Albatros

Default principles
2-way club. 9-11 or 16+ in 1st or 2nd seat. Always strong in 3rd and 4th. All other opening bids are limited to 15HCP and usually show 9-15. 1♦: 0+♦ - shows 6+♦, marmic-like type or (most common) 12-14 bal 5-card majors and 15-17NT openings. 2♣ nat 6+ and 2♦ multi (no strong options) 2M is 6cM and 9-12HCP
Offensive bidding

2-way 1 club opening - strong NT´s - 5-card majors

 

 

 

 

 

 

 

 

 

 

Bidding diagrams
Opening bids:
Pass Denies 9-11 bal in 1st & 2nd position
1 9-11 bal or 16+ any (except 15-17/20-21 Bal)
1 12-14 Bal OR 6+ 10-15 OR any unbal 11-15 (no 6-Card major/)
1 5 9-15 or 6+ (12)13-15
1 5 9-15 or 6+ (12)13-15
1NT 15-17ish 'BAL'. Often offshape
2 6+ 9-15
2 Weak multi, 0-8 (5)6-Card major, VUL always 6-cards
2 6-9-12, sidesuit possible
2 6-9-12, sidesuit possible
2NT 20-21ish
3 Preemptive
3 Preemptive
3 Preemptive
3 Preemptive
3NT Solid major
4 Nat preempt
4 Nat preempt
4NT Asking for specific aces


After bidding Pass
  1          16+ any (execpt 15-17/20-21 Bal)

  3NT          Gambling


After bidding 1
  1          0-7/8 hcp
  Pass        9-11 Bal
  1        4+ , 16-21 may have longer minor
   1       4+, 3-8-ish
   1NT       Nat 3-6ish without 3
   2       Nat 5+ 5-8 OR 3+ 6-8
    2      Asking
     2     3 & 6-8
      3    Nat forcing (Canapé)
      3    Nat forcing (Canapé)
     3     4(+) & 6-8 (no splinter)
   2       Nat 5+, 5-8
   2       3, 3-5-ish
    3      Nat NF (Canapé)
    3      Nat NF (Canape)
   2       WJS - 6 0-4HCP
   2NT       Nat (6)7-8
   3       Splinter with 4+
   3       Splinter with 4+
  1        4+ , 16-21 may have longer minor
   1NT       Nat 3-6-ish w/o 3
   2       Nat 5+ OR 3+ 6-8
    2      Asking
     2     Naturligt, 5-8 hcp, 4+5
     2     3 & 6-8
      3    Nat Canapé (Forcing)
      3    Nat Canapé (Forcing)
     3     4(+) & 5-8 (No splinter)
   2       Nat 5+, 5-8
    2      Nat
    2      6-farve - ikke krav
    3      Naturligt, F1
   2       Nat 5+, 5-8
   2       3 & 3-5-ish
    3      Nat Canapé (NF)
    3      Nat Canapé (NF)
   2NT       (6)7-8 Nat w/o 3
   3       Splinter with 4+
   3       Splinter with 4+
   3       Splinter with 4+
   3       4+ & 3-5-ish
  1NT        18-19 (semi)Bal
          Normal stayman
          No majors
          Sign-off both majors
          4-5s & 0-5s
          MIN w/o 4
          MAX w 3s
          MAX w (1)2s
          Puppet to 3
          Forced
          5+ or with shortness in the other minor
          Asking
          5+s with shortness
          5+s w shortness. Looking for best game
          5+s and short s. Slammy
          5+s and void in s. Slammy
          Good stoppers in both minors. Not very slam interested
          5+s w short s
          5+s w short s
          5+s w/o singletons. Mild slam invite
          (5)6+s. Demands cuebid
          Nat slam try w 5♣s. Balanced hand
          5+s
          Forced
          Short s
          Short s
          Slam invite w/o shortness
          Cue with 6+s
          Demands cuebid. Denies cue
          Asking about minor suits
          5s
          5+s
          Slammy with s
          5s
          5+s
          6s
          cue with s
          cue with s
          No fit
          Slammy
          No 5 card minor
          4(+)s, may have 4s
          4s
          cue with s
          cue with s
          No fit
          Cue with s
          cue with s
          No fit
          4(+)s
          Cue with s
          Cue with s
          No fit
          5(+)-4
           fit
           fit, bad slam cards
          5(+) & 4
          Cue w s
          cue w s
          5-5 majors. Slam INV
          Puppet to 4. Bad slam cards
          Forced
          Accepting with s
          Accepting w s
          To play
          To play
          Nat slam INV
          4(5)s. May have 4s
          5+s OR 5+ w short s. Puppet to 3
          Forced
          5+ in one minor and shortness in the other minor
          Ask
          5+ & short s
          5+s & short - looking for best game
          5+ & short s. Slammy
          5+s & void in . Slammy
          Good stops in both minors. Bad slam cards
          5+s & shortness
          5+s & shortness
          5+s w/o singletons. Mild slam invite
          6+s w/o shortness. Nat slam try
          Nat slam try w 5s. Balanced hand
          5+. Puppet to 3
          Forced
          Short s
          Short s
          No shortness. Mild slam try
          6+s. No shortness anywhere. Slam try w cuebid in s
          6+ natural slam try. Denies any shortness and denies cuebid
          Nat slam try
          Asking
          5
          Slammy w s
          5s slammy
          5s slammy
          4
          5+s slammy
          5+s slammy
          Slammy with s
          Denies 5 and 4
          4+s slammy
          4, no fit
          cue w s
          cue w s
          No fit. Still slam INV (passable)
          4+ slammy
          cue with s
          cue with s
          No fit
          Bal slam INV with s
          Splinter in . Slam INV with fit
          Promises 4
          Splinter w support
          Splinter with support
          Nat slam INV
          4(5). Denies 4s
          Puppet to 3. 5+ or 5+ w shortness in s
          Forced
          5+ in one minor & shortness in the other minor
          Asking
          5+ & short s
          5+ & short s. Looking for best game
          5+ & short s. Slammy
          5+s & void in s. Slammy
          Good stops in both minors. Not slam interested
          5+. Puppet to 3
          Forced
          Short s
          Short s
          Mild slam try - balanced
          6+ Slam try w cue. Denies any shortness
          Nat slam try w 6+. Denies cue. Denies any shortness
          Nat slam try. Bal w 5
          Asking
          5
          5+ slammy
          5+ slammy
          Slammy w s
          Denies 5
          4(+), may have 4
          4
          Cue w fit
          Cue w fit
          No fit
          4(+) nat slammy
           fit. Bal slammy
          Splinter slam INV w fit
          Splinter slam INV w ♠ fit
          Splinter slam INV w ♠ fit
          (4)5+ Normal TRF (Could be only 4 if INV hand)
          Std accept
          INV w 4 or 5
          MIN & 2-3s
          MAX & 3
          MIN crap hand w 4s
          5 & 2-3s not MIN
          MAX (1)2
          5(+) & 4+ INV+ (Normally GF hand)
          MIN w/o fit (doesnt promise fit)
           fit. Not MIN
          MIN with 3
           fit. Not MIN
          God stops in s & s. Not MIN
          MAX with double fit
          MIN with double fit
          5(+) & 4+ INV+ (Normally GF hand)
          MIN w/o 3 (doesnt promise fit)
          MIN with 3
           fit. Not MIN (denies fit)
          Good stops in +. Not MIN
          MAX & fit
          MAX & double fit
          MIN & double fit
          6(+). a) INV. b) Slammy w/o shortness. c )Choice of games
          MIN
          Accept INV
          Accept INV. Suggesting 3N if COG
          Accept INV. Good slam cards and cuebid
          Accept INV. Good slam cards and cuebid
          Bal slammy 5(332) type
           fit
          MIN w/o fit
          5 Not totally MIN
          5 Not totally MIN
          3. Very bad slam cards
          5 Not totally MIN
          MEDIUM+
          Splinter 6+ slam invite
          5 Choice of games
          Splinter 6+ slam invite
          Splinter 6+ slam invite
          Super accept with single
          Super accept w (3)4-card support
          Super accept w single
          Super accept w single
          4(+)card support, not totally crap cards
          5+ Normal TRF
          Std accept
          4+ INV+ (Normally GF)
          MIN w/o fit (doesnt promise fit)
           fit Not MIN
           fit Not MIN
          MIN 3
          Not MIN. Good stops in &
          Double fit MAX
          Double fit MIN
          4+ INV+ (Normally GF hand)
          MIN w/o 3 (doesnt promise support)
           support. Not MIN (denies 3s)
          MIN & 3
          Good stops in & . Not MIN
          MAX & fit
          MAX & double fit
          MIN & double fit
          6(+). a) INV. b) Slammy w/o shortness. c ) Choice of games
          Accept INV
          MIN
          Accept INV. Suggestion to play if COG
          Cue
          Cue
          Cue
          Bal slammy 5(332) type
           fit, not totally MIN
          MIN w/o 3
          5 Not totally MIN
          5 Not totally MIN
          5 Not totally MIN
          3 Bad slam cards
          Medium+ w/o 3
          6+. Splinter in . Slam INV
          Choice of games
          Splinter 6+ slam INV
          Splinter 6+ slam INV
          Splinter 6+ slam INV
          Super accept (3)4
          Super accept w single
          Super accept w single
          Super accept w single
          4(+)card support, not totally crap cards
          Both minors. Weak or FG. If FG it promises 5-5
          No 4c minor
          Weak p/c
          Weak. To play (5/6-4)
          5-5 and short s. FG
          5-5 and short s. FG
          4+, could have 4
          5-5 minors and short s. FG
          5-5 minors and short s. FG
          4+. Denies 4
          5-5 minors and short s. FG
          5-5 minors and short s. FG
          Nat INV
          Nat 6+ INV
          Nat 6+ INV
          Singleton looking for best game
          Singleton looking for best game
          TRF to 4
          TRF to 4
  2        22+ any or 24+ Bal
   2       Relay w/o 'good' suit
    2      5+ FG
    2      5+ FG
    2NT      24+ bal GF
          Normal stayman
          TRF 5+
          TRF 5+
          Both minors
          Nat (5)6+s Slammy
          Nat (5)6+s Slammy
    3      5+ FG
    3      5+ FG, denies 4cM
    3      4 & 5+ FG
     4     Good raise in
    3      4 & 5+ FG
     4     Good raise in
   2       5+ with at least 3HCP in s
   2       5+ w at least 3HCP in s
   3       6(+)s w at least 3HCP in s
   3       6(+)s w at least 3HCPs in s
  2        5+ , 16-21 no majors
   2       5+, 5-8 & F1
   2       5+, 5-8 & F1
   3       (5)6+s, 5-8 & F1
  2        3 and 6+ 16-21
  2        3 and 6+ 16-21
  2NT        22-23 bal
   3       Normal Stayman
   3       TRF 5+s
   3       TRF 5+s
  3        6+ 16-21, no 3 or 4-Card major
  3        5-5 in majors
   3       Shows bad pref for s
   3       Shows bad pref for s
   3NT       Nat w good minor stops - misfit
   4       Shows ok support w s
   4       Shows ok support for s
   4       Promises 4c support but nothing else
   4       Promises 4c support, but nothing else
  3NT        Gambling

  1          4+ 8+ hcp
  1        Nat (9-11 & 4 OR 16+ & 4+)
   2       Any INV hand (opposite 9-11)
   2       Any GF hand (opposite 9-11)
   2NT       Puppet to 3s
   3       Nat 5-5 FG
   3       Nat 5-5 GF
  1NT        9-11, normally no 4cM
   2       Any INV hand OR sign-off in 2
   2       XY
  2        5+ & 16+ (normally w/o 4)
  2        5+ & 16+ (normally w/o 4)
  2        9-11 & 4
  2        Singleton . 16+ & 4+
  2NT        18+ bal
  3        Singleton . 16+ & 4+
  3        Singleton . 16+ & 4+
  3        4+ & 16+. Normally no splinters (or does not want to show)
  3        Void in . 16+ & 4+
  4        Void in . 16+ & 4+
  4        Void in . 16+ & 4+

  1          4+ 8+ hcp
  1NT        9-11 w/o 4
   2       XY
   2       XY
  2        5+ FG
  2        5+ FG
  2        5+ FG
  2        9-11 & 4
  2NT        18+bal (could be 1-4-4-4 16+)
  3        Singleton . 16+ & 4+
  3        Singleton . 16+ & 4+
  3        singleton . 16+ & 4+
  3        4+ & 16+. Normally no splinters (or does not want to show)
  4        Void in . 16+ & 4+
  4        Void in . 16+ & 4+
  4        Void in . 16+ & 4+

  1NT          9-13 normally no 4-Card major, often balanced
  2        Asking for 4-card suits
  2        5+ & 16+
  2        5+ & 16+
  2        5+ & 16+

  2          6+ 8+ hcp or 5+ 13+ hcp (normally no 4+cM)
  2        16+ & 5+
  2        16+ & 5+
  2        16+ & 5+
  2NT        9-11 bal w/o good fit
  3        9-11 w fit

  2          6+ 8+ hcp or 5+ 13+ hcp (normally no 4+cM)
  2        16+ & 5+
  2        16+ & 5+
  2NT        9-11 bal w/o good fit
  3        16+ w 5+
  3        9-11 w fit

  2          6 8-12 hcp, to play if partner is 9-11
  2        16+ & 5+
  2NT        Asking (16+ hand)
  3        16+ & 5+s
  3        16+ & 5+
  3        9-11 with good support

  2          6 8-12 hcp, to play if partner is 9-11
  2NT        Asking (16+)
  3        16+ & 5+s
  3        16+ & 5+s
  3        16+ & 5+s
  3        9-11 bal w good support

  2NT          Invitational if opener is 9-11 (14-15ish)
  3        Asking for 4card suits
  3        16+ & 5+s
  3        16+ & 5+s
  3        16+ & 5+s

  3          3-7ish

  3          3-7ish

  3          3-7ish

  3          3-7ish

  3NT          To play if opener is 9-11 (16-21ish)


After bidding 1
  1          Nat 4+
  1        Nat 4(+)
   2       Better minor INV+
    2      5
    2      3 MIN
    2      MIN w/o 3 and w/o stopper in
    2NT      MIN promises stopper in
    3      4card 'support'. Not bal AND MIN
    3      6 not MIN
    3      3 not MIN
    3      5-6
    3NT      MAX w stopper in . Not 3
   2       Better minor INV+
    2      3 MIN
    2      MIN w/o 3 and w/o stopper
    2NT      MIN w/o 3. Promises stopper
    3      5 not MIN
    3      4c 'support'. Not MIN AND BAL
    3      3 Not MIN
    3      5-6
    3NT      MAX w/o 3. Promises stopper
   2       6 INV
   2NT       Nat INV
   3       5-5 FG
   3       5-5 FG
   3       6+ FG
   3       Nat INV
  1NT        Could be singleton (3-1-5/4)
   2       Any INV hand (Or signoff in 2). Puppet to 2
    2      Forced (Denies MIN hand with 3)
    2      MIN hand w 3
   2       Any GF hand (denies 5-5 hands)
   2       6+ INV
   2       5-6 GF
   2NT       Puppet to 3
   3       5-5 FG
   3       5-5 FG
  2        Exactly 3 - any hand (bal or unbal). Usually denies 4
   2       Any INV hand
   2       To play
   2       5-6 FG
   2NT       Any GF hand (not 5-5 hands)
   3       5-5 FG
   3       5-5 FG
   3       Sets s. Slam INV
   3       Splinter with s
   4       Splinter with s
   4       Splinter with s
  2        Nat 6+, 10-12(13)
  2        4, normally 12-14 bal
  2        0/1 & 4
  2NT        5-5+ minors (12)13-15
   3       6+ FG
  3        5-5+ minors & 9-11(12)
   3       6+ FG
  3        6+ & (12)13-15
  3        4 unbal. Not complete minimum
  3        Void in & 4
  3NT        Gambling with long diamonds
  4        Void in & 4
  4        Void in . Exactly 4-4-0-5 distribution!

  1          Nat 4+
  1NT        12-14 bal (normally not 3) OR marmic-type with 0-1. (Could be 0 if 0-4-4/5)
   2       ANY INV hand (or signoff in 2) Puppet to 2
    2      Forced (but denies 3 and MIN)
    2      3 and MIN
   2       Any GF hand w/o 5-5
   2       5-4 Sign off
   2       6 INV
   2NT       Puppet to 3s
   3       5-5 FG
   3       5-5 GF
   3       5-5 FG
  2        ANY hand with 3
   2       Any INV hand
   2       5-4 F1
   2       To play
   2NT       Any GF hand (not 5-5)
   3       5-5 FG
   3       5-5 FG
   3       5-5 FG
   3       Slammy w s
  2        6+ & (9)10-12
  2        4-5+ 14-15-ish
  2        4 usually 12-14 type or the like
  2NT        5-5+ minors. (12)13-15
   3       6+ FG
  3        5-5+ minors. 9-12
   3       6+ FG
  3        6+ (12)13-15
  3        Singleton (or void very MIN) & 4
  3        4 unbal. Not complete minimum
  3NT        Gambling with long 's
  4        Void in & 4
  4        Void in . Exactly 4-4-0-5 distribution!
  4        Void in & 4. Not complete minimum

  1NT          Nat 6-10HCP, normally no 4cM

  2          5+ & FG
  2        (5)6+, no 4cM
  2        4 any hand
  2        4 any hand
  2NT        12-14 bal w/o 4cM (or hand that does not want to show 4cM)
   3NT       Nat
  3        Nat support w/o 4cM
  3        Extras with 6+ (good suit)
  3        Splinter w support
  3        Splinter w support

  2          5+ & FG
  2        4 ANY hand
  2        4 ANY hand
  2NT        Nat. Normally w/o 4cM
  3        5 & bal hand. Does not want to declare NT
  3        Nat support w/o 4cM

  2          WJS (3-8ish)
  2NT        INV in

  2          WJS (3-8ish)
  2NT        INV in s

  2NT          Nat INV (11-12ish)

  3          Wants to play 3N - asking for shortness in M
  3        No short M, no desire to declare NT
  3        Shortness in
  3        Shortness in
  3NT        No M shortness

  3          WJS

  3          WJS

  3          WJS

  3NT          To play


After bidding 1
  Pass          Could be up to 7-8HCP

  1          Nat 4+
  1NT        MIN = 'any' 9-12 (w/o 3 or 5-5mi)
  2        Nat 12-15 (could be weaker if 5-5) OR semiBAL 12-15 OR 3 12-15
  2        Nat 4+. Shows 12-15 if only 4. Could be MIN if 5
  2        12-15 6
  2        MIN and 3 or 4. If 4 unbal then very minimum
  2NT        MAX. 6 & 0-2 s OR 4-card support
  3        Nat 5-5+ MAX, NF
  3        Nat 5-5+ MAX. NF
  3        6(+) & 3 MAX. NF
  3        4 distributional hand. MIN HCP
  4        4 void in s Good hand
  4        4s, void in s. Good hand

  1NT          5-12 Not forcing. Could be 3 & 4-8

  2          Nat (3)4+. F1

  2          Nat 4+. F1

  2          3, constructive 9-12

  2          WJS. 6 & 4-8-ish

  2NT          FG & 4+

  3          7-9 unbal & 4+

  3          Limit raise w 4+ (10-12-ish)

  3          Preemptive

  3          Unknown void w 4+ - limited hand

  3NT           void w -fit. Slammy if good fit

  4          void in & fit. Slammy if good fit

  4          Void in w -fit. Slammy if good fit

  4          Could be stronger than normal preempt


After bidding 1
  1NT          5-12 NF. Could be 3 & 4-8

  2          (3)4+ Natural F1

  2          4+ F1

  2          5+ F1

  2          constructive raise w 3. 9-12-ish

  2NT          FG 4+

  3          4+ unbal 7-9-ish

  3          4+ limit raise 9-12-ish

  3          Invitational 6+

  3          Preemptive raise

  3NT          Any void w 4+ limited strength

  4           fit and void. Slammy

  4           fit & void. Slammy

  4           fit and void. Slammy

  4          Could be stronger than normal preempt


After bidding 1NT
  2          Normal stayman
  2        No majors
   2       Sign-off both majors
   2       4-5s & 0-5s
    2NT      MIN w/o 4
    3      MAX w 3s
    3NT      MAX w (1)2s
   2NT       Puppet to 3
    3      Forced
     3     5+ or with shortness in the other minor
      3    Asking
       3   5+s with shortness
       3NT   5+s w shortness. Looking for best game
       4   5+s and short s. Slammy
       4   5+s and void in s. Slammy
      3NT    Good stoppers in both minors. Not very slam interested
     3     5+s w short s
     3     5+s w short s
     3NT     5+s w/o singletons. Mild slam invite
     4     (5)6+s. Demands cuebid
     4NT     Nat slam try w 5♣s. Balanced hand
   3       5+s
    3      Forced
     3     Short s
     3     Short s
     3NT     Slam invite w/o shortness
     4     Cue with 6+s
     4     Demands cuebid. Denies cue
   3       Asking about minor suits
    3      5s
     3     5+s
     4     Slammy with s
    3      5s
     4     5+s
      4    6s
      4    cue with s
      4    cue with s
      4NT    No fit
     4     Slammy
    3NT      No 5 card minor
     4     4(+)s, may have 4s
      4    4s
       4   cue with s
       4   cue with s
       4NT   No fit
      4    Cue with s
      4    cue with s
      4NT    No fit
     4     4(+)s
      4    Cue with s
      4    Cue with s
      4NT    No fit
   3       5(+)-4
    3       fit
    4       fit, bad slam cards
   3       5(+) & 4
    4      Cue w s
    4      cue w s
   4       5-5 majors. Slam INV
    4      Puppet to 4. Bad slam cards
     4     Forced
    4      Accepting with s
    4      Accepting w s
   4       To play
   4       To play
   4NT       Nat slam INV
  2        4(5)s. May have 4s
   2NT       5+s OR 5+ w short s. Puppet to 3
    3      Forced
     3     5+ in one minor and shortness in the other minor
      3    Ask
       3   5+ & short s
       3NT   5+s & short - looking for best game
       4   5+ & short s. Slammy
       4   5+s & void in . Slammy
      3NT    Good stops in both minors. Bad slam cards
     3     5+s & shortness
     3     5+s & shortness
     3NT     5+s w/o singletons. Mild slam invite
     4     6+s w/o shortness. Nat slam try
     4NT     Nat slam try w 5s. Balanced hand
   3       5+. Puppet to 3
    3      Forced
     3     Short s
     3     Short s
     3NT     No shortness. Mild slam try
     4     6+s. No shortness anywhere. Slam try w cuebid in s
     4     6+ natural slam try. Denies any shortness and denies cuebid
     4NT     Nat slam try
   3       Asking
    3      5
     3     Slammy w s
     4     5s slammy
     4     5s slammy
    3      4
     4     5+s slammy
     4     5+s slammy
     4     Slammy with s
    3NT      Denies 5 and 4
     4     4+s slammy
      4    4, no fit
       4   cue w s
       4   cue w s
       4NT   No fit. Still slam INV (passable)
     4     4+ slammy
      4    cue with s
      4    cue with s
      4NT    No fit
   3       Bal slam INV with s
   3       Splinter in . Slam INV with fit
   3NT       Promises 4
   4       Splinter w support
   4       Splinter with support
   4NT       Nat slam INV
  2        4(5). Denies 4s
   2NT       Puppet to 3. 5+ or 5+ w shortness in s
    3      Forced
     3     5+ in one minor & shortness in the other minor
      3    Asking
       3   5+ & short s
       3NT   5+ & short s. Looking for best game
       4   5+ & short s. Slammy
       4   5+s & void in s. Slammy
      3NT    Good stops in both minors. Not slam interested
   3       5+. Puppet to 3
    3      Forced
     3     Short s
     3     Short s
     3NT     Mild slam try - balanced
     4     6+ Slam try w cue. Denies any shortness
     4     Nat slam try w 6+. Denies cue. Denies any shortness
     4NT     Nat slam try. Bal w 5
   3       Asking
    3      5
     4     5+ slammy
     4     5+ slammy
     4     Slammy w s
    3NT      Denies 5
     4     4(+), may have 4
      4    4
      4    Cue w fit
      4    Cue w fit
      4NT    No fit
     4     4(+) nat slammy
   3        fit. Bal slammy
   4       Splinter slam INV w fit
   4       Splinter slam INV w ♠ fit
   4       Splinter slam INV w ♠ fit

  2          (4)5+ Normal TRF (Could be only 4 if INV hand)
  2        Std accept
   2       INV w 4 or 5
    2NT      MIN & 2-3s
    3      MAX & 3
    3      MIN crap hand w 4s
    3      5 & 2-3s not MIN
    3NT      MAX (1)2
   2NT       5(+) & 4+ INV+ (Normally GF hand)
    3      MIN w/o fit (doesnt promise fit)
    3       fit. Not MIN
    3      MIN with 3
    3       fit. Not MIN
    3NT      God stops in s & s. Not MIN
    4      MAX with double fit
    4      MIN with double fit
   3       5(+) & 4+ INV+ (Normally GF hand)
    3      MIN w/o 3 (doesnt promise fit)
    3      MIN with 3
    3       fit. Not MIN (denies fit)
    3NT      Good stops in +. Not MIN
    4      MAX & fit
    4      MAX & double fit
    4      MIN & double fit
   3       6(+). a) INV. b) Slammy w/o shortness. c )Choice of games
    3      MIN
    3      Accept INV
    3NT      Accept INV. Suggesting 3N if COG
    4      Accept INV. Good slam cards and cuebid
    4      Accept INV. Good slam cards and cuebid
   3       Bal slammy 5(332) type
    3       fit
    3NT      MIN w/o fit
    4      5 Not totally MIN
    4      5 Not totally MIN
    4      3. Very bad slam cards
    4      5 Not totally MIN
    4NT      MEDIUM+
   3       Splinter 6+ slam invite
   3NT       5 Choice of games
   4       Splinter 6+ slam invite
   4       Splinter 6+ slam invite
  2        Super accept with single
  2NT        Super accept w (3)4-card support
  3        Super accept w single
  3        Super accept w single
  3        4(+)card support, not totally crap cards

  2          5+ Normal TRF
  2        Std accept
   2NT       4+ INV+ (Normally GF)
    3      MIN w/o fit (doesnt promise fit)
    3       fit Not MIN
    3       fit Not MIN
    3      MIN 3
    3NT      Not MIN. Good stops in &
    4      Double fit MAX
    4      Double fit MIN
   3       4+ INV+ (Normally GF hand)
    3      MIN w/o 3 (doesnt promise support)
    3       support. Not MIN (denies 3s)
    3      MIN & 3
    3NT      Good stops in & . Not MIN
    4      MAX & fit
    4      MAX & double fit
    4      MIN & double fit
   3       6(+). a) INV. b) Slammy w/o shortness. c ) Choice of games
    3      Accept INV
    3      MIN
    3NT      Accept INV. Suggestion to play if COG
    4      Cue
    4      Cue
    4      Cue
   3       Bal slammy 5(332) type
    3       fit, not totally MIN
    3NT      MIN w/o 3
    4      5 Not totally MIN
    4      5 Not totally MIN
    4      5 Not totally MIN
    4      3 Bad slam cards
    4NT      Medium+ w/o 3
   3       6+. Splinter in . Slam INV
   3NT       Choice of games
   4       Splinter 6+ slam INV
   4       Splinter 6+ slam INV
   4       Splinter 6+ slam INV
  2NT        Super accept (3)4
  3        Super accept w single
  3        Super accept w single
  3        Super accept w single
  3        4(+)card support, not totally crap cards

  2          Both minors. Weak or FG. If FG it promises 5-5
  2NT        No 4c minor
   3       Weak p/c
   3       Weak. To play (5/6-4)
   3       5-5 and short s. FG
   3       5-5 and short s. FG
  3        4+, could have 4
   3       5-5 minors and short s. FG
   3       5-5 minors and short s. FG
  3        4+. Denies 4
   3       5-5 minors and short s. FG
   3       5-5 minors and short s. FG

  2NT          Nat INV

  3          Nat 6+ INV

  3          Nat 6+ INV

  3          Singleton looking for best game

  3          Singleton looking for best game

  4          TRF to 4

  4          TRF to 4


After bidding 2
  2          Asking
  2        4
  2        4
  2NT        MAX w/o 4cM
  3        MIN w/o 4cM
  3        5-6
  3        5-6
  3        5-6

  2          5+ F1
  2        4
  2NT        MAX, no 3 or 4
  3        MIN, No 3 or 4
  3        MAX 4(5)-6
  3        MIN 3
  3        Splinter w support
  4        Splinter w support
  4        Extras and fit

  2          5+ F1
  2NT        MAX, not 3
  3        MIN, not 3
  3        Extras and 4(+)
  3        Extras and 4(+)
  3        MIN w support (normally only 3)
  4        Splinter w support
  4        Splinter w support
  4        Extras w support

  2NT           support. Normally INV+
  3        MIN
  3        Extras and short s
  3        Extras and short s
  3        Extras and short s
  3NT        Extras - denies small singleton anywhere
  4        5
  4        5

  3          Not invitational

  3          Nat GF Good 6+suit

  3          Nat GF Good 6+ suit

  3          Nat GF Good 6+ suit

  4          Preemptive


After bidding 2
  2          P/C

  2          P/C

  2NT          Asking
  3        MAX, suit still unknown
  3        MIN w s
  3        MIN w s
  3        3 out of top 4 (AKQJ) Unknown suit
   4       TRF to your suit
    4      s
    4      s
   4       Bid your suit

  3          NAT, NF

  3          NAT, NF

  3          P/C

  3          P/C

  4          Asking opener to TRF into suit held
  4        s
  4        s

  4          Asking opener to bid his suit

  4          To play (shows own suit)

  4          To play (shows own suit)


After bidding 2
  2          Nat F1

  2NT          Asking

  3          Nat F1

  3          Nat F1

  3          Preemptive


After bidding 2
  2NT          Asking

  3          Nat F1

  3          Nat F1

  3          Nat F1

  3          Preemptive


After bidding 2NT
  3          Normal stayman

  3          TRF 5+

  3          TRF 5+

  3          Both minors

  4          Nat (5)6+s Slammy

  4          Nat (5)6+s Slammy


After bidding 4NT
  5          No aces

  5           Ace

  5           Ace

  5           Ace

  5NT           Ace

  6          + Ace OR + Ace

  6          + Ace OR + Ace

  6          + Ace OR + Ace


After bidding 4
  4          Keycard ask


After bidding 3
  4          Keycard ask


After bidding 3
  4          Keycard ask


After bidding 3
  4          Keycard ask


After bidding 3
  4          Keycard ask

Disturbed bidding

High-low dbls and negative free bids after our 1 club opening

Bidding diagrams
Pass Denies 9-11 bal in 1st & 2nd position
1 9-11 bal or 16+ any (except 15-17/20-21 Bal)
1 12-14 Bal OR 6+ 10-15 OR any unbal 11-15 (no 6-Card major/)
1 5 9-15 or 6+ (12)13-15
1 5 9-15 or 6+ (12)13-15
1NT 15-17ish 'BAL'. Often offshape
2 6+ 9-15
2 Weak multi, 0-8 (5)6-Card major, VUL always 6-cards
2 6-9-12, sidesuit possible
2 6-9-12, sidesuit possible
2NT 20-21ish
3 Preemptive
3 Preemptive
3 Preemptive
3 Preemptive
3NT Solid major
4 Nat preempt
4 Nat preempt
4NT Asking for specific aces


After bidding Pass
  1          16+ any (execpt 15-17/20-21 Bal)

  3NT          Gambling


After bidding 1
  1          0-7/8 hcp
  Pass        9-11 Bal
  1        4+ , 16-21 may have longer minor
   1       4+, 3-8-ish
   1NT       Nat 3-6ish without 3
   2       Nat 5+ 5-8 OR 3+ 6-8
    2      Asking
     2     3 & 6-8
      3    Nat forcing (Canapé)
      3    Nat forcing (Canapé)
     3     4(+) & 6-8 (no splinter)
   2       Nat 5+, 5-8
   2       3, 3-5-ish
    3      Nat NF (Canapé)
    3      Nat NF (Canape)
   2       WJS - 6 0-4HCP
   2NT       Nat (6)7-8
   3       Splinter with 4+
   3       Splinter with 4+
  1        4+ , 16-21 may have longer minor
   1NT       Nat 3-6-ish w/o 3
   2       Nat 5+ OR 3+ 6-8
    2      Asking
     2     Naturligt, 5-8 hcp, 4+5
     2     3 & 6-8
      3    Nat Canapé (Forcing)
      3    Nat Canapé (Forcing)
     3     4(+) & 5-8 (No splinter)
   2       Nat 5+, 5-8
    2      Nat
    2      6-farve - ikke krav
    3      Naturligt, F1
   2       Nat 5+, 5-8
   2       3 & 3-5-ish
    3      Nat Canapé (NF)
    3      Nat Canapé (NF)
   2NT       (6)7-8 Nat w/o 3
   3       Splinter with 4+
   3       Splinter with 4+
   3       Splinter with 4+
   3       4+ & 3-5-ish
  1NT        18-19 (semi)Bal
          Normal stayman
          No majors
          Sign-off both majors
          4-5s & 0-5s
          MIN w/o 4
          MAX w 3s
          MAX w (1)2s
          Puppet to 3
          Forced
          5+ or with shortness in the other minor
          Asking
          5+s with shortness
          5+s w shortness. Looking for best game
          5+s and short s. Slammy
          5+s and void in s. Slammy
          Good stoppers in both minors. Not very slam interested
          5+s w short s
          5+s w short s
          5+s w/o singletons. Mild slam invite
          (5)6+s. Demands cuebid
          Nat slam try w 5♣s. Balanced hand
          5+s
          Forced
          Short s
          Short s
          Slam invite w/o shortness
          Cue with 6+s
          Demands cuebid. Denies cue
          Asking about minor suits
          5s
          5+s
          Slammy with s
          5s
          5+s
          6s
          cue with s
          cue with s
          No fit
          Slammy
          No 5 card minor
          4(+)s, may have 4s
          4s
          cue with s
          cue with s
          No fit
          Cue with s
          cue with s
          No fit
          4(+)s
          Cue with s
          Cue with s
          No fit
          5(+)-4
           fit
           fit, bad slam cards
          5(+) & 4
          Cue w s
          cue w s
          5-5 majors. Slam INV
          Puppet to 4. Bad slam cards
          Forced
          Accepting with s
          Accepting w s
          To play
          To play
          Nat slam INV
          4(5)s. May have 4s
          5+s OR 5+ w short s. Puppet to 3
          Forced
          5+ in one minor and shortness in the other minor
          Ask
          5+ & short s
          5+s & short - looking for best game
          5+ & short s. Slammy
          5+s & void in . Slammy
          Good stops in both minors. Bad slam cards
          5+s & shortness
          5+s & shortness
          5+s w/o singletons. Mild slam invite
          6+s w/o shortness. Nat slam try
          Nat slam try w 5s. Balanced hand
          5+. Puppet to 3
          Forced
          Short s
          Short s
          No shortness. Mild slam try
          6+s. No shortness anywhere. Slam try w cuebid in s
          6+ natural slam try. Denies any shortness and denies cuebid
          Nat slam try
          Asking
          5
          Slammy w s
          5s slammy
          5s slammy
          4
          5+s slammy
          5+s slammy
          Slammy with s
          Denies 5 and 4
          4+s slammy
          4, no fit
          cue w s
          cue w s
          No fit. Still slam INV (passable)
          4+ slammy
          cue with s
          cue with s
          No fit
          Bal slam INV with s
          Splinter in . Slam INV with fit
          Promises 4
          Splinter w support
          Splinter with support
          Nat slam INV
          4(5). Denies 4s
          Puppet to 3. 5+ or 5+ w shortness in s
          Forced
          5+ in one minor & shortness in the other minor
          Asking
          5+ & short s
          5+ & short s. Looking for best game
          5+ & short s. Slammy
          5+s & void in s. Slammy
          Good stops in both minors. Not slam interested
          5+. Puppet to 3
          Forced
          Short s
          Short s
          Mild slam try - balanced
          6+ Slam try w cue. Denies any shortness
          Nat slam try w 6+. Denies cue. Denies any shortness
          Nat slam try. Bal w 5
          Asking
          5
          5+ slammy
          5+ slammy
          Slammy w s
          Denies 5
          4(+), may have 4
          4
          Cue w fit
          Cue w fit
          No fit
          4(+) nat slammy
           fit. Bal slammy
          Splinter slam INV w fit
          Splinter slam INV w ♠ fit
          Splinter slam INV w ♠ fit
          (4)5+ Normal TRF (Could be only 4 if INV hand)
          Std accept
          INV w 4 or 5
          MIN & 2-3s
          MAX & 3
          MIN crap hand w 4s
          5 & 2-3s not MIN
          MAX (1)2
          5(+) & 4+ INV+ (Normally GF hand)
          MIN w/o fit (doesnt promise fit)
           fit. Not MIN
          MIN with 3
           fit. Not MIN
          God stops in s & s. Not MIN
          MAX with double fit
          MIN with double fit
          5(+) & 4+ INV+ (Normally GF hand)
          MIN w/o 3 (doesnt promise fit)
          MIN with 3
           fit. Not MIN (denies fit)
          Good stops in +. Not MIN
          MAX & fit
          MAX & double fit
          MIN & double fit
          6(+). a) INV. b) Slammy w/o shortness. c )Choice of games
          MIN
          Accept INV
          Accept INV. Suggesting 3N if COG
          Accept INV. Good slam cards and cuebid
          Accept INV. Good slam cards and cuebid
          Bal slammy 5(332) type
           fit
          MIN w/o fit
          5 Not totally MIN
          5 Not totally MIN
          3. Very bad slam cards
          5 Not totally MIN
          MEDIUM+
          Splinter 6+ slam invite
          5 Choice of games
          Splinter 6+ slam invite
          Splinter 6+ slam invite
          Super accept with single
          Super accept w (3)4-card support
          Super accept w single
          Super accept w single
          4(+)card support, not totally crap cards
          5+ Normal TRF
          Std accept
          4+ INV+ (Normally GF)
          MIN w/o fit (doesnt promise fit)
           fit Not MIN
           fit Not MIN
          MIN 3
          Not MIN. Good stops in &
          Double fit MAX
          Double fit MIN
          4+ INV+ (Normally GF hand)
          MIN w/o 3 (doesnt promise support)
           support. Not MIN (denies 3s)
          MIN & 3
          Good stops in & . Not MIN
          MAX & fit
          MAX & double fit
          MIN & double fit
          6(+). a) INV. b) Slammy w/o shortness. c ) Choice of games
          Accept INV
          MIN
          Accept INV. Suggestion to play if COG
          Cue
          Cue
          Cue
          Bal slammy 5(332) type
           fit, not totally MIN
          MIN w/o 3
          5 Not totally MIN
          5 Not totally MIN
          5 Not totally MIN
          3 Bad slam cards
          Medium+ w/o 3
          6+. Splinter in . Slam INV
          Choice of games
          Splinter 6+ slam INV
          Splinter 6+ slam INV
          Splinter 6+ slam INV
          Super accept (3)4
          Super accept w single
          Super accept w single
          Super accept w single
          4(+)card support, not totally crap cards
          Both minors. Weak or FG. If FG it promises 5-5
          No 4c minor
          Weak p/c
          Weak. To play (5/6-4)
          5-5 and short s. FG
          5-5 and short s. FG
          4+, could have 4
          5-5 minors and short s. FG
          5-5 minors and short s. FG
          4+. Denies 4
          5-5 minors and short s. FG
          5-5 minors and short s. FG
          Nat INV
          Nat 6+ INV
          Nat 6+ INV
          Singleton looking for best game
          Singleton looking for best game
          TRF to 4
          TRF to 4
  2        22+ any or 24+ Bal
   2       Relay w/o 'good' suit
    2      5+ FG
    2      5+ FG
    2NT      24+ bal GF
          Normal stayman
          TRF 5+
          TRF 5+
          Both minors
          Nat (5)6+s Slammy
          Nat (5)6+s Slammy
    3      5+ FG
    3      5+ FG, denies 4cM
    3      4 & 5+ FG
     4     Good raise in
    3      4 & 5+ FG
     4     Good raise in
   2       5+ with at least 3HCP in s
   2       5+ w at least 3HCP in s
   3       6(+)s w at least 3HCP in s
   3       6(+)s w at least 3HCPs in s
  2        5+ , 16-21 no majors
   2       5+, 5-8 & F1
   2       5+, 5-8 & F1
   3       (5)6+s, 5-8 & F1
  2        3 and 6+ 16-21
  2        3 and 6+ 16-21
  2NT        22-23 bal
   3       Normal Stayman
   3       TRF 5+s
   3       TRF 5+s
  3        6+ 16-21, no 3 or 4-Card major
  3        5-5 in majors
   3       Shows bad pref for s
   3       Shows bad pref for s
   3NT       Nat w good minor stops - misfit
   4       Shows ok support w s
   4       Shows ok support for s
   4       Promises 4c support but nothing else
   4       Promises 4c support, but nothing else
  3NT        Gambling

  1          4+ 8+ hcp
  1        Nat (9-11 & 4 OR 16+ & 4+)
   2       Any INV hand (opposite 9-11)
   2       Any GF hand (opposite 9-11)
   2NT       Puppet to 3s
   3       Nat 5-5 FG
   3       Nat 5-5 GF
  1NT        9-11, normally no 4cM
   2       Any INV hand OR sign-off in 2
   2       XY
  2        5+ & 16+ (normally w/o 4)
  2        5+ & 16+ (normally w/o 4)
  2        9-11 & 4
  2        Singleton . 16+ & 4+
  2NT        18+ bal
  3        Singleton . 16+ & 4+
  3        Singleton . 16+ & 4+
  3        4+ & 16+. Normally no splinters (or does not want to show)
  3        Void in . 16+ & 4+
  4        Void in . 16+ & 4+
  4        Void in . 16+ & 4+

  1          4+ 8+ hcp
  1NT        9-11 w/o 4
   2       XY
   2       XY
  2        5+ FG
  2        5+ FG
  2        5+ FG
  2        9-11 & 4
  2NT        18+bal (could be 1-4-4-4 16+)
  3        Singleton . 16+ & 4+
  3        Singleton . 16+ & 4+
  3        singleton . 16+ & 4+
  3        4+ & 16+. Normally no splinters (or does not want to show)
  4        Void in . 16+ & 4+
  4        Void in . 16+ & 4+
  4        Void in . 16+ & 4+

  1NT          9-13 normally no 4-Card major, often balanced
  2        Asking for 4-card suits
  2        5+ & 16+
  2        5+ & 16+
  2        5+ & 16+

  2          6+ 8+ hcp or 5+ 13+ hcp (normally no 4+cM)
  2        16+ & 5+
  2        16+ & 5+
  2        16+ & 5+
  2NT        9-11 bal w/o good fit
  3        9-11 w fit

  2          6+ 8+ hcp or 5+ 13+ hcp (normally no 4+cM)
  2        16+ & 5+
  2        16+ & 5+
  2NT        9-11 bal w/o good fit
  3        16+ w 5+
  3        9-11 w fit

  2          6 8-12 hcp, to play if partner is 9-11
  2        16+ & 5+
  2NT        Asking (16+ hand)
  3        16+ & 5+s
  3        16+ & 5+
  3        9-11 with good support

  2          6 8-12 hcp, to play if partner is 9-11
  2NT        Asking (16+)
  3        16+ & 5+s
  3        16+ & 5+s
  3        16+ & 5+s
  3        9-11 bal w good support

  2NT          Invitational if opener is 9-11 (14-15ish)
  3        Asking for 4card suits
  3        16+ & 5+s
  3        16+ & 5+s
  3        16+ & 5+s

  3          3-7ish

  3          3-7ish

  3          3-7ish

  3          3-7ish

  3NT          To play if opener is 9-11 (16-21ish)


After bidding 1
  1          Nat 4+
  1        Nat 4(+)
   2       Better minor INV+
    2      5
    2      3 MIN
    2      MIN w/o 3 and w/o stopper in
    2NT      MIN promises stopper in
    3      4card 'support'. Not bal AND MIN
    3      6 not MIN
    3      3 not MIN
    3      5-6
    3NT      MAX w stopper in . Not 3
   2       Better minor INV+
    2      3 MIN
    2      MIN w/o 3 and w/o stopper
    2NT      MIN w/o 3. Promises stopper
    3      5 not MIN
    3      4c 'support'. Not MIN AND BAL
    3      3 Not MIN
    3      5-6
    3NT      MAX w/o 3. Promises stopper
   2       6 INV
   2NT       Nat INV
   3       5-5 FG
   3       5-5 FG
   3       6+ FG
   3       Nat INV
  1NT        Could be singleton (3-1-5/4)
   2       Any INV hand (Or signoff in 2). Puppet to 2
    2      Forced (Denies MIN hand with 3)
    2      MIN hand w 3
   2       Any GF hand (denies 5-5 hands)
   2       6+ INV
   2       5-6 GF
   2NT       Puppet to 3
   3       5-5 FG
   3       5-5 FG
  2        Exactly 3 - any hand (bal or unbal). Usually denies 4
   2       Any INV hand
   2       To play
   2       5-6 FG
   2NT       Any GF hand (not 5-5 hands)
   3       5-5 FG
   3       5-5 FG
   3       Sets s. Slam INV
   3       Splinter with s
   4       Splinter with s
   4       Splinter with s
  2        Nat 6+, 10-12(13)
  2        4, normally 12-14 bal
  2        0/1 & 4
  2NT        5-5+ minors (12)13-15
   3       6+ FG
  3        5-5+ minors & 9-11(12)
   3       6+ FG
  3        6+ & (12)13-15
  3        4 unbal. Not complete minimum
  3        Void in & 4
  3NT        Gambling with long diamonds
  4        Void in & 4
  4        Void in . Exactly 4-4-0-5 distribution!

  1          Nat 4+
  1NT        12-14 bal (normally not 3) OR marmic-type with 0-1. (Could be 0 if 0-4-4/5)
   2       ANY INV hand (or signoff in 2) Puppet to 2
    2      Forced (but denies 3 and MIN)
    2      3 and MIN
   2       Any GF hand w/o 5-5
   2       5-4 Sign off
   2       6 INV
   2NT       Puppet to 3s
   3       5-5 FG
   3       5-5 GF
   3       5-5 FG
  2        ANY hand with 3
   2       Any INV hand
   2       5-4 F1
   2       To play
   2NT       Any GF hand (not 5-5)
   3       5-5 FG
   3       5-5 FG
   3       5-5 FG
   3       Slammy w s
  2        6+ & (9)10-12
  2        4-5+ 14-15-ish
  2        4 usually 12-14 type or the like
  2NT        5-5+ minors. (12)13-15
   3       6+ FG
  3        5-5+ minors. 9-12
   3       6+ FG
  3        6+ (12)13-15
  3        Singleton (or void very MIN) & 4
  3        4 unbal. Not complete minimum
  3NT        Gambling with long 's
  4        Void in & 4
  4        Void in . Exactly 4-4-0-5 distribution!
  4        Void in & 4. Not complete minimum

  1NT          Nat 6-10HCP, normally no 4cM

  2          5+ & FG
  2        (5)6+, no 4cM
  2        4 any hand
  2        4 any hand
  2NT        12-14 bal w/o 4cM (or hand that does not want to show 4cM)
   3NT       Nat
  3        Nat support w/o 4cM
  3        Extras with 6+ (good suit)
  3        Splinter w support
  3        Splinter w support

  2          5+ & FG
  2        4 ANY hand
  2        4 ANY hand
  2NT        Nat. Normally w/o 4cM
  3        5 & bal hand. Does not want to declare NT
  3        Nat support w/o 4cM

  2          WJS (3-8ish)
  2NT        INV in

  2          WJS (3-8ish)
  2NT        INV in s

  2NT          Nat INV (11-12ish)

  3          Wants to play 3N - asking for shortness in M
  3        No short M, no desire to declare NT
  3        Shortness in
  3        Shortness in
  3NT        No M shortness

  3          WJS

  3          WJS

  3          WJS

  3NT          To play


After bidding 1
  Pass          Could be up to 7-8HCP

  1          Nat 4+
  1NT        MIN = 'any' 9-12 (w/o 3 or 5-5mi)
  2        Nat 12-15 (could be weaker if 5-5) OR semiBAL 12-15 OR 3 12-15
  2        Nat 4+. Shows 12-15 if only 4. Could be MIN if 5
  2        12-15 6
  2        MIN and 3 or 4. If 4 unbal then very minimum
  2NT        MAX. 6 & 0-2 s OR 4-card support
  3        Nat 5-5+ MAX, NF
  3        Nat 5-5+ MAX. NF
  3        6(+) & 3 MAX. NF
  3        4 distributional hand. MIN HCP
  4        4 void in s Good hand
  4        4s, void in s. Good hand

  1NT          5-12 Not forcing. Could be 3 & 4-8

  2          Nat (3)4+. F1

  2          Nat 4+. F1

  2          3, constructive 9-12

  2          WJS. 6 & 4-8-ish

  2NT          FG & 4+

  3          7-9 unbal & 4+

  3          Limit raise w 4+ (10-12-ish)

  3          Preemptive

  3          Unknown void w 4+ - limited hand

  3NT           void w -fit. Slammy if good fit

  4          void in & fit. Slammy if good fit

  4          Void in w -fit. Slammy if good fit

  4          Could be stronger than normal preempt


After bidding 1
  1NT          5-12 NF. Could be 3 & 4-8

  2          (3)4+ Natural F1

  2          4+ F1

  2          5+ F1

  2          constructive raise w 3. 9-12-ish

  2NT          FG 4+

  3          4+ unbal 7-9-ish

  3          4+ limit raise 9-12-ish

  3          Invitational 6+

  3          Preemptive raise

  3NT          Any void w 4+ limited strength

  4           fit and void. Slammy

  4           fit & void. Slammy

  4           fit and void. Slammy

  4          Could be stronger than normal preempt


After bidding 1NT
  2          Normal stayman
  2        No majors
   2       Sign-off both majors
   2       4-5s & 0-5s
    2NT      MIN w/o 4
    3      MAX w 3s
    3NT      MAX w (1)2s
   2NT       Puppet to 3
    3      Forced
     3     5+ or with shortness in the other minor
      3    Asking
       3   5+s with shortness
       3NT   5+s w shortness. Looking for best game
       4   5+s and short s. Slammy
       4   5+s and void in s. Slammy
      3NT    Good stoppers in both minors. Not very slam interested
     3     5+s w short s
     3     5+s w short s
     3NT     5+s w/o singletons. Mild slam invite
     4     (5)6+s. Demands cuebid
     4NT     Nat slam try w 5♣s. Balanced hand
   3       5+s
    3      Forced
     3     Short s
     3     Short s
     3NT     Slam invite w/o shortness
     4     Cue with 6+s
     4     Demands cuebid. Denies cue
   3       Asking about minor suits
    3      5s
     3     5+s
     4     Slammy with s
    3      5s
     4     5+s
      4    6s
      4    cue with s
      4    cue with s
      4NT    No fit
     4     Slammy
    3NT      No 5 card minor
     4     4(+)s, may have 4s
      4    4s
       4   cue with s
       4   cue with s
       4NT   No fit
      4    Cue with s
      4    cue with s
      4NT    No fit
     4     4(+)s
      4    Cue with s
      4    Cue with s
      4NT    No fit
   3       5(+)-4
    3       fit
    4       fit, bad slam cards
   3       5(+) & 4
    4      Cue w s
    4      cue w s
   4       5-5 majors. Slam INV
    4      Puppet to 4. Bad slam cards
     4     Forced
    4      Accepting with s
    4      Accepting w s
   4       To play
   4       To play
   4NT       Nat slam INV
  2        4(5)s. May have 4s
   2NT       5+s OR 5+ w short s. Puppet to 3
    3      Forced
     3     5+ in one minor and shortness in the other minor
      3    Ask
       3   5+ & short s
       3NT   5+s & short - looking for best game
       4   5+ & short s. Slammy
       4   5+s & void in . Slammy
      3NT    Good stops in both minors. Bad slam cards
     3     5+s & shortness
     3     5+s & shortness
     3NT     5+s w/o singletons. Mild slam invite
     4     6+s w/o shortness. Nat slam try
     4NT     Nat slam try w 5s. Balanced hand
   3       5+. Puppet to 3
    3      Forced
     3     Short s
     3     Short s
     3NT     No shortness. Mild slam try
     4     6+s. No shortness anywhere. Slam try w cuebid in s
     4     6+ natural slam try. Denies any shortness and denies cuebid
     4NT     Nat slam try
   3       Asking
    3      5
     3     Slammy w s
     4     5s slammy
     4     5s slammy
    3      4
     4     5+s slammy
     4     5+s slammy
     4     Slammy with s
    3NT      Denies 5 and 4
     4     4+s slammy
      4    4, no fit
       4   cue w s
       4   cue w s
       4NT   No fit. Still slam INV (passable)
     4     4+ slammy
      4    cue with s
      4    cue with s
      4NT    No fit
   3       Bal slam INV with s
   3       Splinter in . Slam INV with fit
   3NT       Promises 4
   4       Splinter w support
   4       Splinter with support
   4NT       Nat slam INV
  2        4(5). Denies 4s
   2NT       Puppet to 3. 5+ or 5+ w shortness in s
    3      Forced
     3     5+ in one minor & shortness in the other minor
      3    Asking
       3   5+ & short s
       3NT   5+ & short s. Looking for best game
       4   5+ & short s. Slammy
       4   5+s & void in s. Slammy
      3NT    Good stops in both minors. Not slam interested
   3       5+. Puppet to 3
    3      Forced
     3     Short s
     3     Short s
     3NT     Mild slam try - balanced
     4     6+ Slam try w cue. Denies any shortness
     4     Nat slam try w 6+. Denies cue. Denies any shortness
     4NT     Nat slam try. Bal w 5
   3       Asking
    3      5
     4     5+ slammy
     4     5+ slammy
     4     Slammy w s
    3NT      Denies 5
     4     4(+), may have 4
      4    4
      4    Cue w fit
      4    Cue w fit
      4NT    No fit
     4     4(+) nat slammy
   3        fit. Bal slammy
   4       Splinter slam INV w fit
   4       Splinter slam INV w ♠ fit
   4       Splinter slam INV w ♠ fit

  2          (4)5+ Normal TRF (Could be only 4 if INV hand)
  2        Std accept
   2       INV w 4 or 5
    2NT      MIN & 2-3s
    3      MAX & 3
    3      MIN crap hand w 4s
    3      5 & 2-3s not MIN
    3NT      MAX (1)2
   2NT       5(+) & 4+ INV+ (Normally GF hand)
    3      MIN w/o fit (doesnt promise fit)
    3       fit. Not MIN
    3      MIN with 3
    3       fit. Not MIN
    3NT      God stops in s & s. Not MIN
    4      MAX with double fit
    4      MIN with double fit
   3       5(+) & 4+ INV+ (Normally GF hand)
    3      MIN w/o 3 (doesnt promise fit)
    3      MIN with 3
    3       fit. Not MIN (denies fit)
    3NT      Good stops in +. Not MIN
    4      MAX & fit
    4      MAX & double fit
    4      MIN & double fit
   3       6(+). a) INV. b) Slammy w/o shortness. c )Choice of games
    3      MIN
    3      Accept INV
    3NT      Accept INV. Suggesting 3N if COG
    4      Accept INV. Good slam cards and cuebid
    4      Accept INV. Good slam cards and cuebid
   3       Bal slammy 5(332) type
    3       fit
    3NT      MIN w/o fit
    4      5 Not totally MIN
    4      5 Not totally MIN
    4      3. Very bad slam cards
    4      5 Not totally MIN
    4NT      MEDIUM+
   3       Splinter 6+ slam invite
   3NT       5 Choice of games
   4       Splinter 6+ slam invite
   4       Splinter 6+ slam invite
  2        Super accept with single
  2NT        Super accept w (3)4-card support
  3        Super accept w single
  3        Super accept w single
  3        4(+)card support, not totally crap cards

  2          5+ Normal TRF
  2        Std accept
   2NT       4+ INV+ (Normally GF)
    3      MIN w/o fit (doesnt promise fit)
    3       fit Not MIN
    3       fit Not MIN
    3      MIN 3
    3NT      Not MIN. Good stops in &
    4      Double fit MAX
    4      Double fit MIN
   3       4+ INV+ (Normally GF hand)
    3      MIN w/o 3 (doesnt promise support)
    3       support. Not MIN (denies 3s)
    3      MIN & 3
    3NT      Good stops in & . Not MIN
    4      MAX & fit
    4      MAX & double fit
    4      MIN & double fit
   3       6(+). a) INV. b) Slammy w/o shortness. c ) Choice of games
    3      Accept INV
    3      MIN
    3NT      Accept INV. Suggestion to play if COG
    4      Cue
    4      Cue
    4      Cue
   3       Bal slammy 5(332) type
    3       fit, not totally MIN
    3NT      MIN w/o 3
    4      5 Not totally MIN
    4      5 Not totally MIN
    4      5 Not totally MIN
    4      3 Bad slam cards
    4NT      Medium+ w/o 3
   3       6+. Splinter in . Slam INV
   3NT       Choice of games
   4       Splinter 6+ slam INV
   4       Splinter 6+ slam INV
   4       Splinter 6+ slam INV
  2NT        Super accept (3)4
  3        Super accept w single
  3        Super accept w single
  3        Super accept w single
  3        4(+)card support, not totally crap cards

  2          Both minors. Weak or FG. If FG it promises 5-5
  2NT        No 4c minor
   3       Weak p/c
   3       Weak. To play (5/6-4)
   3       5-5 and short s. FG
   3       5-5 and short s. FG
  3        4+, could have 4
   3       5-5 minors and short s. FG
   3       5-5 minors and short s. FG
  3        4+. Denies 4
   3       5-5 minors and short s. FG
   3       5-5 minors and short s. FG

  2NT          Nat INV

  3          Nat 6+ INV

  3          Nat 6+ INV

  3          Singleton looking for best game

  3          Singleton looking for best game

  4          TRF to 4

  4          TRF to 4


After bidding 2
  2          Asking
  2        4
  2        4
  2NT        MAX w/o 4cM
  3        MIN w/o 4cM
  3        5-6
  3        5-6
  3        5-6

  2          5+ F1
  2        4
  2NT        MAX, no 3 or 4
  3        MIN, No 3 or 4
  3        MAX 4(5)-6
  3        MIN 3
  3        Splinter w support
  4        Splinter w support
  4        Extras and fit

  2          5+ F1
  2NT        MAX, not 3
  3        MIN, not 3
  3        Extras and 4(+)
  3        Extras and 4(+)
  3        MIN w support (normally only 3)
  4        Splinter w support
  4        Splinter w support
  4        Extras w support

  2NT           support. Normally INV+
  3        MIN
  3        Extras and short s
  3        Extras and short s
  3        Extras and short s
  3NT        Extras - denies small singleton anywhere
  4        5
  4        5

  3          Not invitational

  3          Nat GF Good 6+suit

  3          Nat GF Good 6+ suit

  3          Nat GF Good 6+ suit

  4          Preemptive


After bidding 2
  2          P/C

  2          P/C

  2NT          Asking
  3        MAX, suit still unknown
  3        MIN w s
  3        MIN w s
  3        3 out of top 4 (AKQJ) Unknown suit
   4       TRF to your suit
    4      s
    4      s
   4       Bid your suit

  3          NAT, NF

  3          NAT, NF

  3          P/C

  3          P/C

  4          Asking opener to TRF into suit held
  4        s
  4        s

  4          Asking opener to bid his suit

  4          To play (shows own suit)

  4          To play (shows own suit)


After bidding 2
  2          Nat F1

  2NT          Asking

  3          Nat F1

  3          Nat F1

  3          Preemptive


After bidding 2
  2NT          Asking

  3          Nat F1

  3          Nat F1

  3          Nat F1

  3          Preemptive


After bidding 2NT
  3          Normal stayman

  3          TRF 5+

  3          TRF 5+

  3          Both minors

  4          Nat (5)6+s Slammy

  4          Nat (5)6+s Slammy


After bidding 4NT
  5          No aces

  5           Ace

  5           Ace

  5           Ace

  5NT           Ace

  6          + Ace OR + Ace

  6          + Ace OR + Ace

  6          + Ace OR + Ace


After bidding 4
  4          Keycard ask


After bidding 3
  4          Keycard ask


After bidding 3
  4          Keycard ask


After bidding 3
  4          Keycard ask


After bidding 3
  4          Keycard ask

Defensive bidding

Very aggressive 1-level overcalls. Bids generally vary a lot depending on vul and posistion

Bidding diagrams

Udspil

1.3.5 leads vs suit contracts (std from internal sequence - J from KJ10).

Attitude vs no-trumps (but 4th from good suits)

Later leads:

Vs suit: still 3/5 - but 2/4 through dec (Still std from seq)

Vs NT: Attitude all the way (Std from seq)