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- Pass: No opening bid
-
1♣: 12-14 or 18-19 when balanced\\3 cards only when (4-3)
-
1♦: Responding values; no 4-card ♥ or ♠;Opener can pass with 3 card support
-
1♥:
-
1♠: Tends to be unbalanced
-
1NT: 12-14 balanced, no 4 card major
-
2♣:
-
2♦: all minimums with 4+♦s
-
2♥: better than min
-
2♠: better than min
-
2NT: bal
-
3♣:
-
2♦:
-
2♥:
-
2NT: Ingberman --> transfer 3♣
-
2♠:
-
2NT: Ingberman --> transfer 3♣
-
2NT: 18-19 balanced
-
3♣: good suit
-
3♦: strong raise
-
3♥: strong raise, splinter
-
3♠: strong raise, splinter
-
3NT: ♣ source of Tricks
-
1♥: Opener may pass with 3-card fit
-
1♠: unbalanced
-
1NT: 12-14 balanced
-
2♣:
-
2♦: reverse promises rebid
-
2NT: Ingberman --> transfer 3♣
-
2♥: minimum raise
-
2♠: unbalanced
-
2NT: minimum; honoring force
-
2NT: 18-19 balanced
-
3♣: good suit
-
3♦: strong raise, splinter
-
3♥: strong raise
-
3♠: strong raise, splinter
-
3NT: running c; short h
-
4♣: near solid clubs; h fit
-
4♦: strong raise, splinter
-
4♥: usually no short suit
-
4♠: exclusion RKCB for ♥
-
1♠: Opener may pass with 3-card fit
-
1NT: 12-14 balanced
-
2♣:
-
2♦: reverse promises rebid
-
2♥: ♥ values
-
2♠:
-
2NT: Ingberman --> transfer 3♣
-
3♣:
-
3♦:
-
3♥: splinter, ♦ fit
-
3♠: slam try
-
2♥: reverse promises rebid
-
2♠: minimum raise
-
2NT: 18-19 balanced
-
3♣: good suit
-
3♦: strong raise, splinter
-
3♥: strong raise, splinter
-
3♠: strong raise
-
3NT: running clubs; d/h stops, short spades
-
4♣: near-solid clubs; 4 card spade fit
-
4♦: strong raise, splinter
-
4♥: strong raise, void splinter
-
4♠: usually no singleton or void
-
1NT: 8-10, no 4 card major.
-
2♣: minimum ..
-
2♦: strong reverse
-
2NT: Ingberman --> transfer 3♣
-
2♥: strong reverse
-
2NT: Ingberman --> transfer 3♣
-
2♠: strong reverse
-
2NT: Ingberman --> transfer 3♣
-
2NT: 18-19 balanced
-
3♣: constructive jump rebid
-
3NT: to play
-
2♣: no 4-card major
-
2♦: ♦ values
-
2♥: ♥ values
-
2♠: ♠ values
-
2NT: 12-14 balanced
-
3♣: minimum
-
3♦:
-
3♥:
-
3♠:
-
3NT: With 18+ opener will bid again
-
4♣: RKCB
-
3♣: minimum
-
3♦: splinter
-
3♥: splinter
-
3♠: splinter
-
3NT: balanced 18-19
-
4♣:
-
4NT: RKCB
-
2♦: weak jump shift
-
2♥: weak jump shift
-
2♠: weak jump shift
-
2NT: 11-12 no 4 card major
-
3♣: 6-10 pts
-
3♦: weak jump shift
-
3♥: weak jump shift
-
3♠: weak jump shift
-
4♥: weak jump shift
-
4♠: weak jump shift
-
1♦: 12-14 or 18-19 when balanced\\3 cards only when 4
-
1♥: Opener may pass with 3-card fit
-
1♠: Tends to be unbalanced
-
1NT: 12-14 balanced
-
2♣:
-
2♦:
-
2♥: minimum raise
-
2♠: reverse promises rebid
-
2NT: minimum; honoring force
-
2NT: 18-19 balanced
-
3♣: strong jump shift
-
3♦: constructive jump rebid
-
3♥: strong raise
-
3♠: strong raise, splinter
-
3NT: running d; short in h
-
4♣: splinter
-
4♦: near-solid d; 4-card fit
-
4♥: usually no short suit
-
4♠: exclusion RKCB for ♥
-
1♠: Opener may pass with 3-card fit
-
1NT: 12-14 balanced
-
2♣:
-
2♦:
-
2♥: reverse promises rebid
-
2♠: minimum raise
-
2NT: 18-19 balanced
-
3♣: strong jump shift
-
3♦: constructive jump rebid
-
3♥: strong raise, splinter
-
3♠: strong raise
-
3NT: running clubs; d/h stops, short spades
-
4♣: strong raise, splinter
-
4♦: near-solid D; 4 card spade fit
-
4♥: strong raise, void splinter
-
4♠: usually no singleton or void
-
1NT: 6-10, no 4 card major
-
2♣: minimum ..
-
2♦:
-
2NT: Ingberman --> transfer 3♣
-
2♥: strong reverse
-
2♠: ♠ value, GF
-
2NT: Ingberman --> transfer 3♣
-
3♣: minimum reverse
-
Pass: Lots of ♣s and weak
-
3♦: weak
-
3♥: weak
-
3♠: maximum, ♦ fit
-
3NT: maximum balanced
-
3♦:
-
3♥:
-
3♠: no ♣ stopper
-
3NT:
-
3♣:
-
3♦:
-
3♥:
-
3♠:
-
3NT: mininum GF
-
2♠: strong reverse
-
2NT: Ingberman --> transfer 3♣
-
3♣: minimum reverse
-
Pass: Lots of ♣s and weak
-
3♦: weak
-
3♥: ♦ fit, ♥ cue
-
3♠: minimum 1NT response
-
3NT: maximum balanced
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3♦:
-
3♥: no ♣ stopper
-
3♠:
-
3NT:
-
3♣:
-
3♦:
-
3♥:
-
3♠:
-
3NT: mininum GF
-
2NT: 18-19 balanced
-
3♣: strong jump shift
-
3♦: constructive jump rebid
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3NT: to play
-
2♣:
-
2♦: inverted minor raise
-
2♥: ♥ values
-
2♠: ♠ values
-
2NT: 12-14 balanced
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3♣: minimum
-
3♦:
-
3♥:
-
3♠:
-
3NT: With 18+ opener will bid again
-
4♣: RKCB
-
3♣: ♣ values
-
3♦: minimum
-
3♥: splinter
-
3♠: splinter
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3NT: balanced 18-19
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4♣: splinter
-
4♦:
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4NT: RKCB
-
2♥: weak jump shift
-
2♠: weak jump shift
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2NT: 11-12 no 4 card major
-
3♣: weak jump shift
-
3♦: 6-10 pts
-
3♥: weak jump shift
-
3♠: weak jump shift
-
4♥: weak jump shift
-
4♠: weak jump shift
-
1♥: 10-20 pts.
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1♠: 4+♠
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1NT: 11-15 balanced
-
2♣:
-
2♦:
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2♥: minimum rebid
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2♠: weak raise
-
2NT: 18-19 balanced
-
3♣: strong jump shift
-
3♦: strong jump shift
-
3♥: constructive rebid
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3♠: strong raise
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3NT: to play
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4♣: splinter
-
4♦: splinter
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4♥: to play, strong suit
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1NT: 6-12 HCP, no 3♥
-
2♣:
-
2♦:
-
2♥: weak rebid
-
2♠: reverse promises rebid
-
2NT: 19-20 balanced
-
3♣: strong jump shift
-
3♦: strong jump shift
-
3♥: constructive rebid
-
3NT: ♠ as source of tricks
-
4♠: strong suit
-
2♣: Drury: limit raise with 3+ ♥s.
-
2♦: A real opening bid, but not enough to force to game opposite a limit raise. Could be a prelude to a natural game try. Denies slam interest.
-
2♥: No game interest opposite normal hands.
-
2♠: Natural slam try. Start with 2♦ to make a natural game try.
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2NT: Balanced game force. Opener is suggesting 3NT (instead of 4♥) as a final contract.
-
3♣: Natural slam try. Start with 2♦ to make a natural game try.
-
3♦: Natural slam try. Start with 2♦ to make a natural game try.
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3♥: Slam try with extra length in ♥s. Tends to deny a 4-card side suit or a side singleton or void.
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4♥: to play
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2♦: about 10-12 points
-
2♥: 5-8 pts, raise
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2♠: fit jump, 4+♥
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3♣: fit jump, 4+♥
-
3♦: fit jump, 4+♥
-
3♥:
-
3♠: splinter, 4+♥
-
4♣: splinter 4+♥, 9-12 HCP.
-
4♦: splinter 4+♥, 9-12 HCP.
-
4♥:
-
1♠: 10-20 pts\\
-
1NT: 6-12 HCP, no 3♠
-
2♣:
-
2♦:
-
2♥:
-
2♠: weak rebid
-
2NT: 19-20 balanced
-
3♣: strong jump shift
-
3♦: strong jump shift
-
3♥: strong jump shift
-
3♠: constructive rebid
-
3NT: ♠ as source of tricks
-
4♠: strong suit
-
2♣: Drury: limit raise with 3+ ♠
-
2♦: A real opening bid, but not enough to force to game opposite a limit raise. Could be a prelude to a natural game try. Denies slam interest.
-
2♥: No game interest.
-
2♠: No game interest.
-
2NT: Balanced game force. Opener is suggesting 3NT (instead of 4♠) as a final contract.
-
3♣: Natural slam try. Start with 2♦ to make a natural game try.
-
3♦: Natural slam try. Start with 2♦ to make a natural game try.
-
3♥: Natural slam try. Start with 2♦ to make a natural game try.
-
3♠: Slam try with extra length in ♠s. Tends to deny a 4-card side suit or a side singleton or void.
-
4♠: to play
-
2♦: about 10-12 points
-
2♥: about 10-12 points
-
2♠: 5-8 pts
-
3♣: fit jump, 4+♠
-
3♦: fit jump, 4+♠
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3♥: fit jump, 4+♠
-
3♠:
-
4♣: splinter, 4+♠
-
4♦: splinter, 4+♠
-
4♥: splinter, 4+♠
-
4♠:
-
4NT: exclusion RKCB for hearts with void in spades.
-
5♣: exclusion RKCB for hearts.
-
5♦: exclusion RKCB for hearts.
-
4♣: weak
-
4♦: weak
-
4♥: weak
-
4♠: weak
- 1♣: 12-14 or 18-19 when balanced\\3 cards only when 4
-
1♦: Responding values, denies longer major.
-
1♥:
-
1♠: Usually four spades . .
-
1NT:
-
2♣:
-
2♦: Very short ♣s, preference for ♥s
-
2♥: 3 card preference, weak or short ♦s
-
2♦:
-
2♥: 3♥s, may have 3♦s, generally suggesting ♣ support
-
2♠: ♠ values, maximum game try
-
2NT: maximumIUM
-
3♣: ♣ support, NF. May have only 3♦s
-
3♦: maximum, weak ♠
-
2♥: 6♦-5♥, not forcing
-
2♠: maybe 3 cards
-
2NT: minimum
-
3♣: minimum, NF
-
3♦: maximum, good ♦s
-
3♥: maximum, 3 card support
-
3♠: maximum, unbalanced, implied ♣ support
-
3NT: maximum, balanced
-
2NT:
-
3♣:
-
3♦:
-
3♥: 3 card support, ruffing values
-
3NT: maximum
-
3♣:
-
3♦:
-
3♥:
-
3♠: void, ♦ fit
-
2♣: NAT, NF
-
2♦:
-
2♥:
-
2♠: Artificial 4sf
-
2NT:
-
3♣:
-
3♦:
-
3♥:
-
3♠: splinter, ♥ support
-
3NT: 13-15 semi-balanced
-
1♠:
-
1NT:
-
2♣:
-
2♦: Very short ♣s, preference for ♥s
-
2♥: 3 card preference, weak or short ♦s
-
2♦:
-
2♥: 3♥s, may have 3♦s, generally suggesting ♣ support
-
2♠: ♠ values, maximum game try
-
2NT: maximum
-
3♣: ♣ support, NF. May have only 3♦s
-
3♦: maximum, weak ♠
-
2♥: Pattern out, strong game try
-
2♠: 5♠-6♦s
-
2NT: minimum
-
3♣: minimum, NF
-
3♦: maximum, good ♦s
-
3♥: maximum, 3 card support
-
3♠: maximum, unbalanced, implied ♣ support
-
3NT: maximum, balanced
-
2NT:
-
3♣:
-
3♦:
-
3♥: 3 card support, ruffing values
-
3NT: maximum
-
3♣:
-
3♦:
-
3♥: void, at least 3 card ♦ fit
-
3♠: 4♠, GF
-
2♣: NAT, NF
-
2♦:
-
2♥: Pattern out, strong game try
-
2♠: 5♠-6♣s
-
2NT: minimum
-
3♣: minimum, NF
-
3♦: maximum, good ♦s
-
3♥: maximum, 3 card support
-
3♠: maximum, unbalanced, implied ♣ support
-
3NT: maximum, balanced
-
2NT:
-
3♣:
-
3♦:
-
3♥: 3 card support, ruffing values
-
3NT: maximum
-
3♣:
-
3♦:
-
3♥: void, at least 3 card ♦ fit
-
3♠: 4♠, GF
-
2♥: reverse
-
2♠: maybe 3 card support
-
2NT:
-
3♣:
-
3♦:
-
3♥: splinter, 4♠s.
-
3♠:
-
3NT: 13-15 semi-balanced
-
1NT: 12-14 balanced, no 4 card major
-
2♣:
-
2♦: all minimums with 4+♦s
-
2♥: better than min
-
2♠: better than min
-
2NT: bal
-
3♣:
-
2♦:
-
2♥: unbalanced
-
2♠: unbalanced
-
2NT: 18-19 balanced
-
3♣: good suit
-
3♦: strong raise
-
3♥: strong raise, splinter
-
3♠: strong raise, splinter
-
3NT: ♣ source of Tricks
-
1♥: 5+ HCP
-
1♠:
-
1NT: 8-11
-
2♥: weak rebid, no game interest
-
2♠: frequently 3 card support, weak
-
2NT:
-
3♣:
-
3♦:
-
3♥:
-
3♠:
-
1NT: 12-14 balanced
-
2♣: XYZ - forces 2♦, signoff in ♦ or any game invite
-
2♦: forced
-
Pass: SIGNOFF WITH ♦S
-
2♥: mild game try.
-
2♠: mild game try
-
2NT: balanced
-
3♣:
-
3♦:
-
3♥: invitational, semi-balanced
-
3♠: semi-balanced
-
3NT: 5♥s, choice of games
-
4♣: AUTO-splinter
-
4♦: AUTO-splinter
-
2♦: XYZ - game force
-
2♥: Hx or better
-
2♠: concentration of values
-
2NT: ♦ stopper
-
3♣: Extra length or weak ♠s
-
3♦:
-
3♥: fragment, short ♦, extra values
-
2♥: weak rebid, no game interest
-
2♠:
-
2NT: Puppet to 3♣
-
3♣: forced
-
Pass: weak 5-6 ♣s
-
3♦: 5+♥s, 4♦s, 3♠, forcing
-
3♥: invite 6+♥s
-
3♠: Distributional invite
-
3NT: mild slam try with ♣ fit
-
3♣:
-
3♦:
-
3♥: 2 of top 3 honors
-
3♠: 5♠, 6♥s, forcing
-
3NT: to play
-
2♣:
-
2♦: reverse promises rebid
-
2♥:
-
2♠: ♠ value
-
2NT: Ingberman --> transfer 3♣
-
3♣:
-
3♦:
-
3♥:
-
3♠: splinter, ♦ fit
-
3NT: min GF values
-
2♥: minimum
-
2♠:
-
2NT: 18-19 balanced
-
3♣: good suit
-
3♦: strong raise, splinter
-
3♥: strong raise
-
3♠: splinter; 4c h fit
-
3NT: running c; short h
-
4♣: near solid clubs; h fit
-
4♦: splinter; 4 c h fit
-
4♥: usually no short suit
-
4♠: exclusion RKCB for ♥
-
1♠: 5+ HCP
-
1NT: 12-14 balanced
-
2♣: XYZ - forces 2♦, signoff in ♦ or any game invite
-
2♦: forced
-
Pass: SIGNOFF WITH ♦S
-
2♥: mild game try.
-
2♠: mild game try
-
2NT: balanced
-
3♣:
-
3♦:
-
3♥: strong game try
-
3♠: strong game try
-
3NT: 5♠ choice of games
-
4♣: AUTO-splinter
-
4♦: AUTO-splinter
-
2♦: XYZ - game force
-
2♥: Hx or better
-
2♠: concentration of values
-
2NT: ♦ stopper
-
3♣: Extra length or weak ♠s
-
3♦:
-
3♥: fragment, short ♦, extra values
-
2♥: weak rebid, no game interest
-
2♠:
-
2NT: Puppet to 3♣
-
3♣: forced
-
Pass: weak 5-6 ♣s
-
3♦: 5+♥s, 4♦s, 3♠, forcing
-
3♥: invite 6+♥s
-
3♠: Distributional invite
-
3NT: mild slam try with ♣ fit
-
3♣:
-
3♦:
-
3♥: 2 of top 3 honors
-
3♠: 5♠, 6♥s, forcing
-
3NT: to play
-
2♣:
-
2♦: reverse promises rebid
-
2♥: ♥ values
-
2♠:
-
2NT: Ingberman --> transfer 3♣
-
3♣:
-
3♦:
-
3♥: splinter, ♦ fit
-
3♠: slam try
-
2♥: reverse promises rebid
-
2♠: minimum raise
-
2NT: 18-19 balanced
-
3♣: good suit
-
3♦: strong raise, splinter
-
3♥: strong raise, splinter
-
3♠: strong raise
-
3NT: running clubs; d/h stops, short spades
-
4♣: near-solid clubs; 4 card spade fit
-
4♦: strong raise, splinter
-
4♥: strong raise, void splinter
-
4♠: usually no singleton or void
-
1NT: 6-10, no 4 card major.
-
2♣: minimum ..
-
2♦: strong reverse
-
2NT: Ingberman --> transfer 3♣
-
2♥: strong reverse
-
2NT: Ingberman --> transfer 3♣
-
2♠: strong reverse
-
2NT: Ingberman --> transfer 3♣
-
2NT: 18-19 balanced
-
3♣: constructive jump rebid
-
3NT: to play
-
2♣: invite or better; no 4-card major
-
2♦: ♦ values
-
2♥: ♥ values
-
2♠: ♠ values
-
2NT: 12-14 balanced
-
3♣: minimum
-
3♦:
-
3♥:
-
3♠:
-
3NT: With 18+ opener will bid again
-
4♣: RKCB
-
3♣: minimum
-
3♦: splinter
-
3♥: splinter
-
3♠: splinter
-
3NT: balanced 18-19
-
4♣:
-
4NT: RKCB
-
2♦: weak jump shift
-
2♥: weak jump shift
-
2♠: weak jump shift
-
2NT: 11-12 HCP, no 4 card major
-
3♣: 6-10 pts
-
3♦: weak jump shift
-
3♥: weak jump shift
-
3♠: weak jump shift
-
3NT: 13-15; no 4 card major
-
4♣:
-
4♥: weak jump shift
-
4♠: weak jump shift
-
5♣:
- 1♦: 12-14 or 18-19 when balanced\\3 cards only if 4
-
1♥: 5+ HCP
-
1♠:
-
1NT: 12-14 balanced
-
2♣:
-
2♦:
-
2♥: minimum raise
-
2♠: unbalanced
-
2NT: minimum; honoring force
-
3♣: minimum reverse
-
Pass: Lots of ♣s and weak
-
3♦:
-
3♥: weak
-
3♠: weak
-
3NT: mild slam try, balanced
-
3♦:
-
3♥: usually short d
-
3♠:
-
3NT:
-
3♣:
-
3♦:
-
3♥:
-
3♠:
-
3NT: mininum GF
-
2NT: 18-19 balanced
-
3♣: strong jump shift
-
3♦: constructive jump rebid
-
3♥: strong raise
-
3♠: strong raise, splinter
-
3NT: running d; short in h
-
4♣: splinter
-
4♦: near-solid d; 4-card fit
-
4♥: usually no short suit
-
4♠: exclusion RKCB for ♥
-
1♠: 5+ HCP
-
1NT: 12-14 balanced
-
2♣:
-
2♦:
-
2♥: reverse promises rebid
-
2♠: minimum raise
-
2NT: 18-19 balanced
-
3♣: strong jump shift
-
3♦: constructive jump rebid
-
3♥: strong raise, splinter
-
3♠: strong raise
-
3NT: running clubs; d/h stops, short spades
-
4♣: strong raise, splinter
-
4♦: near-solid D; 4 card spade fit
-
4♥: strong raise, void splinter
-
4♠: usually no singleton or void
-
1NT: 6-10, no 4 card major.
-
2♣: minimum ..
-
2♦:
-
2NT: Ingberman --> transfer 3♣
-
2♥: strong reverse
-
2NT: Ingberman --> transfer 3♣
-
2♠: strong reverse
-
2NT: Ingberman --> transfer 3♣
-
2NT: 18-19 balanced
-
3♣: strong jump shift
-
3♦: constructive jump rebid
-
3NT: to play
-
2♣: invitational or better
-
2♦: inverted minor raise
-
2♥: ♥ values
-
2♠: ♠ values
-
2NT: 12-14 balanced
-
3♣: minimum
-
3♦:
-
3♥:
-
3♠:
-
3NT: With 18+ opener will bid again
-
4♣: RKCB
-
3♣: ♣ values
-
3♦: minimum
-
3♥: splinter
-
3♠: splinter
-
3NT: balanced 18-19
-
4♣: splinter
-
4♦:
-
4NT: RKCB
-
2♥: weak jump shift
-
2♠: weak jump shift
-
2NT: 10-12 balanced, no 4-card major
-
3♣: weak jump shift
-
3♦: 6-10 points
-
3♥: weak jump shift
-
3♠: weak jump shift
-
3NT: 13-15 balanced
-
4♥: weak jump shift
-
4♠: weak jump shift
- 1♥: 12-20 pts.
-
1♠: 5+ pts
-
1NT: balanced, min
-
2♣:
-
2♦:
-
2♥:
-
2♠: weak raise
-
2NT: 19-20 balanced
-
3♣: strong jump shift
-
3♦: strong jump shift
-
3♥: strong jump rebid
-
3♠: strong raise
-
3NT: ♥ as source of tricks
-
4♣: splinter
-
4♦: splinter
-
4♥: to play
-
4♠: strong raise
-
1NT: 6-12 HCP, no 4♠\\May have 3♥ if min or max
-
2♣: Seldom passed, can have 6M
-
2♦: Seldom passed, can have 6M
-
2♥: minimum
-
2♠: strong reverse
-
2NT: balanced 18-19 HCP
-
3♣: strong jump shift
-
3♦: strong jump shift
-
3♥: constructive rebid
-
3NT: ♥ as source of tricks
-
4♥: great suit
-
2♣: 2/1 GF
-
2♦: 5♥, 4♦, any
-
2♥: Denies 4♦, min values
-
2♠: 5+♥, 4♠, does not promise extra values
-
2NT: 12-14 or 18+, stoppers in unbid, denies 4♠ or 4♦
-
3♣: extra values
-
3♦: splinter, 4+♣s
-
3♥: solid suit, demands cue bids
-
3♠: splinter, 4+♣ fit
-
3NT: 15-17 doubleton or less in ♣s
-
4♣: stronger than 2♣, Strong slam try
-
2♦: 2/1 GF
-
2♥: 5+♥, denies 4♠, minimum values
-
2♠: 4+♠, does not promise extra
-
2NT: 12-14 or 18+, stoppers in unbid suits, less 4♠s
-
3♣: 5♥-4+♣, extras
-
3♦: extras
-
3♥: solid suit, ask for cue bids
-
3♠: splinter
-
3NT: 15-17, balanced or semi bal
-
4♦: strong slam try
-
2♥: 8-10 pts\\Rarely 4♥
-
2♠: help suit game try
-
3♣: help suit game try
-
3♦: help suit game try
-
2♠: weak jump shift
-
2NT: Jacoby 2NT\\4+ ♥.
-
3♣: short suit
-
3♦: short suit
-
3♠: short suit
-
4♣: Good 5+ suit
-
4♦: Good 5+ suit
-
3♣: Bergen raise, 10-12 pts, 4♥
-
3♦: game invite in ♥
-
3♥: to play
-
3♠: Cue-bid
-
3NT: Suggested contract
-
4♣: Cue-bid
-
4♦: Cue-bid
-
4♥: to play
-
3♦: Bergen raise, 7-10 pts, 4♥s
-
3♥: to play
-
3♠: Cue-bid
-
3NT: SERIOUS 3NT, slam try, no ♠ control
-
4♣: cue-bid, no ♠ control
-
4♥: to play
-
3♥:
-
3NT: Suggested contract
-
4♥: to play
-
3♠: splinter 4+ ♥, 9-12 HCP.
-
3NT: Serious 3NT, forcing
-
4♣: ♣ cue bid
-
4♦: ♦ cue-bid, FG
-
4♥: to play
-
3NT: balanced 16-17 HCP
-
4♣: splinter 4+♥, 9-12 HCP.
-
4♦: splinter 4+♥, 9-12 HCP.
-
4♥:
-
4♠: RKCB for hearts.
-
4NT: exclusion RKCB for ♥ with void in ♠.
-
5♣: exclusion RKCB for ♥.
-
5♦: exclusion RKCB for ♥.
- 1♠: 12-20 pts.
-
1NT: 6-12 HCP\\May have 3♠ if min or max
-
2♣:
-
2♦:
-
2♥:
-
2♠: weak rebid
-
2NT: 19-20 balanced
-
3♣: strong jump shift
-
3♦: strong jump shift
-
3♥: strong jump shift
-
3♠: constructive rebid
-
3NT: ♠ as source of tricks
-
4♠: strong suit
-
2♣: 2/1 GF
-
2♦: 5♠, 4♦, any
-
2♥: 4♥, 5+♠, min values
-
2♠: 5+♥, min values
-
2NT: 12-14 or 18+, stoppers in unbid, denies 4♥ or 4♦
-
3♣: extra values
-
3♦: splinter, 4+♣s
-
3♥: splinter, 4+♣s
-
3♠: solid Suit, demands cue bids
-
3NT: 15-17 doubleton or less in ♣s
-
4♣: stronger than 2♣, Strong slam try
-
2♦: 2/1 GF
-
2♥: 4♥
-
2♠: 5+♠, denies 4♥s, minimum
-
2NT: 12-14 or 18+, stoppers in unbid suits, less 4♥s
-
3♣: 5♠-4+♣, extras
-
3♦: extras
-
3♥: splinter
-
3♠: solid suit, ask cue-bid
-
3NT: 15-17, balanced or semi bal
-
4♦: strong slam try
-
2♥: 2/1 GF
-
2♠: 8-10 pts. Rarely 4♠.
-
2NT: Jacoby 2NT\\4+ ♠.
-
3♣: short suit
-
3♦: short suit
-
3♥: short suit
-
4♣: Good 5+ suit
-
4♦: Good 5+ suit
-
3♣: Bergen raise, 10-12 pts, 4♠
-
3♦: Bergen raise, 7-10 pts, 4♠
-
3♥: weak jump shift
-
3♠:
-
3NT: balanced 16-17 HCP
-
4♣: splinter.\\4+♠, 9-12 HCP.
-
4♦: splinter.\\4+♠, 9-12 HCP.
-
4♥: splinter.\\4+♠, 9-12 HCP
-
4♠:
-
4NT: RCKB for ♠
-
5♣: exclusion RKCB for ♠.
-
5♦: exclusion RKCB for ♠.
-
5♥: exclusion RKCB for ♠.
- 1NT: 15-17 HCP, balanced
-
2♣: Stayman
-
2♦: No four card major
-
2♥: weak with both majors
-
2♠: invite 5♠, 4♥
-
2NT:
-
3♣: with a 4M
-
3♦: with a 4M
-
3♥: Smolen: Game force with 5♠+4♥
-
3♠: Smolen: Game force with 5♥+4♠
-
3NT: to play
-
4♦: Delayed Texas
-
4♥: Delayed Texas
-
2♥:
-
2♠: not 4♥
-
2NT: no 4-card major
-
3♣: 5+♣, 4+♠
-
3♦: 5+♦, 4+♠
-
3♥:
-
3♠: 4+♥, slam try
-
3NT: to play - opener with 4♠ can pull
-
4♣: splinter
-
4♦: splinter
-
4♥: to play
-
4NT: quantitative
-
2♠: 4/5♠, denies 4♥s
-
2NT: invite
-
3♣: 5+♣, 4+♥
-
3♦: 5+♦, 4+♥
-
3♥: ♠ fit
-
3♠:
-
3NT: to play
-
4♣: splinter (slam try if useful)
-
4♦: splinter (slam try if useful)
-
4♥: splinter (slam try if useful)
-
4♠: to play
-
4NT: quantitative
-
2♦: Jacoby transfer, 5+♥s
-
2♥: non-super accept
-
2♠: 5+♥, 4+♠
-
2NT: usually exactly 5♥
-
3♣:
-
3♦:
-
3♥:
-
3♠: splinter, 6+♥
-
3NT: choice of games, usually exactly 5♥
-
4♣: splinter, 6+♥
-
4♦: splinter, 6+♥
-
4♥: mild slam try
-
4NT: quantitative, NF, 5♥
-
5NT: choice of slams, 5♥
-
2♠: super accept, 4+♥s, concentrated values
-
2NT: super accept, no concentration
-
3♣: super accept, 4+♥s, concentrated values
-
3♦: super accept, 4+♥s, concentrated values
-
3♥: minimum with 4+ fit
-
2♥: Jacoby transfer, 5+♠s
-
2♠: non-superfit
-
2NT: usually exactly 5♠
-
3♣:
-
3♦:
-
3♥:
-
3♠:
-
3NT: choice of games, usually exactly 5♠
-
4♣: splinter, 6+♠
-
4♦: splinter, 6+♠
-
4♥: splinter, 6+♠
-
4♠: mild slam try
-
4NT: quantitative, NF, 5♠
-
5NT: choice of slams, 5♠
-
2NT: super accept, no concentration
-
3♣: super accept, 4+♠s, concentrated values
-
3♦: super accept, 4+♠s, concentrated values
-
3♥: super accept, 4+♠s, concentrated values
-
3♠: minimum with ♠ fit
-
2♠: Transfer to ♣s
-
2NT: maximum, ♣ fit
-
3♣: mininum or ♣ misfit
-
2NT: Transfer to ♦s
-
3♣: maximum, ♦ fit
-
3♦: minimum or ♦ misfit
-
3♣: 5+♣s, 5+♦s, weak
-
3♦: 5+♣, 5+♦s, strong
-
3♥: 54 or 45 in minors
-
3♠: 54 or 45 in minors
-
3NT: to play
-
4♣: Gerber
-
4♦: Texas transfer, 6+♥s
-
4♥: Texas transfer, 6+♠
-
4NT: quantitative, NF
- 2♣: Art, strong
-
2♦: Waiting
-
2♥: Responder must bid 2♠. Opener will then describe the nature of his hand.
-
2♠:
-
2NT: 22-24 balanced (may have 5-card major)
-
3♣: Stayman
-
3♦: No 4+M major
-
3♥: 4/5 ♥s
-
3♠: ♥ fit
-
3NT: 4+♠
-
4♣: ♣s, and ♠, slam try
-
4♦: ♦s and ♠
-
4♥: to play
-
4NT: quantitative
-
3♠: 4/5♠
-
3NT: 4+♥s
-
4♣: ♥s and ♣s
-
4♦: ♦s and ♥s
-
4♥: ♠ fit, slam try
-
4♠: to play
-
4NT: quantitative
-
3♦: Jacoby transfer, 5+♥s
-
3♥: Jacoby transfer, 5+♠
-
3♠: --> 3NT for minor suit hands
-
3NT:
-
4♣: One suited
-
4♦: one suited
-
4♥: 5+♣s, 5+♦s, short ♥
-
4♠: 5+♣s, 5+♦s, short ♠
-
3NT: to play
-
4♣: Gerber
-
4♦: Texas transfer, 6+♥s
-
4♥: Texas transfer, 6+♠
-
4NT: slam invite
-
3♣:
-
3♦:
-
3♥: SET TRUMPS, asking bid
-
3♠: ACE ♠
-
3NT: No ACE, but a king
-
4♣: ACE of ♣S
-
4♦: ACE of ♦
-
4♥: No ACE, no King
-
3♠: Set Trumps, Ask for ACES
-
3NT: No ACE, but a king
-
4♣: ACE of ♣S
-
4♦: ACE of ♦
-
4♥: ACE ♥S
-
4♠: No ACE, no KING
-
3NT: 25-27 balanced
-
2♥: Negative, no ACE, No King, less 5HCP
-
2♠: 5+♥s, with 2 or 3 top honors
-
2NT: 5+♠, with two or three of the top honors
-
3♣: 2 or 3 of top honors
-
3♦: 2 or 3 of top honors
- 2♦: weak Two
-
2♥:
-
2♠:
-
2NT: Feature Ask
-
3♣: ♣ values
-
3♦: No side feature, minimum
-
3♥: ♥ value
-
3♠: ♠ value
-
3NT: maximum, great suit
-
3♣:
-
3♦: to play
- 2♥: weak two
-
2♠:
-
2NT: Feature Ask
-
3♣: ♣ values
-
3♦: ♦ value
-
3♥: No side feature, minimum
-
3♠: ♠ value
-
3NT: maximum, great suit
-
3♣:
-
3♦:
-
3♥: to play
-
3♠: splinter
-
3NT: to play
-
4♣: splinter
-
4♦: splinter
-
4♥: to play
- 2♠: weak two
-
2NT: Feature Ask
-
3♣: ♣ values
-
3♦: ♦ value
-
3♥: ♥ value
-
3♠: No side feature, minimum
-
3NT: maximum, great suit
-
3♣:
-
3♦:
-
3♥:
-
3♠: to play
-
3NT: to play
-
4♣: splinter
-
4♦: splinter
-
4♥: splinter
-
4♠: to play
- 2NT: 20-21 HCP, balanced
-
3♣: Stayman
-
3♦: No 4+M major
-
3♥: 4/5 ♥s
-
3♠: ♥ fit
-
3NT: 4+♠
-
4♣: ♣s, and ♠, slam try
-
4♦: ♦s and ♠
-
4♥: to play
-
4NT: quantitative
-
3♠: 4/5♠
-
3NT: 4+♥s
-
4♣: ♥s and ♣s
-
4♦: ♦s and ♥s
-
4♥: ♠ fit, slam try
-
4♠: to play
-
4NT: quantitative
-
3♦: Jacoby transfer, 5+♥s
-
3♥: Jacoby transfer, 5+♠
-
3♠: --> 3NT for minor suit hands
-
3NT:
-
4♣: One suited
-
4♦: one suited
-
4♥: 5+♣s, 5+♦s, short ♥
-
4♠: 5+♣s, 5+♦s, short ♠
-
3NT: to play
-
4♣: Gerber
-
4♦: Texas transfer, 6+♥s
-
4♥: Texas transfer, 6+♠
-
4NT: slam invite
- 3♣: weak
- 3♥: weak
- 3♠: weak
- 3NT: GAMBLING, solid suit, no outside A or K
-
4♣: Pass/Correct
-
4♦: Asking for singleton
-
4♥:
-
4♠:
-
4NT: Shortness in other minor
-
5♣: No shortness: 2
-
5♦: No shortness: 2
- 4♣: weak
- 4♦: weak
- 4♥: weak
- 4♠: weak
List conventions
List systems