP3HP4CP4S=NYYYYYY308HonorX suggest 5-2 fit.
001ND2HP2SP3CP3S=NYYYYYY308All hands with 3+!S
001ND2HP2SP3CP3N=NYYYYYY12!S. Both unbid suits well stopped.
001ND2HP2SP3CP4D=NYYYYYY808Cue-bid for !C.
001ND2HP2SP3CP4H=NYYYYYY808Cue-bid for !C.
001ND2HP2SP3D=NYYYYYY3084+ cards; mild Slam try.
001ND2HP2SP3DP3H=NYYYYYY308No stopper in !C; denies !S fit.
001ND2HP2SP3DP3HP4D=NYYYYYY3085!S;5!D
001ND2HP2SP3DP3HP4DP4S=NYYYYYY308HonorX suggest 5-2 fit.
001ND2HP2SP3DP3S=NYYYYYY308All hands with 3+!S
001ND2HP2SP3DP3N=NYYYYYY12!S. Both unbid suits well stopped.
001ND2HP2SP3DP4C=NYYYYYY808Cue-bid for !D.
001ND2HP2SP3DP4H=NYYYYYY808Cue-bid for !D.
001ND2HP2SP3DP4S=NYYYYYY808To Play.
001ND2HP2SP3H=NYYYYYY6085+!H; Slam try.
001ND2HP2SP3HP3S=NYYYYYY308Sets !S as trumps.
001ND2HP2SP3HP3N=NYYYYYY32-2 Majors or No Major honors.
001ND2HP2SP3HP4C=NYYYYYY808Cue-bid for !H.
001ND2HP2SP3HP4D=NYYYYYY808Cue-bid for !H.
001ND2HP2SP3HP4H=NYYYYYY108Very bad.
001ND2HP2SP3HP4S=NYYYYYY108Very bad.
001ND2HP2SP3HP4N=NYYYYYYDRKC for !H.
001ND2HP2SP3S=NYYYYYY408Invitational; 6+!S
001ND2HP2SP3N=NYYYYYY3choice of game; may be unbalanced.
001ND2HP2SP4C=NYYYYYY808Splinter; Sets !S as trumps.
001ND2HP2SP4D=NYYYYYY808Splinter; Sets !S as trumps.
001ND2HP2SP4S=NYYYYYY308Mild balanced; Slam try.
001ND2HP2SP4N=NYYYYYY3Quantitative.
001ND2HP2N=NYYYYYYExx/Ax/Kx in a minor; 4+card !S.
001ND2HP2NP3C=NYYYYYYD08Asking bid for minor?
001ND2HP2NP3CP3D=NYYYYYYE08!D
001ND2HP2NP3CP3S=NYYYYYYE08!C
001ND2HP2NP3H=NYYYYYYA08Retransfer to 3!S.
001ND2HP3C=NYYYYYY308xx/Ax/Kx in !H; 4+card !S.
001ND2HP3CP3H=NYYYYYYA08Retransfer to 3!S.
001ND2HP3D=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax.
001ND2HP3DP3H=NYYYYYYA08Retransfer to !S.
001ND2HP3S=NYYYYYY308Random average 4card !Ssupport; not max; not garbage
001ND2HDR=NYYYYYYmax HCP. 3!S.
001ND2HDRP2H=NYYYYYY108To Play.
001ND2HDRP3D=NYYYYYYA08Retransfer to !H.
001ND2HD2H=NYYYYYY3083 or 4 !H. minimum
001ND2HD2S=NYYYYYY208minimum; 3-4 !S.
001ND2S=NYYYYYYA085+!C transfer. Denies 4 Majors.
001ND2SP2N=NYYYYYYEAccepts !C invite.\\(Honorxx and side stoppers)
001ND2SP2NP3C=NYYYYYY108To Play.
001ND2SP2NP3D=NYYYYYY6085+!C-4!D (not 5431shape); GF
001ND2SP2NP3H=NYYYYYYE08Slam try. shortness in !H
001ND2SP2NP3S=NYYYYYYE08Slam try. shortness in !S
001ND2SP2NP3N=NYYYYYY3Light game try. Invitational.
001ND2SP2NP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !C.
001ND2SP3C=NYYYYYY308Declines !C invite.
001ND2SP3CPP=NYYYYYYTo Play.
001ND2SP3CP3D=NYYYYYY6085!C4!D22 or 6!C-4!D; GF
001ND2SP3CP3H=NYYYYYY708shortness; Slam try.
001ND2SP3CP3S=NYYYYYY708shortness; Slam try.
001ND2SP3CP3N=NYYYYYY715 HCP; Balanced slamtry with !C.
001ND2SP3CP4N=NYYYYYY716-17 HCP; Balanced slamtry with !C\\
001ND2N=NYYYYYYA5+!D transfer. Denies 4 Majors.\\May be 5!C; 5!D.
001ND2NP3C=NYYYYYY308Bad! !D.
001ND2NP3CPP=NYYYYYY5-5 in minors; weak.
001ND2NP3CP3D=NYYYYYY108To Play.
001ND2NP3D=NYYYYYY308Good !D.
001ND2NP3DPP=NYYYYYYTo Play. weak with !D or 5-5 in minors.
001ND2NP3DP3H=NYYYYYYE08Slam try. shortness in !H
001ND2NP3DP3S=NYYYYYYE08Slam try. shortness in !S
001ND2NP3DP3N=NYYYYYY3Light game try. Invitational.
001ND2NP3DP4C=NYYYYYY6084!C-5!D22 or 4!C-6+!D; GF
001ND2NP3DP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !D.
001ND3C=NYYYYYYB08GF balanced Puppet Stayman; \\Not 44 Majors.
001ND3CP3D=NYYYYYYE08at least one 4card major; not 4333.
001ND3CP3DP3H=NYYYYYYE084 card !S.
001ND3CP3DP3S=NYYYYYYE084 card !H.
001ND3CP3DP3N=NYYYYYY1No interest in 4 Majors.
001ND3CP3H=NYYYYYYE085!H
001ND3CP3S=NYYYYYYE085!S
001ND3CP3N=NYYYYYYENo 4 card Majors or any 4333.
001ND3D=NYYYYYY6085+;5+ minors
001ND3DP3H=NYYYYYYE08Sets !C as trumps
001ND3DP3HP3N=NYYYYYYEBad for slam.
001ND3DP3HP4C=NYYYYYYE08Bad for slam.
001ND3DP3HP4D=NYYYYYYE08Bad for slam.
001ND3DP3HP4H=NYYYYYYE08Slammish.
001ND3DP3HP4S=NYYYYYYE08Slammish.
001ND3DP3S=NYYYYYYE08Sets !D as trumps
001ND3DP3SP3N=NYYYYYYEBad for slam.
001ND3DP3SP4C=NYYYYYYE08Bad for slam.
001ND3DP3SP4D=NYYYYYYE08Bad for slam.
001ND3DP3SP4H=NYYYYYYE08Slammish.
001ND3DP3SP4S=NYYYYYYE08Slammish.
001ND3DP3N=NYYYYYY1Bad for slam.
001ND3DP4N=NYYYYYY3super max; No good fit.
001ND3H=NYYYYYY30831(54); 9+HCP.
001ND3HP3S=NYYYYYYD083-3 minors; asks which longer
001ND3HP3SP3N=NYYYYYY35!C
001ND3HP3SP3NP4C=NYYYYYY208Non forcing
001ND3HP3SP3NP4D=NYYYYYYD08RKC in !C.
001ND3HP3SP3NP4H=NYYYYYYE08Cue-bid.
001ND3HP3SP3NP4S=NYYYYYYE08Cue-bid.
001ND3HP3SP4C=NYYYYYY3085!D
001ND3HP3SP4CP4D=NYYYYYY208Non forcing.
001ND3HP3SP4CP4H=NYYYYYYD08RKC in !D.
001ND3HP3SP4CP4S=NYYYYYYE08Cue-bid.
001ND3HP3N=NYYYYYY1Good or 4 !H's. To Play.
001ND3HP3NP4C=NYYYYYY3084!C-5!D; slam try
001ND3HP3NP4CP4H=NYYYYYYD08RKC in other minor!D
001ND3HP3NP4CP4S=NYYYYYY808cue bid for !D.
001ND3HP3NP4CP4N=NYYYYYY1To Play.
001ND3HP3NP4D=NYYYYYY3084!D-5!C. slam try
001ND3HP3NP4DP4H=NYYYYYYD08RKC in other minor !C.
001ND3HP3NP4DP4S=NYYYYYY808cue bid for !C.
001ND3HP3NP4DP4N=NYYYYYY1To Play.
001ND3HP4C=NYYYYYY2084+cards; but NF; not very good H holding.
001ND3HP4CPP=NYYYYYYNon forcing.
001ND3HP4CP4D=NYYYYYYD08RKC for !C.
001ND3HP4CP4H=NYYYYYYE08Cue-bid
001ND3HP4CP4HP4S=NYYYYYYD08RKC for !C.
001ND3HP4CP4S=NYYYYYYE08Cue-bid
001ND3HP4CP4SP4N=NYYYYYYDRKC for !D.
001ND3HP4D=NYYYYYY2084+cards; but NF; not very good H holding.
001ND3HP4DPP=NYYYYYYNon forcing.
001ND3HP4DP4H=NYYYYYYE08RKC for !D.
001ND3HP4DP4HP4S=NYYYYYYD08RKC for !C.
001ND3HP4DP4S=NYYYYYYE08Cue-bid
001ND3HP4DP4SP4N=NYYYYYYDRKC for !D.
001ND3HP4H=NYYYYYY108RKC for !C.
001ND3HP4HP4S=NYYYYYYD08RKC for !H.
001ND3HP4HP4N=NYYYYYY35 very good !C.
001ND3HP4HP5C=NYYYYYY3085 very good !D.
001ND3HP4S=NYYYYYYD085 (good 4) cards; to play
001ND3HP4SP4N=NYYYYYY3RKC for !S.
001ND3HP4SP5C=NYYYYYY7085 very good !C. slam try.
001ND3HP4SP5D=NYYYYYY7085 very good !D. Slam try.
001ND3HP4N=NYYYYYYDRKC for !D.
001ND3S=NYYYYYY50813(54); 9+HCP.
001ND3SP3N=NYYYYYY1Good or 4 !S's. To Play.
001ND3SP3NP4C=NYYYYYY3084!C-5!D; slam try
001ND3SP3NP4CP4H=NYYYYYYD08RKC in other minor!D
001ND3SP3NP4CP4S=NYYYYYY808cue bid !D.
001ND3SP3NP4CP4N=NYYYYYY1To Play.
001ND3SP3NP4D=NYYYYYY3084!D-5!C. slam try
001ND3SP3NP4DP4H=NYYYYYYD08RKC in other minor !C.
001ND3SP3NP4DP4S=NYYYYYY808cue bid for !C.
001ND3SP3NP4DP4N=NYYYYYY1To Play.
001ND3SP4C=NYYYYYY208seminatural; forcing to responder's 5m; NF.
001ND3SP4CPP=NYYYYYYNon forcing.
001ND3SP4CP4D=NYYYYYY208NF
001ND3SP4CP4H=NYYYYYY6085!C.
001ND3SP4CP4HP4S=NYYYYYYD08RKC for !C.
001ND3SP4CP4S=NYYYYYY6085!D.
001ND3SP4CP4SP4N=NYYYYYYDRKC for !D.
001ND3SP4D=NYYYYYY2084+!D; no !C fit; NF
001ND3SP4DP4H=NYYYYYYD08RKC for !D.
001ND3SP4H=NYYYYYY1085 (good 4) cards; to play
001ND3SP4HP4S=NYYYYYYD08RKC for !H.
001ND3SP4HP4N=NYYYYYY35 very good !C.
001ND3SP4HP5C=NYYYYYY3085 very good !D.
001ND3SP4S=NYYYYYYD08RKC for !C.
001ND3SP4N=NYYYYYYDRKC for !D.
001ND3N=NYYYYYY1To Play.
001ND4C=NYYYYYYD08Ask aces
001ND4CP4D=NYYYYYYE080 Aces or 4 Aces.
001ND4CP4H=NYYYYYYE081 Ace
001ND4CP4S=NYYYYYYE082 Aces
001ND4CP4N=NYYYYYYE3 Aces
001ND4D=NYYYYYYA08Texas Transfer to 4!H
001ND4DP4H=NYYYYYY308Transfer accepted.
001ND4DP4HP4N=NYYYYYYDRKC in !H.
001ND4H=NYYYYYYA08Texas Transfer to 4!S
001ND4HP4S=NYYYYYY308Transfer accepted.
001ND4HP4SP4N=NYYYYYYDRKC in !S.
001N2CD=NYYYYYYStayman.
001N2C2D=NYYYYYYA08Transfer to 2!H.
001N2C2DPP=NYYYYYYDoubleton !H.
001N2C2DP2H=NYYYYYYE08Forced to bid 2!H.
001N2C2DP2HP2S=NYYYYYY4085!H; 4!S invite exactly.
001N2C2DP2HP2N=NYYYYYY4Invitational; may be unbalanced.
001N2C2DP2HP3C=NYYYYYY3084+ cards; mild Slam try.
001N2C2DP2HP3CP3D=NYYYYYY308No stopper in !D; denies !H fit.
001N2C2DP2HP3CP3DP4C=NYYYYYY3085!H;5!C
001N2C2DP2HP3CP3DP4CP4H=NYYYYYY308HonorX suggest 5-2 fit.
001N2C2DP2HP3CP3H=NYYYYYY308All hands with 3+!H.
001N2C2DP2HP3CP3S=NYYYYYY308No stopper in !S; denies !H fit.
001N2C2DP2HP3CP3SP4C=NYYYYYY3085!H;5!C
001N2C2DP2HP3CP3SP4CP4H=NYYYYYY308HonorX suggest 5-2 fit.
001N2C2DP2HP3CP3N=NYYYYYY12!H. Both unbid suits well stopped.
001N2C2DP2HP3CP4D=NYYYYYY808Cue-bid for !C.
001N2C2DP2HP3CP4S=NYYYYYY808Cue-bid for !C.
001N2C2DP2HP3D=NYYYYYY3084+ cards; mild Slam try.
001N2C2DP2HP3DP3H=NYYYYYY308All hands with 3+!H.
001N2C2DP2HP3DP3S=NYYYYYY308No stopper in !S; denies !H fit.
001N2C2DP2HP3DP3SP4D=NYYYYYY3085!H; 5!D
001N2C2DP2HP3DP3SP4DP4H=NYYYYYY308HonorX suggest 5-2 fit.
001N2C2DP2HP3DP3N=NYYYYYY12!H. Both unbid suits well stopped.
001N2C2DP2HP3DP4C=NYYYYYY808Cue-bid for !D.
001N2C2DP2HP3DP4S=NYYYYYY808Cue-bid for !D.
001N2C2DP2HP3H=NYYYYYY408Invitational
001N2C2DP2HP3S=NYYYYYY808Splinter; Sets !H as trumps.
001N2C2DP2HP3N=NYYYYYY3choice of game; may be unbalanced.
001N2C2DP2HP4C=NYYYYYY808Splinter; Sets !H as trumps.
001N2C2DP2HP4D=NYYYYYY808Splinter; Sets !H as trumps.
001N2C2DP2HP4H=NYYYYYY308Mild balanced; Slam try.
001N2C2DP2HP4N=NYYYYYY3Quantitative.
001N2C2DP2S=NYYYYYYE08xx/Ax/Kx in a minor; 4+card !H.
001N2C2DP2SP2N=NYYYYYYDAsking for doubleton suit?
001N2C2DP2SP2NP3C=NYYYYYYE082!C
001N2C2DP2SP2NP3H=NYYYYYYE082!D.
001N2C2DP2SP3D=NYYYYYYA08Retransfer to 3!H.
001N2C2DP2N=NYYYYYYExx/Ax/Kx in !S; 4+card !H.
001N2C2DP2NP3D=NYYYYYYA08Retransfer to 3!H.
001N2C2DP3C=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax.
001N2C2DP3CP3D=NYYYYYYA08Retransfer to 3!H.
001N2C2DP3H=NYYYYYY308Random average 4card !Hsupport; not max; not garbage
001N2C2DDR=NYYYYYYmax 3!H.
001N2C2DDRP2H=NYYYYYY108To Play.
001N2C2DDRP3D=NYYYYYYA08Retransfer to !H.
001N2C2DD2H=NYYYYYY3083 or 4 !H. minimum
001N2C2DD2S=NYYYYYY3084+!H; superaccepts !H.
001N2C2H=NYYYYYYA08Transfer to 2!S.
001N2C2HPP=NYYYYYYMust bid 2!S.
001N2C2HP2S=NYYYYYY208Most hands; forced to bid.
001N2C2HP2SP2N=NYYYYYY4Invitational; may be unbalanced.
001N2C2HP2SP3C=NYYYYYY3084+ cards; mild Slam try.
001N2C2HP2SP3CP3D=NYYYYYY308No stopper in !D; denies !S fit.
001N2C2HP2SP3CP3DP4C=NYYYYYY3085!S;5!C
001N2C2HP2SP3CP3DP4CP4S=NYYYYYY308HonorX suggest 5-2 fit.
001N2C2HP2SP3CP3H=NYYYYYY308No stopper in !D; denies !S fit.
001N2C2HP2SP3CP3HP4C=NYYYYYY3085!S;5!C
001N2C2HP2SP3CP3HP4CP4S=NYYYYYY308HonorX suggest 5-2 fit.
001N2C2HP2SP3CP3S=NYYYYYY308All hands with 3+!S
001N2C2HP2SP3CP3N=NYYYYYY12!S. Both unbid suits well stopped.
001N2C2HP2SP3CP4D=NYYYYYY808Cue-bid for !C.
001N2C2HP2SP3CP4H=NYYYYYY808Cue-bid for !C.
001N2C2HP2SP3D=NYYYYYY3084+ cards; mild Slam try.
001N2C2HP2SP3DP3H=NYYYYYY308No stopper in !C; denies !S fit.
001N2C2HP2SP3DP3HP4D=NYYYYYY3085!S;5!D
001N2C2HP2SP3DP3HP4DP4S=NYYYYYY308HonorX suggest 5-2 fit.
001N2C2HP2SP3DP3S=NYYYYYY308All hands with 3+!S
001N2C2HP2SP3DP3N=NYYYYYY12!S. Both unbid suits well stopped.
001N2C2HP2SP3DP4C=NYYYYYY808Cue-bid for !D.
001N2C2HP2SP3DP4H=NYYYYYY808Cue-bid for !D.
001N2C2HP2SP3DP4S=NYYYYYY808To Play.
001N2C2HP2SP3H=NYYYYYY6085+!H; Slam try.
001N2C2HP2SP3HP3S=NYYYYYY308Sets !S as trumps.
001N2C2HP2SP3HP3N=NYYYYYY32-2 Majors or No Major honors.
001N2C2HP2SP3HP4C=NYYYYYY808Cue-bid for !H.
001N2C2HP2SP3HP4D=NYYYYYY808Cue-bid for !H.
001N2C2HP2SP3HP4H=NYYYYYY108Very bad.
001N2C2HP2SP3HP4S=NYYYYYY108Very bad.
001N2C2HP2SP3HP4N=NYYYYYYDRKC for !H.
001N2C2HP2SP3S=NYYYYYY408Invitational; 6+!S
001N2C2HP2SP3N=NYYYYYY3choice of game; may be unbalanced.
001N2C2HP2SP4C=NYYYYYY808Splinter; Sets !S as trumps.
001N2C2HP2SP4D=NYYYYYY808Splinter; Sets !S as trumps.
001N2C2HP2SP4S=NYYYYYY308Mild balanced; Slam try.
001N2C2HP2SP4N=NYYYYYY3Quantitative.
001N2C2HP2N=NYYYYYYExx/Ax/Kx in a minor; 4+card !S.
001N2C2HP2NP3C=NYYYYYYD08Asking bid for minor?
001N2C2HP2NP3CP3D=NYYYYYYE08!D
001N2C2HP2NP3CP3S=NYYYYYYE08!C
001N2C2HP2NP3H=NYYYYYYA08Retransfer to 3!S.
001N2C2HP3C=NYYYYYY308xx/Ax/Kx in !H; 4+card !S.
001N2C2HP3CP3H=NYYYYYYA08Retransfer to 3!S.
001N2C2HP3D=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax.
001N2C2HP3DP3H=NYYYYYYA08Retransfer to !S.
001N2C2HP3S=NYYYYYY308Random average 4card !Ssupport; not max; not garbage
001N2C2HDR=NYYYYYYmax HCP. 3!S.
001N2C2HDRP2H=NYYYYYY108To Play.
001N2C2HDRP3D=NYYYYYYA08Retransfer to !H.
001N2C2HD2H=NYYYYYY3083 or 4 !H. minimum
001N2C2HD2S=NYYYYYY208minimum; 3-4 !S.
001N2C2S=NYYYYYYA085+!C transfer. Denies 4 Majors.
001N2C2SP2N=NYYYYYYEAccepts !C invite.\\(Honorxx and side stoppers)
001N2C2SP2NP3C=NYYYYYY108To Play.
001N2C2SP2NP3D=NYYYYYY6085+!C-4!D (not 5431shape); GF
001N2C2SP2NP3H=NYYYYYYE08Slam try. shortness in !H
001N2C2SP2NP3S=NYYYYYYE08Slam try. shortness in !S
001N2C2SP2NP3N=NYYYYYY3Light game try. Invitational.
001N2C2SP2NP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !C.
001N2C2SP3C=NYYYYYY308Declines !C invite.
001N2C2SP3CPP=NYYYYYYTo Play.
001N2C2SP3CP3D=NYYYYYY6085!C4!D22 or 6!C-4!D; GF
001N2C2SP3CP3H=NYYYYYY708shortness; Slam try.
001N2C2SP3CP3S=NYYYYYY708shortness; Slam try.
001N2C2SP3CP3N=NYYYYYY715 HCP; Balanced slamtry with !C.
001N2C2SP3CP4N=NYYYYYY716-17 HCP; Balanced slamtry with !C\\
001N2C2N=NYYYYYYA5+!D transfer. Denies 4 Majors.\\May be 5!C; 5!D.
001N2C2NP3C=NYYYYYY308Bad! !D.
001N2C2NP3CPP=NYYYYYY5-5 in minors; weak.
001N2C2NP3CP3D=NYYYYYY108To Play.
001N2C2NP3D=NYYYYYY308Good !D.
001N2C2NP3DPP=NYYYYYYTo Play. weak with !D or 5-5 in minors.
001N2C2NP3DP3H=NYYYYYYE08Slam try. shortness in !H
001N2C2NP3DP3S=NYYYYYYE08Slam try. shortness in !S
001N2C2NP3DP3N=NYYYYYY3Light game try. Invitational.
001N2C2NP3DP4C=NYYYYYY6084!C-5!D22 or 4!C-6+!D; GF
001N2C2NP3DP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !D.
001N2C3C=NYYYYYYB08GF balanced Puppet Stayman; \\Not 44 Majors.
001N2C3CP3D=NYYYYYYE08at least one 4card major; not 4333.
001N2C3CP3DP3H=NYYYYYYE084 card !S.
001N2C3CP3DP3S=NYYYYYYE084 card !H.
001N2C3CP3DP3N=NYYYYYY1No interest in 4 Majors.
001N2C3CP3H=NYYYYYYE085!H
001N2C3CP3S=NYYYYYYE085!S
001N2C3CP3N=NYYYYYYENo 4 card Majors or any 4333.
001N2C3D=NYYYYYY6085+;5+ minors
001N2C3DP3H=NYYYYYYE08Sets !C as trumps
001N2C3DP3HP3N=NYYYYYYEBad for slam.
001N2C3DP3HP4C=NYYYYYYE08Bad for slam.
001N2C3DP3HP4D=NYYYYYYE08Bad for slam.
001N2C3DP3HP4H=NYYYYYYE08Slammish.
001N2C3DP3HP4S=NYYYYYYE08Slammish.
001N2C3DP3S=NYYYYYYE08Sets !D as trumps
001N2C3DP3SP3N=NYYYYYYEBad for slam.
001N2C3DP3SP4C=NYYYYYYE08Bad for slam.
001N2C3DP3SP4D=NYYYYYYE08Bad for slam.
001N2C3DP3SP4H=NYYYYYYE08Slammish.
001N2C3DP3SP4S=NYYYYYYE08Slammish.
001N2C3DP3N=NYYYYYY1Bad for slam.
001N2C3DP4N=NYYYYYY3super max; No good fit.
001N2C3H=NYYYYYY30831(54); 9+HCP.
001N2C3HP3S=NYYYYYYD083-3 minors; asks which longer
001N2C3HP3SP3N=NYYYYYY35!C
001N2C3HP3SP3NP4C=NYYYYYY208Non forcing
001N2C3HP3SP3NP4D=NYYYYYYD08RKC in !C.
001N2C3HP3SP3NP4H=NYYYYYYE08Cue-bid.
001N2C3HP3SP3NP4S=NYYYYYYE08Cue-bid.
001N2C3HP3SP4C=NYYYYYY3085!D
001N2C3HP3SP4CP4D=NYYYYYY208Non forcing.
001N2C3HP3SP4CP4H=NYYYYYYD08RKC in !D.
001N2C3HP3SP4CP4S=NYYYYYYE08Cue-bid.
001N2C3HP3N=NYYYYYY1Good or 4 !H's. To Play.
001N2C3HP3NP4C=NYYYYYY3084!C-5!D; slam try
001N2C3HP3NP4CP4H=NYYYYYYD08RKC in other minor!D
001N2C3HP3NP4CP4S=NYYYYYY808cue bid for !D.
001N2C3HP3NP4CP4N=NYYYYYY1To Play.
001N2C3HP3NP4D=NYYYYYY3084!D-5!C. slam try
001N2C3HP3NP4DP4H=NYYYYYYD08RKC in other minor !C.
001N2C3HP3NP4DP4S=NYYYYYY808cue bid for !C.
001N2C3HP3NP4DP4N=NYYYYYY1To Play.
001N2C3HP4C=NYYYYYY2084+cards; but NF; not very good H holding.
001N2C3HP4CPP=NYYYYYYNon forcing.
001N2C3HP4CP4D=NYYYYYYD08RKC for !C.
001N2C3HP4CP4H=NYYYYYYE08Cue-bid
001N2C3HP4CP4HP4S=NYYYYYYD08RKC for !C.
001N2C3HP4CP4S=NYYYYYYE08Cue-bid
001N2C3HP4CP4SP4N=NYYYYYYDRKC for !D.
001N2C3HP4D=NYYYYYY2084+cards; but NF; not very good H holding.
001N2C3HP4DPP=NYYYYYYNon forcing.
001N2C3HP4DP4H=NYYYYYYE08RKC for !D.
001N2C3HP4DP4HP4S=NYYYYYYD08RKC for !C.
001N2C3HP4DP4S=NYYYYYYE08Cue-bid
001N2C3HP4DP4SP4N=NYYYYYYDRKC for !D.
001N2C3HP4H=NYYYYYY108RKC for !C.
001N2C3HP4HP4S=NYYYYYYD08RKC for !H.
001N2C3HP4HP4N=NYYYYYY35 very good !C.
001N2C3HP4HP5C=NYYYYYY3085 very good !D.
001N2C3HP4S=NYYYYYYD085 (good 4) cards; to play
001N2C3HP4SP4N=NYYYYYY3RKC for !S.
001N2C3HP4SP5C=NYYYYYY7085 very good !C. slam try.
001N2C3HP4SP5D=NYYYYYY7085 very good !D. Slam try.
001N2C3HP4N=NYYYYYYDRKC for !D.
001N2C3S=NYYYYYY50813(54); 9+HCP.
001N2C3SP3N=NYYYYYY1Good or 4 !S's. To Play.
001N2C3SP3NP4C=NYYYYYY3084!C-5!D; slam try
001N2C3SP3NP4CP4H=NYYYYYYD08RKC in other minor!D
001N2C3SP3NP4CP4S=NYYYYYY808cue bid !D.
001N2C3SP3NP4CP4N=NYYYYYY1To Play.
001N2C3SP3NP4D=NYYYYYY3084!D-5!C. slam try
001N2C3SP3NP4DP4H=NYYYYYYD08RKC in other minor !C.
001N2C3SP3NP4DP4S=NYYYYYY808cue bid for !C.
001N2C3SP3NP4DP4N=NYYYYYY1To Play.
001N2C3SP4C=NYYYYYY208seminatural; forcing to responder's 5m; NF.
001N2C3SP4CPP=NYYYYYYNon forcing.
001N2C3SP4CP4D=NYYYYYY208NF
001N2C3SP4CP4H=NYYYYYY6085!C.
001N2C3SP4CP4HP4S=NYYYYYYD08RKC for !C.
001N2C3SP4CP4S=NYYYYYY6085!D.
001N2C3SP4CP4SP4N=NYYYYYYDRKC for !D.
001N2C3SP4D=NYYYYYY2084+!D; no !C fit; NF
001N2C3SP4DP4H=NYYYYYYD08RKC for !D.
001N2C3SP4H=NYYYYYY1085 (good 4) cards; to play
001N2C3SP4HP4S=NYYYYYYD08RKC for !H.
001N2C3SP4HP4N=NYYYYYY35 very good !C.
001N2C3SP4HP5C=NYYYYYY3085 very good !D.
001N2C3SP4S=NYYYYYYD08RKC for !C.
001N2C3SP4N=NYYYYYYDRKC for !D.
001N2C4C=NYYYYYYD08Ask aces
001N2C4CP4D=NYYYYYYE080 Aces or 4 Aces.
001N2C4CP4H=NYYYYYYE081 Ace
001N2C4CP4S=NYYYYYYE082 Aces
001N2C4CP4N=NYYYYYYE3 Aces
001N2C4D=NYYYYYYA08Texas Transfer to 4!H
001N2C4DP4H=NYYYYYY308Transfer accepted.
001N2C4DP4HP4N=NYYYYYYDRKC in !H.
001N2C4H=NYYYYYYA08Texas Transfer to 4!S
001N2C4HP4S=NYYYYYY308Transfer accepted.
001N2C4HP4SP4N=NYYYYYYDRKC in !S.
002C=NYYYYYY508Artificial; strong; standard
002CP2D=NYYYYYY3080-1 Controls. Not Yet GF.
002CP2DP2H=NYYYYYYC08Kokish: 5+ !H or GF balanced; forces 2!S
002CP2DP2HP2S=NYYYYYYE08forced bid 2!S.
002CP2DP2HP2SP2N=NYYYYYY6GF Balanced.
002CP2DP2HP2SP3C=NYYYYYYE08Natural. with 5!H.
002CP2DP2HP2SP3CP4H=NYYYYYY2084card supp; no side A/K/sing/void
002CP2DP2HP2SP3D=NYYYYYYE08Natural. with 5!H.
002CP2DP2HP2SP3DP4H=NYYYYYY2084card supp; no side A/K/sing/void
002CP2DP2HP2SP3H=NYYYYYY208non forcing.
002CP2DP2HP2SP3S=NYYYYYYE08Natural. with 5!H.
002CP2DP2HP2SP3SP4H=NYYYYYY2084card supp; no side A/K/sing/void
002CP2DP2HP2SP3N=NYYYYYYENatural. with 5!H.
002CP2DP2HP2SP3NP4H=NYYYYYY2084card supp; no side A/K/sing/void
002CP2DP2S=NYYYYYY5085+!S
002CP2DP2SP2N=NYYYYYY6GF; denies 5!D; 5!H or 3!S.
002CP2DP2SP2NP3H=NYYYYYY3084!H.
002CP2DP2SP2NP3HP3N=NYYYYYY1To Play.
002CP2DP2SP2NP3HP4C=NYYYYYYE08Cue-bid for !S.
002CP2DP2SP2NP3HP4D=NYYYYYYE08Cue-bid for !S.
002CP2DP2SP2NP3S=NYYYYYY3086+!S.
002CP2DP2SP2NP3SP3N=NYYYYYY1To Play.
002CP2DP2SP2NP3SP4C=NYYYYYYE08Cue-bid for !S.
002CP2DP2SP2NP3SP4D=NYYYYYYE08Cue-bid for !S.
002CP2DP2SP3C=NYYYYYYE082nd negative.
002CP2DP2SP3CP3S=NYYYYYY208Non forcing.
002CP2DP2SP3D=NYYYYYY6085+!D; GF
002CP2DP2SP3H=NYYYYYY6085+!H; GF
002CP2DP2SP3S=NYYYYYYE08usually Balanced raise not bust.
002CP2DP2SP3N=NYYYYYY2To Play.
002CP2DP2SP4C=NYYYYYYE08Splinter; Usually 4+!S; not bust.
002CP2DP2SP4D=NYYYYYYE08Splinter; Usually 4+!S; not bust.
002CP2DP2SP4H=NYYYYYYE08Splinter; Usually 4+!S; not bust.
002CP2DP2SP4S=NYYYYYY3084card supp no side A/K/sing/void but 4+ HCP
002CP2DP2N=NYYYYYY322-24(-)
002CP2DP3C=NYYYYYY5086(5)+!C; forcing
002CP2DP3CP3D=NYYYYYYE082nd negative.
002CP2DP3D=NYYYYYY5086(5)+!D; forcing
002CP2DP3DP4D=NYYYYYY508forcing.
002CP2DP3H=NYYYYYY6086+!H; GF
002CP2DP3HP3S=NYYYYYY308Natural.
002CP2DP3HP3N=NYYYYYY3Natural.
002CP2DP3HP4C=NYYYYYYE08Cue-bid for !H.
002CP2DP3HP4D=NYYYYYYE08Cue-bid for !H.
002CP2DP3S=NYYYYYY6086+!S; GF
002CP2DP3SP3N=NYYYYYY3Natural.
002CP2DP3SP4C=NYYYYYYE08Cue-bid for !S.
002CP2DP3SP4D=NYYYYYYE08Cue-bid for !S.
002CP2DP3N=NYYYYYY2Based on running SOLID minor and side stops
002CP2DP4C=NYYYYYYD08Sets !C suit; demands Cue-bid.
002CP2DP4D=NYYYYYYD08Sets !C suit; demands Cue-bid.
002CP2DP4H=NYYYYYY108No slam; To Play.
002CP2DP4S=NYYYYYY108No slam; To Play.
002CP2H=NYYYYYY6082 Controls. GF
002CP2HP2S=NYYYYYY508Natural.
002CP2HP2SP4C=NYYYYYYE08Splinter
002CP2HP2SP4D=NYYYYYYE08Splinter
002CP2HP2SP4H=NYYYYYYE08Splinter
002CP2HP2SP4S=NYYYYYY908Balanced; no side A/K but some extra Queen.
002CP2HP2N=NYYYYYY5Natural.
002CP2HP3C=NYYYYYY508Natural.
002CP2HP3CP4D=NYYYYYYE08Splinter
002CP2HP3CP4H=NYYYYYYE08Splinter
002CP2HP3CP4S=NYYYYYYE08Splinter
002CP2HP3CP5C=NYYYYYY308Balanced; no side A/K but some extra Queen.
002CP2HP3D=NYYYYYY508Natural.
002CP2HP3DP4H=NYYYYYYE08Splinter
002CP2HP3DP4S=NYYYYYYE08Splinter
002CP2HP3DP5C=NYYYYYYE08Splinter
002CP2HP3DP5D=NYYYYYY308Balanced; no side A/K but some extra Queen.
002CP2HP3H=NYYYYYY508Natural.
002CP2HP3HP4H=NYYYYYY308To Play.
002CP2HP3HP4S=NYYYYYYE08Splinter
002CP2HP3HP5C=NYYYYYYE08Splinter
002CP2HP3HP5D=NYYYYYYE08Splinter
002CP2HP3HP5H=NYYYYYY308Balanced; no side A/K but some extra Queen.
002CP2HP3S=NYYYYYYD08Sets !S as trump; demands Cue-bid.
002CP2HP3N=NYYYYYY3Based on running minor and side stops.
002CP2HP4C=NYYYYYYD08Sets !C as trump; demands Cue-bid.
002CP2HP4D=NYYYYYYD08Sets !D as trump; demands Cue-bid.
002CP2HP4H=NYYYYYY208No slam.
002CP2HP4S=NYYYYYY208No slam.
002CP2S=NYYYYYY3083 Controls; not in the same suit. GF
002CP2SP2N=NYYYYYY3Natural.
002CP2SP3C=NYYYYYY308Natural.
002CP2SP3CP4D=NYYYYYYE08Splinter
002CP2SP3CP4H=NYYYYYYE08Splinter
002CP2SP3CP4S=NYYYYYYE08Splinter
002CP2SP3CP5C=NYYYYYY308Balanced; no side A/K but some extra Queen.
002CP2SP3D=NYYYYYY308Natural.
002CP2SP3DP4H=NYYYYYYE08Splinter
002CP2SP3DP4S=NYYYYYYE08Splinter
002CP2SP3DP5C=NYYYYYYE08Splinter
002CP2SP3DP5D=NYYYYYY308Balanced; no side A/K but some extra Queen.
002CP2SP3H=NYYYYYY308Natural.
002CP2SP3HP4H=NYYYYYY308To Play.
002CP2SP3HP4S=NYYYYYYE08Splinter
002CP2SP3HP5C=NYYYYYYE08Splinter
002CP2SP3HP5D=NYYYYYYE08Splinter
002CP2SP3HP5H=NYYYYYY308Balanced; no side A/K but some extra Queen.
002CP2N=NYYYYYY6AK in the same suit. No other Controls. GF.
002CP2NP3C=NYYYYYY308Equals to NT rebid.
002CP2NP3CP3D=NYYYYYYE08No 5 card Majors.
002CP2NP3CP3DP3H=NYYYYYYE084!H.
002CP2NP3CP3DP3S=NYYYYYYE084!S
002CP2NP3CP3DP3N=NYYYYYY1To Play.
002CP2NP3CP3DP4C=NYYYYYY3086+
002CP2NP3CP3DP4D=NYYYYYY3084!D.
002CP2NP3CP3H=NYYYYYYE085 card !H.
002CP2NP3CP3S=NYYYYYYE085 card !S.
002CP2NP3CP3N=NYYYYYY34m333; minimum.
002CP2NP3D=NYYYYYY308Natural.
002CP2NP3H=NYYYYYY308Natural.
002CP2NP3S=NYYYYYY308Natural.
002CP2NP3N=NYYYYYY3Based on running minor; no slam; no interest in 5crd major; minimum.
002CP3C=NYYYYYY3084 Controls.
002CP3D=NYYYYYY6085+ Controls.
002CP3H=NYYYYYYE08Sound weak two in the other major!S.\\6!S(322).
002CP3S=NYYYYYYE08Sound weak two in the other major!H.\\6!H(322).
002CDP=NYYYYYY2 controls.
002CD2D=NYYYYYYE083 controls.
002CD2H=NYYYYYYE084 controls.
002CD2S=NYYYYYYE085 controls.
002CD2N=NYYYYYYE6 controls.
002C2DP=NYYYYYY2 controls.
002C2DD=NYYYYYY0-1 controls.
002C2DDP2H=NYYYYYYC08Kokish: 5+ hearts or \\GF balanced; forces 2S.
002C2DDP2HP2S=NYYYYYYE08forced bid 2!S.
002C2DDP2HP2SP2N=NYYYYYY6GF Balanced.
002C2DDP2HP2SP3C=NYYYYYYE08Natural. with 5!H.
002C2DDP2HP2SP3CP4H=NYYYYYY2084card supp; no side A/K/sing/void
002C2DDP2HP2SP3D=NYYYYYYE08Natural. with 5!H.
002C2DDP2HP2SP3DP4H=NYYYYYY2084card supp; no side A/K/sing/void
002C2DDP2HP2SP3H=NYYYYYY208non forcing.
002C2DDP2HP2SP3S=NYYYYYYE08Natural. with 5!H.
002C2DDP2HP2SP3SP4H=NYYYYYY2084card supp; no side A/K/sing/void
002C2DDP2HP2SP3N=NYYYYYYENatural. with 5!H.
002C2DDP2HP2SP3NP4H=NYYYYYY2084card supp; no side A/K/sing/void
002C2D2H=NYYYYYYE083 controls.
002C2D2S=NYYYYYYE084 controls.
002C2D2N=NYYYYYYE5 controls.
002C2D3C=NYYYYYY0086 controls.
002C2HP=NYYYYYY2 controls.
002C2HD=NYYYYYY0-1 controls.
002C2H2S=NYYYYYYE083 controls.
002C2H2N=NYYYYYYE4 controls.
002C2H3C=NYYYYYY0085 controls.
002C2H3D=NYYYYYYE086 controls.
002C2SP=NYYYYYY2 controls.
002C2SD=NYYYYYY0-1 controls.
002C2S2N=NYYYYYYE3 controls.
002C2S3C=NYYYYYYE084 controls.
002C2S3D=NYYYYYYE085 controls.
002C2S3H=NYYYYYYE086 controls.
002D=NYYYYYYD0811-15; 4+S-5+H longer H (Flannery)
002DPP=NYYYYYYTo Play.
002DP2H=NYYYYYY208To Play.
002DP2S=NYYYYYY208To Play.
002DP2N=NYYYYYYDArtificical; Invitational + Ask?
002DP2NP3C=NYYYYYYE083+!C
002DP2NP3CP3H=NYYYYYY408Invitational
002DP2NP3CP3S=NYYYYYY408Invitational.
002DP2NP3D=NYYYYYYE083+!D
002DP2NP3DP3H=NYYYYYY408Invitational
002DP2NP3DP3S=NYYYYYY408Invitational.
002DP2NP3H=NYYYYYYE084522; minimum
002DP2NP3S=NYYYYYY5084!S-6!H. Forcing.
002DP2NP3N=NYYYYYY34522; maximum
002DP2NP4H=NYYYYYY0085!S; 6!H
002DP3C=NYYYYYY208To Play.
002DP3D=NYYYYYY708Slam try. Artificical.
002DP3DP3H=NYYYYYY308forced to bid 3!H.
002DP3DP3HP3S=NYYYYYY708Sets !S as trumps. Solid Slam try.
002DP3DP3HP3SP3N=NYYYYYY32 of the top 3 !H.
002DP3DP3HP3SP4C=NYYYYYYE08Cue-bid
002DP3DP3HP3SP4D=NYYYYYYE08Cue-bid
002DP3DP3HP3N=NYYYYYYDAsk for cuebid; sets !S as trump. soild Slam try.
002DP3DP3HP4C=NYYYYYYE08cuebid; sets !H as trump. solid Slam try.
002DP3DP3HP4D=NYYYYYYE08cuebid; sets !H as trump. solid Slam try.
002DP3DP3HP4H=NYYYYYY708v. mild slamtry (needs 14-15 all in keycards and a side stiff)
002DP3DP3HP4S=NYYYYYY708v. mild slamtry (needs 14-15 all in keycards and a side stiff)
002DP3DP3HP4N=NYYYYYYD6 Key cards for RKC
002DP3H=NYYYYYY408About 6 HCP. no minors quacks
002DP3S=NYYYYYY408About 6 HCP. no minors quacks
002DP3N=NYYYYYY1To Play.
002DP4C=NYYYYYYD08RKC for !H.
002DP4D=NYYYYYYD08RKC for !S.
002DP4H=NYYYYYY108To Play. any strength
002DP4S=NYYYYYY108To Play. any strength
002DDR=NYYYYYYAsks for better Major. \\usually 3!S and 2!H.
002DD2H=NYYYYYY208To Play.
002DD2S=NYYYYYY208To Play.
002DD2N=NYYYYYYDNormal game try; as if no dbl.
002DD2NP3C=NYYYYYYE083+!C
002DD2NP3CP3H=NYYYYYY408Invitational
002DD2NP3CP3S=NYYYYYY408Invitational.
002DD2NP3D=NYYYYYYE083+!D
002DD2NP3DP3H=NYYYYYY408Invitational
002DD2NP3DP3S=NYYYYYY408Invitational.
002DD2NP3H=NYYYYYYE084522; minimum
002DD2NP3S=NYYYYYY5084!S-6!H. Forcing.
002DD2NP3N=NYYYYYY34522; maximum
002DD2NP4H=NYYYYYY0085!S; 6!H
002DD3C=NYYYYYY008To Play.
002DD3D=NYYYYYY708Artificical Slam try.
002DD3DP3H=NYYYYYY308forced to bid 3!H.
002DD3DP3HP3S=NYYYYYY708Sets !S as trumps. Solid Slam try.
002DD3DP3HP3SP3N=NYYYYYY32 of the top 3 !H.
002DD3DP3HP3SP4C=NYYYYYYE08Cue-bid
002DD3DP3HP3SP4D=NYYYYYYE08Cue-bid
002DD3DP3HP3N=NYYYYYYDAsk for cuebid; sets !S as trump. soild Slam try.
002DD3DP3HP4C=NYYYYYYE08cuebid; sets !H as trump. solid Slam try.
002DD3DP3HP4D=NYYYYYYE08cuebid; sets !H as trump. solid Slam try.
002DD3DP3HP4H=NYYYYYY708v. mild slamtry (needs 14-15 all in keycards and a side stiff)
002DD3DP3HP4S=NYYYYYY708v. mild slamtry (needs 14-15 all in keycards and a side stiff)
002DD3DP3HP4N=NYYYYYYD6 Key cards for RKC
002DD3H=NYYYYYY9080-6 and 9 card fit.
002DD3S=NYYYYYY9080-6 and 9 card fit.
002D2NP=NYYYYYYTo Play.
002D2N3C=NYYYYYY208To Play; No game.
002D2N3D=NYYYYYY708Slam try. Artificical.
002D2N3DP3H=NYYYYYY308forced to bid 3!H.
002D2N3DP3HP3S=NYYYYYY708Sets !S as trumps. Solid Slam try.
002D2N3DP3HP3SP3N=NYYYYYY32 of the top 3 !H.
002D2N3DP3HP3SP4C=NYYYYYYE08Cue-bid
002D2N3DP3HP3SP4D=NYYYYYYE08Cue-bid
002D2N3DP3HP3N=NYYYYYYDAsk for cuebid; sets !S as trump. soild Slam try.
002D2N3DP3HP4C=NYYYYYYE08cuebid; sets !H as trump. solid Slam try.
002D2N3DP3HP4D=NYYYYYYE08cuebid; sets !H as trump. solid Slam try.
002D2N3DP3HP4H=NYYYYYY708v. mild slamtry (needs 14-15 all in keycards and a side stiff)
002D2N3DP3HP4S=NYYYYYY708v. mild slamtry (needs 14-15 all in keycards and a side stiff)
002D2N3DP3HP4N=NYYYYYYD6 Key cards for RKC
002D2N3H=NYYYYYY208To Play.
002D2N3S=NYYYYYY208To Play.
002D2N3N=NYYYYYY1To Play.
002D2N4C=NYYYYYYA08Transfer to !H.
002D2N4D=NYYYYYYA08Transfer to !S.
002D2N4H=NYYYYYY108To Play. any strength
002D2N4S=NYYYYYY108To Play. any strength
002D3CP=NYYYYYYTo Play.
002D3C3D=NYYYYYY108To Play.
002D3C3DP3H=NYYYYYY308forced to bid 3!H.
002D3C3DP3HP3S=NYYYYYY708Sets !S as trumps. Solid Slam try.
002D3C3DP3HP3SP3N=NYYYYYY32 of the top 3 !H.
002D3C3DP3HP3SP4C=NYYYYYYE08Cue-bid
002D3C3DP3HP3SP4D=NYYYYYYE08Cue-bid
002D3C3DP3HP3N=NYYYYYYDAsk for cuebid; sets !S as trump. soild Slam try.
002D3C3DP3HP4C=NYYYYYYE08cuebid; sets !H as trump. solid Slam try.
002D3C3DP3HP4D=NYYYYYYE08cuebid; sets !H as trump. solid Slam try.
002D3C3DP3HP4H=NYYYYYY708v. mild slamtry (needs 14-15 all in keycards and a side stiff)
002D3C3DP3HP4S=NYYYYYY708v. mild slamtry (needs 14-15 all in keycards and a side stiff)
002D3C3DP3HP4N=NYYYYYYD6 Key cards for RKC
002D3C3H=NYYYYYY208To Play.
002D3C3S=NYYYYYY208To Play.
002D3C3N=NYYYYYY1To Play.
002D3C4C=NYYYYYYA08Transfer to !H.
002D3C4D=NYYYYYYA08Transfer to !S.
002D3C4H=NYYYYYY108To Play. any strength
002D3C4S=NYYYYYY108To Play. any strength
002D3DP=NYYYYYYTo Play.
002D3D3H=NYYYYYY208To Play.
002D3D3S=NYYYYYY208To Play.
002D3D3N=NYYYYYY1To Play.
002D3D4C=NYYYYYYA08Transfer to !H.
002D3D4D=NYYYYYYA08Transfer to !S.
002D3D4H=NYYYYYY108To Play. any strength
002D3D4S=NYYYYYY108To Play. any strength
002H=NYYYYYY908weak two; 6cards vul;\\may be 5card NV
002HP2S=NYYYYYY208mildly constructive; NF (no game unless fit; so raisable)
002HP2N=NYYYYYYDOgust; but two forms; depending on if weak two promises 5 or 6 cards.
002HP2NP3C=NYYYYYYE08bad hand; bad suit; 6 cards (Vul)\\minimum; 5 cards (Non Vul)
002HP2NP3CP3D=NYYYYYY608GF
002HP2NP3CP3H=NYYYYYY108To Play.
002HP2NP3CP3S=NYYYYYY608GF
002HP2NP3CP3N=NYYYYYY1To Play.
002HP2NP3D=NYYYYYYE08bad hand; good suit; 6 cards (Vul)\\Maximum; 5 cards (Non-Vul)
002HP2NP3DP3H=NYYYYYY108To Play.
002HP2NP3DP3S=NYYYYYY608GF
002HP2NP3DP3N=NYYYYYY1To Play.
002HP2NP3H=NYYYYYYE08good hand; bad suit; 6 cards (Vul)\\minimum and 6 cards (non-Vul)
002HP2NP3HP3S=NYYYYYY608GF
002HP2NP3HP3N=NYYYYYY1To Play.
002HP2NP3S=NYYYYYYE08good hand; good suit; 6 cards (Vul)\\maximum and 6 cards (non-Vul)
002HP2NP3SP3N=NYYYYYY1To Play.
002HP2NP3N=NYYYYYYEAKJTxx (Vul)\\AKQxx (non Vul)\\to play but correctable with freak
002HP3C=NYYYYYY208mildly constructive; NF (no game unless fit; so raisable)
002HP3D=NYYYYYY208mildly constructive; NF (no game unless fit; so raisable)
002HP3H=NYYYYYY908Preemptive.
002HP3S=NYYYYYY608GF good 6card suit
002HP3N=NYYYYYY1Non-correctable. To Play.
002HP4C=NYYYYYY608GF good 6card suit
002HP4D=NYYYYYY608GF good 6card suit
002HDR=NYYYYYYhead-hunting
002HD3C=NYYYYYY308lead-directing raise
002HD3D=NYYYYYY308lead-directing raise
002HD3H=NYYYYYY208Natural raise.
002H2SR=NYYYYYYhead-hunting
002H2S2N=NYYYYYYCMcCabe: signoff in lower suit or invite raise (forces to bid 3!C)
002H2S2NP3C=NYYYYYYE08Forced to bid 3!C.
002H2S2NP3CPP=NYYYYYYTo Play.
002H2S2NP3CP3D=NYYYYYY108To Play.
002H2S2NP3CP3H=NYYYYYY408Invitational raise
002H2S3C=NYYYYYY308lead-directing raise
002H2S3D=NYYYYYY308lead-directing raise
002H2S3H=NYYYYYY208Natural raise.
002S=NYYYYYY908weak two; 6cards vul;\\may be 5card NV
002SP2N=NYYYYYYDOgust; but two forms; depending on if weak two promises 5 or 6 cards.
002SP2NP3C=NYYYYYYE08bad hand; bad suit; 6 cards (Vul)\\minimum; 5 cards (Non Vul)
002SP2NP3CP3D=NYYYYYY608GF
002SP2NP3CP3H=NYYYYYY108To Play.
002SP2NP3CP3S=NYYYYYY608GF
002SP2NP3CP3N=NYYYYYY1To Play.
002SP2NP3D=NYYYYYYE08bad hand; good suit; 6 cards (Vul)\\Maximum; 5 cards (Non-Vul)
002SP2NP3DP3H=NYYYYYY108To Play.
002SP2NP3DP3S=NYYYYYY608GF
002SP2NP3DP3N=NYYYYYY1To Play.
002SP2NP3H=NYYYYYYE08good hand; bad suit; 6 cards (Vul)\\minimum and 6 cards (non-Vul)
002SP2NP3HP3S=NYYYYYY608GF
002SP2NP3HP3N=NYYYYYY1To Play.
002SP2NP3S=NYYYYYYE08good hand; good suit; 6 cards (Vul)\\maximum and 6 cards (non-Vul)
002SP2NP3SP3N=NYYYYYY1To Play.
002SP2NP3N=NYYYYYYEAKJTxx (Vul)\\AKQxx (non Vul)\\to play but correctable with freak
002SP3C=NYYYYYY208mildly constructive; NF (no game unless fit; so raisable)
002SP3D=NYYYYYY208mildly constructive; NF (no game unless fit; so raisable)
002SP3H=NYYYYYY208mildly constructive; NF (no game unless fit; so raisable)
002SP3S=NYYYYYY908Preemptive.
002SP3N=NYYYYYY1Non-correctable. To Play.
002SP4C=NYYYYYY608GF good 6card suit
002SP4D=NYYYYYY608GF good 6card suit
002SDR=NYYYYYYhead-hunting
002SD3C=NYYYYYY308lead-directing raise
002SD3D=NYYYYYY308lead-directing raise
002SD3H=NYYYYYY308lead-directing raise
002SD3S=NYYYYYY208Natural raise.
002N=NYYYYYY220-21HCP
002NP3C=NYYYYYYD08Stayman; promises 4card major
002NP3CP3D=NYYYYYYE08no major
002NP3CP3DP3H=NYYYYYY6084!H; 5+!S; GF (smolen)
002NP3CP3DP3HP3S=NYYYYYY508Sets !S; Bad slam hand.
002NP3CP3DP3HP3N=NYYYYYY32!S.
002NP3CP3DP3HP3NP4C=NYYYYYY508Natural. Slam try.
002NP3CP3DP3HP3NP4D=NYYYYYY508Natural. Slam try.
002NP3CP3DP3HP3NP4H=NYYYYYYE086+!S.
002NP3CP3DP3HP3NP4N=NYYYYYY3Quantitative.
002NP3CP3DP3HP4C=NYYYYYY608Sets !S; Good slam hands.
002NP3CP3DP3HP4CP4H=NYYYYYY508Retransfer to 4!S.
002NP3CP3DP3S=NYYYYYY6085+!H; 4!S; (smolen)
002NP3CP3DP3SP3N=NYYYYYY32!H.
002NP3CP3DP3SP3NP4D=NYYYYYY6086+!H
002NP3CP3DP3SP3NP4N=NYYYYYY3Quantitative.
002NP3CP3DP3SP4C=NYYYYYY608Sets !H; Good slam hands.
002NP3CP3DP3SP4CP4D=NYYYYYY608Natural. Slam try.
002NP3CP3DP3SP4CP4H=NYYYYYY1086+!H To Play.
002NP3CP3DP3SP4H=NYYYYYY308sets !H; bad slam cards
002NP3CP3DP3N=NYYYYYY1To Play.
002NP3CP3DP4C=NYYYYYY6085+cards; some 4M; slamtry
002NP3CP3DP4CP4D=NYYYYYYD08RKC for !C
002NP3CP3DP4CP4H=NYYYYYY808Cue-bid.
002NP3CP3DP4CP4S=NYYYYYY808Cue-bid.
002NP3CP3DP4CP4N=NYYYYYY1To Play.
002NP3CP3DP4CP5C=NYYYYYY108bad.
002NP3CP3DP4D=NYYYYYY6085+cards; some 4M; slamtry
002NP3CP3H=NYYYYYYE084+!H; May have 4!S.
002NP3CP3HP3S=NYYYYYY608Sets !H as trumps.
002NP3CP3HP3N=NYYYYYY1To Play. promises 4!S.
002NP3CP3HP4C=NYYYYYY6085+!C; 4!S; Slam try.
002NP3CP3HP4CP4D=NYYYYYYD08RKC for !C
002NP3CP3HP4CP4S=NYYYYYY3084!S.
002NP3CP3HP4CP4SP4N=NYYYYYY1To Play.
002NP3CP3HP4CP4SP4NP5D=NYYYYYYD08RKC for !S.
002NP3CP3HP4CP4N=NYYYYYY1To Play.
002NP3CP3HP4D=NYYYYYY6085+!D; 4!S; Slam try.
002NP3CP3HP4DP4H=NYYYYYYD08RKC for !D.
002NP3CP3HP4DP4S=NYYYYYY3084!S.
002NP3CP3HP4DP4SP4N=NYYYYYY1To Play.
002NP3CP3HP4DP4SP4NP5C=NYYYYYYD08RKC for !S.
002NP3CP3HP4DP4N=NYYYYYY1To Play.
002NP3CP3HP4H=NYYYYYY108No slam interest.
002NP3CP3HP4N=NYYYYYY3Quantitative. 4!S; NF
002NP3CP3HP4NP5C=NYYYYYY3085 cards !C.
002NP3CP3HP4NP5D=NYYYYYY3085 cards !D.
002NP3CP3S=NYYYYYYE084+!S; denies 4!H.
002NP3CP3SP3N=NYYYYYY3To Play. Promises 4!H.
002NP3CP3SP4C=NYYYYYY6085+cards; 4!H; slamtry
002NP3CP3SP4CP4D=NYYYYYY008RKC for !C.
002NP3CP3SP4CP4H=NYYYYYY808Cue-bid
002NP3CP3SP4CP4S=NYYYYYY308To Play.
002NP3CP3SP4CP4N=NYYYYYY1To Play.
002NP3CP3SP4CP5C=NYYYYYY208bad
002NP3CP3SP4D=NYYYYYY6085+cards; 4!H; slamtry
002NP3CP3SP4DP4H=NYYYYYY808RKC for !D.
002NP3CP3SP4DP4S=NYYYYYY308To Play.
002NP3CP3SP4DP4N=NYYYYYY1To Play.
002NP3CP3SP4DP5C=NYYYYYY208bad
002NP3CP3SP4DP5D=NYYYYYY208bad.
002NP3D=NYYYYYYA08Transfer to 3!H.
002NP3DP3H=NYYYYYY308Most hands ; Forced to bid.
002NP3DP3HP3S=NYYYYYY0085+-5+ Majors; at least mild slam interest.
002NP3DP3HP3SP3N=NYYYYYY1To Play.
002NP3DP3HP3SP4C=NYYYYYYE08Sets !H good for Slam try.
002NP3DP3HP3SP4CP4D=NYYYYYYE08LTTC; Last train to chatanooga.
002NP3DP3HP3SP4CP4H=NYYYYYY108To Play.
002NP3DP3HP3SP4D=NYYYYYYE08Sets !S good for Slam try.
002NP3DP3HP3SP4DP4H=NYYYYYY108LTTC; Last train to Chatanooga.
002NP3DP3HP3SP4DP4S=NYYYYYY308To Play.
002NP3DP3HP3SP4H=NYYYYYY208Bad for slam
002NP3DP3HP3SP4S=NYYYYYY208Bad for slam
002NP3DP3HP3N=NYYYYYY3Choice of game; May be unbalanced
002NP3DP3HP4C=NYYYYYY6084+!C; Slam try.
002NP3DP3HP4CP4D=NYYYYYYD08RKC with 6 key cards setting !C/!S as trumps.
002NP3DP3HP4CP4H=NYYYYYY2083[2]+cards minimum.
002NP3DP3HP4CP4S=NYYYYYYD08RKC with 6 key cards setting !C/!S as trumps.
002NP3DP3HP4CP4N=NYYYYYY2minimum; no fit.
002NP3DP3HP4CP5C=NYYYYYY3082!H; 4+!C. minimum.
002NP3DP3HP4D=NYYYYYY6084+!D; Slam try.
002NP3DP3HP4DP4H=NYYYYYY2083[2]+cards minimum.
002NP3DP3HP4DP4S=NYYYYYYD08RKC with 6 key cards setting !D/!S as trumps.
002NP3DP3HP4DP4N=NYYYYYY2minimum; no fit.
002NP3DP3HP4DP5D=NYYYYYY3082!H; 4+!D. minimum.
002NP3DP3HP4H=NYYYYYY3086+!H; mild Slam try.
002NP3H=NYYYYYYA08Transfer to 3!S
002NP3HP3S=NYYYYYY308Most hands ; Forced to bid.
002NP3HP3SP3N=NYYYYYY3Choice of game; May be unbalanced
002NP3HP3SP4C=NYYYYYY6084+!C; Slam try.
002NP3HP3SP4CP4D=NYYYYYYD08RKC with 6 key cards setting !C/!S as suits.
002NP3HP3SP4CP4H=NYYYYYYD08RKC with 6 key cards setting !C/!S as suits.
002NP3HP3SP4CP4S=NYYYYYY108To Play.
002NP3HP3SP4CP4N=NYYYYYY1To Play.
002NP3HP3SP4CP5C=NYYYYYY108To Play.
002NP3HP3SP4D=NYYYYYY6084+!D; Slam try.
002NP3HP3SP4DP4H=NYYYYYYD08RKC with 6 key cards setting !D/!S as suits.
002NP3HP3SP4DP4S=NYYYYYY108To Play.
002NP3HP3SP4DP4N=NYYYYYY1To Play.
002NP3HP3SP4DP5D=NYYYYYY108To Play.
002NP3HP3SP4H=NYYYYYY3085+!S; 5+!H; No slam; choice of game.
002NP3HP3SP4S=NYYYYYY3086+!S; mild Slam try.
002NP3S=NYYYYYY508Slam try in one or two minors; forces 3NT; denies 4 card Majors
002NP3SP3N=NYYYYYY2Forced to bid.
002NP3SP3NP4C=NYYYYYY7085+!C-4+!D; !C longer or equal; Slam try.
002NP3SP3NP4CP4D=NYYYYYY308sets !D.
002NP3SP3NP4CP4H=NYYYYYYD08RKC for !C.
002NP3SP3NP4CP4S=NYYYYYY308LTTC; Last train to chatanooga. !C.
002NP3SP3NP4CP4SP4N=NYYYYYY0RKC for !C.
002NP3SP3NP4CP4N=NYYYYYY1To Play.
002NP3SP3NP4CP5C=NYYYYYY108Very bad.
002NP3SP3NP4CP5D=NYYYYYY108Very bad.
002NP3SP3NP4CP6N=NYYYYYY1To Play.
002NP3SP3NP4D=NYYYYYY7085+!D-4+!C; !D longer or equal; Slam try.
002NP3SP3NP4DP4H=NYYYYYY308sets !C minor.
002NP3SP3NP4DP4HP4S=NYYYYYYD08RKC for !C.
002NP3SP3NP4DP4N=NYYYYYY1To Play.
002NP3SP3NP4DP5C=NYYYYYY108very bad.
002NP3SP3NP4DP5D=NYYYYYY108very bad.
002NP3SP3NP4DP6N=NYYYYYY1To Play.
002NP3SP3NP4H=NYYYYYYD08One suited 6+ !C; Slam try.
002NP3SP3NP4HP4S=NYYYYYYD08RKC for !C.
002NP3SP3NP4HP4N=NYYYYYY1To Play.
002NP3SP3NP4HP5C=NYYYYYY108To Play.
002NP3SP3NP4S=NYYYYYYD08One suited 6+ !D; Slam try.
002NP3SP3NP4SP4N=NYYYYYY1To Play.
002NP3SP3NP4SP5C=NYYYYYYD08RKC for !D.
002NP3SP3NP4SP5D=NYYYYYY108To Play.
002NP3SP3NP4N=NYYYYYY74-4 in minors ; Invitational to 6.
002NP3SP3NP5N=NYYYYYY74-4 in minors ; Invitational to 7.
002NP3N=NYYYYYY1To Play.
002NP4C=NYYYYYYD08Gerber; Ask Aces
002NP4D=NYYYYYYA08Transfer to 4!H
002NP4H=NYYYYYYA08Transfer to 4!S.
002NP4N=NYYYYYY3Quantitative.
003C=NYYYYYY908Preemptive
003CP3D=NYYYYYY608Artificial; GF; asks for 3card major; else 3NT.
003CP3H=NYYYYYY6086+!H
003CP3S=NYYYYYY6086+!S
003CP3N=NYYYYYY3To Play.
003CP4D=NYYYYYYD08RKC in !C.
003D=NYYYYYY908Preemptive
003DP4C=NYYYYYY308art !D flag; slam interest
003DP4CP4D=NYYYYYY208Bad.
003DP4CP4H=NYYYYYYE08Cue-bid
003DP4CP4S=NYYYYYYE08Cue-bid
003H=NYYYYYY908Preemptive
003HP4C=NYYYYYY308Artificical M flag; slam interest
003HP4CP4D=NYYYYYYE08Cue-bid
003HP4CP4H=NYYYYYY108Bad.
003S=NYYYYYY908Preemptive
003SP4C=NYYYYYY308Artificical; M flag; slam interest
003SP4CP4D=NYYYYYYE08Cue-bid
003SP4CP4H=NYYYYYYE08Cue-bid.
003SP4CP4S=NYYYYYY108Bad.
003N=NYYYYYY9Gambling; no side A/K in 1/2 seat (wide range 3/4 seat)
003NP4C=NYYYYYY308Pass or correct
003NP4D=NYYYYYYD08Asks for shortness.
003NP4DP4H=NYYYYYYE08short in !H.
003NP4DP4S=NYYYYYYE08short in !S
003NP4DP4N=NYYYYYYE7222
003NP4DP5C=NYYYYYYE08short in !D.
003NP4DP5D=NYYYYYYE08Short in !C.
003NP4N=NYYYYYYDAsks for length
003NP4NP5C=NYYYYYYE087 cards in either minor.
003NP4NP5D=NYYYYYYE088 cards in either minor.
003NP5C=NYYYYYYD08Pass or correct.
003NP5D=NYYYYYYD08Pass or correct.
003NP5N=NYYYYYYDAny pt by responder asks opener to bid 7 if suit runs opposite a void
003NP6C=NYYYYYYE08Pass or correct.
003NP6D=NYYYYYYD08Pass or correct.
004C=NYYYYYY908Preemptive
004CP4D=NYYYYYY308Artificical Slam try in !C.
004CP4H=NYYYYYY108To Play.
004CP4S=NYYYYYY108To Play.
004D=NYYYYYY908Preemptive
004DP4H=NYYYYYY108To Play.
004DP4S=NYYYYYY108To Play.
004DP5C=NYYYYYY308Artificical Slam try in !D.
004H=NYYYYYY908Preemptive
004HP4S=NYYYYYYD08RKC in !H.
004HP4N=NYYYYYY8Cue-bid !S for !H contract.
004HP5C=NYYYYYY808Cue-bid !C.
004HP5D=NYYYYYY808Cue-bid !D.
004S=NYYYYYY908Preemptive
004SP4N=NYYYYYYDRKC in !S.
004SP5C=NYYYYYY808Cue-bid !C.
004SP5D=NYYYYYY808Cue-bid !D.
004SP5H=NYYYYYY808Cue-bid !H.
*001CD=NYYYYYYTake out double.
*001CDP1D=NYYYYYY208Natural.
*001CDP1DP2D=NYYYYYY2084 card fit; does not promise extras.
*001CDP1H=NYYYYYY208Natural.
*001CDP1HP2H=NYYYYYY2084 card fit; does not promise extras.
*001CDP1S=NYYYYYY208Natural.
*001CDP1SP2S=NYYYYYY2084 card fit; does not promise extras.
*001CDP1N=NYYYYYY26-10 HCP.
*001CDP1NP2C=NYYYYYY608Game Forcing.
*001CDP1NP2H=NYYYYYY3085 card suit; No extras.
*001CDP1NP2S=NYYYYYY3085 card suit; No extras.
*001CDP1NP3H=NYYYYYY60817+HCP; 6+ cards; Game Forcing.
*001CDP1NP3S=NYYYYYY60817+HCP; 6+ cards; Game Forcing.
*001CDP2C=NYYYYYY508Promises rebid over non-game bid.
*001CDP2CP2D=NYYYYYY308Natural.
*001CDP2CP2H=NYYYYYY3084+!H
*001CDP2CP2S=NYYYYYY3084+!S
*001C1H=NYYYYYY308Standard; may be light.
*001C1HP1S=NYYYYYY208Non forcing; constructive .
*001C1HP2C=NYYYYYY508limit+ raise or GF with own suit
*001C1HP2CDR=NYYYYYYnon- minimum.
*001C1HP2CD2D=NYYYYYY308non- minimum.
*001C1HP2CD2H=NYYYYYY2086+
*001C1HP2CD2S=NYYYYYY208non- minimum.
*001C1HP2CD2N=NYYYYYY3non-minimum; 1 stopper.
*001C1HP2CD3D=NYYYYYY308non-minimum
*001C1HP2D=NYYYYYY208Non forcing; constructive.
*001C1HP2H=NYYYYYY908Preemptive.
*001C1HP2S=NYYYYYY208Non forcing; great 6+suit; highly invitational
*001C1HP2N=NYYYYYY34+ card limit raise.
*001C1HP3C=NYYYYYY3087-9 4+card raise
*001C1HP3CPP=NYYYYYYminimum 5card suit
*001C1HP3CPR=NYYYYYYnon- minimum.
*001C1HP3CP3D=NYYYYYY308non-minimum
*001C1HP3CP3H=NYYYYYY2086+
*001C1HP3CDR=NYYYYYYnon- minimum.
*001C1HP3CD3D=NYYYYYY308non-minimum
*001C1HP3CD3H=NYYYYYY3086+
*001C1HP3H=NYYYYYY908Preemptive.
*001C1HDR=NYYYYYY10+ HCP; doubleton support.
*001C1HD1H=NYYYYYY208shows suit or lead.
*001C1HD1S=NYYYYYY208shows suit or lead.
*001C1HD2C=NYYYYYYA08Transfer to 2!D
*001C1HD2D=NYYYYYYA08Transfer to 2!H; constructive;\\7-10 HCP; 3 card raise.
*001C1HD2H=NYYYYYY908weak; 4-6 HCP.
*001C1HD2N=NYYYYYY34 card limit+ raise
*001C1HD3C=NYYYYYY308Mixed raise.
*001C1HD3H=NYYYYYY908weak.
*001C1H1ND=NYYYYYYTake out for other two suits. !S;!D
*001C1S=NYYYYYY308Standard; may be light.
*001C1SP2C=NYYYYYY508limit+ raise or GF with own suit
*001C1SP2CDR=NYYYYYYnon- minimum.
*001C1SP2CD2D=NYYYYYY308non- minimum.
*001C1SP2CD2H=NYYYYYY208non- minimum.
*001C1SP2CD2S=NYYYYYY2086+
*001C1SP2CD2N=NYYYYYY3non-minimum; 1 stopper.
*001C1SP2CD3D=NYYYYYY308non-minimum
*001C1SP2D=NYYYYYY208Non forcing; constructive.
*001C1SP2H=NYYYYYY208Non forcing; constructive.
*001C1SP2S=NYYYYYY908Preemptive.
*001C1SP2N=NYYYYYY34+ card limit raise.
*001C1SP3C=NYYYYYY3087-9 4+card raise
*001C1SP3CDR=NYYYYYYnon- minimum.
*001C1SP3CD3D=NYYYYYY308non-minimum
*001C1SP3CD3H=NYYYYYY308non minimum.
*001C1SP3CD3S=NYYYYYY2086+
*001C1SP3D=NYYYYYY408Non forcing; great 6+suit; highly invitational
*001C1SP3H=NYYYYYY408Non forcing; great 6+suit; highly invitational.
*001C1SP3S=NYYYYYY908Preemptive.
*001C1SDR=NYYYYYY10+ HCP; doubleton support.
*001C1SD1H=NYYYYYY208shows suit or lead.
*001C1SD1S=NYYYYYY208shows suit or lead.
*001C1SD2C=NYYYYYYA08Transfer to 2!D
*001C1SD2D=NYYYYYYA08Transfer to 2!H
*001C1SD2H=NYYYYYYA08Transfer to 2!S; constructive;\\7-10 HCP; 3 card raise.
*001C1SD2S=NYYYYYY908weak; 4-6 HCP.
*001C1SD2N=NYYYYYY34 card limit+ raise
*001C1SD3C=NYYYYYY308Mixed raise.
*001C1SD3D=NYYYYYY908weak.
*001C1SD3H=NYYYYYY908weak.
*001C1SD3S=NYYYYYY908weak.
*001C1S1ND=NYYYYYYTake out for other two suits. \\!D; !H
*001C1N=NYYYYYY315-18 HCP; 1NT opening system on.
*001C1NP2C=NYYYYYYD08Stayman; might not have a major
*001C1NP2CP2D=NYYYYYYE08No 4 card Major
*001C1NP2CP2DP2H=NYYYYYY208weak both majors \\!H at least as long as !S
*001C1NP2CP2DP2S=NYYYYYY208Weak 5+!S and 4!H
*001C1NP2CP2DP2N=NYYYYYY4Invite might not have 4M
*001C1NP2CP2DP3C=NYYYYYY6085+cards with a 4M; GF; if no slam interest then unbalanced.
*001C1NP2CP2DP3CP3D=NYYYYYY308concentrated. with worry about a bypassed suits.
*001C1NP2CP2DP3CP3DP3N=NYYYYYY1No worries. To Play.
*001C1NP2CP2DP3CP3DP4C=NYYYYYY2083N not good; does not promise slam interest or 6+cards
*001C1NP2CP2DP3CP3DP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
*001C1NP2CP2DP3CP3DP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
*001C1NP2CP2DP3CP3DP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C
*001C1NP2CP2DP3CP3H=NYYYYYY308concentrated. with worry about a bypassed suits.
*001C1NP2CP2DP3CP3HP3N=NYYYYYY1No worries. To Play.
*001C1NP2CP2DP3CP3HP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards
*001C1NP2CP2DP3CP3HP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
*001C1NP2CP2DP3CP3HP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
*001C1NP2CP2DP3CP3HP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C
*001C1NP2CP2DP3CP3S=NYYYYYY308concentrated. with worry about a bypassed suits.
*001C1NP2CP2DP3CP3SP3N=NYYYYYY1No worries. To Play.
*001C1NP2CP2DP3CP3SP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards
*001C1NP2CP2DP3CP3SP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
*001C1NP2CP2DP3CP3SP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
*001C1NP2CP2DP3CP3SP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C
*001C1NP2CP2DP3CP3N=NYYYYYY1To Play.
*001C1NP2CP2DP3CP4C=NYYYYYY2083N not good; does not promise slam interest
*001C1NP2CP2DP3D=NYYYYYY6085+cards with a 4M; GF; if no slam interest then unbalanced.
*001C1NP2CP2DP3DP3H=NYYYYYY308concentrated. with worry about a bypassed suits.
*001C1NP2CP2DP3DP3HP3N=NYYYYYY1No worries. To Play.
*001C1NP2CP2DP3DP3HP4C=NYYYYYY808cue-bid with slam interest; only promises 5!D
*001C1NP2CP2DP3DP3HP4D=NYYYYYY8083N not good; does not promise slam interest or 6+cards
*001C1NP2CP2DP3DP3HP4DP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
*001C1NP2CP2DP3DP3HP4DP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
*001C1NP2CP2DP3DP3S=NYYYYYY308concentrated. with worry about a bypassed suits.
*001C1NP2CP2DP3DP3SP3N=NYYYYYY1No worries. To Play.
*001C1NP2CP2DP3DP3SP4C=NYYYYYY808cue-bid with slam interest; only promises 5!D
*001C1NP2CP2DP3DP3SP4D=NYYYYYY8083N not good; does not promise slam interest or 6+cards
*001C1NP2CP2DP3DP3SP4DP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
*001C1NP2CP2DP3DP3SP4DP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
*001C1NP2CP2DP3DP3N=NYYYYYY1To Play.
*001C1NP2CP2DP3DP4D=NYYYYYY4083N not good; does not promise slam interest
*001C1NP2CP2DP3H=NYYYYYY6084!H; 5+!S. Smolen
*001C1NP2CP2DP3HP3S=NYYYYYY308Sets !S as trumps; Bad slam hand.
*001C1NP2CP2DP3HP3N=NYYYYYY32!S
*001C1NP2CP2DP3HP3NP4C=NYYYYYY708Natural. Slam try.
*001C1NP2CP2DP3HP3NP4D=NYYYYYY308Natural. Slam try.
*001C1NP2CP2DP3HP3NP4H=NYYYYYY3086!S; 4!H.
*001C1NP2CP2DP3HP3NP4N=NYYYYYY3Quantitative.
*001C1NP2CP2DP3HP4C=NYYYYYY308Sets !S as trumps; Good slam cards.
*001C1NP2CP2DP3HP4CP4H=NYYYYYYA08Retransfer to 4!S.
*001C1NP2CP2DP3S=NYYYYYY6084!S; 5+!H. Smolen
*001C1NP2CP2DP3SP3N=NYYYYYY32!H
*001C1NP2CP2DP3SP3NP4D=NYYYYYYA086+!H
*001C1NP2CP2DP3SP3NP4N=NYYYYYY3Quantitative.
*001C1NP2CP2DP3SP4C=NYYYYYY308Sets !H as trumps; Good slam cards.
*001C1NP2CP2DP3SP4CP4D=NYYYYYY308Natural. Slam try.
*001C1NP2CP2DP3SP4CP4H=NYYYYYY1086+!H. To Play.
*001C1NP2CP2DP3SP4H=NYYYYYY308sets !H; bad slam cards.
*001C1NP2CP2H=NYYYYYYE084!H; might have 4!S
*001C1NP2CP2HP2S=NYYYYYY208Invite only with 4!S; NF
*001C1NP2CP2HP2N=NYYYYYY4Invite no major
*001C1NP2CP2HP3C=NYYYYYY6085+cards; 4!S; GF; if no slam interest then unbalanced.
*001C1NP2CP2HP3CP3H=NYYYYYY308no stopper in the other minor; denies 4!S\\
*001C1NP2CP2HP3CP3HP3S=NYYYYYYE08Partial stopper in other minor. Denies 4!S
*001C1NP2CP2HP3CP3HP3N=NYYYYYY1No worries.
*001C1NP2CP2HP3CP3HP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards.
*001C1NP2CP2HP3CP3HP4CP4S=NYYYYYY008Moysion 4-3 fit.
*001C1NP2CP2HP3CP3HP4D=NYYYYYY808cue bid with slam interest; only promises 5minor.
*001C1NP2CP2HP3CP3HP4H=NYYYYYY108To Play.
*001C1NP2CP2HP3CP3HP4S=NYYYYYY808cue bid with slam interest; only promises 5minor.
*001C1NP2CP2HP3CP3S=NYYYYYY3084!S; sets trump
*001C1NP2CP2HP3CP3N=NYYYYYY3Stopper in other minor
*001C1NP2CP2HP3CP4C=NYYYYYY308Great suit play.
*001C1NP2CP2HP3D=NYYYYYY6085+cards; 4!S; GF; if no slam interest then unbalanced.
*001C1NP2CP2HP3DP3H=NYYYYYY308No stopper in the other minor; denies 4!S\\
*001C1NP2CP2HP3DP3HP3S=NYYYYYYE08Partial stopper in other minor.
*001C1NP2CP2HP3DP3HP3N=NYYYYYY1No worries.
*001C1NP2CP2HP3DP3HP4C=NYYYYYY808cue bid with slam interest; only promises 5minor.
*001C1NP2CP2HP3DP3HP4D=NYYYYYY3083N not good; does not promise slam interest or 6+cards.
*001C1NP2CP2HP3DP3HP4DP4S=NYYYYYY308moysion (4-3) fit.
*001C1NP2CP2HP3DP3HP4H=NYYYYYY108To Play.
*001C1NP2CP2HP3DP3HP4S=NYYYYYY808cue bid with slam interest; only promises 5minor.
*001C1NP2CP2HP3DP3S=NYYYYYY3084!S; sets trump
*001C1NP2CP2HP3DP3N=NYYYYYY3Stopper in other minor
*001C1NP2CP2HP3DP4D=NYYYYYY308Great suit play.
*001C1NP2CP2HP3H=NYYYYYY408Invite.
*001C1NP2CP2HP3S=NYYYYYYE08Sets !H as trump; unspecified splinter.
*001C1NP2CP2HP3SP3N=NYYYYYYDAsking bid.
*001C1NP2CP2HP3SP3NP4C=NYYYYYY808Singleton
*001C1NP2CP2HP3SP3NP4D=NYYYYYYE08Singleton
*001C1NP2CP2HP3SP3NP4H=NYYYYYYE08Singleton !S.
*001C1NP2CP2HP3SP4H=NYYYYYY108To Play.
*001C1NP2CP2HP3N=NYYYYYY1To Play.
*001C1NP2CP2HP4C=NYYYYYYE08RKC for !H; promises at least 3 of (5KC and trump Q) or 17+ HCP\\
*001C1NP2CP2HP4D=NYYYYYY708Balanced slam try in !H
*001C1NP2CP2HP4H=NYYYYYY108To Play.
*001C1NP2CP2HP4S=NYYYYYY108To Play.
*001C1NP2CP2HP4N=NYYYYYY2Quantitative promises 4S; NF
*001C1NP2CP2S=NYYYYYYE084!S; denies 4!H.
*001C1NP2CP2SP2N=NYYYYYY4invite might not have 4!H.
*001C1NP2CP2SP3C=NYYYYYY6085+cards; 4!H; GF; if no slam interest then unbalanced.
*001C1NP2CP2SP3CP3H=NYYYYYY3083 card !H; No stopper in other minor.
*001C1NP2CP2SP3CP3HP3S=NYYYYYY308Last train for 3NT.
*001C1NP2CP2SP3CP3HP3N=NYYYYYY1To Play.
*001C1NP2CP2SP3CP3HP4C=NYYYYYY2083NT bad; does not promise slam interest or 6+cards.
*001C1NP2CP2SP3CP3HP4D=NYYYYYY808Cue-bid with slam interest; only promises 5 minor.
*001C1NP2CP2SP3CP3S=NYYYYYY308Denies stopper in other minor; or 3!H's.
*001C1NP2CP2SP3CP3SP3N=NYYYYYY1To Play.
*001C1NP2CP2SP3CP3SP4C=NYYYYYY2083NT bad; does not promise slam interest or 6+cards.
*001C1NP2CP2SP3CP3SP4D=NYYYYYY808Cue-bid with slam interest; only promises 5 minor.
*001C1NP2CP2SP3CP3N=NYYYYYY3Stopper in other minor.
*001C1NP2CP2SP3CP4C=NYYYYYY308Great suit play contract.
*001C1NP2CP2SP3D=NYYYYYY6085+cards; 4!H; GF; if no slam interest then unbalanced.
*001C1NP2CP2SP3DP3H=NYYYYYY3083 card !H; No stopper in other minor.
*001C1NP2CP2SP3DP3HP3S=NYYYYYY308Last train for 3NT.
*001C1NP2CP2SP3DP3HP3N=NYYYYYY1To Play.
*001C1NP2CP2SP3DP3HP4C=NYYYYYY808Cue-bid with slam interest; only promises 5 minor.
*001C1NP2CP2SP3DP3HP4D=NYYYYYY2083NT bad; does not promise slam interest or 6+cards.
*001C1NP2CP2SP3DP3S=NYYYYYY308Denies stopper in other minor; or 3!H's.
*001C1NP2CP2SP3DP3SP3N=NYYYYYY1To Play.
*001C1NP2CP2SP3DP3SP4C=NYYYYYY808Cue-bid with slam interest; only promises 5 minor.
*001C1NP2CP2SP3DP3SP4D=NYYYYYY2083NT bad; does not promise slam interest or 6+cards.
*001C1NP2CP2SP3DP3N=NYYYYYY3Stopper in other minor.
*001C1NP2CP2SP3DP4D=NYYYYYY308Great suit play contract.
*001C1NP2CP2SP3H=NYYYYYY608Sets !S as trump; unspecified splinter
*001C1NP2CP2SP3HP3S=NYYYYYYD08Ask for Natural suit?
*001C1NP2CP2SP3HP3SP3N=NYYYYYYE!H length suit.
*001C1NP2CP2SP3HP3SP4C=NYYYYYYE08!C length suit.
*001C1NP2CP2SP3HP3SP4D=NYYYYYYE08!D length suit.
*001C1NP2CP2SP3HP4S=NYYYYYY108To Play.
*001C1NP2CP2SP3S=NYYYYYY408Invitational
*001C1NP2CP2SP3N=NYYYYYY1To Play.
*001C1NP2CP2SP4C=NYYYYYYD08RKC for !S.
*001C1NP2CP2SP4D=NYYYYYY708Balanced Slam try in !S.
*001C1NP2CP2SP4N=NYYYYYY3Quantitative. No fit.
*001C1NP2CP3H=NYYYYYYE085!H; 15-16 HCP
*001C1NP2CP3S=NYYYYYYE085!S; 16 HCP
*001C1NP2CDR=NYYYYYY4+ Good C
*001C1NP2CD2D=NYYYYYYE08No 4 card Major and No C stopper
*001C1NP2CD2DP3H=NYYYYYY3084 card H + 5 card S.
*001C1NP2CD2DP3S=NYYYYYY3084 card S + 5 card H.
*001C1NP2CD2H=NYYYYYYE08!H
*001C1NP2CD2S=NYYYYYYE08!S
*001C1NP2CD3H=NYYYYYY3085!H and max
*001C1NP2CD3S=NYYYYYY3085!S and max
*001C1NP2D=NYYYYYYA08Transfer to 2!H.
*001C1NP2DPP=NYYYYYYDoubleton !H.
*001C1NP2DP2H=NYYYYYYE08Forced to bid 2!H.
*001C1NP2DP2HP2S=NYYYYYY4085!H; 4!S invite exactly.
*001C1NP2DP2HP2N=NYYYYYY4Invitational; may be unbalanced.
*001C1NP2DP2HP3C=NYYYYYY3084+ cards; mild Slam try.
*001C1NP2DP2HP3CP3D=NYYYYYY308No stopper in !D; denies !H fit.
*001C1NP2DP2HP3CP3DP4C=NYYYYYY3085!H;5!C
*001C1NP2DP2HP3CP3DP4CP4H=NYYYYYY308HonorX suggest 5-2 fit.
*001C1NP2DP2HP3CP3H=NYYYYYY308All hands with 3+!H.
*001C1NP2DP2HP3CP3S=NYYYYYY308No stopper in !S; denies !H fit.
*001C1NP2DP2HP3CP3SP4C=NYYYYYY3085!H;5!C
*001C1NP2DP2HP3CP3SP4CP4H=NYYYYYY308HonorX suggest 5-2 fit.
*001C1NP2DP2HP3CP3N=NYYYYYY12!H. Both unbid suits well stopped.
*001C1NP2DP2HP3CP4D=NYYYYYY808Cue-bid for !C.
*001C1NP2DP2HP3CP4S=NYYYYYY808Cue-bid for !C.
*001C1NP2DP2HP3D=NYYYYYY3084+ cards; mild Slam try.
*001C1NP2DP2HP3DP3H=NYYYYYY308All hands with 3+!H.
*001C1NP2DP2HP3DP3S=NYYYYYY308No stopper in !S; denies !H fit.
*001C1NP2DP2HP3DP3SP4D=NYYYYYY3085!H; 5!D
*001C1NP2DP2HP3DP3SP4DP4H=NYYYYYY308HonorX suggest 5-2 fit.
*001C1NP2DP2HP3DP3N=NYYYYYY12!H. Both unbid suits well stopped.
*001C1NP2DP2HP3DP4C=NYYYYYY808Cue-bid for !D.
*001C1NP2DP2HP3DP4S=NYYYYYY808Cue-bid for !D.
*001C1NP2DP2HP3H=NYYYYYY408Invitational
*001C1NP2DP2HP3S=NYYYYYY808Splinter; Sets !H as trumps.
*001C1NP2DP2HP3N=NYYYYYY3choice of game; may be unbalanced.
*001C1NP2DP2HP4C=NYYYYYY808Splinter; Sets !H as trumps.
*001C1NP2DP2HP4D=NYYYYYY808Splinter; Sets !H as trumps.
*001C1NP2DP2HP4H=NYYYYYY308Mild balanced; Slam try.
*001C1NP2DP2HP4N=NYYYYYY3Quantitative.
*001C1NP2DP2S=NYYYYYYE08xx/Ax/Kx in a minor; 4+card !H.
*001C1NP2DP2SP2N=NYYYYYYDAsking for doubleton suit?
*001C1NP2DP2SP2NP3C=NYYYYYYE082!C
*001C1NP2DP2SP2NP3H=NYYYYYYE082!D.
*001C1NP2DP2SP3D=NYYYYYYA08Retransfer to 3!H.
*001C1NP2DP2N=NYYYYYYExx/Ax/Kx in !S; 4+card !H.
*001C1NP2DP2NP3D=NYYYYYYA08Retransfer to 3!H.
*001C1NP2DP3C=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax.
*001C1NP2DP3CP3D=NYYYYYYA08Retransfer to 3!H.
*001C1NP2DP3H=NYYYYYY308Random average 4card !Hsupport; not max; not garbage
*001C1NP2DDR=NYYYYYYmax 3!H.
*001C1NP2DDRP2H=NYYYYYY108To Play.
*001C1NP2DDRP3D=NYYYYYYA08Retransfer to !H.
*001C1NP2DD2H=NYYYYYY3083 or 4 !H. minimum
*001C1NP2DD2S=NYYYYYY3084+!H; superaccepts !H.
*001C1NP2H=NYYYYYYA08Transfer to 2!S.
*001C1NP2HPP=NYYYYYYMust bid 2!S.
*001C1NP2HP2S=NYYYYYY208Most hands; forced to bid.
*001C1NP2HP2SP2N=NYYYYYY4Invitational; may be unbalanced.
*001C1NP2HP2SP3C=NYYYYYY3084+ cards; mild Slam try.
*001C1NP2HP2SP3CP3D=NYYYYYY308No stopper in !D; denies !S fit.
*001C1NP2HP2SP3CP3DP4C=NYYYYYY3085!S;5!C
*001C1NP2HP2SP3CP3DP4CP4S=NYYYYYY308HonorX suggest 5-2 fit.
*001C1NP2HP2SP3CP3H=NYYYYYY308No stopper in !D; denies !S fit.
*001C1NP2HP2SP3CP3HP4C=NYYYYYY3085!S;5!C
*001C1NP2HP2SP3CP3HP4CP4S=NYYYYYY308HonorX suggest 5-2 fit.
*001C1NP2HP2SP3CP3S=NYYYYYY308All hands with 3+!S
*001C1NP2HP2SP3CP3N=NYYYYYY12!S. Both unbid suits well stopped.
*001C1NP2HP2SP3CP4D=NYYYYYY808Cue-bid for !C.
*001C1NP2HP2SP3CP4H=NYYYYYY808Cue-bid for !C.
*001C1NP2HP2SP3D=NYYYYYY3084+ cards; mild Slam try.
*001C1NP2HP2SP3DP3H=NYYYYYY308No stopper in !C; denies !S fit.
*001C1NP2HP2SP3DP3HP4D=NYYYYYY3085!S;5!D
*001C1NP2HP2SP3DP3HP4DP4S=NYYYYYY308HonorX suggest 5-2 fit.
*001C1NP2HP2SP3DP3S=NYYYYYY308All hands with 3+!S
*001C1NP2HP2SP3DP3N=NYYYYYY12!S. Both unbid suits well stopped.
*001C1NP2HP2SP3DP4C=NYYYYYY808Cue-bid for !D.
*001C1NP2HP2SP3DP4H=NYYYYYY808Cue-bid for !D.
*001C1NP2HP2SP3DP4S=NYYYYYY808To Play.
*001C1NP2HP2SP3H=NYYYYYY6085+!H; Slam try.
*001C1NP2HP2SP3HP3S=NYYYYYY308Sets !S as trumps.
*001C1NP2HP2SP3HP3N=NYYYYYY32-2 Majors or No Major honors.
*001C1NP2HP2SP3HP4C=NYYYYYY808Cue-bid for !H.
*001C1NP2HP2SP3HP4D=NYYYYYY808Cue-bid for !H.
*001C1NP2HP2SP3HP4H=NYYYYYY108Very bad.
*001C1NP2HP2SP3HP4S=NYYYYYY108Very bad.
*001C1NP2HP2SP3HP4N=NYYYYYYDRKC for !H.
*001C1NP2HP2SP3S=NYYYYYY408Invitational; 6+!S
*001C1NP2HP2SP3N=NYYYYYY3choice of game; may be unbalanced.
*001C1NP2HP2SP4C=NYYYYYY808Splinter; Sets !S as trumps.
*001C1NP2HP2SP4D=NYYYYYY808Splinter; Sets !S as trumps.
*001C1NP2HP2SP4S=NYYYYYY308Mild balanced; Slam try.
*001C1NP2HP2SP4N=NYYYYYY3Quantitative.
*001C1NP2HP2N=NYYYYYYExx/Ax/Kx in a minor; 4+card !S.
*001C1NP2HP2NP3C=NYYYYYYD08Asking bid for minor?
*001C1NP2HP2NP3CP3D=NYYYYYYE08!D
*001C1NP2HP2NP3CP3S=NYYYYYYE08!C
*001C1NP2HP2NP3H=NYYYYYYA08Retransfer to 3!S.
*001C1NP2HP3C=NYYYYYY308xx/Ax/Kx in !H; 4+card !S.
*001C1NP2HP3CP3H=NYYYYYYA08Retransfer to 3!S.
*001C1NP2HP3D=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax.
*001C1NP2HP3DP3H=NYYYYYYA08Retransfer to !S.
*001C1NP2HP3S=NYYYYYY308Random average 4card !Ssupport; not max; not garbage
*001C1NP2HDR=NYYYYYYmax HCP. 3!S.
*001C1NP2HDRP2H=NYYYYYY108To Play.
*001C1NP2HDRP3D=NYYYYYYA08Retransfer to !H.
*001C1NP2HD2H=NYYYYYY3083 or 4 !H. minimum
*001C1NP2HD2S=NYYYYYY208minimum; 3-4 !S.
*001C1NP2S=NYYYYYYA08Transfer to opener's suit 3!C.\\usually a GF with shortness in that suit (nat rebid); or occ. will play there.
*001C1NP2SP2N=NYYYYYYEAccepts !C invite.\\(Honorxx and side stoppers)
*001C1NP2SP2NP3C=NYYYYYY108To Play.
*001C1NP2SP2NP3D=NYYYYYY6085+!C-4!D (not 5431shape); GF
*001C1NP2SP2NP3H=NYYYYYYE08Slam try. shortness in !H
*001C1NP2SP2NP3S=NYYYYYYE08Slam try. shortness in !S
*001C1NP2SP2NP3N=NYYYYYY3Light game try. Invitational.
*001C1NP2SP2NP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !C.
*001C1NP2SP3C=NYYYYYY308Declines !C invite.
*001C1NP2SP3CPP=NYYYYYYTo Play.
*001C1NP2SP3CP3D=NYYYYYY6085!C4!D22 or 6!C-4!D; GF
*001C1NP2SP3CP3H=NYYYYYY708shortness; Slam try.
*001C1NP2SP3CP3S=NYYYYYY708shortness; Slam try.
*001C1NP2SP3CP3N=NYYYYYY715 HCP; Balanced slamtry with !C.
*001C1NP2SP3CP4N=NYYYYYY716-17 HCP; Balanced slamtry with !C\\
*001C1NP2N=NYYYYYYA5+!D transfer. Denies 4 Majors.\\May be 5!C; 5!D.
*001C1NP2NP3C=NYYYYYY308Bad! !D.
*001C1NP2NP3CPP=NYYYYYY5-5 in minors; weak.
*001C1NP2NP3CP3D=NYYYYYY108To Play.
*001C1NP2NP3D=NYYYYYY308Good !D.
*001C1NP2NP3DPP=NYYYYYYTo Play. weak with !D or 5-5 in minors.
*001C1NP2NP3DP3H=NYYYYYYE08Slam try. shortness in !H
*001C1NP2NP3DP3S=NYYYYYYE08Slam try. shortness in !S
*001C1NP2NP3DP3N=NYYYYYY3Light game try. Invitational.
*001C1NP2NP3DP4C=NYYYYYY6084!C-5!D22 or 4!C-6+!D; GF
*001C1NP2NP3DP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !D.
*001C1NP3C=NYYYYYYB08GF balanced Puppet Stayman; \\Not 44 Majors.
*001C1NP3CP3D=NYYYYYYE08at least one 4card major; not 4333.
*001C1NP3CP3DP3H=NYYYYYYE084 card !S.
*001C1NP3CP3DP3S=NYYYYYYE084 card !H.
*001C1NP3CP3DP3N=NYYYYYY1No interest in 4 Majors.
*001C1NP3CP3H=NYYYYYYE085!H
*001C1NP3CP3S=NYYYYYYE085!S
*001C1NP3CP3N=NYYYYYYENo 4 card Majors or any 4333.
*001C1NP3D=NYYYYYY6085+;5+ minors
*001C1NP3DP3H=NYYYYYYE08Sets !C as trumps
*001C1NP3DP3HP3N=NYYYYYYEBad for slam.
*001C1NP3DP3HP4C=NYYYYYYE08Bad for slam.
*001C1NP3DP3HP4D=NYYYYYYE08Bad for slam.
*001C1NP3DP3HP4H=NYYYYYYE08Slammish.
*001C1NP3DP3HP4S=NYYYYYYE08Slammish.
*001C1NP3DP3S=NYYYYYYE08Sets !D as trumps
*001C1NP3DP3SP3N=NYYYYYYEBad for slam.
*001C1NP3DP3SP4C=NYYYYYYE08Bad for slam.
*001C1NP3DP3SP4D=NYYYYYYE08Bad for slam.
*001C1NP3DP3SP4H=NYYYYYYE08Slammish.
*001C1NP3DP3SP4S=NYYYYYYE08Slammish.
*001C1NP3DP3N=NYYYYYY1Bad for slam.
*001C1NP3DP4N=NYYYYYY3super max; No good fit.
*001C1NP3H=NYYYYYY30831(54); 9+HCP.
*001C1NP3HP3S=NYYYYYYD083-3 minors; asks which longer
*001C1NP3HP3SP3N=NYYYYYY35!C
*001C1NP3HP3SP3NP4C=NYYYYYY208Non forcing
*001C1NP3HP3SP3NP4D=NYYYYYYD08RKC in !C.
*001C1NP3HP3SP3NP4H=NYYYYYYE08Cue-bid.
*001C1NP3HP3SP3NP4S=NYYYYYYE08Cue-bid.
*001C1NP3HP3SP4C=NYYYYYY3085!D
*001C1NP3HP3SP4CP4D=NYYYYYY208Non forcing.
*001C1NP3HP3SP4CP4H=NYYYYYYD08RKC in !D.
*001C1NP3HP3SP4CP4S=NYYYYYYE08Cue-bid.
*001C1NP3HP3N=NYYYYYY1Good or 4 !H's. To Play.
*001C1NP3HP3NP4C=NYYYYYY3084!C-5!D; slam try
*001C1NP3HP3NP4CP4H=NYYYYYYD08RKC in other minor!D
*001C1NP3HP3NP4CP4S=NYYYYYY808cue bid for !D.
*001C1NP3HP3NP4CP4N=NYYYYYY1To Play.
*001C1NP3HP3NP4D=NYYYYYY3084!D-5!C. slam try
*001C1NP3HP3NP4DP4H=NYYYYYYD08RKC in other minor !C.
*001C1NP3HP3NP4DP4S=NYYYYYY808cue bid for !C.
*001C1NP3HP3NP4DP4N=NYYYYYY1To Play.
*001C1NP3HP4C=NYYYYYY2084+cards; but NF; not very good H holding.
*001C1NP3HP4CPP=NYYYYYYNon forcing.
*001C1NP3HP4CP4D=NYYYYYYD08RKC for !C.
*001C1NP3HP4CP4H=NYYYYYYE08Cue-bid
*001C1NP3HP4CP4HP4S=NYYYYYYD08RKC for !C.
*001C1NP3HP4CP4S=NYYYYYYE08Cue-bid
*001C1NP3HP4CP4SP4N=NYYYYYYDRKC for !D.
*001C1NP3HP4D=NYYYYYY2084+cards; but NF; not very good H holding.
*001C1NP3HP4DPP=NYYYYYYNon forcing.
*001C1NP3HP4DP4H=NYYYYYYE08RKC for !D.
*001C1NP3HP4DP4HP4S=NYYYYYYD08RKC for !C.
*001C1NP3HP4DP4S=NYYYYYYE08Cue-bid
*001C1NP3HP4DP4SP4N=NYYYYYYDRKC for !D.
*001C1NP3HP4H=NYYYYYY108RKC for !C.
*001C1NP3HP4HP4S=NYYYYYYD08RKC for !H.
*001C1NP3HP4HP4N=NYYYYYY35 very good !C.
*001C1NP3HP4HP5C=NYYYYYY3085 very good !D.
*001C1NP3HP4S=NYYYYYYD085 (good 4) cards; to play
*001C1NP3HP4SP4N=NYYYYYY3RKC for !S.
*001C1NP3HP4SP5C=NYYYYYY7085 very good !C. slam try.
*001C1NP3HP4SP5D=NYYYYYY7085 very good !D. Slam try.
*001C1NP3HP4N=NYYYYYYDRKC for !D.
*001C1NP3S=NYYYYYY50813(54); 9+HCP.
*001C1NP3SP3N=NYYYYYY1Good or 4 !S's. To Play.
*001C1NP3SP3NP4C=NYYYYYY3084!C-5!D; slam try
*001C1NP3SP3NP4CP4H=NYYYYYYD08RKC in other minor!D
*001C1NP3SP3NP4CP4S=NYYYYYY808cue bid !D.
*001C1NP3SP3NP4CP4N=NYYYYYY1To Play.
*001C1NP3SP3NP4D=NYYYYYY3084!D-5!C. slam try
*001C1NP3SP3NP4DP4H=NYYYYYYD08RKC in other minor !C.
*001C1NP3SP3NP4DP4S=NYYYYYY808cue bid for !C.
*001C1NP3SP3NP4DP4N=NYYYYYY1To Play.
*001C1NP3SP4C=NYYYYYY208seminatural; forcing to responder's 5m; NF.
*001C1NP3SP4CPP=NYYYYYYNon forcing.
*001C1NP3SP4CP4D=NYYYYYY208NF
*001C1NP3SP4CP4H=NYYYYYY6085!C.
*001C1NP3SP4CP4HP4S=NYYYYYYD08RKC for !C.
*001C1NP3SP4CP4S=NYYYYYY6085!D.
*001C1NP3SP4CP4SP4N=NYYYYYYDRKC for !D.
*001C1NP3SP4D=NYYYYYY2084+!D; no !C fit; NF
*001C1NP3SP4DP4H=NYYYYYYD08RKC for !D.
*001C1NP3SP4H=NYYYYYY1085 (good 4) cards; to play
*001C1NP3SP4HP4S=NYYYYYYD08RKC for !H.
*001C1NP3SP4HP4N=NYYYYYY35 very good !C.
*001C1NP3SP4HP5C=NYYYYYY3085 very good !D.
*001C1NP3SP4S=NYYYYYYD08RKC for !C.
*001C1NP3SP4N=NYYYYYYDRKC for !D.
*001C1NP3N=NYYYYYY1To Play.
*001C1NP4C=NYYYYYYD08Ask aces
*001C1NP4CP4D=NYYYYYYE080 Aces or 4 Aces.
*001C1NP4CP4H=NYYYYYYE081 Ace
*001C1NP4CP4S=NYYYYYYE082 Aces
*001C1NP4CP4N=NYYYYYYE3 Aces
*001C1NP4D=NYYYYYYA08Texas Transfer to 4!H
*001C1NP4DP4H=NYYYYYY308Transfer accepted.
*001C1NP4DP4HP4N=NYYYYYYDRKC in !H.
*001C1NP4H=NYYYYYYA08Texas Transfer to 4!S
*001C1NP4HP4S=NYYYYYY308Transfer accepted.
*001C1NP4HP4SP4N=NYYYYYYDRKC in !S.
*001C2C=NYYYYYYD085+5+ Majors. ave 10+ HCP; but vul dependent.
*001C2CP2H=NYYYYYY108To Play.
*001C2CP2S=NYYYYYY108To Play.
*001C2CP2N=NYYYYYY4Invitational +; in !H.
*001C2CP3C=NYYYYYY408Invitational + in !S.
*001C2CP3H=NYYYYYY308Mixed 4 card raise.
*001C2CP3S=NYYYYYY308Mixed 4 card raise.
*001C2D=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand.
*001C2H=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand.
*001C2S=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand.
*001C2N=NYYYYYYD5!D-5!H in the 2 lowest unbid suits; usu. 10 HCP - can bid later with extra dist.; X with extra strength.
*001C3C=NYYYYYY908Natural; preemptive in nature \\(if constructive; pass then bid minor later)
*001D1S=NYYYYYY308Standard; may be light.
*001D1SP2C=NYYYYYY208Non forcing; constructive.
*001D1SP2D=NYYYYYY608limit+ raise or GF with own suit
*001D1SP2DDR=NYYYYYYnon- minimum.
*001D1SP2DD2H=NYYYYYY208non- minimum.
*001D1SP2DD2S=NYYYYYY2086+
*001D1SP2DD2N=NYYYYYY3non-minimum; 1 stopper.
*001D1SP2DD3C=NYYYYYY208non-minimum
*001D1SP2H=NYYYYYY208Non forcing; constructive.
*001D1SP2S=NYYYYYY208weak.
*001D1SP2N=NYYYYYY34+ card limit raise.
*001D1SP3C=NYYYYYY208Non forcing; great 6+suit; highly invitational
*001D1SP3D=NYYYYYY3087-9 4+card raise
*001D1SP3H=NYYYYYY208Non forcing; great 6+suit; highly invitational
*001D1SP3S=NYYYYYY908Preemptive.
*001D1SDR=NYYYYYY10+ HCP; doubleton support.
*001D1SD1H=NYYYYYY208shows suit or lead.
*001D1SD1S=NYYYYYY208shows suit or lead.
*001D1SD2C=NYYYYYYA08Transfer to 2!D; 3card limit+ raise.
*001D1SD2D=NYYYYYYA08Transfer to 2!H.
*001D1SD2H=NYYYYYYA08Transfer to 2!S. Constructive;\\7-10 HCP; 3 card raise.
*001D1SD2S=NYYYYYY908weak. 4-6 HCP.
*001D1SD2N=NYYYYYY34 card limit+ raise
*001D1SD3C=NYYYYYY908weak.
*001D1SD3D=NYYYYYY308Mixed raise.
*001D1SD3H=NYYYYYY908weak.
*001D1SD3S=NYYYYYY908weak.
*001D1S1ND=NYYYYYYTake out for other two suits. !C;!H
*001D1N=NYYYYYY315-18 HCP; 1NT opening system on.
*001D1NP2C=NYYYYYYD08Stayman; might not have a major
*001D1NP2CP2D=NYYYYYYE08No 4 card Major
*001D1NP2CP2DP2H=NYYYYYY208weak both majors \\!H at least as long as !S
*001D1NP2CP2DP2S=NYYYYYY208Weak 5+!S and 4!H
*001D1NP2CP2DP2N=NYYYYYY4Invite might not have 4M
*001D1NP2CP2DP3C=NYYYYYY6085+cards with a 4M; GF; if no slam interest then unbalanced.
*001D1NP2CP2DP3CP3D=NYYYYYY308concentrated. with worry about a bypassed suits.
*001D1NP2CP2DP3CP3DP3N=NYYYYYY1No worries. To Play.
*001D1NP2CP2DP3CP3DP4C=NYYYYYY2083N not good; does not promise slam interest or 6+cards
*001D1NP2CP2DP3CP3DP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
*001D1NP2CP2DP3CP3DP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
*001D1NP2CP2DP3CP3DP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C
*001D1NP2CP2DP3CP3H=NYYYYYY308concentrated. with worry about a bypassed suits.
*001D1NP2CP2DP3CP3HP3N=NYYYYYY1No worries. To Play.
*001D1NP2CP2DP3CP3HP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards
*001D1NP2CP2DP3CP3HP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
*001D1NP2CP2DP3CP3HP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
*001D1NP2CP2DP3CP3HP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C
*001D1NP2CP2DP3CP3S=NYYYYYY308concentrated. with worry about a bypassed suits.
*001D1NP2CP2DP3CP3SP3N=NYYYYYY1No worries. To Play.
*001D1NP2CP2DP3CP3SP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards
*001D1NP2CP2DP3CP3SP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
*001D1NP2CP2DP3CP3SP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
*001D1NP2CP2DP3CP3SP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C
*001D1NP2CP2DP3CP3N=NYYYYYY1To Play.
*001D1NP2CP2DP3CP4C=NYYYYYY2083N not good; does not promise slam interest
*001D1NP2CP2DP3D=NYYYYYY6085+cards with a 4M; GF; if no slam interest then unbalanced.
*001D1NP2CP2DP3DP3H=NYYYYYY308concentrated. with worry about a bypassed suits.
*001D1NP2CP2DP3DP3HP3N=NYYYYYY1No worries. To Play.
*001D1NP2CP2DP3DP3HP4C=NYYYYYY808cue-bid with slam interest; only promises 5!D
*001D1NP2CP2DP3DP3HP4D=NYYYYYY8083N not good; does not promise slam interest or 6+cards
*001D1NP2CP2DP3DP3HP4DP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
*001D1NP2CP2DP3DP3HP4DP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
*001D1NP2CP2DP3DP3S=NYYYYYY308concentrated. with worry about a bypassed suits.
*001D1NP2CP2DP3DP3SP3N=NYYYYYY1No worries. To Play.
*001D1NP2CP2DP3DP3SP4C=NYYYYYY808cue-bid with slam interest; only promises 5!D
*001D1NP2CP2DP3DP3SP4D=NYYYYYY8083N not good; does not promise slam interest or 6+cards
*001D1NP2CP2DP3DP3SP4DP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
*001D1NP2CP2DP3DP3SP4DP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
*001D1NP2CP2DP3DP3N=NYYYYYY1To Play.
*001D1NP2CP2DP3DP4D=NYYYYYY4083N not good; does not promise slam interest
*001D1NP2CP2DP3H=NYYYYYY6084!H; 5+!S. Smolen
*001D1NP2CP2DP3HP3S=NYYYYYY308Sets !S as trumps; Bad slam hand.
*001D1NP2CP2DP3HP3N=NYYYYYY32!S
*001D1NP2CP2DP3HP3NP4C=NYYYYYY708Natural. Slam try.
*001D1NP2CP2DP3HP3NP4D=NYYYYYY308Natural. Slam try.
*001D1NP2CP2DP3HP3NP4H=NYYYYYY3086!S; 4!H.
*001D1NP2CP2DP3HP3NP4N=NYYYYYY3Quantitative.
*001D1NP2CP2DP3HP4C=NYYYYYY308Sets !S as trumps; Good slam cards.
*001D1NP2CP2DP3HP4CP4H=NYYYYYYA08Retransfer to 4!S.
*001D1NP2CP2DP3S=NYYYYYY6084!S; 5+!H. Smolen
*001D1NP2CP2DP3SP3N=NYYYYYY32!H
*001D1NP2CP2DP3SP3NP4D=NYYYYYYA086+!H
*001D1NP2CP2DP3SP3NP4N=NYYYYYY3Quantitative.
*001D1NP2CP2DP3SP4C=NYYYYYY308Sets !H as trumps; Good slam cards.
*001D1NP2CP2DP3SP4CP4D=NYYYYYY308Natural. Slam try.
*001D1NP2CP2DP3SP4CP4H=NYYYYYY1086+!H. To Play.
*001D1NP2CP2DP3SP4H=NYYYYYY308sets !H; bad slam cards.
*001D1NP2CP2H=NYYYYYYE084!H; might have 4!S
*001D1NP2CP2HP2S=NYYYYYY208Invite only with 4!S; NF
*001D1NP2CP2HP2N=NYYYYYY4Invite no major
*001D1NP2CP2HP3C=NYYYYYY6085+cards; 4!S; GF; if no slam interest then unbalanced.
*001D1NP2CP2HP3CP3H=NYYYYYY308no stopper in the other minor; denies 4!S\\
*001D1NP2CP2HP3CP3HP3S=NYYYYYYE08Partial stopper in other minor. Denies 4!S
*001D1NP2CP2HP3CP3HP3N=NYYYYYY1No worries.
*001D1NP2CP2HP3CP3HP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards.
*001D1NP2CP2HP3CP3HP4CP4S=NYYYYYY008Moysion 4-3 fit.
*001D1NP2CP2HP3CP3HP4D=NYYYYYY808cue bid with slam interest; only promises 5minor.
*001D1NP2CP2HP3CP3HP4H=NYYYYYY108To Play.
*001D1NP2CP2HP3CP3HP4S=NYYYYYY808cue bid with slam interest; only promises 5minor.
*001D1NP2CP2HP3CP3S=NYYYYYY3084!S; sets trump
*001D1NP2CP2HP3CP3N=NYYYYYY3Stopper in other minor
*001D1NP2CP2HP3CP4C=NYYYYYY308Great suit play.
*001D1NP2CP2HP3D=NYYYYYY6085+cards; 4!S; GF; if no slam interest then unbalanced.
*001D1NP2CP2HP3DP3H=NYYYYYY308No stopper in the other minor; denies 4!S\\
*001D1NP2CP2HP3DP3HP3S=NYYYYYYE08Partial stopper in other minor.
*001D1NP2CP2HP3DP3HP3N=NYYYYYY1No worries.
*001D1NP2CP2HP3DP3HP4C=NYYYYYY808cue bid with slam interest; only promises 5minor.
*001D1NP2CP2HP3DP3HP4D=NYYYYYY3083N not good; does not promise slam interest or 6+cards.
*001D1NP2CP2HP3DP3HP4DP4S=NYYYYYY308moysion (4-3) fit.
*001D1NP2CP2HP3DP3HP4H=NYYYYYY108To Play.
*001D1NP2CP2HP3DP3HP4S=NYYYYYY808cue bid with slam interest; only promises 5minor.
*001D1NP2CP2HP3DP3S=NYYYYYY3084!S; sets trump
*001D1NP2CP2HP3DP3N=NYYYYYY3Stopper in other minor
*001D1NP2CP2HP3DP4D=NYYYYYY308Great suit play.
*001D1NP2CP2HP3H=NYYYYYY408Invite.
*001D1NP2CP2HP3S=NYYYYYYE08Sets !H as trump; unspecified splinter.
*001D1NP2CP2HP3SP3N=NYYYYYYDAsking bid.
*001D1NP2CP2HP3SP3NP4C=NYYYYYY808Singleton
*001D1NP2CP2HP3SP3NP4D=NYYYYYYE08Singleton
*001D1NP2CP2HP3SP3NP4H=NYYYYYYE08Singleton !S.
*001D1NP2CP2HP3SP4H=NYYYYYY108To Play.
*001D1NP2CP2HP3N=NYYYYYY1To Play.
*001D1NP2CP2HP4C=NYYYYYYE08RKC for !H; promises at least 3 of (5KC and trump Q) or 17+ HCP\\
*001D1NP2CP2HP4D=NYYYYYY708Balanced slam try in !H
*001D1NP2CP2HP4H=NYYYYYY108To Play.
*001D1NP2CP2HP4S=NYYYYYY108To Play.
*001D1NP2CP2HP4N=NYYYYYY2Quantitative promises 4S; NF
*001D1NP2CP2S=NYYYYYYE084!S; denies 4!H.
*001D1NP2CP2SP2N=NYYYYYY4invite might not have 4!H.
*001D1NP2CP2SP3C=NYYYYYY6085+cards; 4!H; GF; if no slam interest then unbalanced.
*001D1NP2CP2SP3CP3H=NYYYYYY3083 card !H; No stopper in other minor.
*001D1NP2CP2SP3CP3HP3S=NYYYYYY308Last train for 3NT.
*001D1NP2CP2SP3CP3HP3N=NYYYYYY1To Play.
*001D1NP2CP2SP3CP3HP4C=NYYYYYY2083NT bad; does not promise slam interest or 6+cards.
*001D1NP2CP2SP3CP3HP4D=NYYYYYY808Cue-bid with slam interest; only promises 5 minor.
*001D1NP2CP2SP3CP3S=NYYYYYY308Denies stopper in other minor; or 3!H's.
*001D1NP2CP2SP3CP3SP3N=NYYYYYY1To Play.
*001D1NP2CP2SP3CP3SP4C=NYYYYYY2083NT bad; does not promise slam interest or 6+cards.
*001D1NP2CP2SP3CP3SP4D=NYYYYYY808Cue-bid with slam interest; only promises 5 minor.
*001D1NP2CP2SP3CP3N=NYYYYYY3Stopper in other minor.
*001D1NP2CP2SP3CP4C=NYYYYYY308Great suit play contract.
*001D1NP2CP2SP3D=NYYYYYY6085+cards; 4!H; GF; if no slam interest then unbalanced.
*001D1NP2CP2SP3DP3H=NYYYYYY3083 card !H; No stopper in other minor.
*001D1NP2CP2SP3DP3HP3S=NYYYYYY308Last train for 3NT.
*001D1NP2CP2SP3DP3HP3N=NYYYYYY1To Play.
*001D1NP2CP2SP3DP3HP4C=NYYYYYY808Cue-bid with slam interest; only promises 5 minor.
*001D1NP2CP2SP3DP3HP4D=NYYYYYY2083NT bad; does not promise slam interest or 6+cards.
*001D1NP2CP2SP3DP3S=NYYYYYY308Denies stopper in other minor; or 3!H's.
*001D1NP2CP2SP3DP3SP3N=NYYYYYY1To Play.
*001D1NP2CP2SP3DP3SP4C=NYYYYYY808Cue-bid with slam interest; only promises 5 minor.
*001D1NP2CP2SP3DP3SP4D=NYYYYYY2083NT bad; does not promise slam interest or 6+cards.
*001D1NP2CP2SP3DP3N=NYYYYYY3Stopper in other minor.
*001D1NP2CP2SP3DP4D=NYYYYYY308Great suit play contract.
*001D1NP2CP2SP3H=NYYYYYY608Sets !S as trump; unspecified splinter
*001D1NP2CP2SP3HP3S=NYYYYYYD08Ask for Natural suit?
*001D1NP2CP2SP3HP3SP3N=NYYYYYYE!H length suit.
*001D1NP2CP2SP3HP3SP4C=NYYYYYYE08!C length suit.
*001D1NP2CP2SP3HP3SP4D=NYYYYYYE08!D length suit.
*001D1NP2CP2SP3HP4S=NYYYYYY108To Play.
*001D1NP2CP2SP3S=NYYYYYY408Invitational
*001D1NP2CP2SP3N=NYYYYYY1To Play.
*001D1NP2CP2SP4C=NYYYYYYD08RKC for !S.
*001D1NP2CP2SP4D=NYYYYYY708Balanced Slam try in !S.
*001D1NP2CP2SP4N=NYYYYYY3Quantitative. No fit.
*001D1NP2CP3H=NYYYYYYE085!H; 15-16 HCP
*001D1NP2CP3S=NYYYYYYE085!S; 16 HCP
*001D1NP2CDR=NYYYYYY4+ Good C
*001D1NP2CD2D=NYYYYYYE08No 4 card Major and No C stopper
*001D1NP2CD2DP3H=NYYYYYY3084 card H + 5 card S.
*001D1NP2CD2DP3S=NYYYYYY3084 card S + 5 card H.
*001D1NP2CD2H=NYYYYYYE08!H
*001D1NP2CD2S=NYYYYYYE08!S
*001D1NP2CD3H=NYYYYYY3085!H and max
*001D1NP2CD3S=NYYYYYY3085!S and max
*001D1NP2D=NYYYYYYA08Transfer to 2!H.
*001D1NP2DPP=NYYYYYYDoubleton !H.
*001D1NP2DP2H=NYYYYYYE08Forced to bid 2!H.
*001D1NP2DP2HP2S=NYYYYYY4085!H; 4!S invite exactly.
*001D1NP2DP2HP2N=NYYYYYY4Invitational; may be unbalanced.
*001D1NP2DP2HP3C=NYYYYYY3084+ cards; mild Slam try.
*001D1NP2DP2HP3CP3D=NYYYYYY308No stopper in !D; denies !H fit.
*001D1NP2DP2HP3CP3DP4C=NYYYYYY3085!H;5!C
*001D1NP2DP2HP3CP3DP4CP4H=NYYYYYY308HonorX suggest 5-2 fit.
*001D1NP2DP2HP3CP3H=NYYYYYY308All hands with 3+!H.
*001D1NP2DP2HP3CP3S=NYYYYYY308No stopper in !S; denies !H fit.
*001D1NP2DP2HP3CP3SP4C=NYYYYYY3085!H;5!C
*001D1NP2DP2HP3CP3SP4CP4H=NYYYYYY308HonorX suggest 5-2 fit.
*001D1NP2DP2HP3CP3N=NYYYYYY12!H. Both unbid suits well stopped.
*001D1NP2DP2HP3CP4D=NYYYYYY808Cue-bid for !C.
*001D1NP2DP2HP3CP4S=NYYYYYY808Cue-bid for !C.
*001D1NP2DP2HP3D=NYYYYYY3084+ cards; mild Slam try.
*001D1NP2DP2HP3DP3H=NYYYYYY308All hands with 3+!H.
*001D1NP2DP2HP3DP3S=NYYYYYY308No stopper in !S; denies !H fit.
*001D1NP2DP2HP3DP3SP4D=NYYYYYY3085!H; 5!D
*001D1NP2DP2HP3DP3SP4DP4H=NYYYYYY308HonorX suggest 5-2 fit.
*001D1NP2DP2HP3DP3N=NYYYYYY12!H. Both unbid suits well stopped.
*001D1NP2DP2HP3DP4C=NYYYYYY808Cue-bid for !D.
*001D1NP2DP2HP3DP4S=NYYYYYY808Cue-bid for !D.
*001D1NP2DP2HP3H=NYYYYYY408Invitational
*001D1NP2DP2HP3S=NYYYYYY808Splinter; Sets !H as trumps.
*001D1NP2DP2HP3N=NYYYYYY3choice of game; may be unbalanced.
*001D1NP2DP2HP4C=NYYYYYY808Splinter; Sets !H as trumps.
*001D1NP2DP2HP4D=NYYYYYY808Splinter; Sets !H as trumps.
*001D1NP2DP2HP4H=NYYYYYY308Mild balanced; Slam try.
*001D1NP2DP2HP4N=NYYYYYY3Quantitative.
*001D1NP2DP2S=NYYYYYYE08xx/Ax/Kx in a minor; 4+card !H.
*001D1NP2DP2SP2N=NYYYYYYDAsking for doubleton suit?
*001D1NP2DP2SP2NP3C=NYYYYYYE082!C
*001D1NP2DP2SP2NP3H=NYYYYYYE082!D.
*001D1NP2DP2SP3D=NYYYYYYA08Retransfer to 3!H.
*001D1NP2DP2N=NYYYYYYExx/Ax/Kx in !S; 4+card !H.
*001D1NP2DP2NP3D=NYYYYYYA08Retransfer to 3!H.
*001D1NP2DP3C=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax.
*001D1NP2DP3CP3D=NYYYYYYA08Retransfer to 3!H.
*001D1NP2DP3H=NYYYYYY308Random average 4card !Hsupport; not max; not garbage
*001D1NP2DDR=NYYYYYYmax 3!H.
*001D1NP2DDRP2H=NYYYYYY108To Play.
*001D1NP2DDRP3D=NYYYYYYA08Retransfer to !H.
*001D1NP2DD2H=NYYYYYY3083 or 4 !H. minimum
*001D1NP2DD2S=NYYYYYY3084+!H; superaccepts !H.
*001D1NP2H=NYYYYYYA08Transfer to 2!S.
*001D1NP2HPP=NYYYYYYMust bid 2!S.
*001D1NP2HP2S=NYYYYYY208Most hands; forced to bid.
*001D1NP2HP2SP2N=NYYYYYY4Invitational; may be unbalanced.
*001D1NP2HP2SP3C=NYYYYYY3084+ cards; mild Slam try.
*001D1NP2HP2SP3CP3D=NYYYYYY308No stopper in !D; denies !S fit.
*001D1NP2HP2SP3CP3DP4C=NYYYYYY3085!S;5!C
*001D1NP2HP2SP3CP3DP4CP4S=NYYYYYY308HonorX suggest 5-2 fit.
*001D1NP2HP2SP3CP3H=NYYYYYY308No stopper in !D; denies !S fit.
*001D1NP2HP2SP3CP3HP4C=NYYYYYY3085!S;5!C
*001D1NP2HP2SP3CP3HP4CP4S=NYYYYYY308HonorX suggest 5-2 fit.
*001D1NP2HP2SP3CP3S=NYYYYYY308All hands with 3+!S
*001D1NP2HP2SP3CP3N=NYYYYYY12!S. Both unbid suits well stopped.
*001D1NP2HP2SP3CP4D=NYYYYYY808Cue-bid for !C.
*001D1NP2HP2SP3CP4H=NYYYYYY808Cue-bid for !C.
*001D1NP2HP2SP3D=NYYYYYY3084+ cards; mild Slam try.
*001D1NP2HP2SP3DP3H=NYYYYYY308No stopper in !C; denies !S fit.
*001D1NP2HP2SP3DP3HP4D=NYYYYYY3085!S;5!D
*001D1NP2HP2SP3DP3HP4DP4S=NYYYYYY308HonorX suggest 5-2 fit.
*001D1NP2HP2SP3DP3S=NYYYYYY308All hands with 3+!S
*001D1NP2HP2SP3DP3N=NYYYYYY12!S. Both unbid suits well stopped.
*001D1NP2HP2SP3DP4C=NYYYYYY808Cue-bid for !D.
*001D1NP2HP2SP3DP4H=NYYYYYY808Cue-bid for !D.
*001D1NP2HP2SP3DP4S=NYYYYYY808To Play.
*001D1NP2HP2SP3H=NYYYYYY6085+!H; Slam try.
*001D1NP2HP2SP3HP3S=NYYYYYY308Sets !S as trumps.
*001D1NP2HP2SP3HP3N=NYYYYYY32-2 Majors or No Major honors.
*001D1NP2HP2SP3HP4C=NYYYYYY808Cue-bid for !H.
*001D1NP2HP2SP3HP4D=NYYYYYY808Cue-bid for !H.
*001D1NP2HP2SP3HP4H=NYYYYYY108Very bad.
*001D1NP2HP2SP3HP4S=NYYYYYY108Very bad.
*001D1NP2HP2SP3HP4N=NYYYYYYDRKC for !H.
*001D1NP2HP2SP3S=NYYYYYY408Invitational; 6+!S
*001D1NP2HP2SP3N=NYYYYYY3choice of game; may be unbalanced.
*001D1NP2HP2SP4C=NYYYYYY808Splinter; Sets !S as trumps.
*001D1NP2HP2SP4D=NYYYYYY808Splinter; Sets !S as trumps.
*001D1NP2HP2SP4S=NYYYYYY308Mild balanced; Slam try.
*001D1NP2HP2SP4N=NYYYYYY3Quantitative.
*001D1NP2HP2N=NYYYYYYExx/Ax/Kx in a minor; 4+card !S.
*001D1NP2HP2NP3C=NYYYYYYD08Asking bid for minor?
*001D1NP2HP2NP3CP3D=NYYYYYYE08!D
*001D1NP2HP2NP3CP3S=NYYYYYYE08!C
*001D1NP2HP2NP3H=NYYYYYYA08Retransfer to 3!S.
*001D1NP2HP3C=NYYYYYY308xx/Ax/Kx in !H; 4+card !S.
*001D1NP2HP3CP3H=NYYYYYYA08Retransfer to 3!S.
*001D1NP2HP3D=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax.
*001D1NP2HP3DP3H=NYYYYYYA08Retransfer to !S.
*001D1NP2HP3S=NYYYYYY308Random average 4card !Ssupport; not max; not garbage
*001D1NP2HDR=NYYYYYYmax HCP. 3!S.
*001D1NP2HDRP2H=NYYYYYY108To Play.
*001D1NP2HDRP3D=NYYYYYYA08Retransfer to !H.
*001D1NP2HD2H=NYYYYYY3083 or 4 !H. minimum
*001D1NP2HD2S=NYYYYYY208minimum; 3-4 !S.
*001D1NP2S=NYYYYYYA085+!C transfer. Denies 4 Majors.
*001D1NP2SP2N=NYYYYYYEAccepts !C invite.\\(Honorxx and side stoppers)
*001D1NP2SP2NP3C=NYYYYYY108To Play.
*001D1NP2SP2NP3D=NYYYYYY6085+!C-4!D (not 5431shape); GF
*001D1NP2SP2NP3H=NYYYYYYE08Slam try. shortness in !H
*001D1NP2SP2NP3S=NYYYYYYE08Slam try. shortness in !S
*001D1NP2SP2NP3N=NYYYYYY3Light game try. Invitational.
*001D1NP2SP2NP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !C.
*001D1NP2SP3C=NYYYYYY308Declines !C invite.
*001D1NP2SP3CPP=NYYYYYYTo Play.
*001D1NP2SP3CP3D=NYYYYYY6085!C4!D22 or 6!C-4!D; GF
*001D1NP2SP3CP3H=NYYYYYY708shortness; Slam try.
*001D1NP2SP3CP3S=NYYYYYY708shortness; Slam try.
*001D1NP2SP3CP3N=NYYYYYY715 HCP; Balanced slamtry with !C.
*001D1NP2SP3CP4N=NYYYYYY716-17 HCP; Balanced slamtry with !C\\
*001D1NP2N=NYYYYYYATransfer to opener's suit 3!D
*001D1NP2NP3C=NYYYYYY308Bad! !D.
*001D1NP2NP3CPP=NYYYYYY5-5 in minors; weak.
*001D1NP2NP3CP3D=NYYYYYY108To Play.
*001D1NP2NP3D=NYYYYYY308Good !D.
*001D1NP2NP3DPP=NYYYYYYTo Play. weak with !D or 5-5 in minors.
*001D1NP2NP3DP3H=NYYYYYYE08Slam try. shortness in !H
*001D1NP2NP3DP3S=NYYYYYYE08Slam try. shortness in !S
*001D1NP2NP3DP3N=NYYYYYY3Light game try. Invitational.
*001D1NP2NP3DP4C=NYYYYYY6084!C-5!D22 or 4!C-6+!D; GF
*001D1NP2NP3DP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !D.
*001D1NP3C=NYYYYYYB08GF balanced Puppet Stayman; \\Not 44 Majors.
*001D1NP3CP3D=NYYYYYYE08at least one 4card major; not 4333.
*001D1NP3CP3DP3H=NYYYYYYE084 card !S.
*001D1NP3CP3DP3S=NYYYYYYE084 card !H.
*001D1NP3CP3DP3N=NYYYYYY1No interest in 4 Majors.
*001D1NP3CP3H=NYYYYYYE085!H
*001D1NP3CP3S=NYYYYYYE085!S
*001D1NP3CP3N=NYYYYYYENo 4 card Majors or any 4333.
*001D1NP3D=NYYYYYY6085+;5+ minors
*001D1NP3DP3H=NYYYYYYE08Sets !C as trumps
*001D1NP3DP3HP3N=NYYYYYYEBad for slam.
*001D1NP3DP3HP4C=NYYYYYYE08Bad for slam.
*001D1NP3DP3HP4D=NYYYYYYE08Bad for slam.
*001D1NP3DP3HP4H=NYYYYYYE08Slammish.
*001D1NP3DP3HP4S=NYYYYYYE08Slammish.
*001D1NP3DP3S=NYYYYYYE08Sets !D as trumps
*001D1NP3DP3SP3N=NYYYYYYEBad for slam.
*001D1NP3DP3SP4C=NYYYYYYE08Bad for slam.
*001D1NP3DP3SP4D=NYYYYYYE08Bad for slam.
*001D1NP3DP3SP4H=NYYYYYYE08Slammish.
*001D1NP3DP3SP4S=NYYYYYYE08Slammish.
*001D1NP3DP3N=NYYYYYY1Bad for slam.
*001D1NP3DP4N=NYYYYYY3super max; No good fit.
*001D1NP3H=NYYYYYY30831(54); 9+HCP.
*001D1NP3HP3S=NYYYYYYD083-3 minors; asks which longer
*001D1NP3HP3SP3N=NYYYYYY35!C
*001D1NP3HP3SP3NP4C=NYYYYYY208Non forcing
*001D1NP3HP3SP3NP4D=NYYYYYYD08RKC in !C.
*001D1NP3HP3SP3NP4H=NYYYYYYE08Cue-bid.
*001D1NP3HP3SP3NP4S=NYYYYYYE08Cue-bid.
*001D1NP3HP3SP4C=NYYYYYY3085!D
*001D1NP3HP3SP4CP4D=NYYYYYY208Non forcing.
*001D1NP3HP3SP4CP4H=NYYYYYYD08RKC in !D.
*001D1NP3HP3SP4CP4S=NYYYYYYE08Cue-bid.
*001D1NP3HP3N=NYYYYYY1Good or 4 !H's. To Play.
*001D1NP3HP3NP4C=NYYYYYY3084!C-5!D; slam try
*001D1NP3HP3NP4CP4H=NYYYYYYD08RKC in other minor!D
*001D1NP3HP3NP4CP4S=NYYYYYY808cue bid for !D.
*001D1NP3HP3NP4CP4N=NYYYYYY1To Play.
*001D1NP3HP3NP4D=NYYYYYY3084!D-5!C. slam try
*001D1NP3HP3NP4DP4H=NYYYYYYD08RKC in other minor !C.
*001D1NP3HP3NP4DP4S=NYYYYYY808cue bid for !C.
*001D1NP3HP3NP4DP4N=NYYYYYY1To Play.
*001D1NP3HP4C=NYYYYYY2084+cards; but NF; not very good H holding.
*001D1NP3HP4CPP=NYYYYYYNon forcing.
*001D1NP3HP4CP4D=NYYYYYYD08RKC for !C.
*001D1NP3HP4CP4H=NYYYYYYE08Cue-bid
*001D1NP3HP4CP4HP4S=NYYYYYYD08RKC for !C.
*001D1NP3HP4CP4S=NYYYYYYE08Cue-bid
*001D1NP3HP4CP4SP4N=NYYYYYYDRKC for !D.
*001D1NP3HP4D=NYYYYYY2084+cards; but NF; not very good H holding.
*001D1NP3HP4DPP=NYYYYYYNon forcing.
*001D1NP3HP4DP4H=NYYYYYYE08RKC for !D.
*001D1NP3HP4DP4HP4S=NYYYYYYD08RKC for !C.
*001D1NP3HP4DP4S=NYYYYYYE08Cue-bid
*001D1NP3HP4DP4SP4N=NYYYYYYDRKC for !D.
*001D1NP3HP4H=NYYYYYY108RKC for !C.
*001D1NP3HP4HP4S=NYYYYYYD08RKC for !H.
*001D1NP3HP4HP4N=NYYYYYY35 very good !C.
*001D1NP3HP4HP5C=NYYYYYY3085 very good !D.
*001D1NP3HP4S=NYYYYYYD085 (good 4) cards; to play
*001D1NP3HP4SP4N=NYYYYYY3RKC for !S.
*001D1NP3HP4SP5C=NYYYYYY7085 very good !C. slam try.
*001D1NP3HP4SP5D=NYYYYYY7085 very good !D. Slam try.
*001D1NP3HP4N=NYYYYYYDRKC for !D.
*001D1NP3S=NYYYYYY50813(54); 9+HCP.
*001D1NP3SP3N=NYYYYYY1Good or 4 !S's. To Play.
*001D1NP3SP3NP4C=NYYYYYY3084!C-5!D; slam try
*001D1NP3SP3NP4CP4H=NYYYYYYD08RKC in other minor!D
*001D1NP3SP3NP4CP4S=NYYYYYY808cue bid !D.
*001D1NP3SP3NP4CP4N=NYYYYYY1To Play.
*001D1NP3SP3NP4D=NYYYYYY3084!D-5!C. slam try
*001D1NP3SP3NP4DP4H=NYYYYYYD08RKC in other minor !C.
*001D1NP3SP3NP4DP4S=NYYYYYY808cue bid for !C.
*001D1NP3SP3NP4DP4N=NYYYYYY1To Play.
*001D1NP3SP4C=NYYYYYY208seminatural; forcing to responder's 5m; NF.
*001D1NP3SP4CPP=NYYYYYYNon forcing.
*001D1NP3SP4CP4D=NYYYYYY208NF
*001D1NP3SP4CP4H=NYYYYYY6085!C.
*001D1NP3SP4CP4HP4S=NYYYYYYD08RKC for !C.
*001D1NP3SP4CP4S=NYYYYYY6085!D.
*001D1NP3SP4CP4SP4N=NYYYYYYDRKC for !D.
*001D1NP3SP4D=NYYYYYY2084+!D; no !C fit; NF
*001D1NP3SP4DP4H=NYYYYYYD08RKC for !D.
*001D1NP3SP4H=NYYYYYY1085 (good 4) cards; to play
*001D1NP3SP4HP4S=NYYYYYYD08RKC for !H.
*001D1NP3SP4HP4N=NYYYYYY35 very good !C.
*001D1NP3SP4HP5C=NYYYYYY3085 very good !D.
*001D1NP3SP4S=NYYYYYYD08RKC for !C.
*001D1NP3SP4N=NYYYYYYDRKC for !D.
*001D1NP3N=NYYYYYY1To Play.
*001D1NP4C=NYYYYYYD08Ask aces
*001D1NP4CP4D=NYYYYYYE080 Aces or 4 Aces.
*001D1NP4CP4H=NYYYYYYE081 Ace
*001D1NP4CP4S=NYYYYYYE082 Aces
*001D1NP4CP4N=NYYYYYYE3 Aces
*001D1NP4D=NYYYYYYA08Texas Transfer to 4!H
*001D1NP4DP4H=NYYYYYY308Transfer accepted.
*001D1NP4DP4HP4N=NYYYYYYDRKC in !H.
*001D1NP4H=NYYYYYYA08Texas Transfer to 4!S
*001D1NP4HP4S=NYYYYYY308Transfer accepted.
*001D1NP4HP4SP4N=NYYYYYYDRKC in !S.
*001D2C=NYYYYYY308Solid; opening hand; or lead directing.
*001D2D=NYYYYYYD085+5+ Majors; ave 10+ HCP; but vul dependent.
*001D2DP2H=NYYYYYY108To Play.
*001D2DP2S=NYYYYYY108To Play.
*001D2DP2N=NYYYYYY4Invitational +; in !H.
*001D2DP3C=NYYYYYY408Invitational + in !S.
*001D2DP3H=NYYYYYY308Mixed 4 card raise.
*001D2DP3S=NYYYYYY308Mixed 4 card raise.
*001D2H=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand.
*001D2S=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand.
*001D2N=NYYYYYYD5!C-5!H in the 2 lowest unbid suits; usu. 10 HCP - can bid later with extra dist.; X with extra strength
*001D3C=NYYYYYYA08Weak; 6+; \\wide-range opposite a passed hand.
*001D3D=NYYYYYY908Natural; preemptive in nature \\(if constructive; pass then bid minor later)
*001H1N=NYYYYYY315-18 HCP; 1NT opening system on.
*001H1NP2C=NYYYYYYD08Stayman; might not have a major
*001H1NP2CP2D=NYYYYYYE08No 4 card Major
*001H1NP2CP2DP2H=NYYYYYY208weak both majors \\!H at least as long as !S
*001H1NP2CP2DP2S=NYYYYYY208Weak 5+!S and 4!H
*001H1NP2CP2DP2N=NYYYYYY4Invite might not have 4M
*001H1NP2CP2DP3C=NYYYYYY6085+cards with a 4M; GF; if no slam interest then unbalanced.
*001H1NP2CP2DP3CP3D=NYYYYYY308concentrated. with worry about a bypassed suits.
*001H1NP2CP2DP3CP3DP3N=NYYYYYY1No worries. To Play.
*001H1NP2CP2DP3CP3DP4C=NYYYYYY2083N not good; does not promise slam interest or 6+cards
*001H1NP2CP2DP3CP3DP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
*001H1NP2CP2DP3CP3DP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
*001H1NP2CP2DP3CP3DP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C
*001H1NP2CP2DP3CP3H=NYYYYYY308concentrated. with worry about a bypassed suits.
*001H1NP2CP2DP3CP3HP3N=NYYYYYY1No worries. To Play.
*001H1NP2CP2DP3CP3HP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards
*001H1NP2CP2DP3CP3HP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
*001H1NP2CP2DP3CP3HP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
*001H1NP2CP2DP3CP3HP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C
*001H1NP2CP2DP3CP3S=NYYYYYY308concentrated. with worry about a bypassed suits.
*001H1NP2CP2DP3CP3SP3N=NYYYYYY1No worries. To Play.
*001H1NP2CP2DP3CP3SP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards
*001H1NP2CP2DP3CP3SP4CP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
*001H1NP2CP2DP3CP3SP4CP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
*001H1NP2CP2DP3CP3SP4D=NYYYYYY808cue-bid with slam interest; only promises 5!C
*001H1NP2CP2DP3CP3N=NYYYYYY1To Play.
*001H1NP2CP2DP3CP4C=NYYYYYY2083N not good; does not promise slam interest
*001H1NP2CP2DP3D=NYYYYYY6085+cards with a 4M; GF; if no slam interest then unbalanced.
*001H1NP2CP2DP3DP3H=NYYYYYY308concentrated. with worry about a bypassed suits.
*001H1NP2CP2DP3DP3HP3N=NYYYYYY1No worries. To Play.
*001H1NP2CP2DP3DP3HP4C=NYYYYYY808cue-bid with slam interest; only promises 5!D
*001H1NP2CP2DP3DP3HP4D=NYYYYYY8083N not good; does not promise slam interest or 6+cards
*001H1NP2CP2DP3DP3HP4DP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
*001H1NP2CP2DP3DP3HP4DP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
*001H1NP2CP2DP3DP3S=NYYYYYY308concentrated. with worry about a bypassed suits.
*001H1NP2CP2DP3DP3SP3N=NYYYYYY1No worries. To Play.
*001H1NP2CP2DP3DP3SP4C=NYYYYYY808cue-bid with slam interest; only promises 5!D
*001H1NP2CP2DP3DP3SP4D=NYYYYYY8083N not good; does not promise slam interest or 6+cards
*001H1NP2CP2DP3DP3SP4DP4H=NYYYYYY3083!H; suggest 4-3 moysion fit.
*001H1NP2CP2DP3DP3SP4DP4S=NYYYYYY3083!S; suggest 3-4 moysion fit.
*001H1NP2CP2DP3DP3N=NYYYYYY1To Play.
*001H1NP2CP2DP3DP4D=NYYYYYY4083N not good; does not promise slam interest
*001H1NP2CP2DP3H=NYYYYYY6084!H; 5+!S. Smolen
*001H1NP2CP2DP3HP3S=NYYYYYY308Sets !S as trumps; Bad slam hand.
*001H1NP2CP2DP3HP3N=NYYYYYY32!S
*001H1NP2CP2DP3HP3NP4C=NYYYYYY708Natural. Slam try.
*001H1NP2CP2DP3HP3NP4D=NYYYYYY308Natural. Slam try.
*001H1NP2CP2DP3HP3NP4H=NYYYYYY3086!S; 4!H.
*001H1NP2CP2DP3HP3NP4N=NYYYYYY3Quantitative.
*001H1NP2CP2DP3HP4C=NYYYYYY308Sets !S as trumps; Good slam cards.
*001H1NP2CP2DP3HP4CP4H=NYYYYYYA08Retransfer to 4!S.
*001H1NP2CP2DP3S=NYYYYYY6084!S; 5+!H. Smolen
*001H1NP2CP2DP3SP3N=NYYYYYY32!H
*001H1NP2CP2DP3SP3NP4D=NYYYYYYA086+!H
*001H1NP2CP2DP3SP3NP4N=NYYYYYY3Quantitative.
*001H1NP2CP2DP3SP4C=NYYYYYY308Sets !H as trumps; Good slam cards.
*001H1NP2CP2DP3SP4CP4D=NYYYYYY308Natural. Slam try.
*001H1NP2CP2DP3SP4CP4H=NYYYYYY1086+!H. To Play.
*001H1NP2CP2DP3SP4H=NYYYYYY308sets !H; bad slam cards.
*001H1NP2CP2H=NYYYYYYE084!H; might have 4!S
*001H1NP2CP2HP2S=NYYYYYY208Invite only with 4!S; NF
*001H1NP2CP2HP2N=NYYYYYY4Invite no major
*001H1NP2CP2HP3C=NYYYYYY6085+cards; 4!S; GF; if no slam interest then unbalanced.
*001H1NP2CP2HP3CP3H=NYYYYYY308no stopper in the other minor; denies 4!S\\
*001H1NP2CP2HP3CP3HP3S=NYYYYYYE08Partial stopper in other minor. Denies 4!S
*001H1NP2CP2HP3CP3HP3N=NYYYYYY1No worries.
*001H1NP2CP2HP3CP3HP4C=NYYYYYY3083N not good; does not promise slam interest or 6+cards.
*001H1NP2CP2HP3CP3HP4CP4S=NYYYYYY008Moysion 4-3 fit.
*001H1NP2CP2HP3CP3HP4D=NYYYYYY808cue bid with slam interest; only promises 5minor.
*001H1NP2CP2HP3CP3HP4H=NYYYYYY108To Play.
*001H1NP2CP2HP3CP3HP4S=NYYYYYY808cue bid with slam interest; only promises 5minor.
*001H1NP2CP2HP3CP3S=NYYYYYY3084!S; sets trump
*001H1NP2CP2HP3CP3N=NYYYYYY3Stopper in other minor
*001H1NP2CP2HP3CP4C=NYYYYYY308Great suit play.
*001H1NP2CP2HP3D=NYYYYYY6085+cards; 4!S; GF; if no slam interest then unbalanced.
*001H1NP2CP2HP3DP3H=NYYYYYY308No stopper in the other minor; denies 4!S\\
*001H1NP2CP2HP3DP3HP3S=NYYYYYYE08Partial stopper in other minor.
*001H1NP2CP2HP3DP3HP3N=NYYYYYY1No worries.
*001H1NP2CP2HP3DP3HP4C=NYYYYYY808cue bid with slam interest; only promises 5minor.
*001H1NP2CP2HP3DP3HP4D=NYYYYYY3083N not good; does not promise slam interest or 6+cards.
*001H1NP2CP2HP3DP3HP4DP4S=NYYYYYY308moysion (4-3) fit.
*001H1NP2CP2HP3DP3HP4H=NYYYYYY108To Play.
*001H1NP2CP2HP3DP3HP4S=NYYYYYY808cue bid with slam interest; only promises 5minor.
*001H1NP2CP2HP3DP3S=NYYYYYY3084!S; sets trump
*001H1NP2CP2HP3DP3N=NYYYYYY3Stopper in other minor
*001H1NP2CP2HP3DP4D=NYYYYYY308Great suit play.
*001H1NP2CP2HP3H=NYYYYYY408Invite.
*001H1NP2CP2HP3S=NYYYYYYE08Sets !H as trump; unspecified splinter.
*001H1NP2CP2HP3SP3N=NYYYYYYDAsking bid.
*001H1NP2CP2HP3SP3NP4C=NYYYYYY808Singleton
*001H1NP2CP2HP3SP3NP4D=NYYYYYYE08Singleton
*001H1NP2CP2HP3SP3NP4H=NYYYYYYE08Singleton !S.
*001H1NP2CP2HP3SP4H=NYYYYYY108To Play.
*001H1NP2CP2HP3N=NYYYYYY1To Play.
*001H1NP2CP2HP4C=NYYYYYYE08RKC for !H; promises at least 3 of (5KC and trump Q) or 17+ HCP\\
*001H1NP2CP2HP4D=NYYYYYY708Balanced slam try in !H
*001H1NP2CP2HP4H=NYYYYYY108To Play.
*001H1NP2CP2HP4S=NYYYYYY108To Play.
*001H1NP2CP2HP4N=NYYYYYY2Quantitative promises 4S; NF
*001H1NP2CP2S=NYYYYYYE084!S; denies 4!H.
*001H1NP2CP2SP2N=NYYYYYY4invite might not have 4!H.
*001H1NP2CP2SP3C=NYYYYYY6085+cards; 4!H; GF; if no slam interest then unbalanced.
*001H1NP2CP2SP3CP3H=NYYYYYY3083 card !H; No stopper in other minor.
*001H1NP2CP2SP3CP3HP3S=NYYYYYY308Last train for 3NT.
*001H1NP2CP2SP3CP3HP3N=NYYYYYY1To Play.
*001H1NP2CP2SP3CP3HP4C=NYYYYYY2083NT bad; does not promise slam interest or 6+cards.
*001H1NP2CP2SP3CP3HP4D=NYYYYYY808Cue-bid with slam interest; only promises 5 minor.
*001H1NP2CP2SP3CP3S=NYYYYYY308Denies stopper in other minor; or 3!H's.
*001H1NP2CP2SP3CP3SP3N=NYYYYYY1To Play.
*001H1NP2CP2SP3CP3SP4C=NYYYYYY2083NT bad; does not promise slam interest or 6+cards.
*001H1NP2CP2SP3CP3SP4D=NYYYYYY808Cue-bid with slam interest; only promises 5 minor.
*001H1NP2CP2SP3CP3N=NYYYYYY3Stopper in other minor.
*001H1NP2CP2SP3CP4C=NYYYYYY308Great suit play contract.
*001H1NP2CP2SP3D=NYYYYYY6085+cards; 4!H; GF; if no slam interest then unbalanced.
*001H1NP2CP2SP3DP3H=NYYYYYY3083 card !H; No stopper in other minor.
*001H1NP2CP2SP3DP3HP3S=NYYYYYY308Last train for 3NT.
*001H1NP2CP2SP3DP3HP3N=NYYYYYY1To Play.
*001H1NP2CP2SP3DP3HP4C=NYYYYYY808Cue-bid with slam interest; only promises 5 minor.
*001H1NP2CP2SP3DP3HP4D=NYYYYYY2083NT bad; does not promise slam interest or 6+cards.
*001H1NP2CP2SP3DP3S=NYYYYYY308Denies stopper in other minor; or 3!H's.
*001H1NP2CP2SP3DP3SP3N=NYYYYYY1To Play.
*001H1NP2CP2SP3DP3SP4C=NYYYYYY808Cue-bid with slam interest; only promises 5 minor.
*001H1NP2CP2SP3DP3SP4D=NYYYYYY2083NT bad; does not promise slam interest or 6+cards.
*001H1NP2CP2SP3DP3N=NYYYYYY3Stopper in other minor.
*001H1NP2CP2SP3DP4D=NYYYYYY308Great suit play contract.
*001H1NP2CP2SP3H=NYYYYYY608Sets !S as trump; unspecified splinter
*001H1NP2CP2SP3HP3S=NYYYYYYD08Ask for Natural suit?
*001H1NP2CP2SP3HP3SP3N=NYYYYYYE!H length suit.
*001H1NP2CP2SP3HP3SP4C=NYYYYYYE08!C length suit.
*001H1NP2CP2SP3HP3SP4D=NYYYYYYE08!D length suit.
*001H1NP2CP2SP3HP4S=NYYYYYY108To Play.
*001H1NP2CP2SP3S=NYYYYYY408Invitational
*001H1NP2CP2SP3N=NYYYYYY1To Play.
*001H1NP2CP2SP4C=NYYYYYYD08RKC for !S.
*001H1NP2CP2SP4D=NYYYYYY708Balanced Slam try in !S.
*001H1NP2CP2SP4N=NYYYYYY3Quantitative. No fit.
*001H1NP2CP3H=NYYYYYYE085!H; 15-16 HCP
*001H1NP2CP3S=NYYYYYYE085!S; 16 HCP
*001H1NP2CDR=NYYYYYY4+ Good C
*001H1NP2CD2D=NYYYYYYE08No 4 card Major and No C stopper
*001H1NP2CD2DP3H=NYYYYYY3084 card H + 5 card S.
*001H1NP2CD2DP3S=NYYYYYY3084 card S + 5 card H.
*001H1NP2CD2H=NYYYYYYE08!H
*001H1NP2CD2S=NYYYYYYE08!S
*001H1NP2CD3H=NYYYYYY3085!H and max
*001H1NP2CD3S=NYYYYYY3085!S and max
*001H1NP2D=NYYYYYYA08Transfer to opener's suit 2!H
*001H1NP2DPP=NYYYYYYDoubleton !H.
*001H1NP2DP2H=NYYYYYYE08Forced to bid 2!H.
*001H1NP2DP2HP2S=NYYYYYY4085!H; 4!S invite exactly.
*001H1NP2DP2HP2N=NYYYYYY4Invitational; may be unbalanced.
*001H1NP2DP2HP3C=NYYYYYY3084+ cards; mild Slam try.
*001H1NP2DP2HP3CP3D=NYYYYYY308No stopper in !D; denies !H fit.
*001H1NP2DP2HP3CP3DP4C=NYYYYYY3085!H;5!C
*001H1NP2DP2HP3CP3DP4CP4H=NYYYYYY308HonorX suggest 5-2 fit.
*001H1NP2DP2HP3CP3H=NYYYYYY308All hands with 3+!H.
*001H1NP2DP2HP3CP3S=NYYYYYY308No stopper in !S; denies !H fit.
*001H1NP2DP2HP3CP3SP4C=NYYYYYY3085!H;5!C
*001H1NP2DP2HP3CP3SP4CP4H=NYYYYYY308HonorX suggest 5-2 fit.
*001H1NP2DP2HP3CP3N=NYYYYYY12!H. Both unbid suits well stopped.
*001H1NP2DP2HP3CP4D=NYYYYYY808Cue-bid for !C.
*001H1NP2DP2HP3CP4S=NYYYYYY808Cue-bid for !C.
*001H1NP2DP2HP3D=NYYYYYY3084+ cards; mild Slam try.
*001H1NP2DP2HP3DP3H=NYYYYYY308All hands with 3+!H.
*001H1NP2DP2HP3DP3S=NYYYYYY308No stopper in !S; denies !H fit.
*001H1NP2DP2HP3DP3SP4D=NYYYYYY3085!H; 5!D
*001H1NP2DP2HP3DP3SP4DP4H=NYYYYYY308HonorX suggest 5-2 fit.
*001H1NP2DP2HP3DP3N=NYYYYYY12!H. Both unbid suits well stopped.
*001H1NP2DP2HP3DP4C=NYYYYYY808Cue-bid for !D.
*001H1NP2DP2HP3DP4S=NYYYYYY808Cue-bid for !D.
*001H1NP2DP2HP3H=NYYYYYY408Invitational
*001H1NP2DP2HP3S=NYYYYYY808Splinter; Sets !H as trumps.
*001H1NP2DP2HP3N=NYYYYYY3choice of game; may be unbalanced.
*001H1NP2DP2HP4C=NYYYYYY808Splinter; Sets !H as trumps.
*001H1NP2DP2HP4D=NYYYYYY808Splinter; Sets !H as trumps.
*001H1NP2DP2HP4H=NYYYYYY308Mild balanced; Slam try.
*001H1NP2DP2HP4N=NYYYYYY3Quantitative.
*001H1NP2DP2S=NYYYYYYE08xx/Ax/Kx in a minor; 4+card !H.
*001H1NP2DP2SP2N=NYYYYYYDAsking for doubleton suit?
*001H1NP2DP2SP2NP3C=NYYYYYYE082!C
*001H1NP2DP2SP2NP3H=NYYYYYYE082!D.
*001H1NP2DP2SP3D=NYYYYYYA08Retransfer to 3!H.
*001H1NP2DP2N=NYYYYYYExx/Ax/Kx in !S; 4+card !H.
*001H1NP2DP2NP3D=NYYYYYYA08Retransfer to 3!H.
*001H1NP2DP3C=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax.
*001H1NP2DP3CP3D=NYYYYYYA08Retransfer to 3!H.
*001H1NP2DP3H=NYYYYYY308Random average 4card !Hsupport; not max; not garbage
*001H1NP2DDR=NYYYYYYmax 3!H.
*001H1NP2DDRP2H=NYYYYYY108To Play.
*001H1NP2DDRP3D=NYYYYYYA08Retransfer to !H.
*001H1NP2DD2H=NYYYYYY3083 or 4 !H. minimum
*001H1NP2DD2S=NYYYYYY3084+!H; superaccepts !H.
*001H1NP2H=NYYYYYYA08Transfer to 2!S.
*001H1NP2HPP=NYYYYYYMust bid 2!S.
*001H1NP2HP2S=NYYYYYY208Most hands; forced to bid.
*001H1NP2HP2SP2N=NYYYYYY4Invitational; may be unbalanced.
*001H1NP2HP2SP3C=NYYYYYY3084+ cards; mild Slam try.
*001H1NP2HP2SP3CP3D=NYYYYYY308No stopper in !D; denies !S fit.
*001H1NP2HP2SP3CP3DP4C=NYYYYYY3085!S;5!C
*001H1NP2HP2SP3CP3DP4CP4S=NYYYYYY308HonorX suggest 5-2 fit.
*001H1NP2HP2SP3CP3H=NYYYYYY308No stopper in !D; denies !S fit.
*001H1NP2HP2SP3CP3HP4C=NYYYYYY3085!S;5!C
*001H1NP2HP2SP3CP3HP4CP4S=NYYYYYY308HonorX suggest 5-2 fit.
*001H1NP2HP2SP3CP3S=NYYYYYY308All hands with 3+!S
*001H1NP2HP2SP3CP3N=NYYYYYY12!S. Both unbid suits well stopped.
*001H1NP2HP2SP3CP4D=NYYYYYY808Cue-bid for !C.
*001H1NP2HP2SP3CP4H=NYYYYYY808Cue-bid for !C.
*001H1NP2HP2SP3D=NYYYYYY3084+ cards; mild Slam try.
*001H1NP2HP2SP3DP3H=NYYYYYY308No stopper in !C; denies !S fit.
*001H1NP2HP2SP3DP3HP4D=NYYYYYY3085!S;5!D
*001H1NP2HP2SP3DP3HP4DP4S=NYYYYYY308HonorX suggest 5-2 fit.
*001H1NP2HP2SP3DP3S=NYYYYYY308All hands with 3+!S
*001H1NP2HP2SP3DP3N=NYYYYYY12!S. Both unbid suits well stopped.
*001H1NP2HP2SP3DP4C=NYYYYYY808Cue-bid for !D.
*001H1NP2HP2SP3DP4H=NYYYYYY808Cue-bid for !D.
*001H1NP2HP2SP3DP4S=NYYYYYY808To Play.
*001H1NP2HP2SP3H=NYYYYYY6085+!H; Slam try.
*001H1NP2HP2SP3HP3S=NYYYYYY308Sets !S as trumps.
*001H1NP2HP2SP3HP3N=NYYYYYY32-2 Majors or No Major honors.
*001H1NP2HP2SP3HP4C=NYYYYYY808Cue-bid for !H.
*001H1NP2HP2SP3HP4D=NYYYYYY808Cue-bid for !H.
*001H1NP2HP2SP3HP4H=NYYYYYY108Very bad.
*001H1NP2HP2SP3HP4S=NYYYYYY108Very bad.
*001H1NP2HP2SP3HP4N=NYYYYYYDRKC for !H.
*001H1NP2HP2SP3S=NYYYYYY408Invitational; 6+!S
*001H1NP2HP2SP3N=NYYYYYY3choice of game; may be unbalanced.
*001H1NP2HP2SP4C=NYYYYYY808Splinter; Sets !S as trumps.
*001H1NP2HP2SP4D=NYYYYYY808Splinter; Sets !S as trumps.
*001H1NP2HP2SP4S=NYYYYYY308Mild balanced; Slam try.
*001H1NP2HP2SP4N=NYYYYYY3Quantitative.
*001H1NP2HP2N=NYYYYYYExx/Ax/Kx in a minor; 4+card !S.
*001H1NP2HP2NP3C=NYYYYYYD08Asking bid for minor?
*001H1NP2HP2NP3CP3D=NYYYYYYE08!D
*001H1NP2HP2NP3CP3S=NYYYYYYE08!C
*001H1NP2HP2NP3H=NYYYYYYA08Retransfer to 3!S.
*001H1NP2HP3C=NYYYYYY308xx/Ax/Kx in !H; 4+card !S.
*001H1NP2HP3CP3H=NYYYYYYA08Retransfer to 3!S.
*001H1NP2HP3D=NYYYYYY308Max with no working doubleton.\\usually 4card support but ok with 3 if supermax.
*001H1NP2HP3DP3H=NYYYYYYA08Retransfer to !S.
*001H1NP2HP3S=NYYYYYY308Random average 4card !Ssupport; not max; not garbage
*001H1NP2HDR=NYYYYYYmax HCP. 3!S.
*001H1NP2HDRP2H=NYYYYYY108To Play.
*001H1NP2HDRP3D=NYYYYYYA08Retransfer to !H.
*001H1NP2HD2H=NYYYYYY3083 or 4 !H. minimum
*001H1NP2HD2S=NYYYYYY208minimum; 3-4 !S.
*001H1NP2S=NYYYYYYA085+!C transfer. Denies 4 Majors.
*001H1NP2SP2N=NYYYYYYEAccepts !C invite.\\(Honorxx and side stoppers)
*001H1NP2SP2NP3C=NYYYYYY108To Play.
*001H1NP2SP2NP3D=NYYYYYY6085+!C-4!D (not 5431shape); GF
*001H1NP2SP2NP3H=NYYYYYYE08Slam try. shortness in !H
*001H1NP2SP2NP3S=NYYYYYYE08Slam try. shortness in !S
*001H1NP2SP2NP3N=NYYYYYY3Light game try. Invitational.
*001H1NP2SP2NP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !C.
*001H1NP2SP3C=NYYYYYY308Declines !C invite.
*001H1NP2SP3CPP=NYYYYYYTo Play.
*001H1NP2SP3CP3D=NYYYYYY6085!C4!D22 or 6!C-4!D; GF
*001H1NP2SP3CP3H=NYYYYYY708shortness; Slam try.
*001H1NP2SP3CP3S=NYYYYYY708shortness; Slam try.
*001H1NP2SP3CP3N=NYYYYYY715 HCP; Balanced slamtry with !C.
*001H1NP2SP3CP4N=NYYYYYY716-17 HCP; Balanced slamtry with !C\\
*001H1NP2N=NYYYYYYA5+!D transfer. Denies 4 Majors.\\May be 5!C; 5!D.
*001H1NP2NP3C=NYYYYYY308Bad! !D.
*001H1NP2NP3CPP=NYYYYYY5-5 in minors; weak.
*001H1NP2NP3CP3D=NYYYYYY108To Play.
*001H1NP2NP3D=NYYYYYY308Good !D.
*001H1NP2NP3DPP=NYYYYYYTo Play. weak with !D or 5-5 in minors.
*001H1NP2NP3DP3H=NYYYYYYE08Slam try. shortness in !H
*001H1NP2NP3DP3S=NYYYYYYE08Slam try. shortness in !S
*001H1NP2NP3DP3N=NYYYYYY3Light game try. Invitational.
*001H1NP2NP3DP4C=NYYYYYY6084!C-5!D22 or 4!C-6+!D; GF
*001H1NP2NP3DP4N=NYYYYYY3Quantitative. \\or Balanced Slam try in !D.
*001H1NP3C=NYYYYYYB08GF balanced Puppet Stayman; \\Not 44 Majors.
*001H1NP3CP3D=NYYYYYYE08at least one 4card major; not 4333.
*001H1NP3CP3DP3H=NYYYYYYE084 card !S.
*001H1NP3CP3DP3S=NYYYYYYE084 card !H.
*001H1NP3CP3DP3N=NYYYYYY1No interest in 4 Majors.
*001H1NP3CP3H=NYYYYYYE085!H
*001H1NP3CP3S=NYYYYYYE085!S
*001H1NP3CP3N=NYYYYYYENo 4 card Majors or any 4333.
*001H1NP3D=NYYYYYY6085+;5+ minors
*001H1NP3DP3H=NYYYYYYE08Sets !C as trumps
*001H1NP3DP3HP3N=NYYYYYYEBad for slam.
*001H1NP3DP3HP4C=NYYYYYYE08Bad for slam.
*001H1NP3DP3HP4D=NYYYYYYE08Bad for slam.
*001H1NP3DP3HP4H=NYYYYYYE08Slammish.
*001H1NP3DP3HP4S=NYYYYYYE08Slammish.
*001H1NP3DP3S=NYYYYYYE08Sets !D as trumps
*001H1NP3DP3SP3N=NYYYYYYEBad for slam.
*001H1NP3DP3SP4C=NYYYYYYE08Bad for slam.
*001H1NP3DP3SP4D=NYYYYYYE08Bad for slam.
*001H1NP3DP3SP4H=NYYYYYYE08Slammish.
*001H1NP3DP3SP4S=NYYYYYYE08Slammish.
*001H1NP3DP3N=NYYYYYY1Bad for slam.
*001H1NP3DP4N=NYYYYYY3super max; No good fit.
*001H1NP3H=NYYYYYY30831(54); 9+HCP.
*001H1NP3HP3S=NYYYYYYD083-3 minors; asks which longer
*001H1NP3HP3SP3N=NYYYYYY35!C
*001H1NP3HP3SP3NP4C=NYYYYYY208Non forcing
*001H1NP3HP3SP3NP4D=NYYYYYYD08RKC in !C.
*001H1NP3HP3SP3NP4H=NYYYYYYE08Cue-bid.
*001H1NP3HP3SP3NP4S=NYYYYYYE08Cue-bid.
*001H1NP3HP3SP4C=NYYYYYY3085!D
*001H1NP3HP3SP4CP4D=NYYYYYY208Non forcing.
*001H1NP3HP3SP4CP4H=NYYYYYYD08RKC in !D.
*001H1NP3HP3SP4CP4S=NYYYYYYE08Cue-bid.
*001H1NP3HP3N=NYYYYYY1Good or 4 !H's. To Play.
*001H1NP3HP3NP4C=NYYYYYY3084!C-5!D; slam try
*001H1NP3HP3NP4CP4H=NYYYYYYD08RKC in other minor!D
*001H1NP3HP3NP4CP4S=NYYYYYY808cue bid for !D.
*001H1NP3HP3NP4CP4N=NYYYYYY1To Play.
*001H1NP3HP3NP4D=NYYYYYY3084!D-5!C. slam try
*001H1NP3HP3NP4DP4H=NYYYYYYD08RKC in other minor !C.
*001H1NP3HP3NP4DP4S=NYYYYYY808cue bid for !C.
*001H1NP3HP3NP4DP4N=NYYYYYY1To Play.
*001H1NP3HP4C=NYYYYYY2084+cards; but NF; not very good H holding.
*001H1NP3HP4CPP=NYYYYYYNon forcing.
*001H1NP3HP4CP4D=NYYYYYYD08RKC for !C.
*001H1NP3HP4CP4H=NYYYYYYE08Cue-bid
*001H1NP3HP4CP4HP4S=NYYYYYYD08RKC for !C.
*001H1NP3HP4CP4S=NYYYYYYE08Cue-bid
*001H1NP3HP4CP4SP4N=NYYYYYYDRKC for !D.
*001H1NP3HP4D=NYYYYYY2084+cards; but NF; not very good H holding.
*001H1NP3HP4DPP=NYYYYYYNon forcing.
*001H1NP3HP4DP4H=NYYYYYYE08RKC for !D.
*001H1NP3HP4DP4HP4S=NYYYYYYD08RKC for !C.
*001H1NP3HP4DP4S=NYYYYYYE08Cue-bid
*001H1NP3HP4DP4SP4N=NYYYYYYDRKC for !D.
*001H1NP3HP4H=NYYYYYY108RKC for !C.
*001H1NP3HP4HP4S=NYYYYYYD08RKC for !H.
*001H1NP3HP4HP4N=NYYYYYY35 very good !C.
*001H1NP3HP4HP5C=NYYYYYY3085 very good !D.
*001H1NP3HP4S=NYYYYYYD085 (good 4) cards; to play
*001H1NP3HP4SP4N=NYYYYYY3RKC for !S.
*001H1NP3HP4SP5C=NYYYYYY7085 very good !C. slam try.
*001H1NP3HP4SP5D=NYYYYYY7085 very good !D. Slam try.
*001H1NP3HP4N=NYYYYYYDRKC for !D.
*001H1NP3S=NYYYYYY50813(54); 9+HCP.
*001H1NP3SP3N=NYYYYYY1Good or 4 !S's. To Play.
*001H1NP3SP3NP4C=NYYYYYY3084!C-5!D; slam try
*001H1NP3SP3NP4CP4H=NYYYYYYD08RKC in other minor!D
*001H1NP3SP3NP4CP4S=NYYYYYY808cue bid !D.
*001H1NP3SP3NP4CP4N=NYYYYYY1To Play.
*001H1NP3SP3NP4D=NYYYYYY3084!D-5!C. slam try
*001H1NP3SP3NP4DP4H=NYYYYYYD08RKC in other minor !C.
*001H1NP3SP3NP4DP4S=NYYYYYY808cue bid for !C.
*001H1NP3SP3NP4DP4N=NYYYYYY1To Play.
*001H1NP3SP4C=NYYYYYY208seminatural; forcing to responder's 5m; NF.
*001H1NP3SP4CPP=NYYYYYYNon forcing.
*001H1NP3SP4CP4D=NYYYYYY208NF
*001H1NP3SP4CP4H=NYYYYYY6085!C.
*001H1NP3SP4CP4HP4S=NYYYYYYD08RKC for !C.
*001H1NP3SP4CP4S=NYYYYYY6085!D.
*001H1NP3SP4CP4SP4N=NYYYYYYDRKC for !D.
*001H1NP3SP4D=NYYYYYY2084+!D; no !C fit; NF
*001H1NP3SP4DP4H=NYYYYYYD08RKC for !D.
*001H1NP3SP4H=NYYYYYY1085 (good 4) cards; to play
*001H1NP3SP4HP4S=NYYYYYYD08RKC for !H.
*001H1NP3SP4HP4N=NYYYYYY35 very good !C.
*001H1NP3SP4HP5C=NYYYYYY3085 very good !D.
*001H1NP3SP4S=NYYYYYYD08RKC for !C.
*001H1NP3SP4N=NYYYYYYDRKC for !D.
*001H1NP3N=NYYYYYY1To Play.
*001H1NP4C=NYYYYYYD08Ask aces
*001H1NP4CP4D=NYYYYYYE080 Aces or 4 Aces.
*001H1NP4CP4H=NYYYYYYE081 Ace
*001H1NP4CP4S=NYYYYYYE082 Aces
*001H1NP4CP4N=NYYYYYYE3 Aces
*001H1NP4D=NYYYYYYA08Texas Transfer to 4!H
*001H1NP4DP4H=NYYYYYY308Transfer accepted.
*001H1NP4DP4HP4N=NYYYYYYDRKC in !H.
*001H1NP4H=NYYYYYYA08Texas Transfer to 4!S
*001H1NP4HP4S=NYYYYYY308Transfer accepted.
*001H1NP4HP4SP4N=NYYYYYYDRKC in !S.
*001H2C=NYYYYYY308Solid; opening hand; or lead directing.
*001H2D=NYYYYYY308Solid; opening hand; or lead directing.
*001H2H=NYYYYYYD085+!S; 5+minor; avg is 10 HCP but vul-dependent
*001H2HP2S=NYYYYYY108To Play.
*001H2HP2N=NYYYYYY4Invitational +; for a minor.
*001H2HP3C=NYYYYYY408Pass or correct; No game interest.
*001H2HP3D=NYYYYYY408Invitational +; for !S.
*001H2HP3S=NYYYYYY308Mixed 4 card raise.
*001H2S=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand.
*001H2N=NYYYYYYD5!C-5!D in the 2 lowest unbid suits; usu. 10 HCP - can bid later with extra dist.; X with extra strength
*001H3C=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand.
*001H3D=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand.
*001H3H=NYYYYYYD08SOLID minor and side strength; 8+ tricks usually; asks for stopper.
*001S2C=NYYYYYY308Solid; opening hand; or lead directing.
*001S2D=NYYYYYY308Solid; opening hand; or lead directing.
*001S2H=NYYYYYY308Solid; opening hand; or lead directing.
*001S2N=NYYYYYYD5!C-5!D in the 2 lowest unbid suits; usu. 10 HCP - can bid later with extra dist.; X with extra strength
*001S3C=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand.
*001S3D=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand.
*001S3H=NYYYYYY908Weak; 6+; \\wide-range opposite a passed hand.
*001S3S=NYYYYYYD08SOLID minor and side strength; 8+ tricks usually; asks for stopper.
*001N2C=NYYYYYYD08Both Majors.
*001N2CP2D=NYYYYYY308No 4 card Majors. Asks for longer /better Major or to pass with 4+ !D.
*001N2CP2H=NYYYYYY1084+!H; To Play.
*001N2CP2S=NYYYYYY1084+!S; To Play.
*001N2CP3C=NYYYYYY308Natural. Non forcing. Decent hand.
*001N2CP3H=NYYYYYY4084+; Invitational.
*001N2CP3S=NYYYYYY4084+ Invitational.
*001N2CDP=NYYYYYYTo Play.
*001N2CD2D=NYYYYYY208Natural. Non forcing.
*001N2CD2H=NYYYYYY208Natural. Non forcing.
*001N2CD2S=NYYYYYY208Natural. Non forcing.
*001N2D=NYYYYYYD08One 6+ card Major.
*001N2DP2H=NYYYYYYE08Pass or correct.
*001N2DP2S=NYYYYYYE08Pass or correct.
*001N2H=NYYYYYY3085!H+4+ minor
*001N2HP2S=NYYYYYY208Natural. Non forcing.
*001N2HP2N=NYYYYYY0Asks for minors?
*001N2HP3C=NYYYYYY208Natural. Non forcing.
*001N2HP3D=NYYYYYY208Natural. Non forcing.
*001N2HP3H=NYYYYYY208Natural. Non forcing.
*001N2S=NYYYYYY3085!S+4+ minor
*001N2SP2N=NYYYYYY0Asks for minors?
*001N2SP3C=NYYYYYY208Natural. Non forcing.
*001N2SP3D=NYYYYYY208Natural. Non forcing.
*001N2SP3H=NYYYYYY208Natural. Non forcing.
*001N3C=NYYYYYY308Natural. Lots of tricks.
*001N3D=NYYYYYY308Natural. Lots of tricks.
*001N3H=NYYYYYY308Natural. Lots of tricks.
*001N3S=NYYYYYY308Natural. Lots of tricks.
*002DD=NYYYYYYTake out. 15+ HCP; at least 1 stopper each Major.
*002DD2H2N=NYYYYYYDscramble for minors.
*002DD2H3H=NYYYYYYA08Transfer to 3NT.
*002DD2S2N=NYYYYYYDscramble for minors.
*002DD2S3S=NYYYYYYA08Transfer to 3NT.
*002D2H=NYYYYYYD08Normal takeout dbl of !H.
*002D2S=NYYYYYY308Natural. constructive.
*002D2N=NYYYYYYDBoth minors.
*002D2NP3C=NYYYYYYD08Stayman.
*002D2NP3D=NYYYYYYA08Transfer to 3!H.
*002D2NP3H=NYYYYYYA08Transfer to 3!S.
*002D2NP3S=NYYYYYYD08Minor suit stayman.
*002D2NP3N=NYYYYYY1To Play.
*002D2NP4C=NYYYYYYD08Asks Aces?
*002D2NP4D=NYYYYYYA08Transfer to 4!H.
*002D2NP4H=NYYYYYYA08Transfer to 4!S.
*002D2N3C3D=NYYYYYYA08Transfer to 3!H.
*002D2N3C3H=NYYYYYYA08Transfer to 3!S.
*002D2N3C3S=NYYYYYYD08Minor suit stayman.
*002D2N3C3N=NYYYYYY1To Play.
*002D2N3C4C=NYYYYYYD08Asks Aces?
*002D2N3C4D=NYYYYYYA08Transfer to 4!H.
*002D2N3C4H=NYYYYYYA08Transfer to 4!S.
*002D2N3DD=NYYYYYYStayman.
*002D2N3D3S=NYYYYYY308!S. Natural.
*002D2N3D3N=NYYYYYY1To Play.
*002D2N3D4C=NYYYYYYD08Asks Aces?
*002D2N3D4D=NYYYYYYA08Transfer to 4!H.
*002D2N3D4H=NYYYYYYA08Transfer to 4!S.
*002D3C=NYYYYYY308Natural. constructive.
*002D3D=NYYYYYY308Natural. constructive.
*002D3H=NYYYYYYD08solid minor. \\Asks for !H stopper to bid 3NT.
*002D3S=NYYYYYY308Natural. more offense; tricks.
*002D3N=NYYYYYY319+; 1-2 cards in Major.
*002D4N=NYYYYYYDBlackwood.
*002H2S=NYYYYYY208To Play.
*002H2N=NYYYYYY315-18 HCP.
*002H2NP3C=NYYYYYYD08stayman.
*002H2NP3D=NYYYYYYA08Transfer to 3!H. It is a slam try to a minor suit.
*002H2NP3H=NYYYYYYA08Transfer to 3!S.
*002H2NP3S=NYYYYYYD08minor suit stayman. for !C !D.
*002H2NP3N=NYYYYYY1To Play.
*002H2NP4D=NYYYYYYA08Transfer to 4!H.
*002H2NP4H=NYYYYYYA08Transfer to 4!S.
*002H2ND3D=NYYYYYY108To Play.
*002H2ND3S=NYYYYYY108To Play.
*002H2N3H3S=NYYYYYY308Game Forcing. Natural.
*002H2N3H3N=NYYYYYY3To Play. Natural.
*002H2N3H4C=NYYYYYY308Game Forcing. Natural.
*002H2N3H4D=NYYYYYY308Game Forcing. Natural.
*002H3C=NYYYYYY208To Play.
*002H3D=NYYYYYY208To Play.
*002H3H=NYYYYYYD08Michaels (!S+ any minor).
*002H3HP3N=NYYYYYY1To Play.
*002H3HP4C=NYYYYYYD08Pass or correct.
*002H3S=NYYYYYY208strong - shows 8.5 tricks good suit NF.
*002H3N=NYYYYYY319+ HCP; 1-2 cards in a Major.
*002H3NP4C=NYYYYYYD08Stayman.
*002H3NP4D=NYYYYYYA08Transfer to 4!H.
*002H3NP4H=NYYYYYYA08Transfer to 4!S.
*002H3NP4S=NYYYYYY708Slam try. In minors.
*002H4C=NYYYYYY3086-5+ Michaels (!S+ !C).
*002H4D=NYYYYYY3086-5+ Michaels (!S+ !D).
*002H4H=NYYYYYY308Both minors (!C+!D). strong.
*002H4N=NYYYYYYDRegular blackwood.
*002S2N=NYYYYYY315-18 HCP.
*002S2NP3C=NYYYYYYD08stayman.
*002S2NP3D=NYYYYYYA08Transfer to 3!H.
*002S2NP3H=NYYYYYYA08Transfer to 3!S. It is a slam try to a minor suit.
*002S2NP3S=NYYYYYYD08minor suit stayman. for !C !D.
*002S2NP3N=NYYYYYY1To Play.
*002S2NP4D=NYYYYYYA08Transfer to 4!H.
*002S2ND3D=NYYYYYY108To Play.
*002S2ND3H=NYYYYYY208To Play.
*002S2N3S3N=NYYYYYY3To Play. Natural.
*002S2N3S4C=NYYYYYY308Game Forcing. Natural.
*002S2N3S4D=NYYYYYY308Game Forcing. Natural.
*002S3C=NYYYYYY208To Play.
*002S3D=NYYYYYY208To Play.
*002S3H=NYYYYYY308To Play.
*002S3S=NYYYYYYD08Michaels (!S+ any minor).
*002S3SP3N=NYYYYYY1To Play.
*002S3SP4C=NYYYYYYD08Pass or correct.
*002S3N=NYYYYYY319+ HCP; 1-2 cards in a Major.
*002S3NP4C=NYYYYYYD08Stayman.
*002S3NP4D=NYYYYYYA08Transfer to 4!H.
*002S3NP4S=NYYYYYY708Slam try. In minors.
*002S4C=NYYYYYY3086-5+ Michaels (!H+ !C).
*002S4D=NYYYYYY3086-5+ Michaels (!H+ !D).
*002S4H=NYYYYYY108To Play.
*002S4S=NYYYYYYD08Both minors (!C+!D). strong.
*002S4N=NYYYYYYDRegular blackwood.
*003ND=NYYYYYYGood hand.
*003N4C=NYYYYYY208Artificical; shows both Majors.
*004S4N=NYYYYYY3some 5-5.
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